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Diffstat (limited to 'source/blender/editors/screen/area.c')
-rw-r--r--source/blender/editors/screen/area.c5138
1 files changed, 2591 insertions, 2547 deletions
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index e01f6e04086..4ca26d108a2 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -21,7 +21,6 @@
* \ingroup edscr
*/
-
#include <string.h>
#include <stdio.h>
@@ -73,111 +72,114 @@
#include "screen_intern.h"
enum RegionEmbossSide {
- REGION_EMBOSS_LEFT = (1 << 0),
- REGION_EMBOSS_TOP = (1 << 1),
- REGION_EMBOSS_BOTTOM = (1 << 2),
- REGION_EMBOSS_RIGHT = (1 << 3),
- REGION_EMBOSS_ALL = REGION_EMBOSS_LEFT | REGION_EMBOSS_TOP | REGION_EMBOSS_RIGHT | REGION_EMBOSS_BOTTOM,
+ REGION_EMBOSS_LEFT = (1 << 0),
+ REGION_EMBOSS_TOP = (1 << 1),
+ REGION_EMBOSS_BOTTOM = (1 << 2),
+ REGION_EMBOSS_RIGHT = (1 << 3),
+ REGION_EMBOSS_ALL = REGION_EMBOSS_LEFT | REGION_EMBOSS_TOP | REGION_EMBOSS_RIGHT |
+ REGION_EMBOSS_BOTTOM,
};
/* general area and region code */
static void region_draw_emboss(const ARegion *ar, const rcti *scirct, int sides)
{
- rcti rect;
+ rcti rect;
- /* translate scissor rect to region space */
- rect.xmin = scirct->xmin - ar->winrct.xmin;
- rect.ymin = scirct->ymin - ar->winrct.ymin;
- rect.xmax = scirct->xmax - ar->winrct.xmin;
- rect.ymax = scirct->ymax - ar->winrct.ymin;
+ /* translate scissor rect to region space */
+ rect.xmin = scirct->xmin - ar->winrct.xmin;
+ rect.ymin = scirct->ymin - ar->winrct.ymin;
+ rect.xmax = scirct->xmax - ar->winrct.xmin;
+ rect.ymax = scirct->ymax - ar->winrct.ymin;
- /* set transp line */
- GPU_blend(true);
- GPU_blend_set_func_separate(GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
+ /* set transp line */
+ GPU_blend(true);
+ GPU_blend_set_func_separate(
+ GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
- float color[4] = {0.0f, 0.0f, 0.0f, 0.25f};
- UI_GetThemeColor3fv(TH_EDITOR_OUTLINE, color);
+ float color[4] = {0.0f, 0.0f, 0.0f, 0.25f};
+ UI_GetThemeColor3fv(TH_EDITOR_OUTLINE, color);
- GPUVertFormat *format = immVertexFormat();
- uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- immUniformColor4fv(color);
+ GPUVertFormat *format = immVertexFormat();
+ uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immUniformColor4fv(color);
- immBeginAtMost(GPU_PRIM_LINES, 8);
+ immBeginAtMost(GPU_PRIM_LINES, 8);
- /* right */
- if (sides & REGION_EMBOSS_RIGHT) {
- immVertex2f(pos, rect.xmax, rect.ymax);
- immVertex2f(pos, rect.xmax, rect.ymin);
- }
+ /* right */
+ if (sides & REGION_EMBOSS_RIGHT) {
+ immVertex2f(pos, rect.xmax, rect.ymax);
+ immVertex2f(pos, rect.xmax, rect.ymin);
+ }
- /* bottom */
- if (sides & REGION_EMBOSS_BOTTOM) {
- immVertex2f(pos, rect.xmax, rect.ymin);
- immVertex2f(pos, rect.xmin, rect.ymin);
- }
+ /* bottom */
+ if (sides & REGION_EMBOSS_BOTTOM) {
+ immVertex2f(pos, rect.xmax, rect.ymin);
+ immVertex2f(pos, rect.xmin, rect.ymin);
+ }
- /* left */
- if (sides & REGION_EMBOSS_LEFT) {
- immVertex2f(pos, rect.xmin, rect.ymin);
- immVertex2f(pos, rect.xmin, rect.ymax);
- }
+ /* left */
+ if (sides & REGION_EMBOSS_LEFT) {
+ immVertex2f(pos, rect.xmin, rect.ymin);
+ immVertex2f(pos, rect.xmin, rect.ymax);
+ }
- /* top */
- if (sides & REGION_EMBOSS_TOP) {
- immVertex2f(pos, rect.xmin, rect.ymax);
- immVertex2f(pos, rect.xmax, rect.ymax);
- }
+ /* top */
+ if (sides & REGION_EMBOSS_TOP) {
+ immVertex2f(pos, rect.xmin, rect.ymax);
+ immVertex2f(pos, rect.xmax, rect.ymax);
+ }
- immEnd();
- immUnbindProgram();
+ immEnd();
+ immUnbindProgram();
- GPU_blend(false);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ GPU_blend(false);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
}
void ED_region_pixelspace(ARegion *ar)
{
- wmOrtho2_region_pixelspace(ar);
- GPU_matrix_identity_set();
+ wmOrtho2_region_pixelspace(ar);
+ GPU_matrix_identity_set();
}
/* only exported for WM */
-void ED_region_do_listen(wmWindow *win, ScrArea *sa, ARegion *ar, wmNotifier *note, const Scene *scene)
+void ED_region_do_listen(
+ wmWindow *win, ScrArea *sa, ARegion *ar, wmNotifier *note, const Scene *scene)
{
- /* generic notes first */
- switch (note->category) {
- case NC_WM:
- if (note->data == ND_FILEREAD)
- ED_region_tag_redraw(ar);
- break;
- case NC_WINDOW:
- ED_region_tag_redraw(ar);
- break;
- }
+ /* generic notes first */
+ switch (note->category) {
+ case NC_WM:
+ if (note->data == ND_FILEREAD)
+ ED_region_tag_redraw(ar);
+ break;
+ case NC_WINDOW:
+ ED_region_tag_redraw(ar);
+ break;
+ }
- if (ar->type && ar->type->listener)
- ar->type->listener(win, sa, ar, note, scene);
+ if (ar->type && ar->type->listener)
+ ar->type->listener(win, sa, ar, note, scene);
}
/* only exported for WM */
void ED_area_do_listen(wmWindow *win, ScrArea *sa, wmNotifier *note, Scene *scene)
{
- /* no generic notes? */
- if (sa->type && sa->type->listener) {
- sa->type->listener(win, sa, note, scene);
- }
+ /* no generic notes? */
+ if (sa->type && sa->type->listener) {
+ sa->type->listener(win, sa, note, scene);
+ }
}
/* only exported for WM */
void ED_area_do_refresh(bContext *C, ScrArea *sa)
{
- /* no generic notes? */
- if (sa->type && sa->type->refresh) {
- sa->type->refresh(C, sa);
- }
- sa->do_refresh = false;
+ /* no generic notes? */
+ if (sa->type && sa->type->refresh) {
+ sa->type->refresh(C, sa);
+ }
+ sa->do_refresh = false;
}
/**
@@ -185,49 +187,49 @@ void ED_area_do_refresh(bContext *C, ScrArea *sa)
*/
static void area_draw_azone_fullscreen(short x1, short y1, short x2, short y2, float alpha)
{
- int x = x2 - ((float) x2 - x1) * 0.5f / UI_DPI_FAC;
- int y = y2 - ((float) y2 - y1) * 0.5f / UI_DPI_FAC;
+ int x = x2 - ((float)x2 - x1) * 0.5f / UI_DPI_FAC;
+ int y = y2 - ((float)y2 - y1) * 0.5f / UI_DPI_FAC;
- /* adjust the icon distance from the corner */
- x += 36.0f / UI_DPI_FAC;
- y += 36.0f / UI_DPI_FAC;
+ /* adjust the icon distance from the corner */
+ x += 36.0f / UI_DPI_FAC;
+ y += 36.0f / UI_DPI_FAC;
- /* draws from the left bottom corner of the icon */
- x -= UI_DPI_ICON_SIZE;
- y -= UI_DPI_ICON_SIZE;
+ /* draws from the left bottom corner of the icon */
+ x -= UI_DPI_ICON_SIZE;
+ y -= UI_DPI_ICON_SIZE;
- alpha = min_ff(alpha, 0.75f);
+ alpha = min_ff(alpha, 0.75f);
- UI_icon_draw_aspect(x, y, ICON_FULLSCREEN_EXIT, 0.7f / UI_DPI_FAC, alpha, NULL);
+ UI_icon_draw_aspect(x, y, ICON_FULLSCREEN_EXIT, 0.7f / UI_DPI_FAC, alpha, NULL);
- /* debug drawing :
- * The click_rect is the same as defined in fullscreen_click_rcti_init
- * Keep them both in sync */
+ /* debug drawing :
+ * The click_rect is the same as defined in fullscreen_click_rcti_init
+ * Keep them both in sync */
- if (G.debug_value == 101) {
- rcti click_rect;
- float icon_size = UI_DPI_ICON_SIZE + 7 * UI_DPI_FAC;
+ if (G.debug_value == 101) {
+ rcti click_rect;
+ float icon_size = UI_DPI_ICON_SIZE + 7 * UI_DPI_FAC;
- BLI_rcti_init(&click_rect, x, x + icon_size, y, y + icon_size);
+ BLI_rcti_init(&click_rect, x, x + icon_size, y, y + icon_size);
- GPUVertFormat *format = immVertexFormat();
- uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ GPUVertFormat *format = immVertexFormat();
+ uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- immUniformColor4f(1.0f, 0.0f, 0.0f, alpha);
- imm_draw_box_wire_2d(pos, click_rect.xmin, click_rect.ymin, click_rect.xmax, click_rect.ymax);
+ immUniformColor4f(1.0f, 0.0f, 0.0f, alpha);
+ imm_draw_box_wire_2d(pos, click_rect.xmin, click_rect.ymin, click_rect.xmax, click_rect.ymax);
- immUniformColor4f(0.0f, 1.0f, 1.0f, alpha);
- immBegin(GPU_PRIM_LINES, 4);
- immVertex2f(pos, click_rect.xmin, click_rect.ymin);
- immVertex2f(pos, click_rect.xmax, click_rect.ymax);
- immVertex2f(pos, click_rect.xmin, click_rect.ymax);
- immVertex2f(pos, click_rect.xmax, click_rect.ymin);
- immEnd();
+ immUniformColor4f(0.0f, 1.0f, 1.0f, alpha);
+ immBegin(GPU_PRIM_LINES, 4);
+ immVertex2f(pos, click_rect.xmin, click_rect.ymin);
+ immVertex2f(pos, click_rect.xmax, click_rect.ymax);
+ immVertex2f(pos, click_rect.xmin, click_rect.ymax);
+ immVertex2f(pos, click_rect.xmax, click_rect.ymin);
+ immEnd();
- immUnbindProgram();
- }
+ immUnbindProgram();
+ }
}
/**
@@ -235,7 +237,7 @@ static void area_draw_azone_fullscreen(short x1, short y1, short x2, short y2, f
*/
static void area_draw_azone(short UNUSED(x1), short UNUSED(y1), short UNUSED(x2), short UNUSED(y2))
{
- /* No drawing needed since all corners are action zone, and visually distinguishable. */
+ /* No drawing needed since all corners are action zone, and visually distinguishable. */
}
/**
@@ -243,204 +245,210 @@ static void area_draw_azone(short UNUSED(x1), short UNUSED(y1), short UNUSED(x2)
*/
static void draw_azone_arrow(float x1, float y1, float x2, float y2, AZEdge edge)
{
- const float size = 0.2f * U.widget_unit;
- const float l = 1.0f; /* arrow length */
- const float s = 0.25f; /* arrow thickness */
- const float hl = l / 2.0f;
- const float points[6][2] = {{0, -hl}, {l, hl}, {l - s, hl + s}, {0, s + s - hl}, {s - l, hl + s}, {-l, hl}};
- const float center[2] = {(x1 + x2) / 2, (y1 + y2) / 2};
-
- int axis;
- int sign;
- switch (edge) {
- case AE_BOTTOM_TO_TOPLEFT:
- axis = 0;
- sign = 1;
- break;
- case AE_TOP_TO_BOTTOMRIGHT:
- axis = 0;
- sign = -1;
- break;
- case AE_LEFT_TO_TOPRIGHT:
- axis = 1;
- sign = 1;
- break;
- case AE_RIGHT_TO_TOPLEFT:
- axis = 1;
- sign = -1;
- break;
- default:
- BLI_assert(0);
- return;
- }
-
- GPUVertFormat *format = immVertexFormat();
- uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
-
- GPU_blend(true);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- immUniformColor4f(0.8f, 0.8f, 0.8f, 0.4f);
-
- immBegin(GPU_PRIM_TRI_FAN, 6);
- for (int i = 0; i < 6; i++) {
- if (axis == 0) {
- immVertex2f(pos, center[0] + points[i][0] * size, center[1] + points[i][1] * sign * size);
- }
- else {
- immVertex2f(pos, center[0] + points[i][1] * sign * size, center[1] + points[i][0] * size);
- }
- }
- immEnd();
-
- immUnbindProgram();
- GPU_blend(false);
+ const float size = 0.2f * U.widget_unit;
+ const float l = 1.0f; /* arrow length */
+ const float s = 0.25f; /* arrow thickness */
+ const float hl = l / 2.0f;
+ const float points[6][2] = {
+ {0, -hl}, {l, hl}, {l - s, hl + s}, {0, s + s - hl}, {s - l, hl + s}, {-l, hl}};
+ const float center[2] = {(x1 + x2) / 2, (y1 + y2) / 2};
+
+ int axis;
+ int sign;
+ switch (edge) {
+ case AE_BOTTOM_TO_TOPLEFT:
+ axis = 0;
+ sign = 1;
+ break;
+ case AE_TOP_TO_BOTTOMRIGHT:
+ axis = 0;
+ sign = -1;
+ break;
+ case AE_LEFT_TO_TOPRIGHT:
+ axis = 1;
+ sign = 1;
+ break;
+ case AE_RIGHT_TO_TOPLEFT:
+ axis = 1;
+ sign = -1;
+ break;
+ default:
+ BLI_assert(0);
+ return;
+ }
+
+ GPUVertFormat *format = immVertexFormat();
+ uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+
+ GPU_blend(true);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immUniformColor4f(0.8f, 0.8f, 0.8f, 0.4f);
+
+ immBegin(GPU_PRIM_TRI_FAN, 6);
+ for (int i = 0; i < 6; i++) {
+ if (axis == 0) {
+ immVertex2f(pos, center[0] + points[i][0] * size, center[1] + points[i][1] * sign * size);
+ }
+ else {
+ immVertex2f(pos, center[0] + points[i][1] * sign * size, center[1] + points[i][0] * size);
+ }
+ }
+ immEnd();
+
+ immUnbindProgram();
+ GPU_blend(false);
}
static void region_draw_azone_tab_arrow(AZone *az)
{
- GPU_blend(true);
+ GPU_blend(true);
- /* add code to draw region hidden as 'too small' */
- switch (az->edge) {
- case AE_TOP_TO_BOTTOMRIGHT:
- UI_draw_roundbox_corner_set(UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT);
- break;
- case AE_BOTTOM_TO_TOPLEFT:
- UI_draw_roundbox_corner_set(UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT);
- break;
- case AE_LEFT_TO_TOPRIGHT:
- UI_draw_roundbox_corner_set(UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT);
- break;
- case AE_RIGHT_TO_TOPLEFT:
- UI_draw_roundbox_corner_set(UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT);
- break;
- }
+ /* add code to draw region hidden as 'too small' */
+ switch (az->edge) {
+ case AE_TOP_TO_BOTTOMRIGHT:
+ UI_draw_roundbox_corner_set(UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT);
+ break;
+ case AE_BOTTOM_TO_TOPLEFT:
+ UI_draw_roundbox_corner_set(UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT);
+ break;
+ case AE_LEFT_TO_TOPRIGHT:
+ UI_draw_roundbox_corner_set(UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT);
+ break;
+ case AE_RIGHT_TO_TOPLEFT:
+ UI_draw_roundbox_corner_set(UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT);
+ break;
+ }
- float color[4] = {0.05f, 0.05f, 0.05f, 0.4f};
- UI_draw_roundbox_aa(true, (float)az->x1, (float)az->y1, (float)az->x2, (float)az->y2, 4.0f, color);
+ float color[4] = {0.05f, 0.05f, 0.05f, 0.4f};
+ UI_draw_roundbox_aa(
+ true, (float)az->x1, (float)az->y1, (float)az->x2, (float)az->y2, 4.0f, color);
- draw_azone_arrow((float)az->x1, (float)az->y1, (float)az->x2, (float)az->y2, az->edge);
+ draw_azone_arrow((float)az->x1, (float)az->y1, (float)az->x2, (float)az->y2, az->edge);
}
static void area_azone_tag_update(ScrArea *sa)
{
- sa->flag |= AREA_FLAG_ACTIONZONES_UPDATE;
+ sa->flag |= AREA_FLAG_ACTIONZONES_UPDATE;
}
static void region_draw_azones(ScrArea *sa, ARegion *ar)
{
- AZone *az;
-
- if (!sa)
- return;
-
- GPU_line_width(1.0f);
- GPU_blend(true);
- GPU_blend_set_func_separate(GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
-
- GPU_matrix_push();
- GPU_matrix_translate_2f(-ar->winrct.xmin, -ar->winrct.ymin);
-
- for (az = sa->actionzones.first; az; az = az->next) {
- /* test if action zone is over this region */
- rcti azrct;
- BLI_rcti_init(&azrct, az->x1, az->x2, az->y1, az->y2);
-
- if (BLI_rcti_isect(&ar->drawrct, &azrct, NULL)) {
- if (az->type == AZONE_AREA) {
- area_draw_azone(az->x1, az->y1, az->x2, az->y2);
- }
- else if (az->type == AZONE_REGION) {
- if (az->ar) {
- /* only display tab or icons when the region is hidden */
- if (az->ar->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL)) {
- region_draw_azone_tab_arrow(az);
- }
- }
- }
- else if (az->type == AZONE_FULLSCREEN) {
- area_draw_azone_fullscreen(az->x1, az->y1, az->x2, az->y2, az->alpha);
- }
- }
- if (!IS_EQF(az->alpha, 0.0f) && ELEM(az->type, AZONE_FULLSCREEN, AZONE_REGION_SCROLL)) {
- area_azone_tag_update(sa);
- }
- }
-
- GPU_matrix_pop();
-
- GPU_blend(false);
+ AZone *az;
+
+ if (!sa)
+ return;
+
+ GPU_line_width(1.0f);
+ GPU_blend(true);
+ GPU_blend_set_func_separate(
+ GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
+
+ GPU_matrix_push();
+ GPU_matrix_translate_2f(-ar->winrct.xmin, -ar->winrct.ymin);
+
+ for (az = sa->actionzones.first; az; az = az->next) {
+ /* test if action zone is over this region */
+ rcti azrct;
+ BLI_rcti_init(&azrct, az->x1, az->x2, az->y1, az->y2);
+
+ if (BLI_rcti_isect(&ar->drawrct, &azrct, NULL)) {
+ if (az->type == AZONE_AREA) {
+ area_draw_azone(az->x1, az->y1, az->x2, az->y2);
+ }
+ else if (az->type == AZONE_REGION) {
+ if (az->ar) {
+ /* only display tab or icons when the region is hidden */
+ if (az->ar->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL)) {
+ region_draw_azone_tab_arrow(az);
+ }
+ }
+ }
+ else if (az->type == AZONE_FULLSCREEN) {
+ area_draw_azone_fullscreen(az->x1, az->y1, az->x2, az->y2, az->alpha);
+ }
+ }
+ if (!IS_EQF(az->alpha, 0.0f) && ELEM(az->type, AZONE_FULLSCREEN, AZONE_REGION_SCROLL)) {
+ area_azone_tag_update(sa);
+ }
+ }
+
+ GPU_matrix_pop();
+
+ GPU_blend(false);
}
static void region_draw_status_text(ScrArea *sa, ARegion *ar)
{
- bool overlap = ED_region_is_overlap(sa->spacetype, ar->regiontype);
+ bool overlap = ED_region_is_overlap(sa->spacetype, ar->regiontype);
- if (overlap) {
- GPU_clear_color(0.0, 0.0, 0.0, 0.0);
- glClear(GL_COLOR_BUFFER_BIT);
- }
- else {
- UI_ThemeClearColor(TH_HEADER);
- glClear(GL_COLOR_BUFFER_BIT);
- }
+ if (overlap) {
+ GPU_clear_color(0.0, 0.0, 0.0, 0.0);
+ glClear(GL_COLOR_BUFFER_BIT);
+ }
+ else {
+ UI_ThemeClearColor(TH_HEADER);
+ glClear(GL_COLOR_BUFFER_BIT);
+ }
- int fontid = BLF_set_default();
+ int fontid = BLF_set_default();
- const float width = BLF_width(fontid, ar->headerstr, BLF_DRAW_STR_DUMMY_MAX);
- const float x = UI_UNIT_X;
- const float y = 0.4f * UI_UNIT_Y;
+ const float width = BLF_width(fontid, ar->headerstr, BLF_DRAW_STR_DUMMY_MAX);
+ const float x = UI_UNIT_X;
+ const float y = 0.4f * UI_UNIT_Y;
- if (overlap) {
- const float pad = 2.0f * UI_DPI_FAC;
- const float x1 = x - (UI_UNIT_X - pad);
- const float x2 = x + width + (UI_UNIT_X - pad);
- const float y1 = pad;
- const float y2 = ar->winy - pad;
+ if (overlap) {
+ const float pad = 2.0f * UI_DPI_FAC;
+ const float x1 = x - (UI_UNIT_X - pad);
+ const float x2 = x + width + (UI_UNIT_X - pad);
+ const float y1 = pad;
+ const float y2 = ar->winy - pad;
- GPU_blend_set_func_separate(GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
+ GPU_blend_set_func_separate(
+ GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
- float color[4] = {0.0f, 0.0f, 0.0f, 0.5f};
- UI_GetThemeColor3fv(TH_BACK, color);
- UI_draw_roundbox_corner_set(UI_CNR_ALL);
- UI_draw_roundbox_aa(true, x1, y1, x2, y2, 4.0f, color);
+ float color[4] = {0.0f, 0.0f, 0.0f, 0.5f};
+ UI_GetThemeColor3fv(TH_BACK, color);
+ UI_draw_roundbox_corner_set(UI_CNR_ALL);
+ UI_draw_roundbox_aa(true, x1, y1, x2, y2, 4.0f, color);
- UI_FontThemeColor(fontid, TH_TEXT);
- }
- else {
- UI_FontThemeColor(fontid, TH_TEXT);
- }
+ UI_FontThemeColor(fontid, TH_TEXT);
+ }
+ else {
+ UI_FontThemeColor(fontid, TH_TEXT);
+ }
- BLF_position(fontid, x, y, 0.0f);
- BLF_draw(fontid, ar->headerstr, BLF_DRAW_STR_DUMMY_MAX);
+ BLF_position(fontid, x, y, 0.0f);
+ BLF_draw(fontid, ar->headerstr, BLF_DRAW_STR_DUMMY_MAX);
}
/* Follow wmMsgNotifyFn spec */
-void ED_region_do_msg_notify_tag_redraw(
- bContext *UNUSED(C), wmMsgSubscribeKey *UNUSED(msg_key), wmMsgSubscribeValue *msg_val)
-{
- ARegion *ar = msg_val->owner;
- ED_region_tag_redraw(ar);
-
- /* This avoids _many_ situations where header/properties control display settings.
