diff options
Diffstat (limited to 'source/blender/editors/render')
-rw-r--r-- | source/blender/editors/render/render_opengl.c | 4 | ||||
-rw-r--r-- | source/blender/editors/render/render_shading.c | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c index 16fe94ff2e5..cbc076b3342 100644 --- a/source/blender/editors/render/render_opengl.c +++ b/source/blender/editors/render/render_opengl.c @@ -281,7 +281,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender) IMB_color_to_bw(ibuf); } - BKE_makepicstring(name, scene->r.pic, oglrender->bmain->name, scene->r.cfra, scene->r.im_format.imtype, scene->r.scemode & R_EXTENSION, FALSE); + BKE_makepicstring(name, scene->r.pic, oglrender->bmain->name, scene->r.cfra, &scene->r.im_format, scene->r.scemode & R_EXTENSION, FALSE); ok = BKE_imbuf_write_as(ibuf, name, &scene->r.im_format, TRUE); /* no need to stamp here */ if (ok) printf("OpenGL Render written to '%s'\n", name); else printf("OpenGL Render failed to write '%s'\n", name); @@ -505,7 +505,7 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op) is_movie = BKE_imtype_is_movie(scene->r.im_format.imtype); if (!is_movie) { - BKE_makepicstring(name, scene->r.pic, oglrender->bmain->name, scene->r.cfra, scene->r.im_format.imtype, scene->r.scemode & R_EXTENSION, TRUE); + BKE_makepicstring(name, scene->r.pic, oglrender->bmain->name, scene->r.cfra, &scene->r.im_format, scene->r.scemode & R_EXTENSION, TRUE); if ((scene->r.mode & R_NO_OVERWRITE) && BLI_exists(name)) { printf("skipping existing frame \"%s\"\n", name); diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c index eef5e705ce7..53e1f49d544 100644 --- a/source/blender/editors/render/render_shading.c +++ b/source/blender/editors/render/render_shading.c @@ -688,7 +688,7 @@ static int envmap_save_exec(bContext *C, wmOperator *op) RNA_string_get(op->ptr, "filepath", path); if (scene->r.scemode & R_EXTENSION) { - BKE_add_image_extension(path, imtype); + BKE_add_image_extension(path, &scene->r.im_format); } WM_cursor_wait(1); |