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-rw-r--r--source/blender/editors/physics/SConscript28
-rw-r--r--source/blender/editors/physics/particle_edit.c44
-rw-r--r--source/blender/editors/physics/physics_fluid.c8
3 files changed, 58 insertions, 22 deletions
diff --git a/source/blender/editors/physics/SConscript b/source/blender/editors/physics/SConscript
index fffe05d6a0d..293f7769a6a 100644
--- a/source/blender/editors/physics/SConscript
+++ b/source/blender/editors/physics/SConscript
@@ -1,4 +1,30 @@
-#!/usr/bin/python
+#!/usr/bin/env python
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# The Original Code is Copyright (C) 2006, Blender Foundation
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): Nathan Letwory.
+#
+# ***** END GPL LICENSE BLOCK *****
+
Import ('env')
sources = env.Glob('*.c')
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index f5754297e9f..30508a793ae 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -53,10 +53,9 @@
#include "BLI_rand.h"
#include "BLI_utildefines.h"
-#include "BKE_DerivedMesh.h"
-#include "BKE_depsgraph.h"
-
#include "BKE_context.h"
+#include "BKE_depsgraph.h"
+#include "BKE_DerivedMesh.h"
#include "BKE_global.h"
#include "BKE_object.h"
#include "BKE_mesh.h"
@@ -193,6 +192,16 @@ ParticleEditSettings *PE_settings(Scene *scene)
return scene->toolsettings ? &scene->toolsettings->particle : NULL;
}
+static float pe_brush_size_get(const Scene *UNUSED(scene), ParticleBrushData *brush)
+{
+ // here we can enable unified brush size, needs more work...
+ // UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
+ // float size = (ups->flag & UNIFIED_PAINT_SIZE) ? ups->size : brush->size;
+
+ return brush->size * U.pixelsize;
+}
+
+
/* always gets at least the first particlesystem even if PSYS_CURRENT flag is not set
*
* note: this function runs on poll, therefor it can runs many times a second
@@ -516,7 +525,7 @@ static int point_is_selected(PTCacheEditPoint *point)
typedef void (*ForPointFunc)(PEData *data, int point_index);
typedef void (*ForKeyFunc)(PEData *data, int point_index, int key_index);
-typedef void (*ForKeyMatFunc)(PEData *data, float mat[][4], float imat[][4], int point_index, int key_index, PTCacheEditKey *key);
+typedef void (*ForKeyMatFunc)(PEData *data, float mat[4][4], float imat[4][4], int point_index, int key_index, PTCacheEditKey *key);
static void for_mouse_hit_keys(PEData *data, ForKeyFunc func, int nearest)
{
@@ -2500,7 +2509,8 @@ void PARTICLE_OT_weight_set(wmOperatorType *ot)
static void brush_drawcursor(bContext *C, int x, int y, void *UNUSED(customdata))
{
- ParticleEditSettings *pset= PE_settings(CTX_data_scene(C));
+ Scene *scene = CTX_data_scene(C);
+ ParticleEditSettings *pset= PE_settings(scene);
ParticleBrushData *brush;
if (pset->brushtype < 0)
@@ -2516,7 +2526,7 @@ static void brush_drawcursor(bContext *C, int x, int y, void *UNUSED(customdata)
glColor4ub(255, 255, 255, 128);
glEnable(GL_LINE_SMOOTH);
glEnable(GL_BLEND);
- glutil_draw_lined_arc(0.0, M_PI*2.0, brush->size, 40);
+ glutil_draw_lined_arc(0.0, M_PI*2.0, pe_brush_size_get(scene, brush), 40);
glDisable(GL_BLEND);
glDisable(GL_LINE_SMOOTH);
@@ -2766,7 +2776,7 @@ void PARTICLE_OT_mirror(wmOperatorType *ot)
/************************* brush edit callbacks ********************/
-static void brush_comb(PEData *data, float UNUSED(mat[][4]), float imat[][4], int point_index, int key_index, PTCacheEditKey *key)
+static void brush_comb(PEData *data, float UNUSED(mat[4][4]), float imat[4][4], int point_index, int key_index, PTCacheEditKey *key)
{
ParticleEditSettings *pset= PE_settings(data->scene);
float cvec[3], fac;
@@ -3038,7 +3048,7 @@ static void brush_puff(PEData *data, int point_index)
}
-static void BKE_brush_weight_get(PEData *data, float UNUSED(mat[][4]), float UNUSED(imat[][4]), int point_index, int key_index, PTCacheEditKey *UNUSED(key))
+static void BKE_brush_weight_get(PEData *data, float UNUSED(mat[4][4]), float UNUSED(imat[4][4]), int point_index, int key_index, PTCacheEditKey *UNUSED(key))
{
/* roots have full weight allways */
if (key_index) {
@@ -3052,7 +3062,7 @@ static void BKE_brush_weight_get(PEData *data, float UNUSED(mat[][4]), float UNU
}
}
-static void brush_smooth_get(PEData *data, float mat[][4], float UNUSED(imat[][4]), int UNUSED(point_index), int key_index, PTCacheEditKey *key)
+static void brush_smooth_get(PEData *data, float mat[4][4], float UNUSED(imat[4][4]), int UNUSED(point_index), int key_index, PTCacheEditKey *key)
