diff options
Diffstat (limited to 'source/blender/editors/render/render_preview.c')
-rw-r--r-- | source/blender/editors/render/render_preview.c | 17 |
1 files changed, 3 insertions, 14 deletions
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c index 19e4f652963..9d0e4efa0b3 100644 --- a/source/blender/editors/render/render_preview.c +++ b/source/blender/editors/render/render_preview.c @@ -82,7 +82,6 @@ #include "BIF_glutil.h" -#include "GPU_glew.h" #include "GPU_shader.h" #include "RE_engine.h" @@ -632,18 +631,8 @@ static bool ed_preview_draw_rect(ScrArea *area, int split, int first, rcti *rect } IMMDrawPixelsTexState state = immDrawPixelsTexSetup(GPU_SHADER_2D_IMAGE_COLOR); - immDrawPixelsTex(&state, - fx, - fy, - rres.rectx, - rres.recty, - GL_RGBA, - GL_UNSIGNED_BYTE, - GL_NEAREST, - rect_byte, - 1.0f, - 1.0f, - NULL); + immDrawPixelsTex( + &state, fx, fy, rres.rectx, rres.recty, GPU_RGBA8, false, rect_byte, 1.0f, 1.0f, NULL); MEM_freeN(rect_byte); @@ -775,7 +764,7 @@ static void shader_preview_texture(ShaderPreview *sp, Tex *tex, Scene *sce, Rend /* Create buffer in empty RenderView created in the init step. */ RenderResult *rr = RE_AcquireResultWrite(re); RenderView *rv = (RenderView *)rr->views.first; - rv->rectf = MEM_callocN(sizeof(float) * 4 * width * height, "texture render result"); + rv->rectf = MEM_callocN(sizeof(float[4]) * width * height, "texture render result"); RE_ReleaseResult(re); /* Get texture image pool (if any) */ |