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Diffstat (limited to 'source/blender/editors/screen/area.c')
-rw-r--r--source/blender/editors/screen/area.c628
1 files changed, 628 insertions, 0 deletions
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
new file mode 100644
index 00000000000..fc6ed8cee54
--- /dev/null
+++ b/source/blender/editors/screen/area.c
@@ -0,0 +1,628 @@
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2008 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * Contributor(s): Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <string.h>
+#include <stdio.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_arithb.h"
+#include "BLI_rand.h"
+
+#include "BKE_global.h"
+#include "BKE_screen.h"
+#include "BKE_utildefines.h"
+
+#include "ED_screen.h"
+#include "ED_screen_types.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+#include "wm_subwindow.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+#include "UI_view2d.h"
+
+#ifndef DISABLE_PYTHON
+#include "BPY_extern.h"
+#endif
+
+#include "ED_util.h"
+
+#include "screen_intern.h"
+
+/* general area and region code */
+
+static void region_draw_emboss(ARegion *ar)
+{
+ short winx, winy;
+
+ winx= ar->winrct.xmax-ar->winrct.xmin;
+ winy= ar->winrct.ymax-ar->winrct.ymin;
+
+ /* set transp line */
+ glEnable( GL_BLEND );
+ glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
+
+ /* right */
+ glColor4ub(0,0,0, 50);
+ sdrawline(winx, 0, winx, winy);
+
+ /* bottom */
+ glColor4ub(0,0,0, 80);
+ sdrawline(0, 0, winx, 0);
+
+ /* top */
+ glColor4ub(255,255,255, 60);
+ sdrawline(0, winy, winx, winy);
+
+ /* left */
+ glColor4ub(255,255,255, 50);
+ sdrawline(0, 0, 0, winy);
+
+ glDisable( GL_BLEND );
+}
+
+void ED_region_pixelspace(const bContext *C, ARegion *ar)
+{
+ int width= ar->winrct.xmax-ar->winrct.xmin+1;
+ int height= ar->winrct.ymax-ar->winrct.ymin+1;
+
+ wmOrtho2(C->window, -0.375, (float)width-0.375, -0.375, (float)height-0.375);
+ wmLoadIdentity(C->window);
+}
+
+void ED_region_do_listen(ARegion *ar, wmNotifier *note)
+{
+
+ /* generic notes first */
+ switch(note->type) {
+ case WM_NOTE_WINDOW_REDRAW:
+ case WM_NOTE_AREA_REDRAW:
+ case WM_NOTE_REGION_REDRAW:
+ case WM_NOTE_GESTURE_REDRAW:
+ case WM_NOTE_SCREEN_CHANGED:
+ ar->do_draw= 1;
+ break;
+ default:
+ if(ar->type->listener)
+ ar->type->listener(ar, note);
+ }
+}
+
+/* only internal decoration, AZone for now */
+void ED_area_do_draw(bContext *C, ScrArea *sa)
+{
+ AZone *az;
+
+ /* hrmf, screenspace for zones */
+ wm_subwindow_set(C->window, C->window->screen->mainwin);
+
+ /* temporary viz for 'action corner' */
+ for(az= sa->actionzones.first; az; az= az->next) {
+
+ glEnable( GL_BLEND );
+ glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
+ glColor4ub(0, 0, 0, 80);
+ if(az->type==AZONE_TRI) sdrawtrifill(az->x1, az->y1, az->x2, az->y2);
+ //if(az->type==AZONE_TRI) sdrawtri(az->x1, az->y1, az->x2, az->y2);
+ glDisable( GL_BLEND );
+ }
+
+}
+
