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Diffstat (limited to 'source/blender/editors/render/render_view.cc')
-rw-r--r--source/blender/editors/render/render_view.cc384
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diff --git a/source/blender/editors/render/render_view.cc b/source/blender/editors/render/render_view.cc
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+++ b/source/blender/editors/render/render_view.cc
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+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2008 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup edrend
+ */
+
+#include <cstddef>
+#include <cstring>
+
+#include "BLI_listbase.h"
+#include "BLI_utildefines.h"
+
+#include "DNA_scene_types.h"
+#include "DNA_userdef_types.h"
+
+#include "BKE_context.h"
+#include "BKE_global.h"
+#include "BKE_image.h"
+#include "BKE_main.h"
+#include "BKE_report.h"
+#include "BKE_screen.h"
+
+#include "BLT_translation.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_screen.h"
+#include "UI_interface.h"
+
+#include "wm_window.h"
+
+#include "render_intern.hh"
+
+/*********************** utilities for finding areas *************************/
+
+/**
+ * Returns biggest area that is not uv/image editor. Note that it uses buttons
+ * window as the last possible alternative.
+ * would use #BKE_screen_find_big_area(...) but this is too specific.
+ */
+static ScrArea *biggest_non_image_area(bContext *C)
+{
+ bScreen *screen = CTX_wm_screen(C);
+ ScrArea *area, *big = nullptr;
+ int size, maxsize = 0, bwmaxsize = 0;
+ short foundwin = 0;
+
+ for (area = static_cast<ScrArea *>(screen->areabase.first); area; area = area->next) {
+ if (area->winx > 30 && area->winy > 30) {
+ size = area->winx * area->winy;
+ if (!area->full && area->spacetype == SPACE_PROPERTIES) {
+ if (foundwin == 0 && size > bwmaxsize) {
+ bwmaxsize = size;
+ big = area;
+ }
+ }
+ else if (area->spacetype != SPACE_IMAGE && size > maxsize) {
+ maxsize = size;
+ big = area;
+ foundwin = 1;
+ }
+ }
+ }
+
+ return big;
+}
+
+static ScrArea *find_area_showing_r_result(bContext *C, Scene *scene, wmWindow **win)
+{
+ wmWindowManager *wm = CTX_wm_manager(C);
+ ScrArea *area = nullptr;
+ SpaceImage *sima;
+
+ /* find an imagewindow showing render result */
+ for (*win = static_cast<wmWindow *>(wm->windows.first); *win; *win = (*win)->next) {
+ if (WM_window_get_active_scene(*win) == scene) {
+ const bScreen *screen = WM_window_get_active_screen(*win);
+
+ for (area = static_cast<ScrArea *>(screen->areabase.first); area; area = area->next) {
+ if (area->spacetype == SPACE_IMAGE) {
+ sima = static_cast<SpaceImage *>(area->spacedata.first);
+ if (sima->image && sima->image->type == IMA_TYPE_R_RESULT) {
+ break;
+ }
+ }
+ }
+ if (area) {
+ break;
+ }
+ }
+ }
+
+ return area;
+}
+
+static ScrArea *find_area_image_empty(bContext *C)
+{
+ bScreen *screen = CTX_wm_screen(C);
+ ScrArea *area;
+ SpaceImage *sima;
+
+ /* find an imagewindow showing render result */
+ for (area = static_cast<ScrArea *>(screen->areabase.first); area; area = area->next) {
+ if (area->spacetype == SPACE_IMAGE) {
+ sima = static_cast<SpaceImage *>(area->spacedata.first);
+ if ((sima->mode == SI_MODE_VIEW) && !sima->image) {
+ break;
+ }
+ }
+ }
+
+ return area;
+}
+
+/********************** open image editor for render *************************/
+
