diff options
Diffstat (limited to 'source/blender/editors/physics')
-rw-r--r-- | source/blender/editors/physics/dynamicpaint_ops.c | 4 | ||||
-rw-r--r-- | source/blender/editors/physics/physics_fluid.c | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/physics/dynamicpaint_ops.c b/source/blender/editors/physics/dynamicpaint_ops.c index 210d8351945..c10604b0edd 100644 --- a/source/blender/editors/physics/dynamicpaint_ops.c +++ b/source/blender/editors/physics/dynamicpaint_ops.c @@ -365,7 +365,7 @@ static void dynamicPaint_bakeImageSequence(DynamicPaintBakeJob *job) frame = surface->start_frame; orig_frame = scene->r.cfra; scene->r.cfra = (int)frame; - ED_update_for_newframe(job->bmain, scene, job->depsgraph); + ED_update_for_newframe(job->bmain, scene, job->scene_layer, job->depsgraph); /* Init surface */ if (!dynamicPaint_createUVSurface(scene, surface, job->progress, job->do_update)) { @@ -391,7 +391,7 @@ static void dynamicPaint_bakeImageSequence(DynamicPaintBakeJob *job) /* calculate a frame */ scene->r.cfra = (int)frame; - ED_update_for_newframe(job->bmain, scene, job->depsgraph); + ED_update_for_newframe(job->bmain, scene, job->scene_layer, job->depsgraph); if (!dynamicPaint_calculateFrame(surface, job->eval_ctx, scene, cObject, frame)) { job->success = 0; return; diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c index a5e92802c6f..071dafe08bb 100644 --- a/source/blender/editors/physics/physics_fluid.c +++ b/source/blender/editors/physics/physics_fluid.c @@ -409,7 +409,7 @@ static void fluid_init_all_channels(bContext *C, Object *UNUSED(fsDomain), Fluid /* Modifying the global scene isn't nice, but we can do it in * this part of the process before a threaded job is created */ scene->r.cfra = (int)eval_time; - ED_update_for_newframe(CTX_data_main(C), scene, depsgraph); + ED_update_for_newframe(CTX_data_main(C), scene, sl, depsgraph); /* now scene data should be current according to animation system, so we fill the channels */ @@ -959,7 +959,7 @@ static int fluidsimBake(bContext *C, ReportList *reports, Object *fsDomain, shor /* reset to original current frame */ scene->r.cfra = origFrame; - ED_update_for_newframe(CTX_data_main(C), scene, depsgraph); + ED_update_for_newframe(CTX_data_main(C), scene, sl, depsgraph); /* ******** init domain object's matrix ******** */ copy_m4_m4(domainMat, fsDomain->obmat); |