+void ED_region_do_draw(bContext *C, ARegion *ar)
+{
+ ARegionType *at= ar->type;
+
+ wm_subwindow_set(C->window, ar->swinid);
+
+ if(ar->swinid && at->draw) {
+ UI_SetTheme(C->area);
+ at->draw(C, ar);
+ UI_SetTheme(NULL);
+ }
+ else {
+ float fac= 0.1*ar->swinid;
+
+ fac= fac - (int)fac;
+
+ glClearColor(0.5, fac, 1.0f-fac, 0.0);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ /* swapbuffers indicator */
+ fac= BLI_frand();
+ glColor3f(fac, fac, fac);
+ glRecti(20, 2, 30, 12);
+ }
+
+ if(C->area)
+ region_draw_emboss(ar);
+
+ /* XXX test: add convention to end regions always in pixel space, for drawing of borders/gestures etc */
+ ED_region_pixelspace(C, ar);
+
+ ar->do_draw= 0;
+}
+
+/* *************************************************************** */
+
+/* dir is direction to check, not the splitting edge direction! */
+static int rct_fits(rcti *rect, char dir, int size)
+{
+ if(dir=='h') {
+ return rect->xmax-rect->xmin - size;
+ }
+ else { // 'v'
+ return rect->ymax-rect->ymin - size;
+ }
+}
+
+static void region_rect_recursive(ARegion *ar, rcti *remainder)
+{
+ int prefsizex, prefsizey;
+
+ if(ar==NULL)
+ return;
+
+ /* clear state flags first */
+ ar->flag &= ~RGN_FLAG_TOO_SMALL;
+ if(ar->next==NULL)
+ ar->alignment= RGN_ALIGN_NONE;
+
+ prefsizex= ar->type->minsizex;
+ prefsizey= ar->type->minsizey;
+
+ /* hidden is user flag */
+ if(ar->flag & RGN_FLAG_HIDDEN);
+ /* XXX floating area region, not handled yet here */
+ else if(ar->alignment == RGN_ALIGN_FLOAT);
+ /* remainder is too small for any usage */
+ else if( rct_fits(remainder, 'v', 1)<0 || rct_fits(remainder, 'h', 1) < 0 ) {
+ ar->flag |= RGN_FLAG_TOO_SMALL;
+ }
+ else if(ar->alignment==RGN_ALIGN_NONE) {
+ /* typically last region */
+ ar->winrct= *remainder;
+ BLI_init_rcti(remainder, 0, 0, 0, 0);
+ }
+ else if(ar->alignment==RGN_ALIGN_TOP || ar->alignment==RGN_ALIGN_BOTTOM) {
+
+ if( rct_fits(remainder, 'v', prefsizey) < 0 ) {
+ ar->flag |= RGN_FLAG_TOO_SMALL;
+ }
+ else {
+ int fac= rct_fits(remainder, 'v', prefsizey);
+
+ if(fac < 0 )
+ prefsizey += fac;
+
+ ar->winrct= *remainder;
+
+ if(ar->alignment==RGN_ALIGN_TOP) {
+ ar->winrct.ymin= ar->winrct.ymax - prefsizey + 1;
+ remainder->ymax= ar->winrct.ymin - 1;
+ }
+ else {
+ ar->winrct.ymax= ar->winrct.ymin + prefsizey - 1;
+ remainder->ymin= ar->winrct.ymax + 1;
+ }
+ }
+ }
+ else if(ar->alignment==RGN_ALIGN_LEFT || ar->alignment==RGN_ALIGN_RIGHT) {
+
+ if( rct_fits(remainder, 'h', prefsizex) < 0 ) {
+ ar->flag |= RGN_FLAG_TOO_SMALL;
+ }
+ else {
+ int fac= rct_fits(remainder, 'h', prefsizex);
+
+ if(fac < 0 )
+ prefsizex += fac;
+
+ ar->winrct= *remainder;
+
+ if(ar->alignment==RGN_ALIGN_RIGHT) {
+ ar->winrct.xmin= ar->winrct.xmax - prefsizex + 1;
+ remainder->xmax= ar->winrct.xmin - 1;
+ }
+ else {
+ ar->winrct.xmax= ar->winrct.xmin + prefsizex - 1;
+ remainder->xmin= ar->winrct.xmax + 1;
+ }
+ }
+ }
+ else {
+ /* percentage subdiv*/
+ ar->winrct= *remainder;
+
+ if(ar->alignment==RGN_ALIGN_HSPLIT) {