- * the common case is space properties in the header */
- if (ELEM(ar->regiontype, RGN_TYPE_HEADER, RGN_TYPE_UI)) {
- while (ar && ar->prev) {
- ar = ar->prev;
- }
- for (; ar; ar = ar->next) {
- if (ELEM(ar->regiontype, RGN_TYPE_WINDOW, RGN_TYPE_CHANNELS)) {
- ED_region_tag_redraw(ar);
- }
- }
- }
+void ED_region_do_msg_notify_tag_redraw(bContext *UNUSED(C),
+ wmMsgSubscribeKey *UNUSED(msg_key),
+ wmMsgSubscribeValue *msg_val)
+{
+ ARegion *ar = msg_val->owner;
+ ED_region_tag_redraw(ar);
+
+ /* This avoids _many_ situations where header/properties control display settings.
+ * the common case is space properties in the header */
+ if (ELEM(ar->regiontype, RGN_TYPE_HEADER, RGN_TYPE_UI)) {
+ while (ar && ar->prev) {
+ ar = ar->prev;
+ }
+ for (; ar; ar = ar->next) {
+ if (ELEM(ar->regiontype, RGN_TYPE_WINDOW, RGN_TYPE_CHANNELS)) {
+ ED_region_tag_redraw(ar);
+ }
+ }
+ }
}
/* Follow wmMsgNotifyFn spec */
-void ED_area_do_msg_notify_tag_refresh(
- bContext *UNUSED(C), wmMsgSubscribeKey *UNUSED(msg_key), wmMsgSubscribeValue *msg_val)
+void ED_area_do_msg_notify_tag_refresh(bContext *UNUSED(C),
+ wmMsgSubscribeKey *UNUSED(msg_key),
+ wmMsgSubscribeValue *msg_val)
{
- ScrArea *sa = msg_val->user_data;
- ED_area_tag_refresh(sa);
+ ScrArea *sa = msg_val->user_data;
+ ED_area_tag_refresh(sa);
}
/**
@@ -451,140 +459,141 @@ void ED_area_do_msg_notify_tag_refresh(
*/
static bool area_is_pseudo_minimized(const ScrArea *area)
{
- return (area->winx < 3) || (area->winy < 3);
+ return (area->winx < 3) || (area->winy < 3);
}
/* only exported for WM */
void ED_region_do_layout(bContext *C, ARegion *ar)
{
- /* This is optional, only needed for dynamically sized regions. */
- ScrArea *sa = CTX_wm_area(C);
- ARegionType *at = ar->type;
+ /* This is optional, only needed for dynamically sized regions. */
+ ScrArea *sa = CTX_wm_area(C);
+ ARegionType *at = ar->type;
- if (!at->layout) {
- return;
- }
+ if (!at->layout) {
+ return;
+ }
- if (at->do_lock || (sa && area_is_pseudo_minimized(sa))) {
- return;
- }
+ if (at->do_lock || (sa && area_is_pseudo_minimized(sa))) {
+ return;
+ }
- ar->do_draw |= RGN_DRAWING;
+ ar->do_draw |= RGN_DRAWING;
- UI_SetTheme(sa ? sa->spacetype : 0, at->regionid);
- at->layout(C, ar);
+ UI_SetTheme(sa ? sa->spacetype : 0, at->regionid);
+ at->layout(C, ar);
}
/* only exported for WM */
void ED_region_do_draw(bContext *C, ARegion *ar)
{
- wmWindow *win = CTX_wm_window(C);
- ScrArea *sa = CTX_wm_area(C);
- ARegionType *at = ar->type;
+ wmWindow *win = CTX_wm_window(C);
+ ScrArea *sa = CTX_wm_area(C);
+ ARegionType *at = ar->type;
- /* see BKE_spacedata_draw_locks() */
- if (at->do_lock)
- return;
+ /* see BKE_spacedata_draw_locks() */
+ if (at->do_lock)
+ return;
- ar->do_draw |= RGN_DRAWING;
+ ar->do_draw |= RGN_DRAWING;
- /* Set viewport, scissor, ortho and ar->drawrct. */
- wmPartialViewport(&ar->drawrct, &ar->winrct, &ar->drawrct);
+ /* Set viewport, scissor, ortho and ar->drawrct. */
+ wmPartialViewport(&ar->drawrct, &ar->winrct, &ar->drawrct);
- wmOrtho2_region_pixelspace(ar);
+ wmOrtho2_region_pixelspace(ar);
- UI_SetTheme(sa ? sa->spacetype : 0, at->regionid);
+ UI_SetTheme(sa ? sa->spacetype : 0, at->regionid);
- if (sa && area_is_pseudo_minimized(sa)) {
- UI_ThemeClearColor(TH_EDITOR_OUTLINE);
- glClear(GL_COLOR_BUFFER_BIT);
- return;
- }
- /* optional header info instead? */
- else if (ar->headerstr) {
- region_draw_status_text(sa, ar);
- }
- else if (at->draw) {
- at->draw(C, ar);
- }
+ if (sa && area_is_pseudo_minimized(sa)) {
+ UI_ThemeClearColor(TH_EDITOR_OUTLINE);
+ glClear(GL_COLOR_BUFFER_BIT);
+ return;
+ }
+ /* optional header info instead? */
+ else if (ar->headerstr) {
+ region_draw_status_text(sa, ar);
+ }
+ else if (at->draw) {
+ at->draw(C, ar);
+ }
- /* XXX test: add convention to end regions always in pixel space, for drawing of borders/gestures etc */
- ED_region_pixelspace(ar);
+ /* XXX test: add convention to end regions always in pixel space, for drawing of borders/gestures etc */
+ ED_region_pixelspace(ar);
- ED_region_draw_cb_draw(C, ar, REGION_DRAW_POST_PIXEL);
+ ED_region_draw_cb_draw(C, ar, REGION_DRAW_POST_PIXEL);
- region_draw_azones(sa, ar);
+ region_draw_azones(sa, ar);
- /* for debugging unneeded area redraws and partial redraw */
+ /* for debugging unneeded area redraws and partial redraw */
#if 0
- GPU_blend(true);
- GPUVertFormat *format = immVertexFormat();
- uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- immUniformColor4f(drand48(), drand48(), drand48(), 0.1f);
- immRectf(pos, ar->drawrct.xmin - ar->winrct.xmin, ar->drawrct.ymin - ar->winrct.ymin,
- ar->drawrct.xmax - ar->winrct.xmin, ar->drawrct.ymax - ar->winrct.ymin);
- immUnbindProgram();
- GPU_blend(false);
+ GPU_blend(true);
+ GPUVertFormat *format = immVertexFormat();
+ uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immUniformColor4f(drand48(), drand48(), drand48(), 0.1f);
+ immRectf(pos, ar->drawrct.xmin - ar->winrct.xmin, ar->drawrct.ymin - ar->winrct.ymin,
+ ar->drawrct.xmax - ar->winrct.xmin, ar->drawrct.ymax - ar->winrct.ymin);
+ immUnbindProgram();
+ GPU_blend(false);
#endif
- memset(&ar->drawrct, 0, sizeof(ar->drawrct));
-
- UI_blocklist_free_inactive(C, &ar->uiblocks);
-
- if (sa) {
- const bScreen *screen = WM_window_get_active_screen(win);
-
- /* Only region emboss for top-bar */
- if ((screen->state != SCREENFULL) && ED_area_is_global(sa)) {
- region_draw_emboss(ar, &ar->winrct, (REGION_EMBOSS_LEFT | REGION_EMBOSS_RIGHT));
- }
- else if ((ar->regiontype == RGN_TYPE_WINDOW) && (ar->alignment == RGN_ALIGN_QSPLIT)) {
-
- /* draw separating lines between the quad views */
-
- float color[4] = { 0.0f, 0.0f, 0.0f, 0.8f };
- UI_GetThemeColor3fv(TH_EDITOR_OUTLINE, color);
- GPUVertFormat *format = immVertexFormat();
- uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- immUniformColor4fv(color);
- GPU_line_width(1.0f);
- imm_draw_box_wire_2d(pos, 0, 0, ar->winrct.xmax - ar->winrct.xmin + 1, ar->winrct.ymax - ar->winrct.ymin + 1);
- immUnbindProgram();
- }
- }
-
- /* We may want to detach message-subscriptions from drawing. */
- {
- WorkSpace *workspace = CTX_wm_workspace(C);
- wmWindowManager *wm = CTX_wm_manager(C);
- bScreen *screen = WM_window_get_active_screen(win);
- Scene *scene = CTX_data_scene(C);
- struct wmMsgBus *mbus = wm->message_bus;
- WM_msgbus_clear_by_owner(mbus, ar);
-
- /* Cheat, always subscribe to this space type properties.
- *
- * This covers most cases and avoids copy-paste similar code for each space type.
- */
- if (ELEM(ar->regiontype, RGN_TYPE_WINDOW, RGN_TYPE_CHANNELS, RGN_TYPE_UI, RGN_TYPE_TOOLS)) {
- SpaceLink *sl = sa->spacedata.first;
-
- PointerRNA ptr;
- RNA_pointer_create(&screen->id, &RNA_Space, sl, &ptr);
-
- wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
- .owner = ar,
- .user_data = ar,
- .notify = ED_region_do_msg_notify_tag_redraw,
- };
- /* All properties for this space type. */
- WM_msg_subscribe_rna(mbus, &ptr, NULL, &msg_sub_value_region_tag_redraw, __func__);
- }
-
- ED_region_message_subscribe(C, workspace, scene, screen, sa, ar, mbus);
- }
+ memset(&ar->drawrct, 0, sizeof(ar->drawrct));
+
+ UI_blocklist_free_inactive(C, &ar->uiblocks);
+
+ if (sa) {
+ const bScreen *screen = WM_window_get_active_screen(win);
+
+ /* Only region emboss for top-bar */
+ if ((screen->state != SCREENFULL) && ED_area_is_global(sa)) {
+ region_draw_emboss(ar, &ar->winrct, (REGION_EMBOSS_LEFT | REGION_EMBOSS_RIGHT));
+ }
+ else if ((ar->regiontype == RGN_TYPE_WINDOW) && (ar->alignment == RGN_ALIGN_QSPLIT)) {
+
+ /* draw separating lines between the quad views */
+
+ float color[4] = {0.0f, 0.0f, 0.0f, 0.8f};
+ UI_GetThemeColor3fv(TH_EDITOR_OUTLINE, color);
+ GPUVertFormat *format = immVertexFormat();
+ uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immUniformColor4fv(color);
+ GPU_line_width(1.0f);
+ imm_draw_box_wire_2d(
+ pos, 0, 0, ar->winrct.xmax - ar->winrct.xmin + 1, ar->winrct.ymax - ar->winrct.ymin + 1);
+ immUnbindProgram();
+ }
+ }
+
+ /* We may want to detach message-subscriptions from drawing. */
+ {
+ WorkSpace *workspace = CTX_wm_workspace(C);
+ wmWindowManager *wm = CTX_wm_manager(C);
+ bScreen *screen = WM_window_get_active_screen(win);
+ Scene *scene = CTX_data_scene(C);
+ struct wmMsgBus *mbus = wm->message_bus;
+ WM_msgbus_clear_by_owner(mbus, ar);
+
+ /* Cheat, always subscribe to this space type properties.
+ *
+ * This covers most cases and avoids copy-paste similar code for each space type.
+ */
+ if (ELEM(ar->regiontype, RGN_TYPE_WINDOW, RGN_TYPE_CHANNELS, RGN_TYPE_UI, RGN_TYPE_TOOLS)) {
+ SpaceLink *sl = sa->spacedata.first;
+
+ PointerRNA ptr;
+ RNA_pointer_create(&screen->id, &RNA_Space, sl, &ptr);
+
+ wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
+ .owner = ar,
+ .user_data = ar,
+ .notify = ED_region_do_msg_notify_tag_redraw,
+ };
+ /* All properties for this space type. */
+ WM_msg_subscribe_rna(mbus, &ptr, NULL, &msg_sub_value_region_tag_redraw, __func__);
+ }
+
+ ED_region_message_subscribe(C, workspace, scene, screen, sa, ar, mbus);
+ }
}
/* **********************************
@@ -594,93 +603,93 @@ void ED_region_do_draw(bContext *C, ARegion *ar)
void ED_region_tag_redraw(ARegion *ar)
{
- /* don't tag redraw while drawing, it shouldn't happen normally
- * but python scripts can cause this to happen indirectly */
- if (ar && !(ar->do_draw & RGN_DRAWING)) {
- /* zero region means full region redraw */
- ar->do_draw &= ~(RGN_DRAW_PARTIAL | RGN_DRAW_NO_REBUILD);
- ar->do_draw |= RGN_DRAW;
- memset(&ar->drawrct, 0, sizeof(ar->drawrct));
- }
+ /* don't tag redraw while drawing, it shouldn't happen normally
+ * but python scripts can cause this to happen indirectly */
+ if (ar && !(ar->do_draw & RGN_DRAWING)) {
+ /* zero region means full region redraw */
+ ar->do_draw &= ~(RGN_DRAW_PARTIAL | RGN_DRAW_NO_REBUILD);
+ ar->do_draw |= RGN_DRAW;
+ memset(&ar->drawrct, 0, sizeof(ar->drawrct));
+ }
}
void ED_region_tag_redraw_overlay(ARegion *ar)
{
- if (ar)
- ar->do_draw_overlay = RGN_DRAW;
+ if (ar)
+ ar->do_draw_overlay = RGN_DRAW;
}
void ED_region_tag_redraw_no_rebuild(ARegion *ar)
{
- if (ar && !(ar->do_draw & (RGN_DRAWING | RGN_DRAW))) {
- ar->do_draw &= ~RGN_DRAW_PARTIAL;
- ar->do_draw |= RGN_DRAW_NO_REBUILD;
- memset(&ar->drawrct, 0, sizeof(ar->drawrct));
- }
+ if (ar && !(ar->do_draw & (RGN_DRAWING | RGN_DRAW))) {
+ ar->do_draw &= ~RGN_DRAW_PARTIAL;
+ ar->do_draw |= RGN_DRAW_NO_REBUILD;
+ memset(&ar->drawrct, 0, sizeof(ar->drawrct));
+ }
}
void ED_region_tag_refresh_ui(ARegion *ar)
{
- if (ar) {
- ar->do_draw |= RGN_DRAW_REFRESH_UI;
- }
+ if (ar) {
+ ar->do_draw |= RGN_DRAW_REFRESH_UI;
+ }
}
void ED_region_tag_redraw_partial(ARegion *ar, const rcti *rct)
{
- if (ar && !(ar->do_draw & RGN_DRAWING)) {
- if (!(ar->do_draw & (RGN_DRAW | RGN_DRAW_NO_REBUILD | RGN_DRAW_PARTIAL))) {
- /* no redraw set yet, set partial region */
- ar->do_draw |= RGN_DRAW_PARTIAL;
- ar->drawrct = *rct;
- }
- else if (ar->drawrct.xmin != ar->drawrct.xmax) {
- BLI_assert((ar->do_draw & RGN_DRAW_PARTIAL) != 0);
- /* partial redraw already set, expand region */
- BLI_rcti_union(&ar->drawrct, rct);
- }
- else {
- BLI_assert((ar->do_draw & (RGN_DRAW | RGN_DRAW_NO_REBUILD)) != 0);
- /* Else, full redraw is already requested, nothing to do here. */
- }
- }
+ if (ar && !(ar->do_draw & RGN_DRAWING)) {
+ if (!(ar->do_draw & (RGN_DRAW | RGN_DRAW_NO_REBUILD | RGN_DRAW_PARTIAL))) {
+ /* no redraw set yet, set partial region */
+ ar->do_draw |= RGN_DRAW_PARTIAL;
+ ar->drawrct = *rct;
+ }
+ else if (ar->drawrct.xmin != ar->drawrct.xmax) {
+ BLI_assert((ar->do_draw & RGN_DRAW_PARTIAL) != 0);
+ /* partial redraw already set, expand region */
+ BLI_rcti_union(&ar->drawrct, rct);
+ }
+ else {
+ BLI_assert((ar->do_draw & (RGN_DRAW | RGN_DRAW_NO_REBUILD)) != 0);
+ /* Else, full redraw is already requested, nothing to do here. */
+ }
+ }
}
void ED_area_tag_redraw(ScrArea *sa)
{
- ARegion *ar;
+ ARegion *ar;
- if (sa)
- for (ar = sa->regionbase.first; ar; ar = ar->next)
- ED_region_tag_redraw(ar);
+ if (sa)
+ for (ar = sa->regionbase.first; ar; ar = ar->next)
+ ED_region_tag_redraw(ar);
}
void ED_area_tag_redraw_no_rebuild(ScrArea *sa)
{
- ARegion *ar;
+ ARegion *ar;
- if (sa)
- for (ar = sa->regionbase.first; ar; ar = ar->next)
- ED_region_tag_redraw_no_rebuild(ar);
+ if (sa)
+ for (ar = sa->regionbase.first; ar; ar = ar->next)
+ ED_region_tag_redraw_no_rebuild(ar);
}
void ED_area_tag_redraw_regiontype(ScrArea *sa, int regiontype)
{
- ARegion *ar;
+ ARegion *ar;
- if (sa) {
- for (ar = sa->regionbase.first; ar; ar = ar->next) {
- if (ar->regiontype == regiontype) {
- ED_region_tag_redraw(ar);
- }
- }
- }
+ if (sa) {
+ for (ar = sa->regionbase.first; ar; ar = ar->next) {
+ if (ar->regiontype == regiontype) {
+ ED_region_tag_redraw(ar);
+ }
+ }
+ }
}
void ED_area_tag_refresh(ScrArea *sa)
{
- if (sa)
- sa->do_refresh = true;
+ if (sa)
+ sa->do_refresh = true;
}
/* *************************************************************** */
@@ -688,339 +697,341 @@ void ED_area_tag_refresh(ScrArea *sa)
/* use NULL to disable it */
void ED_area_status_text(ScrArea *sa, const char *str)
{
- ARegion *ar;
-
- /* happens when running transform operators in background mode */
- if (sa == NULL)
- return;
-
- for (ar = sa->regionbase.first; ar; ar = ar->next) {
- if (ar->regiontype == RGN_TYPE_HEADER) {
- if (str) {
- if (ar->headerstr == NULL)
- ar->headerstr = MEM_mallocN(UI_MAX_DRAW_STR, "headerprint");
- BLI_strncpy(ar->headerstr, str, UI_MAX_DRAW_STR);
- BLI_str_rstrip(ar->headerstr);
- }
- else if (ar->headerstr) {
- MEM_freeN(ar->headerstr);
- ar->headerstr = NULL;
- }
- ED_region_tag_redraw(ar);
- }
- }
+ ARegion *ar;
+
+ /* happens when running transform operators in background mode */
+ if (sa == NULL)
+ return;
+
+ for (ar = sa->regionbase.first; ar; ar = ar->next) {
+ if (ar->regiontype == RGN_TYPE_HEADER) {
+ if (str) {
+ if (ar->headerstr == NULL)
+ ar->headerstr = MEM_mallocN(UI_MAX_DRAW_STR, "headerprint");
+ BLI_strncpy(ar->headerstr, str, UI_MAX_DRAW_STR);
+ BLI_str_rstrip(ar->headerstr);
+ }
+ else if (ar->headerstr) {
+ MEM_freeN(ar->headerstr);
+ ar->headerstr = NULL;
+ }
+ ED_region_tag_redraw(ar);
+ }
+ }
}
void ED_workspace_status_text(bContext *C, const char *str)
{
- wmWindow *win = CTX_wm_window(C);
- WorkSpace *workspace = CTX_wm_workspace(C);
+ wmWindow *win = CTX_wm_window(C);
+ WorkSpace *workspace = CTX_wm_workspace(C);
- /* Can be NULL when running operators in background mode. */
- if (workspace == NULL)
- return;
+ /* Can be NULL when running operators in background mode. */
+ if (workspace == NULL)
+ return;
- if (str) {
- if (workspace->status_text == NULL)
- workspace->status_text = MEM_mallocN(UI_MAX_DRAW_STR, "headerprint");
- BLI_strncpy(workspace->status_text, str, UI_MAX_DRAW_STR);
- }
- else if (workspace->status_text) {
- MEM_freeN(workspace->status_text);
- workspace->status_text = NULL;
- }
+ if (str) {
+ if (workspace->status_text == NULL)
+ workspace->status_text = MEM_mallocN(UI_MAX_DRAW_STR, "headerprint");
+ BLI_strncpy(workspace->status_text, str, UI_MAX_DRAW_STR);
+ }
+ else if (workspace->status_text) {
+ MEM_freeN(workspace->status_text);
+ workspace->status_text = NULL;
+ }
- /* Redraw status bar. */
- for (ScrArea *sa = win->global_areas.areabase.first; sa; sa = sa->next) {
- if (sa->spacetype == SPACE_STATUSBAR) {
- ED_area_tag_redraw(sa);
- break;
- }
- }
+ /* Redraw status bar. */
+ for (ScrArea *sa = win->global_areas.areabase.first; sa; sa = sa->next) {
+ if (sa->spacetype == SPACE_STATUSBAR) {
+ ED_area_tag_redraw(sa);
+ break;
+ }
+ }
}
/* ************************************************************ */
-
static void area_azone_initialize(wmWindow *win, const bScreen *screen, ScrArea *sa)
{
- AZone *az;
-
- /* reinitialize entirely, regions and fullscreen add azones too */
- BLI_freelistN(&sa->actionzones);
-
- if (screen->state != SCREENNORMAL) {
- return;
- }
-
- if (U.app_flag & USER_APP_LOCK_UI_LAYOUT) {
- return;
- }
-
- if (ED_area_is_global(sa)) {
- return;
- }
-
- if (screen->temp) {
- return;
- }
-
- float coords[4][4] = {
- /* Bottom-left. */
- {sa->totrct.xmin - U.pixelsize,
- sa->totrct.ymin - U.pixelsize,
