diff options
Diffstat (limited to 'source/blender/editors/render/render_preview.c')
-rw-r--r-- | source/blender/editors/render/render_preview.c | 43 |
1 files changed, 29 insertions, 14 deletions
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c index 450a3b19889..99edaff759e 100644 --- a/source/blender/editors/render/render_preview.c +++ b/source/blender/editors/render/render_preview.c @@ -60,6 +60,7 @@ #include "DNA_brush_types.h" #include "DNA_screen_types.h" +#include "BKE_appdir.h" #include "BKE_brush.h" #include "BKE_context.h" #include "BKE_colortools.h" @@ -78,14 +79,11 @@ #include "IMB_imbuf.h" #include "IMB_imbuf_types.h" -#include "IMB_colormanagement.h" -#include "GPU_extensions.h" #include "BIF_gl.h" #include "BIF_glutil.h" -#include "PIL_time.h" #include "RE_pipeline.h" #include "RE_engine.h" @@ -96,9 +94,7 @@ #include "ED_datafiles.h" #include "ED_render.h" -#include "UI_interface.h" -#include "render_intern.h" ImBuf *get_brush_icon(Brush *brush) { @@ -121,7 +117,7 @@ ImBuf *get_brush_icon(Brush *brush) // otherwise lets try to find it in other directories if (!(brush->icon_imbuf)) { - folder = BLI_get_folder(BLENDER_DATAFILES, "brushicons"); + folder = BKE_appdir_folder_id(BLENDER_DATAFILES, "brushicons"); BLI_make_file_string(G.main->name, path, folder, brush->icon_filepath); @@ -311,7 +307,7 @@ static Scene *preview_prepare_scene(Scene *scene, ID *id, int id_type, ShaderPre * seems commonly used render engines does not support * such kind of rendering. */ - BLI_strncpy(sce->r.engine, "BLENDER_RENDER", sizeof(sce->r.engine)); + BLI_strncpy(sce->r.engine, RE_engine_id_BLENDER_RENDER, sizeof(sce->r.engine)); } else { BLI_strncpy(sce->r.engine, scene->r.engine, sizeof(sce->r.engine)); @@ -363,7 +359,7 @@ static Scene *preview_prepare_scene(Scene *scene, ID *id, int id_type, ShaderPre for (base = sce->base.first; base; base = base->next) { if (base->object->type == OB_LAMP) { /* if doesn't match 'Lamp.002' --> main key light */ - if (strcmp(base->object->id.name + 2, "Lamp.002") != 0) { + if (!STREQ(base->object->id.name + 2, "Lamp.002")) { if (mat->material_type == MA_TYPE_VOLUME) base->object->restrictflag |= OB_RESTRICT_RENDER; else @@ -525,7 +521,7 @@ static Scene *preview_prepare_scene(Scene *scene, ID *id, int id_type, ShaderPre } /* new UI convention: draw is in pixel space already. */ -/* uses ROUNDBOX button in block to get the rect */ +/* uses UI_BTYPE_ROUNDBOX button in block to get the rect */ static bool ed_preview_draw_rect(ScrArea *sa, int split, int first, rcti *rect, rcti *newrect) { Render *re; @@ -565,8 +561,9 @@ static bool ed_preview_draw_rect(ScrArea *sa, int split, int first, rcti *rect, unsigned char *rect_byte = MEM_mallocN(rres.rectx * rres.recty * sizeof(int), "ed_preview_draw_rect"); float fx = rect->xmin + offx; float fy = rect->ymin; + if (re) + RE_AcquiredResultGet32(re, &rres, (unsigned int *)rect_byte); - RE_AcquiredResultGet32(re, &rres, (unsigned int *)rect_byte); glaDrawPixelsSafe(fx, fy, rres.rectx, rres.recty, rres.rectx, GL_RGBA, GL_UNSIGNED_BYTE, rect_byte); MEM_freeN(rect_byte); @@ -1101,6 +1098,25 @@ static void icon_preview_free(void *customdata) MEM_freeN(ip); } +void ED_preview_icon_render(Scene *scene, ID *id, unsigned int *rect, int sizex, int sizey) +{ + IconPreview ip = {NULL}; + short stop = false, update = false; + float progress = 0.0f; + + ip.scene = scene; + ip.owner = id; + ip.id = id; + + icon_preview_add_size(&ip, rect, sizex, sizey); + + icon_preview_startjob_all_sizes(&ip, &stop, &update, &progress); + + icon_preview_endjob(&ip); + + BLI_freelistN(&ip.sizes); +} + void ED_preview_icon_job(const bContext *C, void *owner, ID *id, unsigned int *rect, int sizex, int sizey) { wmJob *wm_job; @@ -1180,12 +1196,11 @@ void ED_preview_shader_job(const bContext *C, void *owner, ID *id, ID *parent, M WM_jobs_start(CTX_wm_manager(C), wm_job); } -void ED_preview_kill_jobs(const struct bContext *C) +void ED_preview_kill_jobs(wmWindowManager *wm, Main *bmain) { - wmWindowManager *wm = CTX_wm_manager(C); if (wm) WM_jobs_kill(wm, NULL, common_preview_startjob); - - ED_viewport_render_kill_jobs(C, false); + + ED_viewport_render_kill_jobs(wm, bmain, false); } |