+ScrArea *render_view_open(bContext *C, int mx, int my, ReportList *reports)
+{
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+ wmWindow *win = nullptr;
+ ScrArea *area = nullptr;
+ SpaceImage *sima;
+ bool area_was_image = false;
+
+ if (U.render_display_type == USER_RENDER_DISPLAY_NONE) {
+ return nullptr;
+ }
+
+ if (U.render_display_type == USER_RENDER_DISPLAY_WINDOW) {
+ int sizex = 30 * UI_DPI_FAC + (scene->r.xsch * scene->r.size) / 100;
+ int sizey = 60 * UI_DPI_FAC + (scene->r.ysch * scene->r.size) / 100;
+
+ /* arbitrary... miniature image window views don't make much sense */
+ if (sizex < 320) {
+ sizex = 320;
+ }
+ if (sizey < 256) {
+ sizey = 256;
+ }
+
+ /* changes context! */
+ if (WM_window_open(C,
+ IFACE_("Blender Render"),
+ mx,
+ my,
+ sizex,
+ sizey,
+ SPACE_IMAGE,
+ true,
+ false,
+ true,
+ WIN_ALIGN_LOCATION_CENTER) == nullptr) {
+ BKE_report(reports, RPT_ERROR, "Failed to open window!");
+ return nullptr;
+ }
+
+ area = CTX_wm_area(C);
+ if (BLI_listbase_is_single(&area->spacedata) == false) {
+ sima = static_cast<SpaceImage *>(area->spacedata.first);
+ sima->flag |= SI_PREVSPACE;
+ }
+ }
+ else if (U.render_display_type == USER_RENDER_DISPLAY_SCREEN) {
+ area = CTX_wm_area(C);
+
+ /* If the active screen is already in full-screen mode, skip this and
+ * unset the area, so that the full-screen area is just changed later. */
+ if (area && area->full) {
+ area = nullptr;
+ }
+ else {
+ if (area && area->spacetype == SPACE_IMAGE) {
+ area_was_image = true;
+ }
+
+ /* this function returns with changed context */
+ area = ED_screen_full_newspace(C, area, SPACE_IMAGE);
+ }
+ }
+
+ if (!area) {
+ area = find_area_showing_r_result(C, scene, &win);
+ if (area == nullptr) {
+ area = find_area_image_empty(C);
+ }
+
+ /* if area found in other window, we make that one show in front */
+ if (win && win != CTX_wm_window(C)) {
+ wm_window_raise(win);
+ }
+
+ if (area == nullptr) {
+ /* find largest open non-image area */
+ area = biggest_non_image_area(C);
+ if (area) {
+ ED_area_newspace(C, area, SPACE_IMAGE, true);
+ sima = static_cast<SpaceImage *>(area->spacedata.first);
+
+ /* Makes "Escape" go back to previous space. */
+ sima->flag |= SI_PREVSPACE;
+
+ /* We already had a full-screen here -> mark new space as a stacked full-screen. */
+ if (area->full) {
+ area->flag |= AREA_FLAG_STACKED_FULLSCREEN;
+ }
+ }
+ else {
+ /* use any area of decent size */
+ area = BKE_screen_find_big_area(CTX_wm_screen(C), SPACE_TYPE_ANY, 0);
+ if (area->spacetype != SPACE_IMAGE) {
+ // XXX newspace(area, SPACE_IMAGE);
+ sima = static_cast<SpaceImage *>(area->spacedata.first);
+
+ /* Makes "Escape" go back to previous space. */
+ sima->flag |= SI_PREVSPACE;
+ }
+ }
+ }
+ }
+ sima = static_cast<SpaceImage *>(area->spacedata.first);
+ sima->link_flag |= SPACE_FLAG_TYPE_TEMPORARY;
+
+ /* get the correct image, and scale it */
+ sima->image = BKE_image_ensure_viewer(bmain, IMA_TYPE_R_RESULT, "Render Result");
+
+ /* If we're rendering to full screen, set appropriate hints on image editor
+ * so it can restore properly on pressing escape. */
+ if (area->full) {
+ sima->flag |= SI_FULLWINDOW;
+
+ /* Tell the image editor to revert to previous space in space list on close
+ * _only_ if it wasn't already an image editor when the render was invoked */
+ if (area_was_image == 0) {
+ sima->flag |= SI_PREVSPACE;
+ }
+ else {
