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Diffstat (limited to 'source/blender/editors/render/render_internal.c')
-rw-r--r--source/blender/editors/render/render_internal.c21
1 files changed, 12 insertions, 9 deletions
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index 1c9f32697d4..f76f7cad1ae 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -48,6 +48,7 @@
#include "DNA_userdef_types.h"
#include "BKE_blender.h"
+#include "BKE_camera.h"
#include "BKE_context.h"
#include "BKE_colortools.h"
#include "BKE_depsgraph.h"
@@ -116,7 +117,7 @@ typedef struct RenderJob {
} RenderJob;
/* called inside thread! */
-static void image_buffer_rect_update(RenderJob *rj, RenderResult *rr, ImBuf *ibuf, ImageUser *iuser, volatile rcti *renrect)
+static void image_buffer_rect_update(RenderJob *rj, RenderResult *rr, ImBuf *ibuf, ImageUser *iuser, volatile rcti *renrect, const char *viewname)
{
Scene *scene = rj->scene;
const float *rectf = NULL;
@@ -188,11 +189,11 @@ static void image_buffer_rect_update(RenderJob *rj, RenderResult *rr, ImBuf *ibu
*/
/* TODO(sergey): Need to check has_combined here? */
if (iuser->pass == 0) {
+ size_t view_id = BKE_scene_multiview_view_id_get(&scene->r, viewname);
/* find current float rect for display, first case is after composite... still weak */
- if (rr->rectf)
- rectf = rr->rectf;
- else {
- if (rr->rect32) {
+ rectf = RE_RenderViewGetRectf(rr, view_id);
+ if (rectf == NULL) {
+ if (RE_RenderViewGetRect32(rr, view_id)) {
/* special case, currently only happens with sequencer rendering,
* which updates the whole frame, so we can only mark display buffer
* as invalid here (sergey)
@@ -201,8 +202,8 @@ static void image_buffer_rect_update(RenderJob *rj, RenderResult *rr, ImBuf *ibu
return;
}
else {
- if (rr->renlay == NULL || rr->renlay->rectf == NULL) return;
- rectf = rr->renlay->rectf;
+ if (rr->renlay == NULL) return;
+ rectf = RE_RenderLayerGetPass(rr->renlay, SCE_PASS_COMBINED, viewname);
}
}
if (rectf == NULL) return;
@@ -531,6 +532,7 @@ static void image_rect_update(void *rjv, RenderResult *rr, volatile rcti *renrec
Image *ima = rj->image;
ImBuf *ibuf;
void *lock;
+ const char *viewname = RE_GetActiveRenderView(rj->re);
/* only update if we are displaying the slot being rendered */
if (ima->render_slot != ima->last_render_slot) {
@@ -563,7 +565,7 @@ static void image_rect_update(void *rjv, RenderResult *rr, volatile rcti *renrec
ibuf->channels == 1 ||
U.image_draw_method != IMAGE_DRAW_METHOD_GLSL)
{
- image_buffer_rect_update(rj, rr, ibuf, &rj->iuser, renrect);
+ image_buffer_rect_update(rj, rr, ibuf, &rj->iuser, renrect, viewname);
}
/* make jobs timer to send notifier */
@@ -1487,7 +1489,8 @@ void render_view3d_draw(RenderEngine *engine, const bContext *C)
if (re == NULL) return;
}
- RE_AcquireResultImage(re, &rres);
+ /* Viewport render preview doesn't support multiview, view hardcoded to 0 */
+ RE_AcquireResultImage(re, &rres, 0);
if (rres.rectf) {
RegionView3D *rv3d = CTX_wm_region_view3d(C);