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Diffstat (limited to 'source/blender/editors/render/render_intern.hh')
-rw-r--r--source/blender/editors/render/render_intern.hh102
1 files changed, 102 insertions, 0 deletions
diff --git a/source/blender/editors/render/render_intern.hh b/source/blender/editors/render/render_intern.hh
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+++ b/source/blender/editors/render/render_intern.hh
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+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2008 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edrend
+ */
+
+#pragma once
+
+struct ScrArea;
+struct bContext;
+struct wmOperatorType;
+
+/* render_shading.c */
+
+void OBJECT_OT_material_slot_add(struct wmOperatorType *ot);
+void OBJECT_OT_material_slot_remove(struct wmOperatorType *ot);
+void OBJECT_OT_material_slot_assign(struct wmOperatorType *ot);
+void OBJECT_OT_material_slot_select(struct wmOperatorType *ot);
+void OBJECT_OT_material_slot_deselect(struct wmOperatorType *ot);
+void OBJECT_OT_material_slot_copy(struct wmOperatorType *ot);
+void OBJECT_OT_material_slot_move(struct wmOperatorType *ot);
+void OBJECT_OT_material_slot_remove_unused(struct wmOperatorType *ot);
+
+void MATERIAL_OT_new(struct wmOperatorType *ot);
+void TEXTURE_OT_new(struct wmOperatorType *ot);
+void WORLD_OT_new(struct wmOperatorType *ot);
+
+void MATERIAL_OT_copy(struct wmOperatorType *ot);
+void MATERIAL_OT_paste(struct wmOperatorType *ot);
+
+void SCENE_OT_view_layer_add(struct wmOperatorType *ot);
+void SCENE_OT_view_layer_remove(struct wmOperatorType *ot);
+void SCENE_OT_view_layer_add_aov(struct wmOperatorType *ot);
+void SCENE_OT_view_layer_remove_aov(struct wmOperatorType *ot);
+
+void SCENE_OT_light_cache_bake(struct wmOperatorType *ot);
+void SCENE_OT_light_cache_free(struct wmOperatorType *ot);
+
+void SCENE_OT_render_view_add(struct wmOperatorType *ot);
+void SCENE_OT_render_view_remove(struct wmOperatorType *ot);
+
+#ifdef WITH_FREESTYLE
+void SCENE_OT_freestyle_module_add(struct wmOperatorType *ot);
+void SCENE_OT_freestyle_module_remove(struct wmOperatorType *ot);
+void SCENE_OT_freestyle_module_move(struct wmOperatorType *ot);
+void SCENE_OT_freestyle_lineset_add(struct wmOperatorType *ot);
+void SCENE_OT_freestyle_lineset_copy(struct wmOperatorType *ot);
+void SCENE_OT_freestyle_lineset_paste(struct wmOperatorType *ot);
+void SCENE_OT_freestyle_lineset_remove(struct wmOperatorType *ot);
+void SCENE_OT_freestyle_lineset_move(struct wmOperatorType *ot);
+void SCENE_OT_freestyle_linestyle_new(struct wmOperatorType *ot);
+void SCENE_OT_freestyle_color_modifier_add(struct wmOperatorType *ot);
+void SCENE_OT_freestyle_alpha_modifier_add(struct wmOperatorType *ot);
+void SCENE_OT_freestyle_thickness_modifier_add(struct wmOperatorType *ot);
+void SCENE_OT_freestyle_geometry_modifier_add(struct wmOperatorType *ot);
+void SCENE_OT_freestyle_modifier_remove(struct wmOperatorType *ot);
+void SCENE_OT_freestyle_modifier_move(struct wmOperatorType *ot);
+void SCENE_OT_freestyle_modifier_copy(struct wmOperatorType *ot);
+void SCENE_OT_freestyle_stroke_material_create(struct wmOperatorType *ot);
+#endif
+
+void TEXTURE_OT_slot_copy(struct wmOperatorType *ot);
+void TEXTURE_OT_slot_paste(struct wmOperatorType *ot);
+void TEXTURE_OT_slot_move(struct wmOperatorType *ot);
+
+/* render_internal.c */
+
+/**
+ * Contextual render, using current scene, view3d?
+ */
+void RENDER_OT_render(struct wmOperatorType *ot);
+void RENDER_OT_shutter_curve_preset(struct wmOperatorType *ot);
+
+/* render_view.c */
+
+/**
+ * New window uses x,y to set position.
+ */
+struct ScrArea *render_view_open(struct bContext *C, int mx, int my, struct ReportList *reports);
+
+void RENDER_OT_view_show(struct wmOperatorType *ot);
+void RENDER_OT_view_cancel(struct wmOperatorType *ot);
+
+/* render_opengl.c */
+void RENDER_OT_opengl(struct wmOperatorType *ot);