- sa->totrct.xmin + AZONESPOTW,
- sa->totrct.ymin + AZONESPOTH},
- /* Bottom-right. */
- {sa->totrct.xmax - AZONESPOTW,
- sa->totrct.ymin - U.pixelsize,
- sa->totrct.xmax + U.pixelsize,
- sa->totrct.ymin + AZONESPOTH},
- /* Top-left. */
- {sa->totrct.xmin - U.pixelsize,
- sa->totrct.ymax - AZONESPOTH,
- sa->totrct.xmin + AZONESPOTW,
- sa->totrct.ymax + U.pixelsize},
- /* Top-right. */
- {sa->totrct.xmax - AZONESPOTW,
- sa->totrct.ymax - AZONESPOTH,
- sa->totrct.xmax + U.pixelsize,
- sa->totrct.ymax + U.pixelsize}};
-
- for (int i = 0; i < 4; i++) {
- /* can't click on bottom corners on OS X, already used for resizing */
+ AZone *az;
+
+ /* reinitialize entirely, regions and fullscreen add azones too */
+ BLI_freelistN(&sa->actionzones);
+
+ if (screen->state != SCREENNORMAL) {
+ return;
+ }
+
+ if (U.app_flag & USER_APP_LOCK_UI_LAYOUT) {
+ return;
+ }
+
+ if (ED_area_is_global(sa)) {
+ return;
+ }
+
+ if (screen->temp) {
+ return;
+ }
+
+ float coords[4][4] = {/* Bottom-left. */
+ {sa->totrct.xmin - U.pixelsize,
+ sa->totrct.ymin - U.pixelsize,
+ sa->totrct.xmin + AZONESPOTW,
+ sa->totrct.ymin + AZONESPOTH},
+ /* Bottom-right. */
+ {sa->totrct.xmax - AZONESPOTW,
+ sa->totrct.ymin - U.pixelsize,
+ sa->totrct.xmax + U.pixelsize,
+ sa->totrct.ymin + AZONESPOTH},
+ /* Top-left. */
+ {sa->totrct.xmin - U.pixelsize,
+ sa->totrct.ymax - AZONESPOTH,
+ sa->totrct.xmin + AZONESPOTW,
+ sa->totrct.ymax + U.pixelsize},
+ /* Top-right. */
+ {sa->totrct.xmax - AZONESPOTW,
+ sa->totrct.ymax - AZONESPOTH,
+ sa->totrct.xmax + U.pixelsize,
+ sa->totrct.ymax + U.pixelsize}};
+
+ for (int i = 0; i < 4; i++) {
+ /* can't click on bottom corners on OS X, already used for resizing */
#ifdef __APPLE__
- if (!WM_window_is_fullscreen(win) &&
- ((coords[i][0] == 0 && coords[i][1] == 0) ||
- (coords[i][0] == WM_window_pixels_x(win) && coords[i][1] == 0)))
- {
- continue;
- }
+ if (!WM_window_is_fullscreen(win) &&
+ ((coords[i][0] == 0 && coords[i][1] == 0) ||
+ (coords[i][0] == WM_window_pixels_x(win) && coords[i][1] == 0))) {
+ continue;
+ }
#else
- (void)win;
+ (void)win;
#endif
- /* set area action zones */
- az = (AZone *)MEM_callocN(sizeof(AZone), "actionzone");
- BLI_addtail(&(sa->actionzones), az);
- az->type = AZONE_AREA;
- az->x1 = coords[i][0];
- az->y1 = coords[i][1];
- az->x2 = coords[i][2];
- az->y2 = coords[i][3];
- BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
- }
+ /* set area action zones */
+ az = (AZone *)MEM_callocN(sizeof(AZone), "actionzone");
+ BLI_addtail(&(sa->actionzones), az);
+ az->type = AZONE_AREA;
+ az->x1 = coords[i][0];
+ az->y1 = coords[i][1];
+ az->x2 = coords[i][2];
+ az->y2 = coords[i][3];
+ BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
+ }
}
static void fullscreen_azone_initialize(ScrArea *sa, ARegion *ar)
{
- AZone *az;
+ AZone *az;
- if (ED_area_is_global(sa) || (ar->regiontype != RGN_TYPE_WINDOW))
- return;
+ if (ED_area_is_global(sa) || (ar->regiontype != RGN_TYPE_WINDOW))
+ return;
- az = (AZone *)MEM_callocN(sizeof(AZone), "fullscreen action zone");
- BLI_addtail(&(sa->actionzones), az);
- az->type = AZONE_FULLSCREEN;
- az->ar = ar;
- az->alpha = 0.0f;
+ az = (AZone *)MEM_callocN(sizeof(AZone), "fullscreen action zone");
+ BLI_addtail(&(sa->actionzones), az);
+ az->type = AZONE_FULLSCREEN;
+ az->ar = ar;
+ az->alpha = 0.0f;
- az->x1 = ar->winrct.xmax - (AZONEFADEOUT - 1);
- az->y1 = ar->winrct.ymax - (AZONEFADEOUT - 1);
- az->x2 = ar->winrct.xmax;
- az->y2 = ar->winrct.ymax;
- BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
+ az->x1 = ar->winrct.xmax - (AZONEFADEOUT - 1);
+ az->y1 = ar->winrct.ymax - (AZONEFADEOUT - 1);
+ az->x2 = ar->winrct.xmax;
+ az->y2 = ar->winrct.ymax;
+ BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
}
-#define AZONEPAD_EDGE (0.1f * U.widget_unit)
-#define AZONEPAD_ICON (0.45f * U.widget_unit)
+#define AZONEPAD_EDGE (0.1f * U.widget_unit)
+#define AZONEPAD_ICON (0.45f * U.widget_unit)
static void region_azone_edge(AZone *az, ARegion *ar)
{
- switch (az->edge) {
- case AE_TOP_TO_BOTTOMRIGHT:
- az->x1 = ar->winrct.xmin;
- az->y1 = ar->winrct.ymax - AZONEPAD_EDGE;
- az->x2 = ar->winrct.xmax;
- az->y2 = ar->winrct.ymax + AZONEPAD_EDGE;
- break;
- case AE_BOTTOM_TO_TOPLEFT:
- az->x1 = ar->winrct.xmin;
- az->y1 = ar->winrct.ymin + AZONEPAD_EDGE;
- az->x2 = ar->winrct.xmax;
- az->y2 = ar->winrct.ymin - AZONEPAD_EDGE;
- break;
- case AE_LEFT_TO_TOPRIGHT:
- az->x1 = ar->winrct.xmin - AZONEPAD_EDGE;
- az->y1 = ar->winrct.ymin;
- az->x2 = ar->winrct.xmin + AZONEPAD_EDGE;
- az->y2 = ar->winrct.ymax;
- break;
- case AE_RIGHT_TO_TOPLEFT:
- az->x1 = ar->winrct.xmax + AZONEPAD_EDGE;
- az->y1 = ar->winrct.ymin;
- az->x2 = ar->winrct.xmax - AZONEPAD_EDGE;
- az->y2 = ar->winrct.ymax;
- break;
- }
-
- BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
+ switch (az->edge) {
+ case AE_TOP_TO_BOTTOMRIGHT:
+ az->x1 = ar->winrct.xmin;
+ az->y1 = ar->winrct.ymax - AZONEPAD_EDGE;
+ az->x2 = ar->winrct.xmax;
+ az->y2 = ar->winrct.ymax + AZONEPAD_EDGE;
+ break;
+ case AE_BOTTOM_TO_TOPLEFT:
+ az->x1 = ar->winrct.xmin;
+ az->y1 = ar->winrct.ymin + AZONEPAD_EDGE;
+ az->x2 = ar->winrct.xmax;
+ az->y2 = ar->winrct.ymin - AZONEPAD_EDGE;
+ break;
+ case AE_LEFT_TO_TOPRIGHT:
+ az->x1 = ar->winrct.xmin - AZONEPAD_EDGE;
+ az->y1 = ar->winrct.ymin;
+ az->x2 = ar->winrct.xmin + AZONEPAD_EDGE;
+ az->y2 = ar->winrct.ymax;
+ break;
+ case AE_RIGHT_TO_TOPLEFT:
+ az->x1 = ar->winrct.xmax + AZONEPAD_EDGE;
+ az->y1 = ar->winrct.ymin;
+ az->x2 = ar->winrct.xmax - AZONEPAD_EDGE;
+ az->y2 = ar->winrct.ymax;
+ break;
+ }
+
+ BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
}
/* region already made zero sized, in shape of edge */
static void region_azone_tab_plus(ScrArea *sa, AZone *az, ARegion *ar)
{
- AZone *azt;
- int tot = 0, add;
- /* Edge offset multiplied by the */
-
- float edge_offset = 1.0f;
- const float tab_size_x = 0.7f * U.widget_unit;
- const float tab_size_y = 0.4f * U.widget_unit;
-
-
- for (azt = sa->actionzones.first; azt; azt = azt->next) {
- if (azt->edge == az->edge) tot++;
- }
-
- switch (az->edge) {
- case AE_TOP_TO_BOTTOMRIGHT:
- add = (ar->winrct.ymax == sa->totrct.ymin) ? 1 : 0;
- az->x1 = ar->winrct.xmax - ((edge_offset + 1.0f) * tab_size_x);
- az->y1 = ar->winrct.ymax - add;
- az->x2 = ar->winrct.xmax - (edge_offset * tab_size_x);
- az->y2 = ar->winrct.ymax - add + tab_size_y;
- break;
- case AE_BOTTOM_TO_TOPLEFT:
- az->x1 = ar->winrct.xmax - ((edge_offset + 1.0f) * tab_size_x);
- az->y1 = ar->winrct.ymin - tab_size_y;
- az->x2 = ar->winrct.xmax - (edge_offset * tab_size_x);
- az->y2 = ar->winrct.ymin;
- break;
- case AE_LEFT_TO_TOPRIGHT:
- az->x1 = ar->winrct.xmin - tab_size_y;
- az->y1 = ar->winrct.ymax - ((edge_offset + 1.0f) * tab_size_x);
- az->x2 = ar->winrct.xmin;
- az->y2 = ar->winrct.ymax - (edge_offset * tab_size_x);
- break;
- case AE_RIGHT_TO_TOPLEFT:
- az->x1 = ar->winrct.xmax;
- az->y1 = ar->winrct.ymax - ((edge_offset + 1.0f) * tab_size_x);
- az->x2 = ar->winrct.xmax + tab_size_y;
- az->y2 = ar->winrct.ymax - (edge_offset * tab_size_x);
- break;
- }
- /* rect needed for mouse pointer test */
- BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
+ AZone *azt;
+ int tot = 0, add;
+ /* Edge offset multiplied by the */
+
+ float edge_offset = 1.0f;
+ const float tab_size_x = 0.7f * U.widget_unit;
+ const float tab_size_y = 0.4f * U.widget_unit;
+
+ for (azt = sa->actionzones.first; azt; azt = azt->next) {
+ if (azt->edge == az->edge)
+ tot++;
+ }
+
+ switch (az->edge) {
+ case AE_TOP_TO_BOTTOMRIGHT:
+ add = (ar->winrct.ymax == sa->totrct.ymin) ? 1 : 0;
+ az->x1 = ar->winrct.xmax - ((edge_offset + 1.0f) * tab_size_x);
+ az->y1 = ar->winrct.ymax - add;
+ az->x2 = ar->winrct.xmax - (edge_offset * tab_size_x);
+ az->y2 = ar->winrct.ymax - add + tab_size_y;
+ break;
+ case AE_BOTTOM_TO_TOPLEFT:
+ az->x1 = ar->winrct.xmax - ((edge_offset + 1.0f) * tab_size_x);
+ az->y1 = ar->winrct.ymin - tab_size_y;
+ az->x2 = ar->winrct.xmax - (edge_offset * tab_size_x);
+ az->y2 = ar->winrct.ymin;
+ break;
+ case AE_LEFT_TO_TOPRIGHT:
+ az->x1 = ar->winrct.xmin - tab_size_y;
+ az->y1 = ar->winrct.ymax - ((edge_offset + 1.0f) * tab_size_x);
+ az->x2 = ar->winrct.xmin;
+ az->y2 = ar->winrct.ymax - (edge_offset * tab_size_x);
+ break;
+ case AE_RIGHT_TO_TOPLEFT:
+ az->x1 = ar->winrct.xmax;
+ az->y1 = ar->winrct.ymax - ((edge_offset + 1.0f) * tab_size_x);
+ az->x2 = ar->winrct.xmax + tab_size_y;
+ az->y2 = ar->winrct.ymax - (edge_offset * tab_size_x);
+ break;
+ }
+ /* rect needed for mouse pointer test */
+ BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
}
static bool region_azone_edge_poll(const ARegion *ar, const bool is_fullscreen)
{
- const bool is_hidden = (ar->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL));
+ const bool is_hidden = (ar->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL));
- if (is_hidden && is_fullscreen) {
- return false;
- }
- if (!is_hidden && ar->regiontype == RGN_TYPE_HEADER) {
- return false;
- }
+ if (is_hidden && is_fullscreen) {
+ return false;
+ }
+ if (!is_hidden && ar->regiontype == RGN_TYPE_HEADER) {
+ return false;
+ }
- return true;
+ return true;
}
-static void region_azone_edge_initialize(ScrArea *sa, ARegion *ar, AZEdge edge, const bool is_fullscreen)
+static void region_azone_edge_initialize(ScrArea *sa,
+ ARegion *ar,
+ AZEdge edge,
+ const bool is_fullscreen)
{
- AZone *az = NULL;
- const bool is_hidden = (ar->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL));
+ AZone *az = NULL;
+ const bool is_hidden = (ar->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL));
- if (!region_azone_edge_poll(ar, is_fullscreen)) {
- return;
- }
+ if (!region_azone_edge_poll(ar, is_fullscreen)) {
+ return;
+ }
- az = (AZone *)MEM_callocN(sizeof(AZone), "actionzone");
- BLI_addtail(&(sa->actionzones), az);
- az->type = AZONE_REGION;
- az->ar = ar;
- az->edge = edge;
+ az = (AZone *)MEM_callocN(sizeof(AZone), "actionzone");
+ BLI_addtail(&(sa->actionzones), az);
+ az->type = AZONE_REGION;
+ az->ar = ar;
+ az->edge = edge;
- if (is_hidden) {
- region_azone_tab_plus(sa, az, ar);
- }
- else {
- region_azone_edge(az, ar);
- }
+ if (is_hidden) {
+ region_azone_tab_plus(sa, az, ar);
+ }
+ else {
+ region_azone_edge(az, ar);
+ }
}
-static void region_azone_scrollbar_initialize(ScrArea *sa, ARegion *ar, AZScrollDirection direction)
+static void region_azone_scrollbar_initialize(ScrArea *sa,
+ ARegion *ar,
+ AZScrollDirection direction)
{
- rcti scroller_vert = (direction == AZ_SCROLL_VERT) ? ar->v2d.vert : ar->v2d.hor;
- AZone *az = MEM_callocN(sizeof(*az), __func__);
+ rcti scroller_vert = (direction == AZ_SCROLL_VERT) ? ar->v2d.vert : ar->v2d.hor;
+ AZone *az = MEM_callocN(sizeof(*az), __func__);
- BLI_addtail(&sa->actionzones, az);
- az->type = AZONE_REGION_SCROLL;
- az->ar = ar;
- az->direction = direction;
+ BLI_addtail(&sa->actionzones, az);
+ az->type = AZONE_REGION_SCROLL;
+ az->ar = ar;
+ az->direction = direction;
- if (direction == AZ_SCROLL_VERT) {
- az->ar->v2d.alpha_vert = 0;
- }
- else if (direction == AZ_SCROLL_HOR) {
- az->ar->v2d.alpha_hor = 0;
- }
+ if (direction == AZ_SCROLL_VERT) {
+ az->ar->v2d.alpha_vert = 0;
+ }
+ else if (direction == AZ_SCROLL_HOR) {
+ az->ar->v2d.alpha_hor = 0;
+ }
- BLI_rcti_translate(&scroller_vert, ar->winrct.xmin, ar->winrct.ymin);
- az->x1 = scroller_vert.xmin - AZONEFADEIN;
- az->y1 = scroller_vert.ymin - AZONEFADEIN;
- az->x2 = scroller_vert.xmax + AZONEFADEIN;
- az->y2 = scroller_vert.ymax + AZONEFADEIN;
+ BLI_rcti_translate(&scroller_vert, ar->winrct.xmin, ar->winrct.ymin);
+ az->x1 = scroller_vert.xmin - AZONEFADEIN;
+ az->y1 = scroller_vert.ymin - AZONEFADEIN;
+ az->x2 = scroller_vert.xmax + AZONEFADEIN;
+ az->y2 = scroller_vert.ymax + AZONEFADEIN;
- BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
+ BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
}
static void region_azones_scrollbars_initialize(ScrArea *sa, ARegion *ar)
{
- const View2D *v2d = &ar->v2d;
+ const View2D *v2d = &ar->v2d;
- if ((v2d->scroll & V2D_SCROLL_VERTICAL) && ((v2d->scroll & V2D_SCROLL_SCALE_VERTICAL) == 0)) {
- region_azone_scrollbar_initialize(sa, ar, AZ_SCROLL_VERT);
- }
- if ((v2d->scroll & V2D_SCROLL_HORIZONTAL) && ((v2d->scroll & V2D_SCROLL_SCALE_HORIZONTAL) == 0)) {
- region_azone_scrollbar_initialize(sa, ar, AZ_SCROLL_HOR);
- }
+ if ((v2d->scroll & V2D_SCROLL_VERTICAL) && ((v2d->scroll & V2D_SCROLL_SCALE_VERTICAL) == 0)) {
+ region_azone_scrollbar_initialize(sa, ar, AZ_SCROLL_VERT);
+ }
+ if ((v2d->scroll & V2D_SCROLL_HORIZONTAL) &&
+ ((v2d->scroll & V2D_SCROLL_SCALE_HORIZONTAL) == 0)) {
+ region_azone_scrollbar_initialize(sa, ar, AZ_SCROLL_HOR);
+ }
}
-
/* *************************************************************** */
static void region_azones_add(const bScreen *screen, ScrArea *sa, ARegion *ar, const int alignment)
{
- const bool is_fullscreen = screen->state == SCREENFULL;
+ const bool is_fullscreen = screen->state == SCREENFULL;
- /* edge code (t b l r) is along which area edge azone will be drawn */
- if (alignment == RGN_ALIGN_TOP)
- region_azone_edge_initialize(sa, ar, AE_BOTTOM_TO_TOPLEFT, is_fullscreen);
- else if (alignment == RGN_ALIGN_BOTTOM)
- region_azone_edge_initialize(sa, ar, AE_TOP_TO_BOTTOMRIGHT, is_fullscreen);
- else if (alignment == RGN_ALIGN_RIGHT)
- region_azone_edge_initialize(sa, ar, AE_LEFT_TO_TOPRIGHT, is_fullscreen);
- else if (alignment == RGN_ALIGN_LEFT)
- region_azone_edge_initialize(sa, ar, AE_RIGHT_TO_TOPLEFT, is_fullscreen);
+ /* edge code (t b l r) is along which area edge azone will be drawn */
+ if (alignment == RGN_ALIGN_TOP)
+ region_azone_edge_initialize(sa, ar, AE_BOTTOM_TO_TOPLEFT, is_fullscreen);
+ else if (alignment == RGN_ALIGN_BOTTOM)
+ region_azone_edge_initialize(sa, ar, AE_TOP_TO_BOTTOMRIGHT, is_fullscreen);
+ else if (alignment == RGN_ALIGN_RIGHT)
+ region_azone_edge_initialize(sa, ar, AE_LEFT_TO_TOPRIGHT, is_fullscreen);
+ else if (alignment == RGN_ALIGN_LEFT)
+ region_azone_edge_initialize(sa, ar, AE_RIGHT_TO_TOPLEFT, is_fullscreen);
- if (is_fullscreen) {
- fullscreen_azone_initialize(sa, ar);
- }
+ if (is_fullscreen) {
+ fullscreen_azone_initialize(sa, ar);
+ }
- region_azones_scrollbars_initialize(sa, ar);
+ region_azones_scrollbars_initialize(sa, ar);
}
/* dir is direction to check, not the splitting edge direction! */
static int rct_fits(const rcti *rect, char dir, int size)
{
- if (dir == 'h') {
- return BLI_rcti_size_x(rect) + 1 - size;
- }
- else { /* 'v' */
- return BLI_rcti_size_y(rect) + 1 - size;
- }
+ if (dir == 'h') {
+ return BLI_rcti_size_x(rect) + 1 - size;
+ }
+ else { /* 'v' */
+ return BLI_rcti_size_y(rect) + 1 - size;
+ }
}
/* *************************************************************** */
@@ -1029,655 +1040,665 @@ static int rct_fits(const rcti *rect, char dir, int size)
/* function checks if some overlapping region was defined before - on same place */
static void region_overlap_fix(ScrArea *sa, ARegion *ar)
{
- ARegion *ar1;
- const int align = ar->alignment & ~RGN_SPLIT_PREV;
- int align1 = 0;
-
- /* find overlapping previous region on same place */
- for (ar1 = ar->prev; ar1; ar1 = ar1->prev) {
- if (ar1->flag & (RGN_FLAG_HIDDEN)) {
- continue;
- }
-
- if (ar1->overlap && ((ar1->alignment & RGN_SPLIT_PREV) == 0)) {
- if (ELEM(ar1->alignment, RGN_ALIGN_FLOAT)) {
- continue;
- }
- align1 = ar1->alignment;
- if (BLI_rcti_isect(&ar1->winrct, &ar->winrct, NULL)) {
- if (align1 != align) {
- /* Left overlapping right or vice-versa, forbid this! */
- ar->flag |= RGN_FLAG_TOO_SMALL;
- return;
- }
- /* Else, we have our previous region on same side. */
- break;
- }
- }
- }
-
- /* translate or close */
- if (ar1) {
- if (align1 == RGN_ALIGN_LEFT) {
- if (ar->winrct.xmax + ar1->winx > sa->winx - U.widget_unit) {
- ar->flag |= RGN_FLAG_TOO_SMALL;
- return;
- }
- else {
- BLI_rcti_translate(&ar->winrct, ar1->winx, 0);
- }
- }
- else if (align1 == RGN_ALIGN_RIGHT) {
- if (ar->winrct.xmin - ar1->winx < U.widget_unit) {
- ar->flag |= RGN_FLAG_TOO_SMALL;
- return;
- }
- else {
- BLI_rcti_translate(&ar->winrct, -ar1->winx, 0);
- }
- }
- }
-
- /* At this point, 'ar' is in its final position and still open.