+ if( rct_fits(remainder, 'h', prefsizex) > 4) {
+ ar->winrct.xmax= (remainder->xmin+remainder->xmax)/2;
+ remainder->xmin= ar->winrct.xmax+1;
+ }
+ else {
+ BLI_init_rcti(remainder, 0, 0, 0, 0);
+ }
+ }
+ else {
+ if( rct_fits(remainder, 'v', prefsizey) > 4) {
+ ar->winrct.ymax= (remainder->ymin+remainder->ymax)/2;
+ remainder->ymin= ar->winrct.ymax+1;
+ }
+ else {
+ BLI_init_rcti(remainder, 0, 0, 0, 0);
+ }
+ }
+ }
+ /* for speedup */
+ ar->winx= ar->winrct.xmax - ar->winrct.xmin + 1;
+ ar->winy= ar->winrct.ymax - ar->winrct.ymin + 1;
+
+ region_rect_recursive(ar->next, remainder);
+}
+
+static void area_calc_totrct(ScrArea *sa, int sizex, int sizey)
+{
+
+ if(sa->v1->vec.x>0) sa->totrct.xmin= sa->v1->vec.x+1;
+ else sa->totrct.xmin= sa->v1->vec.x;
+ if(sa->v4->vec.x<sizex-1) sa->totrct.xmax= sa->v4->vec.x-1;
+ else sa->totrct.xmax= sa->v4->vec.x;
+
+ if(sa->v1->vec.y>0) sa->totrct.ymin= sa->v1->vec.y+1;
+ else sa->totrct.ymin= sa->v1->vec.y;
+ if(sa->v2->vec.y<sizey-1) sa->totrct.ymax= sa->v2->vec.y-1;
+ else sa->totrct.ymax= sa->v2->vec.y;
+
+ /* for speedup */
+ sa->winx= sa->totrct.xmax-sa->totrct.xmin+1;
+ sa->winy= sa->totrct.ymax-sa->totrct.ymin+1;
+}
+
+#define AZONESPOT 12
+void area_azone_initialize(ScrArea *sa)
+{
+ AZone *az;
+ if(sa->actionzones.first==NULL) {
+ /* set action zones - should these actually be ARegions? With these we can easier check area hotzones */
+ /* (ton) for time being just area, ARegion split is not foreseen on user level */
+ az= (AZone *)MEM_callocN(sizeof(AZone), "actionzone");
+ BLI_addtail(&(sa->actionzones), az);
+ az->type= AZONE_TRI;
+ az->pos= AZONE_SW;
+
+ az= (AZone *)MEM_callocN(sizeof(AZone), "actionzone");
+ BLI_addtail(&(sa->actionzones), az);
+ az->type= AZONE_TRI;
+ az->pos= AZONE_NE;
+ }
+
+ for(az= sa->actionzones.first; az; az= az->next) {
+ if(az->pos==AZONE_SW) {
+ az->x1= sa->v1->vec.x+1;
+ az->y1= sa->v1->vec.y+1;
+ az->x2= sa->v1->vec.x+AZONESPOT;
+ az->y2= sa->v1->vec.y+AZONESPOT;
+ }
+ else if (az->pos==AZONE_NE) {
+ az->x1= sa->v3->vec.x;
+ az->y1= sa->v3->vec.y;
+ az->x2= sa->v3->vec.x-AZONESPOT;
+ az->y2= sa->v3->vec.y-AZONESPOT;
+ }
+ }
+}
+
+/* used for area initialize below */
+static void region_subwindow(wmWindowManager *wm, wmWindow *win, ARegion *ar)
+{
+ if(ar->flag & (RGN_FLAG_HIDDEN|RGN_FLAG_TOO_SMALL)) {
+ if(ar->swinid)
+ wm_subwindow_close(win, ar->swinid);
+ ar->swinid= 0;
+ }
+ else if(ar->swinid==0)
+ ar->swinid= wm_subwindow_open(win, &ar->winrct);
+ else
+ wm_subwindow_position(win, ar->swinid, &ar->winrct);
+}
+
+static void ed_default_handlers(wmWindowManager *wm, ListBase *handlers, int flag)
+{
+ /* note, add-handler checks if it already exists */
+
+ if(flag & ED_KEYMAP_UI) {
+ UI_add_region_handlers(handlers);
+ }
+ if(flag & ED_KEYMAP_VIEW2D) {
+ ListBase *keymap= WM_keymap_listbase(wm, "View2D", 0, 0);
+ WM_event_add_keymap_handler(handlers, keymap);
+ }
+ if(flag & ED_KEYMAP_MARKERS) {
