diff options
Diffstat (limited to 'source/blender/editors/render/render_shading.c')
-rw-r--r-- | source/blender/editors/render/render_shading.c | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c index 9fd44be4adb..e3867ca6157 100644 --- a/source/blender/editors/render/render_shading.c +++ b/source/blender/editors/render/render_shading.c @@ -14,7 +14,7 @@ * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, - * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2009 Blender Foundation. * All rights reserved. @@ -235,7 +235,7 @@ void OBJECT_OT_material_slot_add(wmOperatorType *ot) /* identifiers */ ot->name= "Add Material Slot"; ot->idname= "OBJECT_OT_material_slot_add"; - ot->description="Add a new material slot or duplicate the selected one."; + ot->description="Add a new material slot or duplicate the selected one"; /* api callbacks */ ot->exec= material_slot_add_exec; @@ -262,7 +262,7 @@ void OBJECT_OT_material_slot_remove(wmOperatorType *ot) /* identifiers */ ot->name= "Remove Material Slot"; ot->idname= "OBJECT_OT_material_slot_remove"; - ot->description="Remove the selected material slot."; + ot->description="Remove the selected material slot"; /* api callbacks */ ot->exec= material_slot_remove_exec; @@ -321,7 +321,7 @@ void OBJECT_OT_material_slot_assign(wmOperatorType *ot) /* identifiers */ ot->name= "Assign Material Slot"; ot->idname= "OBJECT_OT_material_slot_assign"; - ot->description="Assign the material in the selected material slot to the selected vertices."; + ot->description="Assign the material in the selected material slot to the selected vertices"; /* api callbacks */ ot->exec= material_slot_assign_exec; @@ -405,7 +405,7 @@ void OBJECT_OT_material_slot_select(wmOperatorType *ot) /* identifiers */ ot->name= "Select Material Slot"; ot->idname= "OBJECT_OT_material_slot_select"; - ot->description="Select vertices assigned to the selected material slot."; + ot->description="Select vertices assigned to the selected material slot"; /* api callbacks */ ot->exec= material_slot_select_exec; @@ -424,7 +424,7 @@ void OBJECT_OT_material_slot_deselect(wmOperatorType *ot) /* identifiers */ ot->name= "Deselect Material Slot"; ot->idname= "OBJECT_OT_material_slot_deselect"; - ot->description="Deselect vertices assigned to the selected material slot."; + ot->description="Deselect vertices assigned to the selected material slot"; /* api callbacks */ ot->exec= material_slot_deselect_exec; @@ -464,7 +464,7 @@ void OBJECT_OT_material_slot_copy(wmOperatorType *ot) /* identifiers */ ot->name= "Copy Material to Others"; ot->idname= "OBJECT_OT_material_slot_copy"; - ot->description="Copies materials to other selected objects."; + ot->description="Copies materials to other selected objects"; /* api callbacks */ ot->exec= material_slot_copy_exec; @@ -510,7 +510,7 @@ void MATERIAL_OT_new(wmOperatorType *ot) /* identifiers */ ot->name= "New Material"; ot->idname= "MATERIAL_OT_new"; - ot->description="Add a new material."; + ot->description="Add a new material"; /* api callbacks */ ot->exec= new_material_exec; @@ -556,7 +556,7 @@ void TEXTURE_OT_new(wmOperatorType *ot) /* identifiers */ ot->name= "New Texture"; ot->idname= "TEXTURE_OT_new"; - ot->description="Add a new texture."; + ot->description="Add a new texture"; /* api callbacks */ ot->exec= new_texture_exec; @@ -602,7 +602,7 @@ void WORLD_OT_new(wmOperatorType *ot) /* identifiers */ ot->name= "New World"; ot->idname= "WORLD_OT_new"; - ot->description= "Add a new world."; + ot->description= "Add a new world"; /* api callbacks */ ot->exec= new_world_exec; @@ -630,7 +630,7 @@ void SCENE_OT_render_layer_add(wmOperatorType *ot) /* identifiers */ ot->name= "Add Render Layer"; ot->idname= "SCENE_OT_render_layer_add"; - ot->description="Add a render layer."; + ot->description="Add a render layer"; /* api callbacks */ ot->exec= render_layer_add_exec; @@ -676,7 +676,7 @@ void SCENE_OT_render_layer_remove(wmOperatorType *ot) /* identifiers */ ot->name= "Remove Render Layer"; ot->idname= "SCENE_OT_render_layer_remove"; - ot->description="Remove the selected render layer."; + ot->description="Remove the selected render layer"; /* api callbacks */ ot->exec= render_layer_remove_exec; @@ -870,7 +870,7 @@ void TEXTURE_OT_slot_move(wmOperatorType *ot) /* identifiers */ ot->name= "Move Texture Slot"; ot->idname= "TEXTURE_OT_slot_move"; - ot->description="Move texture slots up and down."; + ot->description="Move texture slots up and down"; /* api callbacks */ ot->exec= texture_slot_move; @@ -903,7 +903,7 @@ void MATERIAL_OT_copy(wmOperatorType *ot) /* identifiers */ ot->name= "Copy Material"; ot->idname= "MATERIAL_OT_copy"; - ot->description="Copy the material settings and nodes."; + ot->description="Copy the material settings and nodes"; /* api callbacks */ ot->exec= copy_material_exec; @@ -931,7 +931,7 @@ void MATERIAL_OT_paste(wmOperatorType *ot) /* identifiers */ ot->name= "Paste Material"; ot->idname= "MATERIAL_OT_paste"; - ot->description="Copy the material settings and nodes."; + ot->description="Copy the material settings and nodes"; /* api callbacks */ ot->exec= paste_material_exec; |