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Diffstat (limited to 'source/blender/editors/physics')
-rw-r--r--source/blender/editors/physics/rigidbody_constraint.c8
-rw-r--r--source/blender/editors/physics/rigidbody_object.c8
2 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/editors/physics/rigidbody_constraint.c b/source/blender/editors/physics/rigidbody_constraint.c
index 3bcc047bf5b..f62b72679d0 100644
--- a/source/blender/editors/physics/rigidbody_constraint.c
+++ b/source/blender/editors/physics/rigidbody_constraint.c
@@ -37,8 +37,8 @@
#include "DNA_rigidbody_types.h"
#include "DNA_scene_types.h"
+#include "BKE_collection.h"
#include "BKE_context.h"
-#include "BKE_group.h"
#include "BKE_main.h"
#include "BKE_report.h"
#include "BKE_rigidbody.h"
@@ -83,14 +83,14 @@ bool ED_rigidbody_constraint_add(Main *bmain, Scene *scene, Object *ob, int type
}
/* create constraint group if it doesn't already exits */
if (rbw->constraints == NULL) {
- rbw->constraints = BKE_group_add(bmain, "RigidBodyConstraints");
+ rbw->constraints = BKE_collection_add(bmain, NULL, "RigidBodyConstraints");
}
/* make rigidbody constraint settings */
ob->rigidbody_constraint = BKE_rigidbody_create_constraint(scene, ob, type);
ob->rigidbody_constraint->flag |= RBC_FLAG_NEEDS_VALIDATE;
/* add constraint to rigid body constraint group */
- BKE_group_object_add(rbw->constraints, ob);
+ BKE_collection_object_add(bmain, rbw->constraints, ob);
DEG_relations_tag_update(bmain);
DEG_id_tag_update(&ob->id, OB_RECALC_OB);
@@ -103,7 +103,7 @@ void ED_rigidbody_constraint_remove(Main *bmain, Scene *scene, Object *ob)
BKE_rigidbody_remove_constraint(scene, ob);
if (rbw)
- BKE_group_object_unlink(rbw->constraints, ob);
+ BKE_collection_object_remove(bmain, rbw->constraints, ob, false);
DEG_relations_tag_update(bmain);
DEG_id_tag_update(&ob->id, OB_RECALC_OB);
diff --git a/source/blender/editors/physics/rigidbody_object.c b/source/blender/editors/physics/rigidbody_object.c
index 3553ffa5033..99976898ac1 100644
--- a/source/blender/editors/physics/rigidbody_object.c
+++ b/source/blender/editors/physics/rigidbody_object.c
@@ -42,8 +42,8 @@
#include "BLT_translation.h"
+#include "BKE_collection.h"
#include "BKE_context.h"
-#include "BKE_group.h"
#include "BKE_main.h"
#include "BKE_report.h"
#include "BKE_rigidbody.h"
@@ -109,7 +109,7 @@ bool ED_rigidbody_object_add(Main *bmain, Scene *scene, Object *ob, int type, Re
scene->rigidbody_world = rbw;
}
if (rbw->group == NULL) {
- rbw->group = BKE_group_add(bmain, "RigidBodyWorld");
+ rbw->group = BKE_collection_add(bmain, NULL, "RigidBodyWorld");
}
/* make rigidbody object settings */
@@ -120,7 +120,7 @@ bool ED_rigidbody_object_add(Main *bmain, Scene *scene, Object *ob, int type, Re
ob->rigidbody_object->flag |= RBO_FLAG_NEEDS_VALIDATE;
/* add object to rigid body group */
- BKE_group_object_add(rbw->group, ob);
+ BKE_collection_object_add(bmain, rbw->group, ob);
DEG_relations_tag_update(bmain);
DEG_id_tag_update(&ob->id, OB_RECALC_OB);
@@ -134,7 +134,7 @@ void ED_rigidbody_object_remove(Main *bmain, Scene *scene, Object *ob)
BKE_rigidbody_remove_object(scene, ob);
if (rbw)
- BKE_group_object_unlink(rbw->group, ob);
+ BKE_collection_object_remove(bmain, rbw->group, ob, false);
DEG_relations_tag_update(bmain);
DEG_id_tag_update(&ob->id, OB_RECALC_OB);