{
if (key_index) {
float dvec[3];
@@ -3064,7 +3074,7 @@ static void brush_smooth_get(PEData *data, float mat[][4], float UNUSED(imat[][4
}
}
-static void brush_smooth_do(PEData *data, float UNUSED(mat[][4]), float imat[][4], int point_index, int key_index, PTCacheEditKey *key)
+static void brush_smooth_do(PEData *data, float UNUSED(mat[4][4]), float imat[4][4], int point_index, int key_index, PTCacheEditKey *key)
{
float vec[3], dvec[3];
@@ -3535,7 +3545,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
selected= (short)count_selected_keys(scene, edit);
dmax = max_ff(fabsf(dx), fabsf(dy));
- tot_steps = dmax/(0.2f * brush->size) + 1;
+ tot_steps = dmax/(0.2f * pe_brush_size_get(scene, brush)) + 1;
dx /= (float)tot_steps;
dy /= (float)tot_steps;
@@ -3549,7 +3559,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
{
const float mval_f[2] = {dx, dy};
data.mval= mval;
- data.rad= (float)brush->size;
+ data.rad= pe_brush_size_get(scene, brush);
data.combfac= (brush->strength - 0.5f) * 2.0f;
if (data.combfac < 0.0f)
@@ -3569,7 +3579,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
{
if (edit->psys && edit->pathcache) {
data.mval= mval;
- data.rad= (float)brush->size;
+ data.rad= pe_brush_size_get(scene, brush);
data.cutfac= brush->strength;
if (selected)
@@ -3590,7 +3600,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
{
data.mval= mval;
- data.rad= (float)brush->size;
+ data.rad= pe_brush_size_get(scene, brush);
data.growfac= brush->strength / 50.0f;
if (brush->invert ^ flip)
@@ -3609,7 +3619,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
if (edit->psys) {
data.dm= psmd->dm;
data.mval= mval;
- data.rad= (float)brush->size;
+ data.rad= pe_brush_size_get(scene, brush);
data.select= selected;
data.pufffac= (brush->strength - 0.5f) * 2.0f;
@@ -3642,7 +3652,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
case PE_BRUSH_SMOOTH:
{
data.mval= mval;
- data.rad= (float)brush->size;
+ data.rad= pe_brush_size_get(scene, brush);
data.vec[0] = data.vec[1] = data.vec[2] = 0.0f;
data.tot= 0;
@@ -3665,7 +3675,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
if (edit->psys) {
data.dm= psmd->dm;
data.mval= mval;
- data.rad= (float)brush->size;
+ data.rad= pe_brush_size_get(scene, brush);
data.weightfac = brush->strength; /* note that this will never be zero */
diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c
index 5304c64c2a9..db2023b7364 100644
--- a/source/blender/editors/physics/physics_fluid.c
+++ b/source/blender/editors/physics/physics_fluid.c
@@ -142,7 +142,7 @@ static int fluid_is_animated_mesh(FluidsimSettings *fss)
#if 0
/* helper function */
-void fluidsimGetGeometryObjFilename(Object *ob, char *dst) { //, char *srcname)
+void fluidsimGetGeometryObjFilename(Object *ob, char *dst) //, char *srcname)
{
//BLI_snprintf(dst, FILE_MAXFILE, "%s_cfgdata_%s.bobj.gz", srcname, ob->id.name);
BLI_snprintf(dst, FILE_MAXFILE, "fluidcfgdata_%s.bobj.gz", ob->id.name);
@@ -267,7 +267,7 @@ static void set_vertex_channel(float *channel, float time, struct Scene *scene,
FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifiers_findByType(ob, eModifierType_Fluidsim);
float *verts;
int *tris=NULL, numVerts=0, numTris=0;
- int modifierIndex = modifiers_indexInObject(ob, (ModifierData *)fluidmd);
+ int modifierIndex = BLI_findindex(&ob->modifiers, fluidmd);
int framesize = (3*fobj->numVerts) + 1;
int j;
@@ -388,7 +388,7 @@ static void fluid_init_all_channels(bContext *C, Object *UNUSED(fsDomain), Fluid
if (fluid_is_animated_mesh(fluidmd->fss)) {
float *verts=NULL;
- int *tris=NULL, modifierIndex = modifiers_indexInObject(ob, (ModifierData *)fluidmd);
+ int *tris=NULL, modifierIndex = BLI_findindex(&ob->modifiers, (ModifierData *)fluidmd);
initElbeemMesh(scene, ob, &fobj->numVerts, &verts, &fobj->numTris, &tris, 0, modifierIndex);
fobj->VertexCache = MEM_callocN(length *((fobj->numVerts*CHANNEL_VEC)+1) * sizeof(float), "fluidobject VertexCache");
@@ -491,7 +491,7 @@ static void export_fluid_objects(ListBase *fobjects, Scene *scene, int length)
for (fobj=fobjects->first; fobj; fobj=fobj->next) {
Object *ob = fobj->object;
FluidsimModifierData *fluidmd = (FluidsimModifierData *)modifiers_findByType(ob, eModifierType_Fluidsim);
- int modifierIndex = modifiers_indexInObject(ob, (ModifierData *)fluidmd);
+ int modifierIndex = BLI_findindex(&ob->modifiers, fluidmd);
float *verts=NULL;
int *tris=NULL;