diff options
Diffstat (limited to 'source/blender/editors/screen/area.c')
-rw-r--r-- | source/blender/editors/screen/area.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c index bed17048ea1..eb1688a76e2 100644 --- a/source/blender/editors/screen/area.c +++ b/source/blender/editors/screen/area.c @@ -115,7 +115,7 @@ void ED_region_pixelspace(ARegion *ar) void ED_region_do_listen(ARegion *ar, wmNotifier *note) { /* generic notes first */ - switch(note->category) { + switch (note->category) { case NC_WM: if (note->data==ND_FILEREAD) ED_region_tag_redraw(ar); @@ -247,7 +247,7 @@ static void region_draw_azone_tab_plus(AZone *az) glEnable(GL_BLEND); /* add code to draw region hidden as 'too small' */ - switch(az->edge) { + switch (az->edge) { case AE_TOP_TO_BOTTOMRIGHT: uiSetRoundBox(UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT); break; @@ -282,7 +282,7 @@ static void region_draw_azone_tab(AZone *az) glColor4f(col[0], col[1], col[2], 0.5f); /* add code to draw region hidden as 'too small' */ - switch(az->edge) { + switch (az->edge) { case AE_TOP_TO_BOTTOMRIGHT: uiSetRoundBox(UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT | UI_RB_ALPHA); @@ -325,7 +325,7 @@ static void region_draw_azone_tria(AZone *az) glColor4f(0.0f, 0.0f, 0.0f, 0.35f); /* add code to draw region hidden as 'too small' */ - switch(az->edge) { + switch (az->edge) { case AE_TOP_TO_BOTTOMRIGHT: ui_draw_anti_tria((float)az->x1, (float)az->y1, (float)az->x2, (float)az->y1, (float)(az->x1+az->x2)/2, (float)az->y2); break; @@ -623,7 +623,7 @@ static void area_azone_initialize(ScrArea *sa) #define AZONEPAD_ICON 9 static void region_azone_edge(AZone *az, ARegion *ar) { - switch(az->edge) { + switch (az->edge) { case AE_TOP_TO_BOTTOMRIGHT: az->x1= ar->winrct.xmin; az->y1= ar->winrct.ymax - AZONEPAD_EDGE; @@ -665,7 +665,7 @@ static void region_azone_icon(ScrArea *sa, AZone *az, ARegion *ar) if (azt->edge == az->edge) tot++; } - switch(az->edge) { + switch (az->edge) { case AE_TOP_TO_BOTTOMRIGHT: az->x1= ar->winrct.xmax - tot*2*AZONEPAD_ICON; az->y1= ar->winrct.ymax + AZONEPAD_ICON; @@ -725,7 +725,7 @@ static void region_azone_tab_plus(ScrArea *sa, AZone *az, ARegion *ar) if (azt->edge == az->edge) tot++; } - switch(az->edge) { + switch (az->edge) { case AE_TOP_TO_BOTTOMRIGHT: if (ar->winrct.ymax == sa->totrct.ymin) add= 1; else add= 0; az->x1= ar->winrct.xmax - 2.5*AZONEPAD_TAB_PLUSW; @@ -770,7 +770,7 @@ static void region_azone_tab(ScrArea *sa, AZone *az, ARegion *ar) if (azt->edge == az->edge) tot++; } - switch(az->edge) { + switch (az->edge) { case AE_TOP_TO_BOTTOMRIGHT: if (ar->winrct.ymax == sa->totrct.ymin) add= 1; else add= 0; az->x1= ar->winrct.xmax - 2*AZONEPAD_TABW; @@ -815,7 +815,7 @@ static void region_azone_tria(ScrArea *sa, AZone *az, ARegion *ar) if (azt->edge == az->edge) tot++; } - switch(az->edge) { + switch (az->edge) { case AE_TOP_TO_BOTTOMRIGHT: if (ar->winrct.ymax == sa->totrct.ymin) add= 1; else add= 0; az->x1= ar->winrct.xmax - 2*AZONEPAD_TRIAW; |