- * Make a final check it does not overlap any previous 'other side' region. */
- for (ar1 = ar->prev; ar1; ar1 = ar1->prev) {
- if (ar1->flag & (RGN_FLAG_HIDDEN)) {
- continue;
- }
- if (ELEM(ar1->alignment, RGN_ALIGN_FLOAT)) {
- continue;
- }
-
- if (ar1->overlap && (ar1->alignment & RGN_SPLIT_PREV) == 0) {
- if ((ar1->alignment != align) && BLI_rcti_isect(&ar1->winrct, &ar->winrct, NULL)) {
- /* Left overlapping right or vice-versa, forbid this! */
- ar->flag |= RGN_FLAG_TOO_SMALL;
- return;
- }
- }
- }
+ ARegion *ar1;
+ const int align = ar->alignment & ~RGN_SPLIT_PREV;
+ int align1 = 0;
+
+ /* find overlapping previous region on same place */
+ for (ar1 = ar->prev; ar1; ar1 = ar1->prev) {
+ if (ar1->flag & (RGN_FLAG_HIDDEN)) {
+ continue;
+ }
+
+ if (ar1->overlap && ((ar1->alignment & RGN_SPLIT_PREV) == 0)) {
+ if (ELEM(ar1->alignment, RGN_ALIGN_FLOAT)) {
+ continue;
+ }
+ align1 = ar1->alignment;
+ if (BLI_rcti_isect(&ar1->winrct, &ar->winrct, NULL)) {
+ if (align1 != align) {
+ /* Left overlapping right or vice-versa, forbid this! */
+ ar->flag |= RGN_FLAG_TOO_SMALL;
+ return;
+ }
+ /* Else, we have our previous region on same side. */
+ break;
+ }
+ }
+ }
+
+ /* translate or close */
+ if (ar1) {
+ if (align1 == RGN_ALIGN_LEFT) {
+ if (ar->winrct.xmax + ar1->winx > sa->winx - U.widget_unit) {
+ ar->flag |= RGN_FLAG_TOO_SMALL;
+ return;
+ }
+ else {
+ BLI_rcti_translate(&ar->winrct, ar1->winx, 0);
+ }
+ }
+ else if (align1 == RGN_ALIGN_RIGHT) {
+ if (ar->winrct.xmin - ar1->winx < U.widget_unit) {
+ ar->flag |= RGN_FLAG_TOO_SMALL;
+ return;
+ }
+ else {
+ BLI_rcti_translate(&ar->winrct, -ar1->winx, 0);
+ }
+ }
+ }
+
+ /* At this point, 'ar' is in its final position and still open.
+ * Make a final check it does not overlap any previous 'other side' region. */
+ for (ar1 = ar->prev; ar1; ar1 = ar1->prev) {
+ if (ar1->flag & (RGN_FLAG_HIDDEN)) {
+ continue;
+ }
+ if (ELEM(ar1->alignment, RGN_ALIGN_FLOAT)) {
+ continue;
+ }
+
+ if (ar1->overlap && (ar1->alignment & RGN_SPLIT_PREV) == 0) {
+ if ((ar1->alignment != align) && BLI_rcti_isect(&ar1->winrct, &ar->winrct, NULL)) {
+ /* Left overlapping right or vice-versa, forbid this! */
+ ar->flag |= RGN_FLAG_TOO_SMALL;
+ return;
+ }
+ }
+ }
}
/* overlapping regions only in the following restricted cases */
bool ED_region_is_overlap(int spacetype, int regiontype)
{
- if (regiontype == RGN_TYPE_HUD) {
- return true;
- }
- if (U.uiflag2 & USER_REGION_OVERLAP) {
- if (spacetype == SPACE_NODE) {
- if (regiontype == RGN_TYPE_TOOLS) {
- return true;
- }
- }
- else if (ELEM(spacetype, SPACE_VIEW3D, SPACE_IMAGE)) {
- if (ELEM(regiontype, RGN_TYPE_TOOLS, RGN_TYPE_UI, RGN_TYPE_TOOL_PROPS, RGN_TYPE_HEADER, RGN_TYPE_FOOTER)) {
- return true;
- }
- }
- }
-
- return false;
-}
-
-static void region_rect_recursive(ScrArea *sa, ARegion *ar, rcti *remainder, rcti *overlap_remainder, int quad)
-{
- rcti *remainder_prev = remainder;
-
- if (ar == NULL)
- return;
-
- int prev_winx = ar->winx;
- int prev_winy = ar->winy;
-
- /* no returns in function, winrct gets set in the end again */
- BLI_rcti_init(&ar->winrct, 0, 0, 0, 0);
-
- /* for test; allow split of previously defined region */
- if (ar->alignment & RGN_SPLIT_PREV)
- if (ar->prev)
- remainder = &ar->prev->winrct;
-
- int alignment = ar->alignment & ~RGN_SPLIT_PREV;
-
- /* set here, assuming userpref switching forces to call this again */
- ar->overlap = ED_region_is_overlap(sa->spacetype, ar->regiontype);
-
- /* clear state flags first */
- ar->flag &= ~(RGN_FLAG_TOO_SMALL | RGN_FLAG_SIZE_CLAMP_X | RGN_FLAG_SIZE_CLAMP_Y);
- /* user errors */
- if ((ar->next == NULL) && !ELEM(alignment, RGN_ALIGN_QSPLIT, RGN_ALIGN_FLOAT)) {
- alignment = RGN_ALIGN_NONE;
- }
-
- /* prefsize, taking into account DPI */
- int prefsizex = UI_DPI_FAC * ((ar->sizex > 1) ? ar->sizex + 0.5f : ar->type->prefsizex);
- int prefsizey;
-
- if (ar->flag & RGN_FLAG_PREFSIZE_OR_HIDDEN) {
- prefsizex = UI_DPI_FAC * ar->type->prefsizex;
- prefsizey = UI_DPI_FAC * ar->type->prefsizey;
- }
- else if (ar->regiontype == RGN_TYPE_HEADER) {
- prefsizey = ED_area_headersize();
- }
- else if (ar->regiontype == RGN_TYPE_FOOTER) {
- prefsizey = ED_area_footersize();
- }
- else if (ED_area_is_global(sa)) {
- prefsizey = ED_region_global_size_y();
- }
- else if (ar->regiontype == RGN_TYPE_UI && sa->spacetype == SPACE_FILE) {
- prefsizey = UI_UNIT_Y * 2 + (UI_UNIT_Y / 2);
- }
- else {
- prefsizey = UI_DPI_FAC * (ar->sizey > 1 ? ar->sizey + 0.5f : ar->type->prefsizey);
- }
-
-
- if (ar->flag & RGN_FLAG_HIDDEN) {
- /* hidden is user flag */
- }
- else if (alignment == RGN_ALIGN_FLOAT) {
- /**
- * \note Currently this window type is only used for #RGN_TYPE_HUD,
- * We expect the panel to resize it's self to be larger.
- *
- * This aligns to the lower left of the area.
- */
- const int size_min[2] = {UI_UNIT_X, UI_UNIT_Y};
- rcti overlap_remainder_margin = *overlap_remainder;
- BLI_rcti_resize(
- &overlap_remainder_margin,
- max_ii(0, BLI_rcti_size_x(overlap_remainder) - UI_UNIT_X / 2),
- max_ii(0, BLI_rcti_size_y(overlap_remainder) - UI_UNIT_Y / 2));
- ar->winrct.xmin = overlap_remainder_margin.xmin;
- ar->winrct.ymin = overlap_remainder_margin.ymin;
- ar->winrct.xmax = ar->winrct.xmin + prefsizex - 1;
- ar->winrct.ymax = ar->winrct.ymin + prefsizey - 1;
-
- BLI_rcti_isect(&ar->winrct, &overlap_remainder_margin, &ar->winrct);
-
- if (BLI_rcti_size_x(&ar->winrct) != prefsizex - 1) {
- ar->flag |= RGN_FLAG_SIZE_CLAMP_X;
- }
- if (BLI_rcti_size_y(&ar->winrct) != prefsizey - 1) {
- ar->flag |= RGN_FLAG_SIZE_CLAMP_Y;
- }
-
- /* We need to use a test that wont have been previously clamped. */
- rcti winrct_test = {
- .xmin = ar->winrct.xmin,
- .ymin = ar->winrct.ymin,
- .xmax = ar->winrct.xmin + size_min[0],
- .ymax = ar->winrct.ymin + size_min[1],
- };
- BLI_rcti_isect(&winrct_test, &overlap_remainder_margin, &winrct_test);
- if (BLI_rcti_size_x(&winrct_test) < size_min[0] ||
- BLI_rcti_size_y(&winrct_test) < size_min[1])
- {
- ar->flag |= RGN_FLAG_TOO_SMALL;
- }
- }
- else if (rct_fits(remainder, 'v', 1) < 0 || rct_fits(remainder, 'h', 1) < 0) {
- /* remainder is too small for any usage */
- ar->flag |= RGN_FLAG_TOO_SMALL;
- }
- else if (alignment == RGN_ALIGN_NONE) {
- /* typically last region */
- ar->winrct = *remainder;
- BLI_rcti_init(remainder, 0, 0, 0, 0);
- }
- else if (alignment == RGN_ALIGN_TOP || alignment == RGN_ALIGN_BOTTOM) {
- rcti *winrct = (ar->overlap) ? overlap_remainder : remainder;
-
- if (rct_fits(winrct, 'v', prefsizey) < 0) {
- ar->flag |= RGN_FLAG_TOO_SMALL;
- }
- else {
- int fac = rct_fits(winrct, 'v', prefsizey);
-
- if (fac < 0)
- prefsizey += fac;
-
- ar->winrct = *winrct;
-
- if (alignment == RGN_ALIGN_TOP) {
- ar->winrct.ymin = ar->winrct.ymax - prefsizey + 1;
- winrct->ymax = ar->winrct.ymin - 1;
- }
- else {
- ar->winrct.ymax = ar->winrct.ymin + prefsizey - 1;
- winrct->ymin = ar->winrct.ymax + 1;
- }
- }
- }
- else if (ELEM(alignment, RGN_ALIGN_LEFT, RGN_ALIGN_RIGHT)) {
- rcti *winrct = (ar->overlap) ? overlap_remainder : remainder;
-
- if (rct_fits(winrct, 'h', prefsizex) < 0) {
- ar->flag |= RGN_FLAG_TOO_SMALL;
- }
- else {
- int fac = rct_fits(winrct, 'h', prefsizex);
-
- if (fac < 0)
- prefsizex += fac;
-
- ar->winrct = *winrct;
-
- if (alignment == RGN_ALIGN_RIGHT) {
- ar->winrct.xmin = ar->winrct.xmax - prefsizex + 1;
- winrct->xmax = ar->winrct.xmin - 1;
- }
- else {
- ar->winrct.xmax = ar->winrct.xmin + prefsizex - 1;
- winrct->xmin = ar->winrct.xmax + 1;
- }
- }
- }
- else if (alignment == RGN_ALIGN_VSPLIT || alignment == RGN_ALIGN_HSPLIT) {
- /* percentage subdiv*/
- ar->winrct = *remainder;
-
- if (alignment == RGN_ALIGN_HSPLIT) {
- if (rct_fits(remainder, 'h', prefsizex) > 4) {
- ar->winrct.xmax = BLI_rcti_cent_x(remainder);
- remainder->xmin = ar->winrct.xmax + 1;
- }
- else {
- BLI_rcti_init(remainder, 0, 0, 0, 0);
- }
- }
- else {
- if (rct_fits(remainder, 'v', prefsizey) > 4) {
- ar->winrct.ymax = BLI_rcti_cent_y(remainder);
- remainder->ymin = ar->winrct.ymax + 1;
- }
- else {
- BLI_rcti_init(remainder, 0, 0, 0, 0);
- }
- }
- }
- else if (alignment == RGN_ALIGN_QSPLIT) {
- ar->winrct = *remainder;
-
- /* test if there's still 4 regions left */
- if (quad == 0) {
- ARegion *artest = ar->next;
- int count = 1;
-
- while (artest) {
- artest->alignment = RGN_ALIGN_QSPLIT;
- artest = artest->next;
- count++;
- }
-
- if (count != 4) {
- /* let's stop adding regions */
- BLI_rcti_init(remainder, 0, 0, 0, 0);
- if (G.debug & G_DEBUG)
- printf("region quadsplit failed\n");
- }
- else {
- quad = 1;
- }
- }
- if (quad) {
- if (quad == 1) { /* left bottom */
- ar->winrct.xmax = BLI_rcti_cent_x(remainder);
- ar->winrct.ymax = BLI_rcti_cent_y(remainder);
- }
- else if (quad == 2) { /* left top */
- ar->winrct.xmax = BLI_rcti_cent_x(remainder);
- ar->winrct.ymin = BLI_rcti_cent_y(remainder) + 1;
- }
- else if (quad == 3) { /* right bottom */
- ar->winrct.xmin = BLI_rcti_cent_x(remainder) + 1;
- ar->winrct.ymax = BLI_rcti_cent_y(remainder);
- }
- else { /* right top */
- ar->winrct.xmin = BLI_rcti_cent_x(remainder) + 1;
- ar->winrct.ymin = BLI_rcti_cent_y(remainder) + 1;
- BLI_rcti_init(remainder, 0, 0, 0, 0);
- }
-
- quad++;
- }
- }
-
- /* for speedup */
- ar->winx = BLI_rcti_size_x(&ar->winrct) + 1;
- ar->winy = BLI_rcti_size_y(&ar->winrct) + 1;
-
- /* if region opened normally, we store this for hide/reveal usage */
- /* prevent rounding errors for UI_DPI_FAC mult and divide */
- if (ar->winx > 1) ar->sizex = (ar->winx + 0.5f) / UI_DPI_FAC;
- if (ar->winy > 1) ar->sizey = (ar->winy + 0.5f) / UI_DPI_FAC;
-
- /* exception for multiple overlapping regions on same spot */
- if (ar->overlap && (alignment != RGN_ALIGN_FLOAT)) {
- region_overlap_fix(sa, ar);
- }
-
- /* set winrect for azones */
- if (ar->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL)) {
- ar->winrct = (ar->overlap) ? *overlap_remainder : *remainder;
-
- switch (alignment) {
- case RGN_ALIGN_TOP:
- ar->winrct.ymin = ar->winrct.ymax;
- break;
- case RGN_ALIGN_BOTTOM:
- ar->winrct.ymax = ar->winrct.ymin;
- break;
- case RGN_ALIGN_RIGHT:
- ar->winrct.xmin = ar->winrct.xmax;
- break;
- case RGN_ALIGN_LEFT:
- default:
- /* prevent winrct to be valid */
- ar->winrct.xmax = ar->winrct.xmin;
- break;
- }
- }
-
- /* restore prev-split exception */
- if (ar->alignment & RGN_SPLIT_PREV) {
- if (ar->prev) {
- remainder = remainder_prev;
- ar->prev->winx = BLI_rcti_size_x(&ar->prev->winrct) + 1;
- ar->prev->winy = BLI_rcti_size_y(&ar->prev->winrct) + 1;
- }
- }
-
- /* After non-overlapping region, all following overlapping regions
- * fit within the remaining space again. */
- if (!ar->overlap) {
- *overlap_remainder = *remainder;
- }
-
- region_rect_recursive(sa, ar->next, remainder, overlap_remainder, quad);
-
- /* Tag for redraw if size changes. */
- if (ar->winx != prev_winx || ar->winy != prev_winy) {
- ED_region_tag_redraw(ar);
- }
+ if (regiontype == RGN_TYPE_HUD) {
+ return true;
+ }
+ if (U.uiflag2 & USER_REGION_OVERLAP) {
+ if (spacetype == SPACE_NODE) {
+ if (regiontype == RGN_TYPE_TOOLS) {
+ return true;
+ }
+ }
+ else if (ELEM(spacetype, SPACE_VIEW3D, SPACE_IMAGE)) {
+ if (ELEM(regiontype,
+ RGN_TYPE_TOOLS,
+ RGN_TYPE_UI,
+ RGN_TYPE_TOOL_PROPS,
+ RGN_TYPE_HEADER,
+ RGN_TYPE_FOOTER)) {
+ return true;
+ }
+ }
+ }
+
+ return false;
+}
+
+static void region_rect_recursive(
+ ScrArea *sa, ARegion *ar, rcti *remainder, rcti *overlap_remainder, int quad)
+{
+ rcti *remainder_prev = remainder;
+
+ if (ar == NULL)
+ return;
+
+ int prev_winx = ar->winx;
+ int prev_winy = ar->winy;
+
+ /* no returns in function, winrct gets set in the end again */
+ BLI_rcti_init(&ar->winrct, 0, 0, 0, 0);
+
+ /* for test; allow split of previously defined region */
+ if (ar->alignment & RGN_SPLIT_PREV)
+ if (ar->prev)
+ remainder = &ar->prev->winrct;
+
+ int alignment = ar->alignment & ~RGN_SPLIT_PREV;
+
+ /* set here, assuming userpref switching forces to call this again */
+ ar->overlap = ED_region_is_overlap(sa->spacetype, ar->regiontype);
+
+ /* clear state flags first */
+ ar->flag &= ~(RGN_FLAG_TOO_SMALL | RGN_FLAG_SIZE_CLAMP_X | RGN_FLAG_SIZE_CLAMP_Y);
+ /* user errors */
+ if ((ar->next == NULL) && !ELEM(alignment, RGN_ALIGN_QSPLIT, RGN_ALIGN_FLOAT)) {
+ alignment = RGN_ALIGN_NONE;
+ }
+
+ /* prefsize, taking into account DPI */
+ int prefsizex = UI_DPI_FAC * ((ar->sizex > 1) ? ar->sizex + 0.5f : ar->type->prefsizex);
+ int prefsizey;
+
+ if (ar->flag & RGN_FLAG_PREFSIZE_OR_HIDDEN) {
+ prefsizex = UI_DPI_FAC * ar->type->prefsizex;
+ prefsizey = UI_DPI_FAC * ar->type->prefsizey;
+ }
+ else if (ar->regiontype == RGN_TYPE_HEADER) {
+ prefsizey = ED_area_headersize();
+ }
+ else if (ar->regiontype == RGN_TYPE_FOOTER) {
+ prefsizey = ED_area_footersize();
+ }
+ else if (ED_area_is_global(sa)) {
+ prefsizey = ED_region_global_size_y();
+ }
+ else if (ar->regiontype == RGN_TYPE_UI && sa->spacetype == SPACE_FILE) {
+ prefsizey = UI_UNIT_Y * 2 + (UI_UNIT_Y / 2);
+ }
+ else {
+ prefsizey = UI_DPI_FAC * (ar->sizey > 1 ? ar->sizey + 0.5f : ar->type->prefsizey);
+ }
+
+ if (ar->flag & RGN_FLAG_HIDDEN) {
+ /* hidden is user flag */
+ }
+ else if (alignment == RGN_ALIGN_FLOAT) {
+ /**
+ * \note Currently this window type is only used for #RGN_TYPE_HUD,
+ * We expect the panel to resize it's self to be larger.
+ *
+ * This aligns to the lower left of the area.
