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Diffstat (limited to 'source/blender/editors/render/render_preview.c')
-rw-r--r--source/blender/editors/render/render_preview.c37
1 files changed, 36 insertions, 1 deletions
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index 3c103f28d93..579fd86077e 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -354,13 +354,15 @@ static ID *duplicate_ids(ID *id, const bool allow_failure)
case ID_TE:
case ID_LA:
case ID_WO: {
+ BLI_assert(BKE_previewimg_id_supports_jobs(id));
ID *id_copy = BKE_id_copy_ex(
NULL, id, NULL, LIB_ID_CREATE_LOCAL | LIB_ID_COPY_LOCALIZE | LIB_ID_COPY_NO_ANIMDATA);
return id_copy;
}
+ /* These support threading, but don't need duplicating. */
case ID_IM:
case ID_BR:
- case ID_SCR:
+ BLI_assert(BKE_previewimg_id_supports_jobs(id));
return NULL;
default:
if (!allow_failure) {
@@ -1374,6 +1376,24 @@ static void other_id_types_preview_render(IconPreview *ip,
shader_preview_free(sp);
}
+/* exported functions */
+
+/**
+ * Find the index to map \a icon_size to data in \a preview_image.
+ */
+static int icon_previewimg_size_index_get(const IconPreviewSize *icon_size,
+ const PreviewImage *preview_image)
+{
+ for (int i = 0; i < NUM_ICON_SIZES; i++) {
+ if ((preview_image->w[i] == icon_size->sizex) && (preview_image->h[i] == icon_size->sizey)) {
+ return i;
+ }
+ }
+
+ BLI_assert(!"The searched icon size does not match any in the preview image");
+ return -1;
+}
+
static void icon_preview_startjob_all_sizes(void *customdata,
short *stop,
short *do_update,
@@ -1398,6 +1418,13 @@ static void icon_preview_startjob_all_sizes(void *customdata,
continue;
}
+#ifndef NDEBUG
+ {
+ int size_index = icon_previewimg_size_index_get(cur_size, prv);
+ BLI_assert(!BKE_previewimg_is_finished(prv, size_index));
+ }
+#endif
+
if (ip->id && ELEM(GS(ip->id->name), ID_OB)) {
/* Much simpler than the ShaderPreview mess used for other ID types. */
object_preview_render(ip, cur_size);
@@ -1460,6 +1487,12 @@ static void icon_preview_endjob(void *customdata)
if (ip->owner) {
PreviewImage *prv_img = ip->owner;
prv_img->tag &= ~PRV_TAG_DEFFERED_RENDERING;
+
+ LISTBASE_FOREACH (IconPreviewSize *, icon_size, &ip->sizes) {
+ int size_index = icon_previewimg_size_index_get(icon_size, prv_img);
+ BKE_previewimg_finish(prv_img, size_index);
+ }
+
if (prv_img->tag & PRV_TAG_DEFFERED_DELETE) {
BLI_assert(prv_img->tag & PRV_TAG_DEFFERED);
BKE_previewimg_deferred_release(prv_img);
@@ -1576,6 +1609,8 @@ void ED_preview_shader_job(const bContext *C,
Scene *scene = CTX_data_scene(C);
short id_type = GS(id->name);
+ BLI_assert(BKE_previewimg_id_supports_jobs(id));
+
/* Use workspace render only for buttons Window,
* since the other previews are related to the datablock. */