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Diffstat (limited to 'source/blender/editors/render/render_opengl.c')
-rw-r--r--source/blender/editors/render/render_opengl.c13
1 files changed, 10 insertions, 3 deletions
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index f9737b02a01..9f611b52669 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -146,6 +146,13 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
BLI_assert((oglrender->sizex == ibuf->x) && (oglrender->sizey == ibuf->y));
if (ibuf->rect_float == NULL) {
+ /* internally sequencer working in sRGB space and stores both bytes and float
+ * buffers in sRGB space, but if byte->float onversion doesn't happen in sequencer
+ * (e.g. when adding image sequence/movie into sequencer) there'll be only
+ * byte buffer and profile will still indicate sRGB->linear space conversion is needed
+ * here we're ensure there'll be no conversion happen and float buffer would store
+ * linear frame (sergey) */
+ ibuf->profile = IB_PROFILE_NONE;
IMB_float_from_rect(ibuf);
}
@@ -185,7 +192,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
float *accum_tmp = MEM_mallocN(sizex * sizey * sizeof(float) * 4, "accum2");
int j;
- BLI_initjit(jit_ofs[0], scene->r.osa);
+ BLI_jitter_init(jit_ofs[0], scene->r.osa);
/* first sample buffer, also initializes 'rv3d->persmat' */
ED_view3d_draw_offscreen(scene, v3d, ar, sizex, sizey, NULL, winmat, TRUE);
@@ -348,7 +355,7 @@ static int screen_opengl_render_init(bContext *C, wmOperator *op)
oglrender->is_sequencer = is_sequencer;
if (is_sequencer) {
- oglrender->sseq = CTX_wm_space_seq(C);;
+ oglrender->sseq = CTX_wm_space_seq(C);
}
@@ -364,7 +371,7 @@ static int screen_opengl_render_init(bContext *C, wmOperator *op)
/* MUST be cleared on exit */
oglrender->scene->customdata_mask_modal = (ED_view3d_datamask(oglrender->scene, oglrender->v3d) |
- ED_view3d_object_datamask(oglrender->scene) );
+ ED_view3d_object_datamask(oglrender->scene));
/* apply immediately in case we're rendering from a script,
* running notifiers again will overwrite */