+ */
+ const int size_min[2] = {UI_UNIT_X, UI_UNIT_Y};
+ rcti overlap_remainder_margin = *overlap_remainder;
+ BLI_rcti_resize(&overlap_remainder_margin,
+ max_ii(0, BLI_rcti_size_x(overlap_remainder) - UI_UNIT_X / 2),
+ max_ii(0, BLI_rcti_size_y(overlap_remainder) - UI_UNIT_Y / 2));
+ ar->winrct.xmin = overlap_remainder_margin.xmin;
+ ar->winrct.ymin = overlap_remainder_margin.ymin;
+ ar->winrct.xmax = ar->winrct.xmin + prefsizex - 1;
+ ar->winrct.ymax = ar->winrct.ymin + prefsizey - 1;
+
+ BLI_rcti_isect(&ar->winrct, &overlap_remainder_margin, &ar->winrct);
+
+ if (BLI_rcti_size_x(&ar->winrct) != prefsizex - 1) {
+ ar->flag |= RGN_FLAG_SIZE_CLAMP_X;
+ }
+ if (BLI_rcti_size_y(&ar->winrct) != prefsizey - 1) {
+ ar->flag |= RGN_FLAG_SIZE_CLAMP_Y;
+ }
+
+ /* We need to use a test that wont have been previously clamped. */
+ rcti winrct_test = {
+ .xmin = ar->winrct.xmin,
+ .ymin = ar->winrct.ymin,
+ .xmax = ar->winrct.xmin + size_min[0],
+ .ymax = ar->winrct.ymin + size_min[1],
+ };
+ BLI_rcti_isect(&winrct_test, &overlap_remainder_margin, &winrct_test);
+ if (BLI_rcti_size_x(&winrct_test) < size_min[0] ||
+ BLI_rcti_size_y(&winrct_test) < size_min[1]) {
+ ar->flag |= RGN_FLAG_TOO_SMALL;
+ }
+ }
+ else if (rct_fits(remainder, 'v', 1) < 0 || rct_fits(remainder, 'h', 1) < 0) {
+ /* remainder is too small for any usage */
+ ar->flag |= RGN_FLAG_TOO_SMALL;
+ }
+ else if (alignment == RGN_ALIGN_NONE) {
+ /* typically last region */
+ ar->winrct = *remainder;
+ BLI_rcti_init(remainder, 0, 0, 0, 0);
+ }
+ else if (alignment == RGN_ALIGN_TOP || alignment == RGN_ALIGN_BOTTOM) {
+ rcti *winrct = (ar->overlap) ? overlap_remainder : remainder;
+
+ if (rct_fits(winrct, 'v', prefsizey) < 0) {
+ ar->flag |= RGN_FLAG_TOO_SMALL;
+ }
+ else {
+ int fac = rct_fits(winrct, 'v', prefsizey);
+
+ if (fac < 0)
+ prefsizey += fac;
+
+ ar->winrct = *winrct;
+
+ if (alignment == RGN_ALIGN_TOP) {
+ ar->winrct.ymin = ar->winrct.ymax - prefsizey + 1;
+ winrct->ymax = ar->winrct.ymin - 1;
+ }
+ else {
+ ar->winrct.ymax = ar->winrct.ymin + prefsizey - 1;
+ winrct->ymin = ar->winrct.ymax + 1;
+ }
+ }
+ }
+ else if (ELEM(alignment, RGN_ALIGN_LEFT, RGN_ALIGN_RIGHT)) {
+ rcti *winrct = (ar->overlap) ? overlap_remainder : remainder;
+
+ if (rct_fits(winrct, 'h', prefsizex) < 0) {
+ ar->flag |= RGN_FLAG_TOO_SMALL;
+ }
+ else {
+ int fac = rct_fits(winrct, 'h', prefsizex);
+
+ if (fac < 0)
+ prefsizex += fac;
+
+ ar->winrct = *winrct;
+
+ if (alignment == RGN_ALIGN_RIGHT) {
+ ar->winrct.xmin = ar->winrct.xmax - prefsizex + 1;
+ winrct->xmax = ar->winrct.xmin - 1;
+ }
+ else {
+ ar->winrct.xmax = ar->winrct.xmin + prefsizex - 1;
+ winrct->xmin = ar->winrct.xmax + 1;
+ }
+ }
+ }
+ else if (alignment == RGN_ALIGN_VSPLIT || alignment == RGN_ALIGN_HSPLIT) {
+ /* percentage subdiv*/
+ ar->winrct = *remainder;
+
+ if (alignment == RGN_ALIGN_HSPLIT) {
+ if (rct_fits(remainder, 'h', prefsizex) > 4) {
+ ar->winrct.xmax = BLI_rcti_cent_x(remainder);
+ remainder->xmin = ar->winrct.xmax + 1;
+ }
+ else {
+ BLI_rcti_init(remainder, 0, 0, 0, 0);
+ }
+ }
+ else {
+ if (rct_fits(remainder, 'v', prefsizey) > 4) {
+ ar->winrct.ymax = BLI_rcti_cent_y(remainder);
+ remainder->ymin = ar->winrct.ymax + 1;
+ }
+ else {
+ BLI_rcti_init(remainder, 0, 0, 0, 0);
+ }
+ }
+ }
+ else if (alignment == RGN_ALIGN_QSPLIT) {
+ ar->winrct = *remainder;
+
+ /* test if there's still 4 regions left */
+ if (quad == 0) {
+ ARegion *artest = ar->next;
+ int count = 1;
+
+ while (artest) {
+ artest->alignment = RGN_ALIGN_QSPLIT;
+ artest = artest->next;
+ count++;
+ }
+
+ if (count != 4) {
+ /* let's stop adding regions */
+ BLI_rcti_init(remainder, 0, 0, 0, 0);
+ if (G.debug & G_DEBUG)
+ printf("region quadsplit failed\n");
+ }
+ else {
+ quad = 1;
+ }
+ }
+ if (quad) {
+ if (quad == 1) { /* left bottom */
+ ar->winrct.xmax = BLI_rcti_cent_x(remainder);
+ ar->winrct.ymax = BLI_rcti_cent_y(remainder);
+ }
+ else if (quad == 2) { /* left top */
+ ar->winrct.xmax = BLI_rcti_cent_x(remainder);
+ ar->winrct.ymin = BLI_rcti_cent_y(remainder) + 1;
+ }
+ else if (quad == 3) { /* right bottom */
+ ar->winrct.xmin = BLI_rcti_cent_x(remainder) + 1;
+ ar->winrct.ymax = BLI_rcti_cent_y(remainder);
+ }
+ else { /* right top */
+ ar->winrct.xmin = BLI_rcti_cent_x(remainder) + 1;
+ ar->winrct.ymin = BLI_rcti_cent_y(remainder) + 1;
+ BLI_rcti_init(remainder, 0, 0, 0, 0);
+ }
+
+ quad++;
+ }
+ }
+
+ /* for speedup */
+ ar->winx = BLI_rcti_size_x(&ar->winrct) + 1;
+ ar->winy = BLI_rcti_size_y(&ar->winrct) + 1;
+
+ /* if region opened normally, we store this for hide/reveal usage */
+ /* prevent rounding errors for UI_DPI_FAC mult and divide */
+ if (ar->winx > 1)
+ ar->sizex = (ar->winx + 0.5f) / UI_DPI_FAC;
+ if (ar->winy > 1)
+ ar->sizey = (ar->winy + 0.5f) / UI_DPI_FAC;
+
+ /* exception for multiple overlapping regions on same spot */
+ if (ar->overlap && (alignment != RGN_ALIGN_FLOAT)) {
+ region_overlap_fix(sa, ar);
+ }
+
+ /* set winrect for azones */
+ if (ar->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL)) {
+ ar->winrct = (ar->overlap) ? *overlap_remainder : *remainder;
+
+ switch (alignment) {
+ case RGN_ALIGN_TOP:
+ ar->winrct.ymin = ar->winrct.ymax;
+ break;
+ case RGN_ALIGN_BOTTOM:
+ ar->winrct.ymax = ar->winrct.ymin;
+ break;
+ case RGN_ALIGN_RIGHT:
+ ar->winrct.xmin = ar->winrct.xmax;
+ break;
+ case RGN_ALIGN_LEFT:
+ default:
+ /* prevent winrct to be valid */
+ ar->winrct.xmax = ar->winrct.xmin;
+ break;
+ }
+ }
+
+ /* restore prev-split exception */
+ if (ar->alignment & RGN_SPLIT_PREV) {
+ if (ar->prev) {
+ remainder = remainder_prev;
+ ar->prev->winx = BLI_rcti_size_x(&ar->prev->winrct) + 1;
+ ar->prev->winy = BLI_rcti_size_y(&ar->prev->winrct) + 1;
+ }
+ }
+
+ /* After non-overlapping region, all following overlapping regions
+ * fit within the remaining space again. */
+ if (!ar->overlap) {
+ *overlap_remainder = *remainder;
+ }
+
+ region_rect_recursive(sa, ar->next, remainder, overlap_remainder, quad);
+
+ /* Tag for redraw if size changes. */
+ if (ar->winx != prev_winx || ar->winy != prev_winy) {
+ ED_region_tag_redraw(ar);
+ }
}
static void area_calc_totrct(ScrArea *sa, const rcti *window_rect)
{
- short px = (short)U.pixelsize;
-
- sa->totrct.xmin = sa->v1->vec.x;
- sa->totrct.xmax = sa->v4->vec.x;
- sa->totrct.ymin = sa->v1->vec.y;
- sa->totrct.ymax = sa->v2->vec.y;
-
- /* scale down totrct by 1 pixel on all sides not matching window borders */
- if (sa->totrct.xmin > window_rect->xmin) {
- sa->totrct.xmin += px;
- }
- if (sa->totrct.xmax < (window_rect->xmax - 1)) {
- sa->totrct.xmax -= px;
- }
- if (sa->totrct.ymin > window_rect->ymin) {
- sa->totrct.ymin += px;
- }
- if (sa->totrct.ymax < (window_rect->ymax - 1)) {
- sa->totrct.ymax -= px;
- }
- /* Although the following asserts are correct they lead to a very unstable Blender.
- * And the asserts would fail even in 2.7x (they were added in 2.8x as part of the top-bar commit).
- * For more details see T54864. */
+ short px = (short)U.pixelsize;
+
+ sa->totrct.xmin = sa->v1->vec.x;
+ sa->totrct.xmax = sa->v4->vec.x;
+ sa->totrct.ymin = sa->v1->vec.y;
+ sa->totrct.ymax = sa->v2->vec.y;
+
+ /* scale down totrct by 1 pixel on all sides not matching window borders */
+ if (sa->totrct.xmin > window_rect->xmin) {
+ sa->totrct.xmin += px;
+ }
+ if (sa->totrct.xmax < (window_rect->xmax - 1)) {
+ sa->totrct.xmax -= px;
+ }
+ if (sa->totrct.ymin > window_rect->ymin) {
+ sa->totrct.ymin += px;
+ }
+ if (sa->totrct.ymax < (window_rect->ymax - 1)) {
+ sa->totrct.ymax -= px;
+ }
+ /* Although the following asserts are correct they lead to a very unstable Blender.
+ * And the asserts would fail even in 2.7x (they were added in 2.8x as part of the top-bar commit).
+ * For more details see T54864. */
#if 0
- BLI_assert(sa->totrct.xmin >= 0);
- BLI_assert(sa->totrct.xmax >= 0);
- BLI_assert(sa->totrct.ymin >= 0);
- BLI_assert(sa->totrct.ymax >= 0);
+ BLI_assert(sa->totrct.xmin >= 0);
+ BLI_assert(sa->totrct.xmax >= 0);
+ BLI_assert(sa->totrct.ymin >= 0);
+ BLI_assert(sa->totrct.ymax >= 0);
#endif
- /* for speedup */
- sa->winx = BLI_rcti_size_x(&sa->totrct) + 1;
- sa->winy = BLI_rcti_size_y(&sa->totrct) + 1;
+ /* for speedup */
+ sa->winx = BLI_rcti_size_x(&sa->totrct) + 1;
+ sa->winy = BLI_rcti_size_y(&sa->totrct) + 1;
}
-
/* used for area initialize below */
static void region_subwindow(ARegion *ar)
{
- bool hidden = (ar->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL)) != 0;
+ bool hidden = (ar->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL)) != 0;
- if ((ar->alignment & RGN_SPLIT_PREV) && ar->prev)
- hidden = hidden || (ar->prev->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL));
+ if ((ar->alignment & RGN_SPLIT_PREV) && ar->prev)
+ hidden = hidden || (ar->prev->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL));
- ar->visible = !hidden;
+ ar->visible = !hidden;
}
/**
* \param ar: Region, may be NULL when adding handlers for \a sa.
*/
-static void ed_default_handlers(wmWindowManager *wm, ScrArea *sa, ARegion *ar, ListBase *handlers, int flag)
-{
- BLI_assert(ar ? (&ar->handlers == handlers) : (&sa->handlers == handlers));
-
- /* note, add-handler checks if it already exists */
-
- /* XXX it would be good to have boundbox checks for some of these... */
- if (flag & ED_KEYMAP_UI) {
- wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "User Interface", 0, 0);
- WM_event_add_keymap_handler(handlers, keymap);
-
- /* user interface widgets */
- UI_region_handlers_add(handlers);
- }
- if (flag & ED_KEYMAP_GIZMO) {
- BLI_assert(ar && ar->type->regionid == RGN_TYPE_WINDOW);
- if (ar) {
- /* Anything else is confusing, only allow this. */
- BLI_assert(&ar->handlers == handlers);
- if (ar->gizmo_map == NULL) {
- ar->gizmo_map = WM_gizmomap_new_from_type(
- &(const struct wmGizmoMapType_Params){sa->spacetype, ar->type->regionid});
- }
- WM_gizmomap_add_handlers(ar, ar->gizmo_map);
- }
- }
- if (flag & ED_KEYMAP_TOOL) {
- WM_event_add_keymap_handler_dynamic(&ar->handlers, WM_event_get_keymap_from_toolsystem, sa);
- }
- if (flag & ED_KEYMAP_VIEW2D) {
- /* 2d-viewport handling+manipulation */
- wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "View2D", 0, 0);
- WM_event_add_keymap_handler(handlers, keymap);
- }
- if (flag & ED_KEYMAP_MARKERS) {
- /* time-markers */
- wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "Markers", 0, 0);
-
- /* use a boundbox restricted map */
- /* same local check for all areas */
- static rcti rect = {0, 10000, 0, -1};
- rect.ymax = UI_MARKER_MARGIN_Y;
- BLI_assert(ar->type->regionid == RGN_TYPE_WINDOW);
- WM_event_add_keymap_handler_bb(handlers, keymap, &rect, &ar->winrct);
- }
- if (flag & ED_KEYMAP_ANIMATION) {
- /* frame changing and timeline operators (for time spaces) */
- wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "Animation", 0, 0);
- WM_event_add_keymap_handler(handlers, keymap);
- }
- if (flag & ED_KEYMAP_FRAMES) {
- /* frame changing/jumping (for all spaces) */
- wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "Frames", 0, 0);
- WM_event_add_keymap_handler(handlers, keymap);
- }
- if (flag & ED_KEYMAP_HEADER) {
- /* standard keymap for headers regions */
- wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "Header", 0, 0);
- WM_event_add_keymap_handler(handlers, keymap);
- }
- if (flag & ED_KEYMAP_FOOTER) {
- /* standard keymap for footer regions */
- wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "Footer", 0, 0);
- WM_event_add_keymap_handler(handlers, keymap);
- }
-
- /* Keep last because of LMB/RMB handling, see: T57527. */
- if (flag & ED_KEYMAP_GPENCIL) {
- /* grease pencil */
- /* NOTE: This is now 4 keymaps - One for basic functionality,
- * and others for special stroke modes (edit, paint and sculpt).
- *
- * For now, it's easier to just include all,
- * since you hardly want one without the others.
- */
- wmKeyMap *keymap_general = WM_keymap_ensure(wm->defaultconf, "Grease Pencil", 0, 0);
- WM_event_add_keymap_handler(handlers, keymap_general);
-
- wmKeyMap *keymap_edit = WM_keymap_ensure(wm->defaultconf, "Grease Pencil Stroke Edit Mode", 0, 0);
- WM_event_add_keymap_handler(handlers, keymap_edit);
-
- wmKeyMap *keymap_paint = WM_keymap_ensure(wm->defaultconf, "Grease Pencil Stroke Paint Mode", 0, 0);
- WM_event_add_keymap_handler(handlers, keymap_paint);
-
- wmKeyMap *keymap_paint_draw = WM_keymap_ensure(wm->defaultconf, "Grease Pencil Stroke Paint (Draw brush)", 0, 0);
- WM_event_add_keymap_handler(handlers, keymap_paint_draw);
-
- wmKeyMap *keymap_paint_erase = WM_keymap_ensure(wm->defaultconf, "Grease Pencil Stroke Paint (Erase)", 0, 0);
- WM_event_add_keymap_handler(handlers, keymap_paint_erase);
-
- wmKeyMap *keymap_paint_fill = WM_keymap_ensure(wm->defaultconf, "Grease Pencil Stroke Paint (Fill)", 0, 0);
- WM_event_add_keymap_handler(handlers, keymap_paint_fill);
-
- wmKeyMap *keymap_sculpt = WM_keymap_ensure(wm->defaultconf, "Grease Pencil Stroke Sculpt Mode", 0, 0);
- WM_event_add_keymap_handler(handlers, keymap_sculpt);
- }
+static void ed_default_handlers(
+ wmWindowManager *wm, ScrArea *sa, ARegion *ar, ListBase *handlers, int flag)
+{
+ BLI_assert(ar ? (&ar->handlers == handlers) : (&sa->handlers == handlers));
+
+ /* note, add-handler checks if it already exists */
+
+ /* XXX it would be good to have boundbox checks for some of these... */
+ if (flag & ED_KEYMAP_UI) {
+ wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "User Interface", 0, 0);
+ WM_event_add_keymap_handler(handlers, keymap);
+
+ /* user interface widgets */
+ UI_region_handlers_add(handlers);
+ }
+ if (flag & ED_KEYMAP_GIZMO) {
+ BLI_assert(ar && ar->type->regionid == RGN_TYPE_WINDOW);
+ if (ar) {
+ /* Anything else is confusing, only allow this. */
+ BLI_assert(&ar->handlers == handlers);
+ if (ar->gizmo_map == NULL) {
+ ar->gizmo_map = WM_gizmomap_new_from_type(
+ &(const struct wmGizmoMapType_Params){sa->spacetype, ar->type->regionid});
+ }
+ WM_gizmomap_add_handlers(ar, ar->gizmo_map);
+ }
+ }
+ if (flag & ED_KEYMAP_TOOL) {
+ WM_event_add_keymap_handler_dynamic(&ar->handlers, WM_event_get_keymap_from_toolsystem, sa);
+ }
+ if (flag & ED_KEYMAP_VIEW2D) {
+ /* 2d-viewport handling+manipulation */
+ wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "View2D", 0, 0);
+ WM_event_add_keymap_handler(handlers, keymap);
+ }
+ if (flag & ED_KEYMAP_MARKERS) {
+ /* time-markers */
+ wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "Markers", 0, 0);
+
+ /* use a boundbox restricted map */
+ /* same local check for all areas */
+ static rcti rect = {0, 10000, 0, -1};
+ rect.ymax = UI_MARKER_MARGIN_Y;
+ BLI_assert(ar->type->regionid == RGN_TYPE_WINDOW);
+ WM_event_add_keymap_handler_bb(handlers, keymap, &rect, &ar->winrct);
+ }
+ if (flag & ED_KEYMAP_ANIMATION) {
+ /* frame changing and timeline operators (for time spaces) */
+ wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "Animation", 0, 0);
+ WM_event_add_keymap_handler(handlers, keymap);
+ }
+ if (flag & ED_KEYMAP_FRAMES) {
+ /* frame changing/jumping (for all spaces) */
+ wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "Frames", 0, 0);
+ WM_event_add_keymap_handler(handlers, keymap);
+ }
+ if (flag & ED_KEYMAP_HEADER) {
+ /* standard keymap for headers regions */
+ wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "Header", 0, 0);
+ WM_event_add_keymap_handler(handlers, keymap);
+ }
+ if (flag & ED_KEYMAP_FOOTER) {
+ /* standard keymap for footer regions */
+ wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "Footer", 0, 0);
+ WM_event_add_keymap_handler(handlers, keymap);
+ }
+
+ /* Keep last because of LMB/RMB handling, see: T57527. */
+ if (flag & ED_KEYMAP_GPENCIL) {
+ /* grease pencil */
+ /* NOTE: This is now 4 keymaps - One for basic functionality,
+ * and others for special stroke modes (edit, paint and sculpt).
+ *
+ * For now, it's easier to just include all,
+ * since you hardly want one without the others.
