diff options
Diffstat (limited to 'source/blender/editors/render/render_preview.cc')
-rw-r--r-- | source/blender/editors/render/render_preview.cc | 13 |
1 files changed, 5 insertions, 8 deletions
diff --git a/source/blender/editors/render/render_preview.cc b/source/blender/editors/render/render_preview.cc index 2e844aa5185..ad24f46f923 100644 --- a/source/blender/editors/render/render_preview.cc +++ b/source/blender/editors/render/render_preview.cc @@ -1039,7 +1039,7 @@ static void action_preview_render(IconPreview *preview, IconPreviewSize *preview * \{ */ /* inside thread, called by renderer, sets job update value */ -static void shader_preview_update(void *spv, RenderResult *UNUSED(rr), struct rcti *UNUSED(rect)) +static void shader_preview_update(void *spv, RenderResult * /*rr*/, struct rcti * /*rect*/) { ShaderPreview *sp = static_cast<ShaderPreview *>(spv); @@ -1054,7 +1054,7 @@ static int shader_preview_break(void *spv) return *(sp->stop); } -static void shader_preview_updatejob(void *UNUSED(spv)) +static void shader_preview_updatejob(void * /*spv*/) { } @@ -1490,7 +1490,7 @@ static void icon_preview_startjob(void *customdata, short *stop, short *do_updat static void common_preview_startjob(void *customdata, short *stop, short *do_update, - float *UNUSED(progress)) + float * /*progress*/) { ShaderPreview *sp = static_cast<ShaderPreview *>(customdata); @@ -1798,10 +1798,7 @@ void PreviewLoadJob::push_load_request(PreviewImage *preview, const eIconSizes i BLI_thread_queue_push(todo_queue_, &requested_previews_.back()); } -void PreviewLoadJob::run_fn(void *customdata, - short *stop, - short *do_update, - float *UNUSED(progress)) +void PreviewLoadJob::run_fn(void *customdata, short *stop, short *do_update, float * /*progress*/) { PreviewLoadJob *job_data = static_cast<PreviewLoadJob *>(customdata); @@ -2109,7 +2106,7 @@ void ED_preview_shader_job(const bContext *C, WM_jobs_start(CTX_wm_manager(C), wm_job); } -void ED_preview_kill_jobs(wmWindowManager *wm, Main *UNUSED(bmain)) +void ED_preview_kill_jobs(wmWindowManager *wm, Main * /*bmain*/) { if (wm) { /* This is called to stop all preview jobs before scene data changes, to |