+ ListBase *keymap= WM_keymap_listbase(wm, "Markers", 0, 0);
+ WM_event_add_keymap_handler(handlers, keymap);
+ }
+}
+
+
+/* called in screen_refresh, or screens_init, also area size changes */
+void ED_area_initialize(wmWindowManager *wm, wmWindow *win, ScrArea *sa)
+{
+ ARegion *ar;
+ rcti rect;
+
+ /* set typedefinitions */
+ sa->type= BKE_spacetype_from_id(sa->spacetype);
+
+ if(sa->type==NULL) {
+ sa->butspacetype= sa->spacetype= SPACE_VIEW3D;
+ sa->type= BKE_spacetype_from_id(sa->spacetype);
+ }
+
+ for(ar= sa->regionbase.first; ar; ar= ar->next)
+ ar->type= ED_regiontype_from_id(sa->type, ar->regiontype);
+
+ /* area sizes */
+ area_calc_totrct(sa, win->sizex, win->sizey);
+
+ /* region rect sizes */
+ rect= sa->totrct;
+ region_rect_recursive(sa->regionbase.first, &rect);
+
+ /* default area handlers */
+ ed_default_handlers(wm, &sa->handlers, sa->type->keymapflag);
+ /* checks spacedata, adds own handlers */
+ if(sa->type->init)
+ sa->type->init(wm, sa);
+
+ /* region windows, default and own handlers */
+ for(ar= sa->regionbase.first; ar; ar= ar->next) {
+ region_subwindow(wm, win, ar);
+
+ /* default region handlers */
+ ed_default_handlers(wm, &ar->handlers, ar->type->keymapflag);
+
+ if(ar->type->init)
+ ar->type->init(wm, ar);
+
+ }
+ area_azone_initialize(sa);
+}
+
+/* externally called for floating regions like menus */
+void ED_region_init(bContext *C, ARegion *ar)
+{
+// ARegionType *at= ar->type;
+
+ /* refresh can be called before window opened */
+ region_subwindow(C->wm, C->window, ar);
+
+}
+
+
+/* sa2 to sa1, we swap spaces for fullscreen to keep all allocated data */
+/* area vertices were set */
+void area_copy_data(ScrArea *sa1, ScrArea *sa2, int swap_space)
+{
+ Panel *pa1, *pa2, *patab;
+ ARegion *ar;
+
+ sa1->headertype= sa2->headertype;
+ sa1->spacetype= sa2->spacetype;
+
+ if(swap_space) {
+ SWAP(ListBase, sa1->spacedata, sa2->spacedata);
+ /* exception: ensure preview is reset */
+// if(sa1->spacetype==SPACE_VIEW3D)
+// XXX BIF_view3d_previewrender_free(sa1->spacedata.first);
+ }
+ else {
+ BKE_spacedata_freelist(&sa1->spacedata);
+ BKE_spacedata_copylist(&sa1->spacedata, &sa2->spacedata);
+ }
+
+ BLI_freelistN(&sa1->panels);
+ BLI_duplicatelist(&sa1->panels, &sa2->panels);
+
+ /* copy panel pointers */
+ for(pa1= sa1->panels.first; pa1; pa1= pa1->next) {
+
+ patab= sa1->panels.first;
+ pa2= sa2->panels.first;
+ while(patab) {
+ if( pa1->paneltab == pa2) {
+ pa1->paneltab = patab;
+ break;
+ }
+ patab= patab->next;
+ pa2= pa2->next;
+ }
+ }
+
+ /* regions... XXX */
+ BLI_freelistN(&sa1->regionbase);
+
+ for(ar= sa2->regionbase.first; ar; ar= ar->next) {
+ ARegion *newar= BKE_area_region_copy(ar);
+ BLI_addtail(&sa1->regionbase, newar);
+ }
+
+#ifndef DISABLE_PYTHON
+ /* scripts */
+ BPY_free_scriptlink(&sa1->scriptlink);
+ sa1->scriptlink= sa2->scriptlink;
+ BPY_copy_scriptlink(&sa1->scriptlink); /* copies internal pointers */
+#endif
+}
+
+/* *********** Space switching code, local now *********** */