+ */
+ wmKeyMap *keymap_general = WM_keymap_ensure(wm->defaultconf, "Grease Pencil", 0, 0);
+ WM_event_add_keymap_handler(handlers, keymap_general);
+
+ wmKeyMap *keymap_edit = WM_keymap_ensure(
+ wm->defaultconf, "Grease Pencil Stroke Edit Mode", 0, 0);
+ WM_event_add_keymap_handler(handlers, keymap_edit);
+
+ wmKeyMap *keymap_paint = WM_keymap_ensure(
+ wm->defaultconf, "Grease Pencil Stroke Paint Mode", 0, 0);
+ WM_event_add_keymap_handler(handlers, keymap_paint);
+
+ wmKeyMap *keymap_paint_draw = WM_keymap_ensure(
+ wm->defaultconf, "Grease Pencil Stroke Paint (Draw brush)", 0, 0);
+ WM_event_add_keymap_handler(handlers, keymap_paint_draw);
+
+ wmKeyMap *keymap_paint_erase = WM_keymap_ensure(
+ wm->defaultconf, "Grease Pencil Stroke Paint (Erase)", 0, 0);
+ WM_event_add_keymap_handler(handlers, keymap_paint_erase);
+
+ wmKeyMap *keymap_paint_fill = WM_keymap_ensure(
+ wm->defaultconf, "Grease Pencil Stroke Paint (Fill)", 0, 0);
+ WM_event_add_keymap_handler(handlers, keymap_paint_fill);
+
+ wmKeyMap *keymap_sculpt = WM_keymap_ensure(
+ wm->defaultconf, "Grease Pencil Stroke Sculpt Mode", 0, 0);
+ WM_event_add_keymap_handler(handlers, keymap_sculpt);
+ }
}
void ED_area_update_region_sizes(wmWindowManager *wm, wmWindow *win, ScrArea *area)
{
- rcti rect, overlap_rect;
- rcti window_rect;
+ rcti rect, overlap_rect;
+ rcti window_rect;
- if (!(area->flag & AREA_FLAG_REGION_SIZE_UPDATE)) {
- return;
- }
- const bScreen *screen = WM_window_get_active_screen(win);
+ if (!(area->flag & AREA_FLAG_REGION_SIZE_UPDATE)) {
+ return;
+ }
+ const bScreen *screen = WM_window_get_active_screen(win);
- WM_window_rect_calc(win, &window_rect);
- area_calc_totrct(area, &window_rect);
+ WM_window_rect_calc(win, &window_rect);
+ area_calc_totrct(area, &window_rect);
- /* region rect sizes */
- rect = area->totrct;
- overlap_rect = rect;
- region_rect_recursive(area, area->regionbase.first, &rect, &overlap_rect, 0);
+ /* region rect sizes */
+ rect = area->totrct;
+ overlap_rect = rect;
+ region_rect_recursive(area, area->regionbase.first, &rect, &overlap_rect, 0);
- /* Dynamically sized regions may have changed region sizes, so we have to force azone update. */
- area_azone_initialize(win, screen, area);
+ /* Dynamically sized regions may have changed region sizes, so we have to force azone update. */
+ area_azone_initialize(win, screen, area);
- for (ARegion *ar = area->regionbase.first; ar; ar = ar->next) {
- region_subwindow(ar);
+ for (ARegion *ar = area->regionbase.first; ar; ar = ar->next) {
+ region_subwindow(ar);
- /* region size may have changed, init does necessary adjustments */
- if (ar->type->init) {
- ar->type->init(wm, ar);
- }
+ /* region size may have changed, init does necessary adjustments */
+ if (ar->type->init) {
+ ar->type->init(wm, ar);
+ }
- /* Some AZones use View2D data which is only updated in region init, so call that first! */
- region_azones_add(screen, area, ar, ar->alignment & ~RGN_SPLIT_PREV);
- }
- ED_area_azones_update(area, &win->eventstate->x);
+ /* Some AZones use View2D data which is only updated in region init, so call that first! */
+ region_azones_add(screen, area, ar, ar->alignment & ~RGN_SPLIT_PREV);
+ }
+ ED_area_azones_update(area, &win->eventstate->x);
- area->flag &= ~AREA_FLAG_REGION_SIZE_UPDATE;
+ area->flag &= ~AREA_FLAG_REGION_SIZE_UPDATE;
}
/* called in screen_refresh, or screens_init, also area size changes */
void ED_area_initialize(wmWindowManager *wm, wmWindow *win, ScrArea *sa)
{
- WorkSpace *workspace = WM_window_get_active_workspace(win);
- const bScreen *screen = BKE_workspace_active_screen_get(win->workspace_hook);
- ViewLayer *view_layer = WM_window_get_active_view_layer(win);
- ARegion *ar;
- rcti rect, overlap_rect;
- rcti window_rect;
-
- if (ED_area_is_global(sa) && (sa->global->flag & GLOBAL_AREA_IS_HIDDEN)) {
- return;
- }
- WM_window_rect_calc(win, &window_rect);
-
- /* set typedefinitions */
- sa->type = BKE_spacetype_from_id(sa->spacetype);
-
- if (sa->type == NULL) {
- sa->spacetype = SPACE_VIEW3D;
- sa->type = BKE_spacetype_from_id(sa->spacetype);
- }
-
- for (ar = sa->regionbase.first; ar; ar = ar->next)
- ar->type = BKE_regiontype_from_id_or_first(sa->type, ar->regiontype);
-
- /* area sizes */
- area_calc_totrct(sa, &window_rect);
-
- /* region rect sizes */
- rect = sa->totrct;
- overlap_rect = rect;
- region_rect_recursive(sa, sa->regionbase.first, &rect, &overlap_rect, 0);
- sa->flag &= ~AREA_FLAG_REGION_SIZE_UPDATE;
-
- /* default area handlers */
- ed_default_handlers(wm, sa, NULL, &sa->handlers, sa->type->keymapflag);
- /* checks spacedata, adds own handlers */
- if (sa->type->init)
- sa->type->init(wm, sa);
-
- /* clear all azones, add the area triangle widgets */
- area_azone_initialize(win, screen, sa);
-
- /* region windows, default and own handlers */
- for (ar = sa->regionbase.first; ar; ar = ar->next) {
- region_subwindow(ar);
-
- if (ar->visible) {
- /* default region handlers */
- ed_default_handlers(wm, sa, ar, &ar->handlers, ar->type->keymapflag);
- /* own handlers */
- if (ar->type->init) {
- ar->type->init(wm, ar);
- }
- }
- else {
- /* prevent uiblocks to run */
- UI_blocklist_free(NULL, &ar->uiblocks);
- }
-
- /* Some AZones use View2D data which is only updated in region init, so call that first! */
- region_azones_add(screen, sa, ar, ar->alignment & ~RGN_SPLIT_PREV);
- }
-
-
- /* Avoid re-initializing tools while resizing the window. */
- if ((G.moving & G_TRANSFORM_WM) == 0) {
- if ((1 << sa->spacetype) & WM_TOOLSYSTEM_SPACE_MASK) {
- WM_toolsystem_refresh_screen_area(workspace, view_layer, sa);
- sa->flag |= AREA_FLAG_ACTIVE_TOOL_UPDATE;
- }
- else {
- sa->runtime.tool = NULL;
- sa->runtime.is_tool_set = true;
- }
- }
+ WorkSpace *workspace = WM_window_get_active_workspace(win);
+ const bScreen *screen = BKE_workspace_active_screen_get(win->workspace_hook);
+ ViewLayer *view_layer = WM_window_get_active_view_layer(win);
+ ARegion *ar;
+ rcti rect, overlap_rect;
+ rcti window_rect;
+
+ if (ED_area_is_global(sa) && (sa->global->flag & GLOBAL_AREA_IS_HIDDEN)) {
+ return;
+ }
+ WM_window_rect_calc(win, &window_rect);
+
+ /* set typedefinitions */
+ sa->type = BKE_spacetype_from_id(sa->spacetype);
+
+ if (sa->type == NULL) {
+ sa->spacetype = SPACE_VIEW3D;
+ sa->type = BKE_spacetype_from_id(sa->spacetype);
+ }
+
+ for (ar = sa->regionbase.first; ar; ar = ar->next)
+ ar->type = BKE_regiontype_from_id_or_first(sa->type, ar->regiontype);
+
+ /* area sizes */
+ area_calc_totrct(sa, &window_rect);
+
+ /* region rect sizes */
+ rect = sa->totrct;
+ overlap_rect = rect;
+ region_rect_recursive(sa, sa->regionbase.first, &rect, &overlap_rect, 0);
+ sa->flag &= ~AREA_FLAG_REGION_SIZE_UPDATE;
+
+ /* default area handlers */
+ ed_default_handlers(wm, sa, NULL, &sa->handlers, sa->type->keymapflag);
+ /* checks spacedata, adds own handlers */
+ if (sa->type->init)
+ sa->type->init(wm, sa);
+
+ /* clear all azones, add the area triangle widgets */
+ area_azone_initialize(win, screen, sa);
+
+ /* region windows, default and own handlers */
+ for (ar = sa->regionbase.first; ar; ar = ar->next) {
+ region_subwindow(ar);
+
+ if (ar->visible) {
+ /* default region handlers */
+ ed_default_handlers(wm, sa, ar, &ar->handlers, ar->type->keymapflag);
+ /* own handlers */
+ if (ar->type->init) {
+ ar->type->init(wm, ar);
+ }
+ }
+ else {
+ /* prevent uiblocks to run */
+ UI_blocklist_free(NULL, &ar->uiblocks);
+ }
+
+ /* Some AZones use View2D data which is only updated in region init, so call that first! */
+ region_azones_add(screen, sa, ar, ar->alignment & ~RGN_SPLIT_PREV);
+ }
+
+ /* Avoid re-initializing tools while resizing the window. */
+ if ((G.moving & G_TRANSFORM_WM) == 0) {
+ if ((1 << sa->spacetype) & WM_TOOLSYSTEM_SPACE_MASK) {
+ WM_toolsystem_refresh_screen_area(workspace, view_layer, sa);
+ sa->flag |= AREA_FLAG_ACTIVE_TOOL_UPDATE;
+ }
+ else {
+ sa->runtime.tool = NULL;
+ sa->runtime.is_tool_set = true;
+ }
+ }
}
static void region_update_rect(ARegion *ar)
{
- ar->winx = BLI_rcti_size_x(&ar->winrct) + 1;
- ar->winy = BLI_rcti_size_y(&ar->winrct) + 1;
+ ar->winx = BLI_rcti_size_x(&ar->winrct) + 1;
+ ar->winy = BLI_rcti_size_y(&ar->winrct) + 1;
- /* v2d mask is used to subtract scrollbars from a 2d view. Needs initialize here. */
- BLI_rcti_init(&ar->v2d.mask, 0, ar->winx - 1, 0, ar->winy -1);
+ /* v2d mask is used to subtract scrollbars from a 2d view. Needs initialize here. */
+ BLI_rcti_init(&ar->v2d.mask, 0, ar->winx - 1, 0, ar->winy - 1);
}
/**
@@ -1685,63 +1706,63 @@ static void region_update_rect(ARegion *ar)
*/
void ED_region_update_rect(ARegion *ar)
{
- region_update_rect(ar);
+ region_update_rect(ar);
}
/* externally called for floating regions like menus */
void ED_region_init(ARegion *ar)
{
- /* refresh can be called before window opened */
- region_subwindow(ar);
+ /* refresh can be called before window opened */
+ region_subwindow(ar);
- region_update_rect(ar);
+ region_update_rect(ar);
}
void ED_region_cursor_set(wmWindow *win, ScrArea *sa, ARegion *ar)
{
- if (ar && sa && ar->type && ar->type->cursor) {
- ar->type->cursor(win, sa, ar);
- }
- else {
- if (WM_cursor_set_from_tool(win, sa, ar)) {
- return;
- }
- WM_cursor_set(win, CURSOR_STD);
- }
+ if (ar && sa && ar->type && ar->type->cursor) {
+ ar->type->cursor(win, sa, ar);
+ }
+ else {
+ if (WM_cursor_set_from_tool(win, sa, ar)) {
+ return;
+ }
+ WM_cursor_set(win, CURSOR_STD);
+ }
}
/* for use after changing visibility of regions */
void ED_region_visibility_change_update(bContext *C, ARegion *ar)
{
- ScrArea *sa = CTX_wm_area(C);
+ ScrArea *sa = CTX_wm_area(C);
- if (ar->flag & RGN_FLAG_HIDDEN)
- WM_event_remove_handlers(C, &ar->handlers);
+ if (ar->flag & RGN_FLAG_HIDDEN)
+ WM_event_remove_handlers(C, &ar->handlers);
- ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), sa);
- ED_area_tag_redraw(sa);
+ ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), sa);
+ ED_area_tag_redraw(sa);
}
/* for quick toggle, can skip fades */
void region_toggle_hidden(bContext *C, ARegion *ar, const bool do_fade)
{
- ScrArea *sa = CTX_wm_area(C);
+ ScrArea *sa = CTX_wm_area(C);
- ar->flag ^= RGN_FLAG_HIDDEN;
+ ar->flag ^= RGN_FLAG_HIDDEN;
- if (do_fade && ar->overlap) {
- /* starts a timer, and in end calls the stuff below itself (region_sblend_invoke()) */
- region_blend_start(C, sa, ar);
- }
- else {
- ED_region_visibility_change_update(C, ar);
- }
+ if (do_fade && ar->overlap) {
+ /* starts a timer, and in end calls the stuff below itself (region_sblend_invoke()) */
+ region_blend_start(C, sa, ar);
+ }
+ else {
+ ED_region_visibility_change_update(C, ar);
+ }
}
/* exported to all editors, uses fading default */
void ED_region_toggle_hidden(bContext *C, ARegion *ar)
{
- region_toggle_hidden(C, ar, true);
+ region_toggle_hidden(C, ar, true);
}
/**
@@ -1749,73 +1770,72 @@ void ED_region_toggle_hidden(bContext *C, ARegion *ar)
*/
void ED_area_data_copy(ScrArea *sa_dst, ScrArea *sa_src, const bool do_free)
{
- SpaceType *st;
- ARegion *ar;
- const char spacetype = sa_dst->spacetype;
- const short flag_copy = HEADER_NO_PULLDOWN;
+ SpaceType *st;
+ ARegion *ar;
+ const char spacetype = sa_dst->spacetype;
+ const short flag_copy = HEADER_NO_PULLDOWN;
- sa_dst->spacetype = sa_src->spacetype;
- sa_dst->type = sa_src->type;
+ sa_dst->spacetype = sa_src->spacetype;
+ sa_dst->type = sa_src->type;
- sa_dst->flag = (sa_dst->flag & ~flag_copy) | (sa_src->flag & flag_copy);
+ sa_dst->flag = (sa_dst->flag & ~flag_copy) | (sa_src->flag & flag_copy);
- /* area */
- if (do_free) {
- BKE_spacedata_freelist(&sa_dst->spacedata);
- }
- BKE_spacedata_copylist(&sa_dst->spacedata, &sa_src->spacedata);
+ /* area */
+ if (do_free) {
+ BKE_spacedata_freelist(&sa_dst->spacedata);
+ }
+ BKE_spacedata_copylist(&sa_dst->spacedata, &sa_src->spacedata);
- /* Note; SPACE_EMPTY is possible on new screens */
+ /* Note; SPACE_EMPTY is possible on new screens */
- /* regions */
- if (do_free) {
- st = BKE_spacetype_from_id(spacetype);
- for (ar = sa_dst->regionbase.first; ar; ar = ar->next)
- BKE_area_region_free(st, ar);
- BLI_freelistN(&sa_dst->regionbase);
- }
- st = BKE_spacetype_from_id(sa_src->spacetype);
- for (ar = sa_src->regionbase.first; ar; ar = ar->next) {
- ARegion *newar = BKE_area_region_copy(st, ar);
- BLI_addtail(&sa_dst->regionbase, newar);
- }
+ /* regions */
+ if (do_free) {
+ st = BKE_spacetype_from_id(spacetype);
+ for (ar = sa_dst->regionbase.first; ar; ar = ar->next)
+ BKE_area_region_free(st, ar);
+ BLI_freelistN(&sa_dst->regionbase);
+ }
+ st = BKE_spacetype_from_id(sa_src->spacetype);
+ for (ar = sa_src->regionbase.first; ar; ar = ar->next) {
+ ARegion *newar = BKE_area_region_copy(st, ar);
+ BLI_addtail(&sa_dst->regionbase, newar);
+ }
}
void ED_area_data_swap(ScrArea *sa_dst, ScrArea *sa_src)
{
- SWAP(char, sa_dst->spacetype, sa_src->spacetype);
- SWAP(SpaceType *, sa_dst->type, sa_src->type);
-
+ SWAP(char, sa_dst->spacetype, sa_src->spacetype);
+ SWAP(SpaceType *, sa_dst->type, sa_src->type);
- SWAP(ListBase, sa_dst->spacedata, sa_src->spacedata);
- SWAP(ListBase, sa_dst->regionbase, sa_src->regionbase);
+ SWAP(ListBase, sa_dst->spacedata, sa_src->spacedata);
+ SWAP(ListBase, sa_dst->regionbase, sa_src->regionbase);
}
/* *********** Space switching code *********** */
void ED_area_swapspace(bContext *C, ScrArea *sa1, ScrArea *sa2)
{
- ScrArea *tmp = MEM_callocN(sizeof(ScrArea), "addscrarea");
+ ScrArea *tmp = MEM_callocN(sizeof(ScrArea), "addscrarea");
- ED_area_exit(C, sa1);
- ED_area_exit(C, sa2);
+ ED_area_exit(C, sa1);
+ ED_area_exit(C, sa2);
- ED_area_data_copy(tmp, sa1, false);
- ED_area_data_copy(sa1, sa2, true);
- ED_area_data_copy(sa2, tmp, true);
- ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), sa1);
- ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), sa2);
+ ED_area_data_copy(tmp, sa1, false);
+ ED_area_data_copy(sa1, sa2, true);
+ ED_area_data_copy(sa2, tmp, true);
+ ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), sa1);
+ ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), sa2);
- BKE_screen_area_free(tmp);
- MEM_freeN(tmp);
+ BKE_screen_area_free(tmp);
+ MEM_freeN(tmp);
- /* tell WM to refresh, cursor types etc */
- WM_event_add_mousemove(C);
+ /* tell WM to refresh, cursor types etc */
+ WM_event_add_mousemove(C);
- ED_area_tag_redraw(sa1);
- ED_area_tag_refresh(sa1);
- ED_area_tag_redraw(sa2);
- ED_area_tag_refresh(sa2);
+ ED_area_tag_redraw(sa1);
+ ED_area_tag_refresh(sa1);
+ ED_area_tag_redraw(sa2);
+ ED_area_tag_refresh(sa2);
}
/**
@@ -1823,325 +1843,348 @@ void ED_area_swapspace(bContext *C, ScrArea *sa1, ScrArea *sa2)
*/
void ED_area_newspace(bContext *C, ScrArea *sa, int type, const bool skip_ar_exit)
{
- wmWindow *win = CTX_wm_window(C);
-
- if (sa->spacetype != type) {
- SpaceType *st;
- SpaceLink *slold;
- SpaceLink *sl;
- /* store sa->type->exit callback */
- void *sa_exit = sa->type ? sa->type->exit : NULL;
- /* When the user switches between space-types from the type-selector,
- * changing the header-type is jarring (especially when using Ctrl-MouseWheel).
- *
- * However, add-on install for example, forces the header to the top which shouldn't
- * be applied back to the previous space type when closing - see: T57724
- *
- * Newly created windows wont have any space data, use the alignment
- * the space type defaults to in this case instead
- * (needed for preferences to have space-type on bottom).
- */
- int header_alignment = ED_area_header_alignment_or_fallback(sa, -1);
- const bool sync_header_alignment = (
- (header_alignment != -1) &&
- (sa->flag & AREA_FLAG_TEMP_TYPE) == 0);
-
- /* in some cases (opening temp space) we don't want to
- * call area exit callback, so we temporarily unset it */
- if (skip_ar_exit && sa->type) {
- sa->type->exit = NULL;
- }
-
- ED_area_exit(C, sa);
-
- /* restore old area exit callback */
- if (skip_ar_exit && sa->type) {
- sa->type->exit = sa_exit;
- }
-
- st = BKE_spacetype_from_id(type);
- slold = sa->spacedata.first;
-
- sa->spacetype = type;
- sa->type = st;
-
- /* If st->new may be called, don't use context until then. The
- * sa->type->context() callback has changed but data may be invalid
- * (e.g. with properties editor) until space-data is properly created */
-
- /* check previously stored space */
- for (sl = sa->spacedata.first; sl; sl = sl->next)
- if (sl->spacetype == type)
- break;
-
- /* old spacedata... happened during work on 2.50, remove */
- if (sl && BLI_listbase_is_empty(&sl->regionbase)) {
- st->free(sl);
- BLI_freelinkN(&sa->spacedata, sl);
- if (slold == sl) {
- slold = NULL;
- }
- sl = NULL;
- }
-
- if (sl) {
- /* swap regions */
- slold->regionbase = sa->regionbase;
- sa->regionbase = sl->regionbase;
- BLI_listbase_clear(&sl->regionbase);
-
- /* put in front of list */
- BLI_remlink(&sa->spacedata, sl);
- BLI_addhead(&sa->spacedata, sl);
- }
- else {
- /* new space */
- if (st) {
- /* Don't get scene from context here which may depend on space-data. */
- Scene *scene = WM_window_get_active_scene(win);
- sl = st->new(sa, scene);
- BLI_addhead(&sa->spacedata, sl);
-
- /* swap regions */
- if (slold)
- slold->regionbase = sa->regionbase;
- sa->regionbase = sl->regionbase;
- BLI_listbase_clear(&sl->regionbase);
- }
- }
-
- /* Sync header alignment. */
- if (sync_header_alignment) {
- /* Spaces with footer. */
- if (st->spaceid == SPACE_TEXT) {
- for (ARegion *ar = sa->regionbase.first; ar; ar = ar->next) {
- if (ar->regiontype == RGN_TYPE_HEADER) {
- ar->alignment = header_alignment;
- }
- if (ar->regiontype == RGN_TYPE_FOOTER) {
- int footer_alignment = (header_alignment == RGN_ALIGN_BOTTOM) ? RGN_ALIGN_TOP : RGN_ALIGN_BOTTOM;
- ar->alignment = footer_alignment;
- break;
- }
- }
- }
- else {
- for (ARegion *ar = sa->regionbase.first; ar; ar = ar->next) {
- if (ar->regiontype == RGN_TYPE_HEADER) {
- ar->alignment = header_alignment;
- break;
- }
- }
- }
- }
-
- ED_area_initialize(CTX_wm_manager(C), win, sa);
-
- /* tell WM to refresh, cursor types etc */
- WM_event_add_mousemove(C);
-
- /* send space change notifier */
- WM_event_add_notifier(C, NC_SPACE | ND_SPACE_CHANGED, sa);
-
- ED_area_tag_refresh(sa);
- }
-
- /* also redraw when re-used */
- ED_area_tag_redraw(sa);
+ wmWindow *win = CTX_wm_window(C);
+
+ if (sa->spacetype != type) {
+ SpaceType *st;
+ SpaceLink *slold;
+ SpaceLink *sl;
+ /* store sa->type->exit callback */
+ void *sa_exit = sa->type ? sa->type->exit : NULL;
+ /* When the user switches between space-types from the type-selector,
+ * changing the header-type is jarring (especially when using Ctrl-MouseWheel).
+ *
+ * However, add-on install for example, forces the header to the top which shouldn't
+ * be applied back to the previous space type when closing - see: T57724
+ *
+ * Newly created windows wont have any space data, use the alignment
+ * the space type defaults to in this case instead
+ * (needed for preferences to have space-type on bottom).
