diff options
Diffstat (limited to 'source/blender/editors/render/render_opengl.c')
-rw-r--r-- | source/blender/editors/render/render_opengl.c | 16 |
1 files changed, 5 insertions, 11 deletions
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c index 5881d50c309..c0e6ea66bc4 100644 --- a/source/blender/editors/render/render_opengl.c +++ b/source/blender/editors/render/render_opengl.c @@ -40,19 +40,11 @@ #include "DNA_scene_types.h" #include "DNA_object_types.h" -#include "BKE_blender.h" -#include "BKE_object.h" #include "BKE_context.h" -#include "BKE_global.h" #include "BKE_image.h" -#include "BKE_library.h" #include "BKE_main.h" -#include "BKE_mesh.h" -#include "BKE_multires.h" #include "BKE_report.h" #include "BKE_scene.h" -#include "BKE_screen.h" -#include "BKE_utildefines.h" #include "BKE_writeavi.h" #include "WM_api.h" @@ -241,6 +233,7 @@ static int screen_opengl_render_init(bContext *C, wmOperator *op) static void screen_opengl_render_end(bContext *C, OGLRender *oglrender) { + Main *bmain= CTX_data_main(C); Scene *scene= oglrender->scene; if(oglrender->mh) { @@ -250,7 +243,7 @@ static void screen_opengl_render_end(bContext *C, OGLRender *oglrender) if(oglrender->timer) { /* exec will not have a timer */ scene->r.cfra= oglrender->cfrao; - scene_update_for_newframe(scene, screen_opengl_layers(oglrender)); + scene_update_for_newframe(bmain, scene, screen_opengl_layers(oglrender)); WM_event_remove_timer(CTX_wm_manager(C), CTX_wm_window(C), oglrender->timer); } @@ -297,6 +290,7 @@ static int screen_opengl_render_anim_initialize(bContext *C, wmOperator *op) } static int screen_opengl_render_anim_step(bContext *C, wmOperator *op) { + Main *bmain= CTX_data_main(C); OGLRender *oglrender= op->customdata; Scene *scene= oglrender->scene; ImBuf *ibuf; @@ -316,11 +310,11 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op) if(lay & 0xFF000000) lay &= 0xFF000000; - scene_update_for_newframe(scene, lay); + scene_update_for_newframe(bmain, scene, lay); CFRA++; } - scene_update_for_newframe(scene, screen_opengl_layers(oglrender)); + scene_update_for_newframe(bmain, scene, screen_opengl_layers(oglrender)); if(view_context) { if(oglrender->rv3d->persp==RV3D_CAMOB && oglrender->v3d->camera && oglrender->v3d->scenelock) { |