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Diffstat (limited to 'source/blender/editors/physics')
-rw-r--r--source/blender/editors/physics/dynamicpaint_ops.c2
-rw-r--r--source/blender/editors/physics/particle_edit.c4
-rw-r--r--source/blender/editors/physics/particle_object.c2
-rw-r--r--source/blender/editors/physics/rigidbody_object.c2
4 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/physics/dynamicpaint_ops.c b/source/blender/editors/physics/dynamicpaint_ops.c
index edc3f6c784c..b0c14ef3623 100644
--- a/source/blender/editors/physics/dynamicpaint_ops.c
+++ b/source/blender/editors/physics/dynamicpaint_ops.c
@@ -253,7 +253,7 @@ static int output_toggle_exec(bContext *C, wmOperator *op)
void DPAINT_OT_output_toggle(wmOperatorType *ot)
{
- static EnumPropertyItem prop_output_toggle_types[] = {
+ static const EnumPropertyItem prop_output_toggle_types[] = {
{0, "A", 0, "Output A", ""},
{1, "B", 0, "Output B", ""},
{0, NULL, 0, NULL, NULL}
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 615a0f9b74d..c6afc61f80e 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -1613,7 +1613,7 @@ void PARTICLE_OT_select_tips(wmOperatorType *ot)
enum { RAN_HAIR, RAN_POINTS };
-static EnumPropertyItem select_random_type_items[] = {
+static const EnumPropertyItem select_random_type_items[] = {
{RAN_HAIR, "HAIR", 0, "Hair", ""},
{RAN_POINTS, "POINTS", 0, "Points", ""},
{0, NULL, 0, NULL, NULL}
@@ -2726,7 +2726,7 @@ static void toggle_particle_cursor(bContext *C, int enable)
enum { DEL_PARTICLE, DEL_KEY };
-static EnumPropertyItem delete_type_items[] = {
+static const EnumPropertyItem delete_type_items[] = {
{DEL_PARTICLE, "PARTICLE", 0, "Particle", ""},
{DEL_KEY, "KEY", 0, "Key", ""},
{0, NULL, 0, NULL, NULL}};
diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c
index 29b652e1326..b2de9660848 100644
--- a/source/blender/editors/physics/particle_object.c
+++ b/source/blender/editors/physics/particle_object.c
@@ -1183,7 +1183,7 @@ static int copy_particle_systems_exec(bContext *C, wmOperator *op)
void PARTICLE_OT_copy_particle_systems(wmOperatorType *ot)
{
- static EnumPropertyItem space_items[] = {
+ static const EnumPropertyItem space_items[] = {
{PAR_COPY_SPACE_OBJECT, "OBJECT", 0, "Object", "Copy inside each object's local space"},
{PAR_COPY_SPACE_WORLD, "WORLD", 0, "World", "Copy in world space"},
{0, NULL, 0, NULL, NULL}
diff --git a/source/blender/editors/physics/rigidbody_object.c b/source/blender/editors/physics/rigidbody_object.c
index 30597d95497..fa80fb5fbc1 100644
--- a/source/blender/editors/physics/rigidbody_object.c
+++ b/source/blender/editors/physics/rigidbody_object.c
@@ -455,7 +455,7 @@ static const int NUM_RB_MATERIAL_PRESETS = sizeof(RB_MATERIAL_DENSITY_TABLE) / s
* - Although there is a runtime cost, this has a lower maintenance cost
* in the long run than other two-list solutions...
*/
-static EnumPropertyItem *rigidbody_materials_itemf(bContext *UNUSED(C), PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), bool *r_free)
+static const EnumPropertyItem *rigidbody_materials_itemf(bContext *UNUSED(C), PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), bool *r_free)
{
EnumPropertyItem item_tmp = {0};
EnumPropertyItem *item = NULL;