+ */
+ int header_alignment = ED_area_header_alignment_or_fallback(sa, -1);
+ const bool sync_header_alignment = ((header_alignment != -1) &&
+ (sa->flag & AREA_FLAG_TEMP_TYPE) == 0);
+
+ /* in some cases (opening temp space) we don't want to
+ * call area exit callback, so we temporarily unset it */
+ if (skip_ar_exit && sa->type) {
+ sa->type->exit = NULL;
+ }
+
+ ED_area_exit(C, sa);
+
+ /* restore old area exit callback */
+ if (skip_ar_exit && sa->type) {
+ sa->type->exit = sa_exit;
+ }
+
+ st = BKE_spacetype_from_id(type);
+ slold = sa->spacedata.first;
+
+ sa->spacetype = type;
+ sa->type = st;
+
+ /* If st->new may be called, don't use context until then. The
+ * sa->type->context() callback has changed but data may be invalid
+ * (e.g. with properties editor) until space-data is properly created */
+
+ /* check previously stored space */
+ for (sl = sa->spacedata.first; sl; sl = sl->next)
+ if (sl->spacetype == type)
+ break;
+
+ /* old spacedata... happened during work on 2.50, remove */
+ if (sl && BLI_listbase_is_empty(&sl->regionbase)) {
+ st->free(sl);
+ BLI_freelinkN(&sa->spacedata, sl);
+ if (slold == sl) {
+ slold = NULL;
+ }
+ sl = NULL;
+ }
+
+ if (sl) {
+ /* swap regions */
+ slold->regionbase = sa->regionbase;
+ sa->regionbase = sl->regionbase;
+ BLI_listbase_clear(&sl->regionbase);
+
+ /* put in front of list */
+ BLI_remlink(&sa->spacedata, sl);
+ BLI_addhead(&sa->spacedata, sl);
+ }
+ else {
+ /* new space */
+ if (st) {
+ /* Don't get scene from context here which may depend on space-data. */
+ Scene *scene = WM_window_get_active_scene(win);
+ sl = st->new (sa, scene);
+ BLI_addhead(&sa->spacedata, sl);
+
+ /* swap regions */
+ if (slold)
+ slold->regionbase = sa->regionbase;
+ sa->regionbase = sl->regionbase;
+ BLI_listbase_clear(&sl->regionbase);
+ }
+ }
+
+ /* Sync header alignment. */
+ if (sync_header_alignment) {
+ /* Spaces with footer. */
+ if (st->spaceid == SPACE_TEXT) {
+ for (ARegion *ar = sa->regionbase.first; ar; ar = ar->next) {
+ if (ar->regiontype == RGN_TYPE_HEADER) {
+ ar->alignment = header_alignment;
+ }
+ if (ar->regiontype == RGN_TYPE_FOOTER) {
+ int footer_alignment = (header_alignment == RGN_ALIGN_BOTTOM) ? RGN_ALIGN_TOP :
+ RGN_ALIGN_BOTTOM;
+ ar->alignment = footer_alignment;
+ break;
+ }
+ }
+ }
+ else {
+ for (ARegion *ar = sa->regionbase.first; ar; ar = ar->next) {
+ if (ar->regiontype == RGN_TYPE_HEADER) {
+ ar->alignment = header_alignment;
+ break;
+ }
+ }
+ }
+ }
+
+ ED_area_initialize(CTX_wm_manager(C), win, sa);
+
+ /* tell WM to refresh, cursor types etc */
+ WM_event_add_mousemove(C);
+
+ /* send space change notifier */
+ WM_event_add_notifier(C, NC_SPACE | ND_SPACE_CHANGED, sa);
+
+ ED_area_tag_refresh(sa);
+ }
+
+ /* also redraw when re-used */
+ ED_area_tag_redraw(sa);
}
void ED_area_prevspace(bContext *C, ScrArea *sa)
{
- SpaceLink *sl = sa->spacedata.first;
+ SpaceLink *sl = sa->spacedata.first;
- if (sl && sl->next) {
- ED_area_newspace(C, sa, sl->next->spacetype, false);
+ if (sl && sl->next) {
+ ED_area_newspace(C, sa, sl->next->spacetype, false);
- /* keep old spacedata but move it to end, so calling
- * ED_area_prevspace once more won't open it again */
- BLI_remlink(&sa->spacedata, sl);
- BLI_addtail(&sa->spacedata, sl);
- }
- else {
- /* no change */
- return;
- }
- sa->flag &= ~(AREA_FLAG_STACKED_FULLSCREEN | AREA_FLAG_TEMP_TYPE);
+ /* keep old spacedata but move it to end, so calling
+ * ED_area_prevspace once more won't open it again */
+ BLI_remlink(&sa->spacedata, sl);
+ BLI_addtail(&sa->spacedata, sl);
+ }
+ else {
+ /* no change */
+ return;
+ }
+ sa->flag &= ~(AREA_FLAG_STACKED_FULLSCREEN | AREA_FLAG_TEMP_TYPE);
- ED_area_tag_redraw(sa);
+ ED_area_tag_redraw(sa);
- /* send space change notifier */
- WM_event_add_notifier(C, NC_SPACE | ND_SPACE_CHANGED, sa);
+ /* send space change notifier */
+ WM_event_add_notifier(C, NC_SPACE | ND_SPACE_CHANGED, sa);
}
/* returns offset for next button in header */
int ED_area_header_switchbutton(const bContext *C, uiBlock *block, int yco)
{
- ScrArea *sa = CTX_wm_area(C);
- bScreen *scr = CTX_wm_screen(C);
- PointerRNA areaptr;
- int xco = 0.4 * U.widget_unit;
-
- RNA_pointer_create(&(scr->id), &RNA_Area, sa, &areaptr);
-
- uiDefButR(block, UI_BTYPE_MENU, 0, "", xco, yco, 1.6 * U.widget_unit, U.widget_unit,
- &areaptr, "ui_type", 0, 0.0f, 0.0f, 0.0f, 0.0f, "");
-
- return xco + 1.7 * U.widget_unit;
+ ScrArea *sa = CTX_wm_area(C);
+ bScreen *scr = CTX_wm_screen(C);
+ PointerRNA areaptr;
+ int xco = 0.4 * U.widget_unit;
+
+ RNA_pointer_create(&(scr->id), &RNA_Area, sa, &areaptr);
+
+ uiDefButR(block,
+ UI_BTYPE_MENU,
+ 0,
+ "",
+ xco,
+ yco,
+ 1.6 * U.widget_unit,
+ U.widget_unit,
+ &areaptr,
+ "ui_type",
+ 0,
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ 0.0f,
+ "");
+
+ return xco + 1.7 * U.widget_unit;
}
/************************ standard UI regions ************************/
static ThemeColorID region_background_color_id(const bContext *C, const ARegion *region)
{
- ScrArea *area = CTX_wm_area(C);
+ ScrArea *area = CTX_wm_area(C);
- switch (region->regiontype) {
- case RGN_TYPE_HEADER:
- if (ED_screen_area_active(C) || ED_area_is_global(area)) {
- return TH_HEADER;
- }
- else {
- return TH_HEADERDESEL;
- }
- case RGN_TYPE_PREVIEW:
- return TH_PREVIEW_BACK;
- default:
- return TH_BACK;
- }
+ switch (region->regiontype) {
+ case RGN_TYPE_HEADER:
+ if (ED_screen_area_active(C) || ED_area_is_global(area)) {
+ return TH_HEADER;
+ }
+ else {
+ return TH_HEADERDESEL;
+ }
+ case RGN_TYPE_PREVIEW:
+ return TH_PREVIEW_BACK;
+ default:
+ return TH_BACK;
+ }
}
static void region_clear_color(const bContext *C, const ARegion *ar, ThemeColorID colorid)
{
- if (ar->alignment == RGN_ALIGN_FLOAT) {
- /* handle our own drawing. */
- }
- else if (ar->overlap) {
- /* view should be in pixelspace */
- UI_view2d_view_restore(C);
+ if (ar->alignment == RGN_ALIGN_FLOAT) {
+ /* handle our own drawing. */
+ }
+ else if (ar->overlap) {
+ /* view should be in pixelspace */
+ UI_view2d_view_restore(C);
- float back[4];
- UI_GetThemeColor4fv(colorid, back);
- GPU_clear_color(back[3] * back[0], back[3] * back[1], back[3] * back[2], back[3]);
- GPU_clear(GPU_COLOR_BIT);
- }
- else {
- UI_ThemeClearColor(colorid);
- GPU_clear(GPU_COLOR_BIT);
- }
+ float back[4];
+ UI_GetThemeColor4fv(colorid, back);
+ GPU_clear_color(back[3] * back[0], back[3] * back[1], back[3] * back[2], back[3]);
+ GPU_clear(GPU_COLOR_BIT);
+ }
+ else {
+ UI_ThemeClearColor(colorid);
+ GPU_clear(GPU_COLOR_BIT);
+ }
}
BLI_INLINE bool streq_array_any(const char *s, const char *arr[])
{
- for (uint i = 0; arr[i]; i++) {
- if (STREQ(arr[i], s)) {
- return true;
- }
- }
- return false;
-}
-
-static void ed_panel_draw(
- const bContext *C,
- ScrArea *sa,
- ARegion *ar,
- ListBase *lb,
- PanelType *pt,
- Panel *panel,
- int w,
- int em,
- bool vertical)
-{
- uiStyle *style = UI_style_get_dpi();
-
- /* draw panel */
- uiBlock *block = UI_block_begin(C, ar, pt->idname, UI_EMBOSS);
-
- bool open;
- panel = UI_panel_begin(sa, ar, lb, block, pt, panel, &open);
-
- /* bad fixed values */
- int xco, yco, h = 0;
-
- if (pt->draw_header_preset && !(pt->flag & PNL_NO_HEADER) && (open || vertical)) {
- /* for preset menu */
- panel->layout = UI_block_layout(
- block, UI_LAYOUT_HORIZONTAL, UI_LAYOUT_HEADER,
- 0, (UI_UNIT_Y * 1.1f) + style->panelspace, UI_UNIT_Y, 1, 0, style);
-
- pt->draw_header_preset(C, panel);
-
- int headerend = w - UI_UNIT_X;
-
- UI_block_layout_resolve(block, &xco, &yco);
- UI_block_translate(block, headerend - xco, 0);
- panel->layout = NULL;
- }
-
- if (pt->draw_header && !(pt->flag & PNL_NO_HEADER) && (open || vertical)) {
- int labelx, labely;
- UI_panel_label_offset(block, &labelx, &labely);
-
- /* for enabled buttons */
- panel->layout = UI_block_layout(
- block, UI_LAYOUT_HORIZONTAL, UI_LAYOUT_HEADER,
- labelx, labely, UI_UNIT_Y, 1, 0, style);
-
- pt->draw_header(C, panel);
-
- UI_block_layout_resolve(block, &xco, &yco);
- panel->labelofs = xco - labelx;
- panel->layout = NULL;
- }
- else {
- panel->labelofs = 0;
- }
-
- if (open) {
- short panelContext;
-
- /* panel context can either be toolbar region or normal panels region */
- if (pt->flag & PNL_LAYOUT_VERT_BAR) {
- panelContext = UI_LAYOUT_VERT_BAR;
- }
- else if (ar->regiontype == RGN_TYPE_TOOLS) {
- panelContext = UI_LAYOUT_TOOLBAR;
- }
- else {
- panelContext = UI_LAYOUT_PANEL;
- }
-
- panel->layout = UI_block_layout(
- block, UI_LAYOUT_VERTICAL, panelContext,
- (pt->flag & PNL_LAYOUT_VERT_BAR) ? 0 : style->panelspace, 0,
- (pt->flag & PNL_LAYOUT_VERT_BAR) ? 0 : w - 2 * style->panelspace,
- em, 0, style);
-
- pt->draw(C, panel);
-
- UI_block_layout_resolve(block, &xco, &yco);
- panel->layout = NULL;
-
- if (yco != 0) {
- h = -yco + 2 * style->panelspace;
- }
- }
-
- UI_block_end(C, block);
-
- /* Draw child panels. */
- if (open) {
- for (LinkData *link = pt->children.first; link; link = link->next) {
- PanelType *child_pt = link->data;
- Panel *child_panel = UI_panel_find_by_type(&panel->children, child_pt);
-
- if (child_pt->draw && (!child_pt->poll || child_pt->poll(C, child_pt))) {
- ed_panel_draw(C, sa, ar, &panel->children, child_pt, child_panel, w, em, vertical);
- }
- }
- }
-
- UI_panel_end(block, w, h);
+ for (uint i = 0; arr[i]; i++) {
+ if (STREQ(arr[i], s)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+static void ed_panel_draw(const bContext *C,
+ ScrArea *sa,
+ ARegion *ar,
+ ListBase *lb,
+ PanelType *pt,
+ Panel *panel,
+ int w,
+ int em,
+ bool vertical)
+{
+ uiStyle *style = UI_style_get_dpi();
+
+ /* draw panel */
+ uiBlock *block = UI_block_begin(C, ar, pt->idname, UI_EMBOSS);
+
+ bool open;
+ panel = UI_panel_begin(sa, ar, lb, block, pt, panel, &open);
+
+ /* bad fixed values */
+ int xco, yco, h = 0;
+
+ if (pt->draw_header_preset && !(pt->flag & PNL_NO_HEADER) && (open || vertical)) {
+ /* for preset menu */
+ panel->layout = UI_block_layout(block,
+ UI_LAYOUT_HORIZONTAL,
+ UI_LAYOUT_HEADER,
+ 0,
+ (UI_UNIT_Y * 1.1f) + style->panelspace,
+ UI_UNIT_Y,
+ 1,
+ 0,
+ style);
+
+ pt->draw_header_preset(C, panel);
+
+ int headerend = w - UI_UNIT_X;
+
+ UI_block_layout_resolve(block, &xco, &yco);
+ UI_block_translate(block, headerend - xco, 0);
+ panel->layout = NULL;
+ }
+
+ if (pt->draw_header && !(pt->flag & PNL_NO_HEADER) && (open || vertical)) {
+ int labelx, labely;
+ UI_panel_label_offset(block, &labelx, &labely);
+
+ /* for enabled buttons */
+ panel->layout = UI_block_layout(
+ block, UI_LAYOUT_HORIZONTAL, UI_LAYOUT_HEADER, labelx, labely, UI_UNIT_Y, 1, 0, style);
+
+ pt->draw_header(C, panel);
+
+ UI_block_layout_resolve(block, &xco, &yco);
+ panel->labelofs = xco - labelx;
+ panel->layout = NULL;
+ }
+ else {
+ panel->labelofs = 0;
+ }
+
+ if (open) {
+ short panelContext;
+
+ /* panel context can either be toolbar region or normal panels region */
+ if (pt->flag & PNL_LAYOUT_VERT_BAR) {
+ panelContext = UI_LAYOUT_VERT_BAR;
+ }
+ else if (ar->regiontype == RGN_TYPE_TOOLS) {
+ panelContext = UI_LAYOUT_TOOLBAR;
+ }
+ else {
+ panelContext = UI_LAYOUT_PANEL;
+ }
+
+ panel->layout = UI_block_layout(block,
+ UI_LAYOUT_VERTICAL,
+ panelContext,
+ (pt->flag & PNL_LAYOUT_VERT_BAR) ? 0 : style->panelspace,
+ 0,
+ (pt->flag & PNL_LAYOUT_VERT_BAR) ? 0 :
+ w - 2 * style->panelspace,
+ em,
+ 0,
+ style);
+
+ pt->draw(C, panel);
+
+ UI_block_layout_resolve(block, &xco, &yco);
+ panel->layout = NULL;
+
+ if (yco != 0) {
+ h = -yco + 2 * style->panelspace;
+ }
+ }
+
+ UI_block_end(C, block);
+
+ /* Draw child panels. */
+ if (open) {
+ for (LinkData *link = pt->children.first; link; link = link->next) {
+ PanelType *child_pt = link->data;
+ Panel *child_panel = UI_panel_find_by_type(&panel->children, child_pt);
+
+ if (child_pt->draw && (!child_pt->poll || child_pt->poll(C, child_pt))) {
+ ed_panel_draw(C, sa, ar, &panel->children, child_pt, child_panel, w, em, vertical);
+ }
+ }
+ }
+
+ UI_panel_end(block, w, h);
}
/**
@@ -2150,430 +2193,423 @@ static void ed_panel_draw(
* Can be NULL to skip context checks.
*/
void ED_region_panels_layout_ex(
- const bContext *C, ARegion *ar,
- const char *contexts[], int contextnr, const bool vertical)
-{
- ar->runtime.category = NULL;
-
- const WorkSpace *workspace = CTX_wm_workspace(C);
- ScrArea *sa = CTX_wm_area(C);
- PanelType *pt;
- View2D *v2d = &ar->v2d;
- int x, y, w, em;
- bool is_context_new = 0;
- int scroll;
-
- /* XXX, should use some better check? */
- /* For now also has hardcoded check for clip editor until it supports actual toolbar. */
- bool use_category_tabs = ((1 << ar->regiontype) & RGN_TYPE_HAS_CATEGORY_MASK) ||
- (ar->regiontype == RGN_TYPE_TOOLS && sa->spacetype == SPACE_CLIP);
- /* offset panels for small vertical tab area */
- const char *category = NULL;
- const int category_tabs_width = UI_PANEL_CATEGORY_MARGIN_WIDTH;
- int margin_x = 0;
- const bool region_layout_based = ar->flag & RGN_FLAG_DYNAMIC_SIZE;
-
- BLI_SMALLSTACK_DECLARE(pt_stack, PanelType *);
-
- if (contextnr != -1)
- is_context_new = UI_view2d_tab_set(v2d, contextnr);
-
- /* before setting the view */
- if (vertical) {
- /* only allow scrolling in vertical direction */
- v2d->keepofs |= V2D_LOCKOFS_X | V2D_KEEPOFS_Y;
- v2d->keepofs &= ~(V2D_LOCKOFS_Y | V2D_KEEPOFS_X);
- v2d->scroll &= ~(V2D_SCROLL_BOTTOM);
- v2d->scroll |= (V2D_SCROLL_RIGHT);
- }
- else {
- /* for now, allow scrolling in both directions (since layouts are optimized for vertical,
- * they often don't fit in horizontal layout)
- */
- v2d->keepofs &= ~(V2D_LOCKOFS_X | V2D_LOCKOFS_Y | V2D_KEEPOFS_X | V2D_KEEPOFS_Y);
- v2d->scroll |= (V2D_SCROLL_BOTTOM);
- v2d->scroll &= ~(V2D_SCROLL_RIGHT);
- }
-
- scroll = v2d->scroll;
-
-
- /* collect panels to draw */
- for (pt = ar->type->paneltypes.last; pt; pt = pt->prev) {
- /* Only draw top level panels. */
- if (pt->parent) {
- continue;
- }
-
- /* verify context */
- if (contexts && pt->context[0] && !streq_array_any(pt->context, contexts)) {
- continue;
- }
-
- /* If we're tagged, only use compatible. */
- if (pt->owner_id[0] && BKE_workspace_owner_id_check(workspace, pt->owner_id) == false) {
- continue;
- }
-
- /* draw panel */
- if (pt->draw && (!pt->poll || pt->poll(C, pt))) {
- BLI_SMALLSTACK_PUSH(pt_stack, pt);
- }
- }
-
-
- /* collect categories */
- if (use_category_tabs) {
- UI_panel_category_clear_all(ar);
-
- /* gather unique categories */
- BLI_SMALLSTACK_ITER_BEGIN(pt_stack, pt)
- {
- if (pt->category[0]) {
- if (!UI_panel_category_find(ar, pt->category)) {
- UI_panel_category_add(ar, pt->category);
- }
- }
- }
- BLI_SMALLSTACK_ITER_END;
-
- if (!UI_panel_category_is_visible(ar)) {
- use_category_tabs = false;
- }
- else {
- category = UI_panel_category_active_get(ar, true);
- margin_x = category_tabs_width;
- }
- }
-
-
- if (vertical) {
- w = BLI_rctf_size_x(&v2d->cur);
- em = (ar->type->prefsizex) ? 10 : 20; /* works out to 10*UI_UNIT_X or 20*UI_UNIT_X */
- }
- else {
- w = UI_PANEL_WIDTH;
- em = (ar->type->prefsizex) ? 10 : 20;
- }
-
- w -= margin_x;
-
- /* create panels */
- UI_panels_begin(C, ar);
-
- /* set view2d view matrix - UI_block_begin() stores it */
- UI_view2d_view_ortho(v2d);
-
- BLI_SMALLSTACK_ITER_BEGIN(pt_stack, pt)
- {
- Panel *panel = UI_panel_find_by_type(&ar->panels, pt);
-
- if (use_category_tabs && pt->category[0] && !STREQ(category, pt->category)) {
- if ((panel == NULL) || ((panel->flag & PNL_PIN) == 0)) {
- continue;
- }
- }
-
- ed_panel_draw(C, sa, ar, &ar->panels, pt, panel, w, em, vertical);
- }
- BLI_SMALLSTACK_ITER_END;
-
- /* align panels and return size */
- UI_panels_end(C, ar, &x, &y);
-
- /* before setting the view */
- if (region_layout_based) {
- /* XXX, only single panel support atm.
- * Can't use x/y values calculated above because they're not using the real height of panels,
- * instead they calculate offsets for the next panel to start drawing. */
- Panel *panel = ar->panels.last;
- if (panel != NULL) {
- int size_dyn[2] = {
- UI_UNIT_X * ((panel->flag & PNL_CLOSED) ? 8 : 14) / UI_DPI_FAC,
- UI_panel_size_y(panel) / UI_DPI_FAC,
- };
- /* region size is layout based and needs to be updated */
- if ((ar->sizex != size_dyn[0]) ||
- (ar->sizey != size_dyn[1]))
- {
- ar->sizex = size_dyn[0];
- ar->sizey = size_dyn[1];
- sa->flag |= AREA_FLAG_REGION_SIZE_UPDATE;
- }
- y = ABS(ar->sizey * UI_DPI_FAC - 1);
- }
- }
- else if (vertical) {
- /* we always keep the scroll offset - so the total view gets increased with the scrolled away part */
- if (v2d->cur.ymax < -FLT_EPSILON) {
- /* Clamp to lower view boundary */
- if (v2d->tot.ymin < -v2d->winy) {
- y = min_ii(y, 0);
- }
- else {
- y = min_ii(y, v2d->cur.ymin);
- }
- }
-
- y = -y;
- }
- else {
- /* don't jump back when panels close or hide */
- if (!is_context_new) {
- if (v2d->tot.xmax > v2d->winx) {
- x = max_ii(x, 0);
- }
- else {
- x = max_ii(x, v2d->cur.xmax);
- }
- }
-
- y = -y;
- }
-
- /* this also changes the 'cur' */
- UI_view2d_totRect_set(v2d, x, y);
-
- if (scroll != v2d->scroll) {
- /* Note: this code scales fine, but because of rounding differences, positions of elements
- * flip +1 or -1 pixel compared to redoing the entire layout again.
- * Leaving in commented code for future tests */
+ const bContext *C, ARegion *ar, const char *contexts[], int contextnr, const bool vertical)
+{
+ ar->runtime.category = NULL;
+
+ const WorkSpace *workspace = CTX_wm_workspace(C);
+ ScrArea *sa = CTX_wm_area(C);
+ PanelType *pt;
+ View2D *v2d = &ar->v2d;
+ int x, y, w, em;
+ bool is_context_new = 0;
+ int scroll;
+
+ /* XXX, should use some better check? */
+ /* For now also has hardcoded check for clip editor until it supports actual toolbar. */
+ bool use_category_tabs = ((1 << ar->regiontype) & RGN_TYPE_HAS_CATEGORY_MASK) ||
+ (ar->regiontype == RGN_TYPE_TOOLS && sa->spacetype == SPACE_CLIP);
+ /* offset panels for small vertical tab area */
+ const char *category = NULL;
+ const int category_tabs_width = UI_PANEL_CATEGORY_MARGIN_WIDTH;
+ int margin_x = 0;
+ const bool region_layout_based = ar->flag & RGN_FLAG_DYNAMIC_SIZE;
+
+ BLI_SMALLSTACK_DECLARE(pt_stack, PanelType *);
+
+ if (contextnr != -1)
+ is_context_new = UI_view2d_tab_set(v2d, contextnr);
+
+ /* before setting the view */
+ if (vertical) {
+ /* only allow scrolling in vertical direction */
+ v2d->keepofs |= V2D_LOCKOFS_X | V2D_KEEPOFS_Y;
+ v2d->keepofs &= ~(V2D_LOCKOFS_Y | V2D_KEEPOFS_X);
+ v2d->scroll &= ~(V2D_SCROLL_BOTTOM);
+ v2d->scroll |= (V2D_SCROLL_RIGHT);
+ }
+ else {
+ /* for now, allow scrolling in both directions (since layouts are optimized for vertical,
+ * they often don't fit in horizontal layout)
+ */
+ v2d->keepofs &= ~(V2D_LOCKOFS_X | V2D_LOCKOFS_Y | V2D_KEEPOFS_X | V2D_KEEPOFS_Y);
+ v2d->scroll |= (V2D_SCROLL_BOTTOM);
+ v2d->scroll &= ~(V2D_SCROLL_RIGHT);
+ }
+
+ scroll = v2d->scroll;
+
+ /* collect panels to draw */
+ for (pt = ar->type->paneltypes.last; pt; pt = pt->prev) {
+ /* Only draw top level panels. */
+ if (pt->parent) {
+ continue;
+ }
+
+ /* verify context */
+ if (contexts && pt->context[0] && !streq_array_any(pt->context, contexts)) {
+ continue;
+ }
+
+ /* If we're tagged, only use compatible. */
+ if (pt->owner_id[0] && BKE_workspace_owner_id_check(workspace, pt->owner_id) == false) {
+ continue;
+ }
+
+ /* draw panel */
+ if (pt->draw && (!pt->poll || pt->poll(C, pt))) {
+ BLI_SMALLSTACK_PUSH(pt_stack, pt);
+ }
+ }
+
+ /* collect categories */
+ if (use_category_tabs) {
+ UI_panel_category_clear_all(ar);
+
+ /* gather unique categories */
+ BLI_SMALLSTACK_ITER_BEGIN (pt_stack, pt) {
+ if (pt->category[0]) {
+ if (!UI_panel_category_find(ar, pt->category)) {
+ UI_panel_category_add(ar, pt->category);
+ }
+ }
+ }
+ BLI_SMALLSTACK_ITER_END;
+
+ if (!UI_panel_category_is_visible(ar)) {
+ use_category_tabs = false;
+ }
+ else {
+ category = UI_panel_category_active_get(ar, true);
+ margin_x = category_tabs_width;
+ }
+ }
+
+ if (vertical) {
+ w = BLI_rctf_size_x(&v2d->cur);
+ em = (ar->type->prefsizex) ? 10 : 20; /* works out to 10*UI_UNIT_X or 20*UI_UNIT_X */
+ }
+ else {
+ w = UI_PANEL_WIDTH;
+ em = (ar->type->prefsizex) ? 10 : 20;
+ }
+
+ w -= margin_x;
+
+ /* create panels */
+ UI_panels_begin(C, ar);
+
+ /* set view2d view matrix - UI_block_begin() stores it */
+ UI_view2d_view_ortho(v2d);
+
+ BLI_SMALLSTACK_ITER_BEGIN (pt_stack, pt) {
+ Panel *panel = UI_panel_find_by_type(&ar->panels, pt);
+
+ if (use_category_tabs && pt->category[0] && !STREQ(category, pt->category)) {
+ if ((panel == NULL) || ((panel->flag & PNL_PIN) == 0)) {
+ continue;
+ }
+ }
+
+ ed_panel_draw(C, sa, ar, &ar->panels, pt, panel, w, em, vertical);
+ }
+ BLI_SMALLSTACK_ITER_END;
+
+ /* align panels and return size */
+ UI_panels_end(C, ar, &x, &y);
+
+ /* before setting the view */
+ if (region_layout_based) {
+ /* XXX, only single panel support atm.
