diff options
Diffstat (limited to 'source/blender/editors/render')
-rw-r--r-- | source/blender/editors/render/render_internal.cc | 8 | ||||
-rw-r--r-- | source/blender/editors/render/render_opengl.cc | 4 | ||||
-rw-r--r-- | source/blender/editors/render/render_preview.cc | 10 |
3 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/editors/render/render_internal.cc b/source/blender/editors/render/render_internal.cc index 441be3a6ce3..1d0de322271 100644 --- a/source/blender/editors/render/render_internal.cc +++ b/source/blender/editors/render/render_internal.cc @@ -124,13 +124,13 @@ static bool image_buffer_calc_tile_rect(const RenderResult *rr, /* When `renrect` argument is not nullptr, we only refresh scan-lines. */ if (renrect) { - /* if (tile_height == recty), rendering of layer is ready, + /* `if (tile_height == recty)`, rendering of layer is ready, * we should not draw, other things happen... */ if (rr->renlay == nullptr || renrect->ymax >= rr->recty) { return false; } - /* tile_x here is first subrect x coord, tile_width defines subrect width */ + /* `tile_x` here is first sub-rectangle x coord, tile_width defines sub-rectangle width. */ tile_x = renrect->xmin; tile_width = renrect->xmax - tile_x; if (tile_width < 2) { @@ -705,9 +705,9 @@ static void render_endjob(void *rjv) { RenderJob *rj = static_cast<RenderJob *>(rjv); - /* this render may be used again by the sequencer without the active + /* This render may be used again by the sequencer without the active * 'Render' where the callbacks would be re-assigned. assign dummy callbacks - * to avoid referencing freed renderjobs bug T24508. */ + * to avoid referencing freed render-jobs bug T24508. */ RE_InitRenderCB(rj->re); if (rj->main != G_MAIN) { diff --git a/source/blender/editors/render/render_opengl.cc b/source/blender/editors/render/render_opengl.cc index 263c51f3488..88aed0ae174 100644 --- a/source/blender/editors/render/render_opengl.cc +++ b/source/blender/editors/render/render_opengl.cc @@ -92,7 +92,7 @@ #endif /* TODO(sergey): Find better approximation of the scheduled frames. - * For really highres renders it might fail still. */ + * For really high-resolution renders it might fail still. */ #define MAX_SCHEDULED_FRAMES 8 struct OGLRender { @@ -141,7 +141,7 @@ struct OGLRender { wmWindowManager *wm; wmWindow *win; - /** Use to check if running modal or not (invoke'd or exec'd). */ + /** Use to check if running modal or not (invoked or executed). */ wmTimer *timer; void **movie_ctx_arr; diff --git a/source/blender/editors/render/render_preview.cc b/source/blender/editors/render/render_preview.cc index dc773504807..16e83395401 100644 --- a/source/blender/editors/render/render_preview.cc +++ b/source/blender/editors/render/render_preview.cc @@ -410,8 +410,8 @@ static const char *preview_world_name(const Scene *sce, * material trick to show the floor in the reflections, but hide the floor for camera rays. For * Eevee we use a transparent world that has a projected grid. * - * In the future when Eevee supports vulkan raytracing we can re-evaluate and perhaps remove this - * approximation. + * In the future when Eevee supports VULKAN ray-tracing we can re-evaluate and perhaps remove + * this approximation. */ if (id_type == ID_MA && pr_method == PR_ICON_RENDER && !render_engine_supports_ray_visibility(sce)) { @@ -1424,9 +1424,9 @@ static void icon_preview_startjob(void *customdata, short *stop, short *do_updat iuser.framenr = 1; iuser.scene = sp->scene; - /* elubie: this needs to be changed: here image is always loaded if not + /* NOTE(@elubie): this needs to be changed: here image is always loaded if not * already there. Very expensive for large images. Need to find a way to - * only get existing ibuf */ + * only get existing `ibuf`. */ ibuf = BKE_image_acquire_ibuf(ima, &iuser, nullptr); if (ibuf == nullptr || (ibuf->rect == nullptr && ibuf->rect_float == nullptr)) { BKE_image_release_ibuf(ima, ibuf, nullptr); @@ -1507,7 +1507,7 @@ static void other_id_types_preview_render(IconPreview *ip, /* These types don't use the ShaderPreview mess, they have their own types and functions. */ BLI_assert(!ip->id || !ELEM(GS(ip->id->name), ID_OB)); - /* construct shader preview from image size and previewcustomdata */ + /* Construct shader preview from image size and preview custom-data. */ sp->scene = ip->scene; sp->owner = ip->owner; sp->sizex = cur_size->sizex; |