diff options
Diffstat (limited to 'source/blender/editors/render/render_update.c')
-rw-r--r-- | source/blender/editors/render/render_update.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/render/render_update.c b/source/blender/editors/render/render_update.c index 56b7e2a771d..24b1c5a36f8 100644 --- a/source/blender/editors/render/render_update.c +++ b/source/blender/editors/render/render_update.c @@ -105,13 +105,13 @@ void ED_render_scene_update(const DEGEditorUpdateContext *update_ctx, int update wm = bmain->wm.first; for (win = wm->windows.first; win; win = win->next) { - bScreen *sc = WM_window_get_active_screen(win); + bScreen *screen = WM_window_get_active_screen(win); ScrArea *area; ARegion *region; CTX_wm_window_set(C, win); - for (area = sc->areabase.first; area; area = area->next) { + for (area = screen->areabase.first; area; area = area->next) { if (area->spacetype != SPACE_VIEW3D) { continue; } @@ -127,7 +127,7 @@ void ED_render_scene_update(const DEGEditorUpdateContext *update_ctx, int update * time of the last update) */ if (engine && (updated || (engine->flag & RE_ENGINE_DO_UPDATE))) { - CTX_wm_screen_set(C, sc); + CTX_wm_screen_set(C, screen); CTX_wm_area_set(C, area); CTX_wm_region_set(C, region); @@ -181,8 +181,8 @@ void ED_render_engine_area_exit(Main *bmain, ScrArea *area) void ED_render_engine_changed(Main *bmain) { /* on changing the render engine type, clear all running render engines */ - for (bScreen *sc = bmain->screens.first; sc; sc = sc->id.next) { - for (ScrArea *area = sc->areabase.first; area; area = area->next) { + for (bScreen *screen = bmain->screens.first; screen; screen = screen->id.next) { + for (ScrArea *area = screen->areabase.first; area; area = area->next) { ED_render_engine_area_exit(bmain, area); } } @@ -204,9 +204,9 @@ void ED_render_engine_changed(Main *bmain) } } -void ED_render_view_layer_changed(Main *bmain, bScreen *sc) +void ED_render_view_layer_changed(Main *bmain, bScreen *screen) { - for (ScrArea *area = sc->areabase.first; area; area = area->next) { + for (ScrArea *area = screen->areabase.first; area; area = area->next) { ED_render_engine_area_exit(bmain, area); } } |