+ /* Leave it alone so the image editor will just go back from
+ * full screen to the original tiled setup */
+ }
+ }
+
+ if ((sima->flag & SI_PREVSPACE) && sima->next) {
+ SpaceLink *old_sl = sima->next;
+ old_sl->link_flag |= SPACE_FLAG_TYPE_WAS_ACTIVE;
+ }
+
+ return area;
+}
+
+/*************************** cancel render viewer **********************/
+
+static int render_view_cancel_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ wmWindow *win = CTX_wm_window(C);
+ ScrArea *area = CTX_wm_area(C);
+ SpaceImage *sima = static_cast<SpaceImage *>(area->spacedata.first);
+
+ /* ensure image editor full-screen and area full-screen states are in sync */
+ if ((sima->flag & SI_FULLWINDOW) && !area->full) {
+ sima->flag &= ~SI_FULLWINDOW;
+ }
+
+ /* determine if render already shows */
+ if (sima->flag & SI_PREVSPACE) {
+ sima->flag &= ~SI_PREVSPACE;
+
+ if (sima->flag & SI_FULLWINDOW) {
+ sima->flag &= ~SI_FULLWINDOW;
+ ED_screen_full_prevspace(C, area);
+ }
+ else {
+ ED_area_prevspace(C, area);
+ }
+
+ return OPERATOR_FINISHED;
+ }
+ if (sima->flag & SI_FULLWINDOW) {
+ sima->flag &= ~SI_FULLWINDOW;
+ ED_screen_state_toggle(C, win, area, SCREENMAXIMIZED);
+ return OPERATOR_FINISHED;
+ }
+ if (WM_window_is_temp_screen(win)) {
+ wm_window_close(C, CTX_wm_manager(C), win);
+ return OPERATOR_FINISHED;
+ }
+
+ return OPERATOR_PASS_THROUGH;
+}
+
+void RENDER_OT_view_cancel(struct wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Cancel Render View";
+ ot->description = "Cancel show render view";
+ ot->idname = "RENDER_OT_view_cancel";
+
+ /* api callbacks */
+ ot->exec = render_view_cancel_exec;
+ ot->poll = ED_operator_image_active;
+}
+
+/************************* show render viewer *****************/
+
+static int render_view_show_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ wmWindow *wincur = CTX_wm_window(C);
+
+ /* test if we have currently a temp screen active */
+ if (WM_window_is_temp_screen(wincur)) {
+ wm_window_lower(wincur);
+ }
+ else {
+ wmWindow *win, *winshow;
+ ScrArea *area = find_area_showing_r_result(C, CTX_data_scene(C), &winshow);
+
+ /* is there another window on current scene showing result? */
+ for (win = static_cast<wmWindow *>(CTX_wm_manager(C)->windows.first); win; win = win->next) {
+ const bScreen *screen = WM_window_get_active_screen(win);
+
+ if ((WM_window_is_temp_screen(win) &&
+ ((ScrArea *)screen->areabase.first)->spacetype == SPACE_IMAGE) ||
+ (win == winshow && winshow != wincur)) {
+ wm_window_raise(win);
+ return OPERATOR_FINISHED;
+ }
+ }
+
+ /* determine if render already shows */
+ if (area) {
+ /* but don't close it when rendering */
+ if (G.is_rendering == false) {
+ SpaceImage *sima = static_cast<SpaceImage *>(area->spacedata.first);
+
+ if (sima->flag & SI_PREVSPACE) {
+ sima->flag &= ~SI_PREVSPACE;
+
+ if (sima->flag & SI_FULLWINDOW) {
+ sima->flag &= ~SI_FULLWINDOW;
+ ED_screen_full_prevspace(C, area);
+ }
+ else {
+ ED_area_prevspace(C, area);
+ }
+ }
+ }
+ }
+ else {
+ render_view_open(C, event->xy[0], event->xy[1], op->reports);
+ }
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void RENDER_OT_view_show(struct wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Show/Hide Render View";
+ ot->description = "Toggle show render view";
+ ot->idname = "RENDER_OT_view_show";
+
+ /* api callbacks */
+ ot->invoke = render_view_show_invoke;
+ ot->poll = ED_operator_screenactive;
+}