+/* XXX make operator for this */
+
+static void newspace(bContext *C, ScrArea *sa, int type)
+{
+ if(sa->spacetype != type) {
+ SpaceType *st;
+ SpaceLink *slold;
+ SpaceLink *sl;
+
+ ED_area_exit(C, sa);
+
+ st= BKE_spacetype_from_id(type);
+ slold= sa->spacedata.first;
+
+ sa->spacetype= type;
+ sa->butspacetype= type;
+
+ /* check previously stored space */
+ for (sl= sa->spacedata.first; sl; sl= sl->next)
+ if(sl->spacetype==type)
+ break;
+
+ /* old spacedata... happened during work on 2.50, remove */
+ if(sl && sl->regionbase.first==NULL) {
+ st->free(sl);
+ MEM_freeN(sl);
+ sl= NULL;
+ }
+
+ if (sl) {
+
+ /* swap regions */
+ slold->regionbase= sa->regionbase;
+ sa->regionbase= sl->regionbase;
+ sl->regionbase.first= sl->regionbase.last= NULL;
+
+ /* put in front of list */
+ BLI_remlink(&sa->spacedata, sl);
+ BLI_addhead(&sa->spacedata, sl);
+ }
+ else {
+ /* new space */
+ if(st) {
+ sl= st->new();
+ BLI_addhead(&sa->spacedata, sl);
+
+ /* swap regions */
+ slold->regionbase= sa->regionbase;
+ sa->regionbase= sl->regionbase;
+ sl->regionbase.first= sl->regionbase.last= NULL;
+ }
+ }
+
+ }
+}
+
+static char *windowtype_pup(void)
+{
+ return(
+ "Window type:%t" //14
+ "|3D View %x1" //30
+
+ "|%l" // 33
+
+ "|Ipo Curve Editor %x2" //54
+ "|Action Editor %x12" //73
+ "|NLA Editor %x13" //94
+
+ "|%l" //97
+
+ "|UV/Image Editor %x6" //117
+
+ "|Video Sequence Editor %x8" //143
+ "|Timeline %x15" //163
+ "|Audio Window %x11" //163
+ "|Text Editor %x9" //179
+
+ "|%l" //192
+
+
+ "|User Preferences %x7" //213
+ "|Outliner %x3" //232
+ "|Buttons Window %x4" //251
+ "|Node Editor %x16"
+ "|%l" //254
+
+ "|Image Browser %x10" //273
+ "|File Browser %x5" //290
+
+ "|%l" //293
+
+ "|Scripts Window %x14"//313
+ );
+}
+
+static void spacefunc(struct bContext *C, void *arg1, void *arg2)
+{
+ newspace(C, C->area, C->area->butspacetype);
+ WM_event_add_notifier(C, WM_NOTE_SCREEN_CHANGED, 0, NULL);
+}
+
+/* returns offset for next button in header */
+int ED_area_header_standardbuttons(const bContext *C, uiBlock *block, int yco)
+{
+ uiBut *but;
+ int xco= 8;
+
+ if(ED_screen_area_active(C)) uiBlockSetCol(block, TH_HEADER);
+ else uiBlockSetCol(block, TH_HEADERDESEL);
+
+ but= uiDefIconTextButC(block, ICONTEXTROW, 0, ICON_VIEW3D,
+ windowtype_pup(), xco, yco, XIC+10, YIC,
+ &(C->area->butspacetype), 1.0, SPACEICONMAX, 0, 0,
+ "Displays Current Window Type. "
+ "Click for menu of available types.");
+ uiButSetFunc(but, spacefunc, NULL, NULL);
+
+ xco += XIC + 14;
+
+ uiBlockSetEmboss(block, UI_EMBOSSN);
+ if (C->area->flag & HEADER_NO_PULLDOWN) {
+ uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, 0,
+ ICON_DISCLOSURE_TRI_RIGHT,
+ xco,yco,XIC,YIC-2,
+ &(C->area->flag), 0, 0, 0, 0,
+ "Show pulldown menus");
+ }
+ else {
+ uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, 0,
+ ICON_DISCLOSURE_TRI_DOWN,
+ xco,yco,XIC,YIC-2,
+ &(C->area->flag), 0, 0, 0, 0,
+ "Hide pulldown menus");
+ }
+ xco+=XIC;
+
+ return xco;
+}
+