+ * Can't use x/y values calculated above because they're not using the real height of panels,
+ * instead they calculate offsets for the next panel to start drawing. */
+ Panel *panel = ar->panels.last;
+ if (panel != NULL) {
+ int size_dyn[2] = {
+ UI_UNIT_X * ((panel->flag & PNL_CLOSED) ? 8 : 14) / UI_DPI_FAC,
+ UI_panel_size_y(panel) / UI_DPI_FAC,
+ };
+ /* region size is layout based and needs to be updated */
+ if ((ar->sizex != size_dyn[0]) || (ar->sizey != size_dyn[1])) {
+ ar->sizex = size_dyn[0];
+ ar->sizey = size_dyn[1];
+ sa->flag |= AREA_FLAG_REGION_SIZE_UPDATE;
+ }
+ y = ABS(ar->sizey * UI_DPI_FAC - 1);
+ }
+ }
+ else if (vertical) {
+ /* we always keep the scroll offset - so the total view gets increased with the scrolled away part */
+ if (v2d->cur.ymax < -FLT_EPSILON) {
+ /* Clamp to lower view boundary */
+ if (v2d->tot.ymin < -v2d->winy) {
+ y = min_ii(y, 0);
+ }
+ else {
+ y = min_ii(y, v2d->cur.ymin);
+ }
+ }
+
+ y = -y;
+ }
+ else {
+ /* don't jump back when panels close or hide */
+ if (!is_context_new) {
+ if (v2d->tot.xmax > v2d->winx) {
+ x = max_ii(x, 0);
+ }
+ else {
+ x = max_ii(x, v2d->cur.xmax);
+ }
+ }
+
+ y = -y;
+ }
+
+ /* this also changes the 'cur' */
+ UI_view2d_totRect_set(v2d, x, y);
+
+ if (scroll != v2d->scroll) {
+ /* Note: this code scales fine, but because of rounding differences, positions of elements
+ * flip +1 or -1 pixel compared to redoing the entire layout again.
+ * Leaving in commented code for future tests */
#if 0
- UI_panels_scale(ar, BLI_rctf_size_x(&v2d->cur));
- break;
+ UI_panels_scale(ar, BLI_rctf_size_x(&v2d->cur));
+ break;
#endif
- }
+ }
- if (use_category_tabs) {
- ar->runtime.category = category;
- }
+ if (use_category_tabs) {
+ ar->runtime.category = category;
+ }
}
void ED_region_panels_layout(const bContext *C, ARegion *ar)
{
- ED_region_panels_layout_ex(C, ar, NULL, -1, true);
+ ED_region_panels_layout_ex(C, ar, NULL, -1, true);
}
void ED_region_panels_draw(const bContext *C, ARegion *ar)
{
- View2D *v2d = &ar->v2d;
+ View2D *v2d = &ar->v2d;
- if (ar->alignment != RGN_ALIGN_FLOAT) {
- region_clear_color(C, ar, (ar->type->regionid == RGN_TYPE_PREVIEW) ? TH_PREVIEW_BACK : TH_BACK);
- }
+ if (ar->alignment != RGN_ALIGN_FLOAT) {
+ region_clear_color(
+ C, ar, (ar->type->regionid == RGN_TYPE_PREVIEW) ? TH_PREVIEW_BACK : TH_BACK);
+ }
- /* reset line width for drawing tabs */
- GPU_line_width(1.0f);
+ /* reset line width for drawing tabs */
+ GPU_line_width(1.0f);
- /* set the view */
- UI_view2d_view_ortho(v2d);
+ /* set the view */
+ UI_view2d_view_ortho(v2d);
- /* View2D matrix might have changed due to dynamic sized regions. */
- UI_blocklist_update_window_matrix(C, &ar->uiblocks);
+ /* View2D matrix might have changed due to dynamic sized regions. */
+ UI_blocklist_update_window_matrix(C, &ar->uiblocks);
- /* draw panels */
- UI_panels_draw(C, ar);
+ /* draw panels */
+ UI_panels_draw(C, ar);
- /* restore view matrix */
- UI_view2d_view_restore(C);
+ /* restore view matrix */
+ UI_view2d_view_restore(C);
- /* Set in layout. */
- if (ar->runtime.category) {
- UI_panel_category_draw_all(ar, ar->runtime.category);
- }
+ /* Set in layout. */
+ if (ar->runtime.category) {
+ UI_panel_category_draw_all(ar, ar->runtime.category);
+ }
- /* scrollers */
- const rcti *mask = NULL;
- rcti mask_buf;
- if (ar->runtime.category && (ar->alignment == RGN_ALIGN_RIGHT)) {
- UI_view2d_mask_from_win(v2d, &mask_buf);
- mask_buf.xmax -= UI_PANEL_CATEGORY_MARGIN_WIDTH;
- mask = &mask_buf;
- }
- View2DScrollers *scrollers = UI_view2d_scrollers_calc(
- C, v2d, mask, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
- UI_view2d_scrollers_draw(C, v2d, scrollers);
- UI_view2d_scrollers_free(scrollers);
+ /* scrollers */
+ const rcti *mask = NULL;
+ rcti mask_buf;
+ if (ar->runtime.category && (ar->alignment == RGN_ALIGN_RIGHT)) {
+ UI_view2d_mask_from_win(v2d, &mask_buf);
+ mask_buf.xmax -= UI_PANEL_CATEGORY_MARGIN_WIDTH;
+ mask = &mask_buf;
+ }
+ View2DScrollers *scrollers = UI_view2d_scrollers_calc(
+ C, v2d, mask, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
+ UI_view2d_scrollers_draw(C, v2d, scrollers);
+ UI_view2d_scrollers_free(scrollers);
}
void ED_region_panels_ex(
- const bContext *C, ARegion *ar,
- const char *contexts[], int contextnr, const bool vertical)
+ const bContext *C, ARegion *ar, const char *contexts[], int contextnr, const bool vertical)
{
- /* TODO: remove? */
- ED_region_panels_layout_ex(C, ar, contexts, contextnr, vertical);
- ED_region_panels_draw(C, ar);
+ /* TODO: remove? */
+ ED_region_panels_layout_ex(C, ar, contexts, contextnr, vertical);
+ ED_region_panels_draw(C, ar);
}
void ED_region_panels(const bContext *C, ARegion *ar)
{
- /* TODO: remove? */
- ED_region_panels_layout(C, ar);
- ED_region_panels_draw(C, ar);
+ /* TODO: remove? */
+ ED_region_panels_layout(C, ar);
+ ED_region_panels_draw(C, ar);
}
void ED_region_panels_init(wmWindowManager *wm, ARegion *ar)
{
- wmKeyMap *keymap;
+ wmKeyMap *keymap;
- UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_PANELS_UI, ar->winx, ar->winy);
+ UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_PANELS_UI, ar->winx, ar->winy);
- keymap = WM_keymap_ensure(wm->defaultconf, "View2D Buttons List", 0, 0);
- WM_event_add_keymap_handler(&ar->handlers, keymap);
+ keymap = WM_keymap_ensure(wm->defaultconf, "View2D Buttons List", 0, 0);
+ WM_event_add_keymap_handler(&ar->handlers, keymap);
}
void ED_region_header_layout(const bContext *C, ARegion *ar)
{
- uiStyle *style = UI_style_get_dpi();
- uiBlock *block;
- uiLayout *layout;
- HeaderType *ht;
- Header header = {NULL};
- bool region_layout_based = ar->flag & RGN_FLAG_DYNAMIC_SIZE;
+ uiStyle *style = UI_style_get_dpi();
+ uiBlock *block;
+ uiLayout *layout;
+ HeaderType *ht;
+ Header header = {NULL};
+ bool region_layout_based = ar->flag & RGN_FLAG_DYNAMIC_SIZE;
- /* Height of buttons and scaling needed to achieve it. */
- const int buttony = min_ii(UI_UNIT_Y, ar->winy - 2 * UI_DPI_FAC);
- const float buttony_scale = buttony / (float)UI_UNIT_Y;
+ /* Height of buttons and scaling needed to achieve it. */
+ const int buttony = min_ii(UI_UNIT_Y, ar->winy - 2 * UI_DPI_FAC);
+ const float buttony_scale = buttony / (float)UI_UNIT_Y;
- /* Vertically center buttons. */
- int xco = UI_HEADER_OFFSET;
- int yco = buttony + (ar->winy - buttony) / 2;
- int maxco = xco;
+ /* Vertically center buttons. */
+ int xco = UI_HEADER_OFFSET;
+ int yco = buttony + (ar->winy - buttony) / 2;
+ int maxco = xco;
- /* XXX workaround for 1 px alignment issue. Not sure what causes it... Would prefer a proper fix - Julian */
- if (!ELEM(CTX_wm_area(C)->spacetype, SPACE_TOPBAR, SPACE_STATUSBAR)) {
- yco -= 1;
- }
+ /* XXX workaround for 1 px alignment issue. Not sure what causes it... Would prefer a proper fix - Julian */
+ if (!ELEM(CTX_wm_area(C)->spacetype, SPACE_TOPBAR, SPACE_STATUSBAR)) {
+ yco -= 1;
+ }
- /* set view2d view matrix for scrolling (without scrollers) */
- UI_view2d_view_ortho(&ar->v2d);
+ /* set view2d view matrix for scrolling (without scrollers) */
+ UI_view2d_view_ortho(&ar->v2d);
- /* draw all headers types */
- for (ht = ar->type->headertypes.first; ht; ht = ht->next) {
- if (ht->poll && !ht->poll(C, ht)) {
- continue;
- }
+ /* draw all headers types */
+ for (ht = ar->type->headertypes.first; ht; ht = ht->next) {
+ if (ht->poll && !ht->poll(C, ht)) {
+ continue;
+ }
- block = UI_block_begin(C, ar, ht->idname, UI_EMBOSS);
- layout = UI_block_layout(block, UI_LAYOUT_HORIZONTAL, UI_LAYOUT_HEADER, xco, yco, buttony, 1, 0, style);
+ block = UI_block_begin(C, ar, ht->idname, UI_EMBOSS);
+ layout = UI_block_layout(
+ block, UI_LAYOUT_HORIZONTAL, UI_LAYOUT_HEADER, xco, yco, buttony, 1, 0, style);
- if (buttony_scale != 1.0f) {
- uiLayoutSetScaleY(layout, buttony_scale);
- }
+ if (buttony_scale != 1.0f) {
+ uiLayoutSetScaleY(layout, buttony_scale);
+ }
- if (ht->draw) {
- header.type = ht;
- header.layout = layout;
- ht->draw(C, &header);
- if (ht->next) {
- uiItemS(layout);
- }
+ if (ht->draw) {
+ header.type = ht;
+ header.layout = layout;
+ ht->draw(C, &header);
+ if (ht->next) {
+ uiItemS(layout);
+ }
- /* for view2d */
- xco = uiLayoutGetWidth(layout);
- if (xco > maxco)
- maxco = xco;
- }
+ /* for view2d */
+ xco = uiLayoutGetWidth(layout);
+ if (xco > maxco)
+ maxco = xco;
+ }
- UI_block_layout_resolve(block, &xco, &yco);
+ UI_block_layout_resolve(block, &xco, &yco);
- /* for view2d */
- if (xco > maxco)
- maxco = xco;
+ /* for view2d */
+ if (xco > maxco)
+ maxco = xco;
- int new_sizex = (maxco + UI_HEADER_OFFSET) / UI_DPI_FAC;
+ int new_sizex = (maxco + UI_HEADER_OFFSET) / UI_DPI_FAC;
- if (region_layout_based && (ar->sizex != new_sizex)) {
- /* region size is layout based and needs to be updated */
- ScrArea *sa = CTX_wm_area(C);
+ if (region_layout_based && (ar->sizex != new_sizex)) {
+ /* region size is layout based and needs to be updated */
+ ScrArea *sa = CTX_wm_area(C);
- ar->sizex = new_sizex;
- sa->flag |= AREA_FLAG_REGION_SIZE_UPDATE;
- }
+ ar->sizex = new_sizex;
+ sa->flag |= AREA_FLAG_REGION_SIZE_UPDATE;
+ }
- UI_block_end(C, block);
- }
+ UI_block_end(C, block);
+ }
- if (!region_layout_based) {
- maxco += UI_HEADER_OFFSET;
- }
+ if (!region_layout_based) {
+ maxco += UI_HEADER_OFFSET;
+ }
- /* always as last */
- UI_view2d_totRect_set(&ar->v2d, maxco, ar->winy);
+ /* always as last */
+ UI_view2d_totRect_set(&ar->v2d, maxco, ar->winy);
- /* restore view matrix */
- UI_view2d_view_restore(C);
+ /* restore view matrix */
+ UI_view2d_view_restore(C);
}
void ED_region_header_draw(const bContext *C, ARegion *ar)
{
- /* clear */
- region_clear_color(C, ar, region_background_color_id(C, ar));
+ /* clear */
+ region_clear_color(C, ar, region_background_color_id(C, ar));
- UI_view2d_view_ortho(&ar->v2d);
+ UI_view2d_view_ortho(&ar->v2d);
- /* View2D matrix might have changed due to dynamic sized regions. */
- UI_blocklist_update_window_matrix(C, &ar->uiblocks);
+ /* View2D matrix might have changed due to dynamic sized regions. */
+ UI_blocklist_update_window_matrix(C, &ar->uiblocks);
- /* draw blocks */
- UI_blocklist_draw(C, &ar->uiblocks);
+ /* draw blocks */
+ UI_blocklist_draw(C, &ar->uiblocks);
- /* restore view matrix */
- UI_view2d_view_restore(C);
+ /* restore view matrix */
+ UI_view2d_view_restore(C);
}
void ED_region_header(const bContext *C, ARegion *ar)
{
- /* TODO: remove? */
- ED_region_header_layout(C, ar);
- ED_region_header_draw(C, ar);
+ /* TODO: remove? */
+ ED_region_header_layout(C, ar);
+ ED_region_header_draw(C, ar);
}
void ED_region_header_init(ARegion *ar)
{
- UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_HEADER, ar->winx, ar->winy);
+ UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_HEADER, ar->winx, ar->winy);
}
int ED_area_headersize(void)
{
- /* Accomodate widget and padding. */
- return U.widget_unit + (int)(UI_DPI_FAC * HEADER_PADDING_Y);
+ /* Accomodate widget and padding. */
+ return U.widget_unit + (int)(UI_DPI_FAC * HEADER_PADDING_Y);
}
int ED_area_header_alignment_or_fallback(const ScrArea *area, int fallback)
{
- for (ARegion *ar = area->regionbase.first; ar; ar = ar->next) {
- if (ar->regiontype == RGN_TYPE_HEADER) {
- return ar->alignment;
- }
- }
- return fallback;
+ for (ARegion *ar = area->regionbase.first; ar; ar = ar->next) {
+ if (ar->regiontype == RGN_TYPE_HEADER) {
+ return ar->alignment;
+ }
+ }
+ return fallback;
}
int ED_area_header_alignment(const ScrArea *area)
{
- return ED_area_header_alignment_or_fallback(
- area, (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP);
+ return ED_area_header_alignment_or_fallback(
+ area, (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP);
}
int ED_area_footersize(void)
{
- return ED_area_headersize();
+ return ED_area_headersize();
}
int ED_area_footer_alignment_or_fallback(const ScrArea *area, int fallback)
{
- for (ARegion *ar = area->regionbase.first; ar; ar = ar->next) {
- if (ar->regiontype == RGN_TYPE_FOOTER) {
- return ar->alignment;
- }
- }
- return fallback;
+ for (ARegion *ar = area->regionbase.first; ar; ar = ar->next) {
+ if (ar->regiontype == RGN_TYPE_FOOTER) {
+ return ar->alignment;
+ }
+ }
+ return fallback;
}
int ED_area_footer_alignment(const ScrArea *area)
{
- return ED_area_footer_alignment_or_fallback(
- area, (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_TOP : RGN_ALIGN_BOTTOM);
+ return ED_area_footer_alignment_or_fallback(
+ area, (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_TOP : RGN_ALIGN_BOTTOM);
}
/**
@@ -2581,51 +2617,51 @@ int ED_area_footer_alignment(const ScrArea *area)
*/
int ED_area_global_size_y(const ScrArea *area)
{
- BLI_assert(ED_area_is_global(area));
- return round_fl_to_int(area->global->cur_fixed_height * UI_DPI_FAC);
+ BLI_assert(ED_area_is_global(area));
+ return round_fl_to_int(area->global->cur_fixed_height * UI_DPI_FAC);
}
int ED_area_global_min_size_y(const ScrArea *area)
{
- BLI_assert(ED_area_is_global(area));
- return round_fl_to_int(area->global->size_min * UI_DPI_FAC);
+ BLI_assert(ED_area_is_global(area));
+ return round_fl_to_int(area->global->size_min * UI_DPI_FAC);
}
int ED_area_global_max_size_y(const ScrArea *area)
{
- BLI_assert(ED_area_is_global(area));
- return round_fl_to_int(area->global->size_max * UI_DPI_FAC);
+ BLI_assert(ED_area_is_global(area));
+ return round_fl_to_int(area->global->size_max * UI_DPI_FAC);
}
bool ED_area_is_global(const ScrArea *area)
{
- return area->global != NULL;
+ return area->global != NULL;
}
ScrArea *ED_screen_areas_iter_first(const wmWindow *win, const bScreen *screen)
{
- ScrArea *global_area = win->global_areas.areabase.first;
+ ScrArea *global_area = win->global_areas.areabase.first;
- if (!global_area) {
- return screen->areabase.first;
- }
- else if ((global_area->global->flag & GLOBAL_AREA_IS_HIDDEN) == 0) {
- return global_area;
- }
- /* Find next visible area. */
- return ED_screen_areas_iter_next(screen, global_area);
+ if (!global_area) {
+ return screen->areabase.first;
+ }
+ else if ((global_area->global->flag & GLOBAL_AREA_IS_HIDDEN) == 0) {
+ return global_area;
+ }
+ /* Find next visible area. */
+ return ED_screen_areas_iter_next(screen, global_area);
}
ScrArea *ED_screen_areas_iter_next(const bScreen *screen, const ScrArea *area)
{
- if (area->global) {
- for (ScrArea *area_iter = area->next; area_iter; area_iter = area_iter->next) {
- if ((area_iter->global->flag & GLOBAL_AREA_IS_HIDDEN) == 0) {
- return area_iter;
- }
- }
- /* No visible next global area found, start iterating over layout areas. */
- return screen->areabase.first;
- }
+ if (area->global) {
+ for (ScrArea *area_iter = area->next; area_iter; area_iter = area_iter->next) {
+ if ((area_iter->global->flag & GLOBAL_AREA_IS_HIDDEN) == 0) {
+ return area_iter;
+ }
+ }
+ /* No visible next global area found, start iterating over layout areas. */
+ return screen->areabase.first;
+ }
- return area->next;
+ return area->next;
}
/**
@@ -2636,646 +2672,654 @@ ScrArea *ED_screen_areas_iter_next(const bScreen *screen, const ScrArea *area)
*/
int ED_region_global_size_y(void)
{
- return ED_area_headersize(); /* same size as header */
-}
-
-void ED_region_info_draw_multiline(ARegion *ar, const char *text_array[], float fill_color[4], const bool full_redraw)
-{
- const int header_height = UI_UNIT_Y;
- uiStyle *style = UI_style_get_dpi();
- int fontid = style->widget.uifont_id;
- int scissor[4];
- rcti rect;
- int num_lines = 0;
-
- /* background box */
- ED_region_visible_rect(ar, &rect);
-
- /* Box fill entire width or just around text. */
- if (!full_redraw) {
- const char **text = &text_array[0];
- while (*text) {
- rect.xmax = min_ii(rect.xmax, rect.xmin + BLF_width(fontid, *text, BLF_DRAW_STR_DUMMY_MAX) + 1.2f * U.widget_unit);
- text++;
- num_lines++;
- }
- }
- /* Just count the line number. */
- else {
- const char **text = &text_array[0];
- while (*text) {
- text++;
- num_lines++;
- }
- }
-
- rect.ymin = rect.ymax - header_height * num_lines;
-
- /* setup scissor */
- GPU_scissor_get_i(scissor);
- GPU_scissor(rect.xmin, rect.ymin,
- BLI_rcti_size_x(&rect) + 1, BLI_rcti_size_y(&rect) + 1);
-
- GPU_blend(true);
- GPU_blend_set_func_separate(GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
- GPUVertFormat *format = immVertexFormat();
- uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- immUniformColor4fv(fill_color);
- immRecti(pos, rect.xmin, rect.ymin, rect.xmax + 1, rect.ymax + 1);
- immUnbindProgram();
- GPU_blend(false);
-
- /* text */
- UI_FontThemeColor(fontid, TH_TEXT_HI);
- BLF_clipping(fontid, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
- BLF_enable(fontid, BLF_CLIPPING);
- int offset = num_lines - 1;
- {
- const char **text = &text_array[0];
- while (*text) {
- BLF_position(fontid, rect.xmin + 0.6f * U.widget_unit, rect.ymin + 0.3f * U.widget_unit + offset * header_height, 0.0f);
- BLF_draw(fontid, *text, BLF_DRAW_STR_DUMMY_MAX);
- text++;
- offset--;
- }
- }
-
- BLF_disable(fontid, BLF_CLIPPING);
-
- /* restore scissor as it was before */
- GPU_scissor(scissor[0], scissor[1], scissor[2], scissor[3]);
-}
-
-void ED_region_info_draw(ARegion *ar, const char *text, float fill_color[4], const bool full_redraw)
-{
- ED_region_info_draw_multiline(ar, (const char *[2]){text, NULL}, fill_color, full_redraw);
-}
-
-#define MAX_METADATA_STR 1024
-
-static const char *meta_data_list[] =
-{
- "File",
- "Strip",
- "Date",
- "RenderTime",
- "Note",
- "Marker",
- "Time",
- "Frame",
- "Camera",
- "Scene",
+ return ED_area_headersize(); /* same size as header */
+}
+
+void ED_region_info_draw_multiline(ARegion *ar,
+ const char *text_array[],
+ float fill_color[4],
+ const bool full_redraw)
+{
+ const int header_height = UI_UNIT_Y;
+ uiStyle *style = UI_style_get_dpi();
+ int fontid = style->widget.uifont_id;
+ int scissor[4];
+ rcti rect;
+ int num_lines = 0;
+
+ /* background box */
+ ED_region_visible_rect(ar, &rect);
+
+ /* Box fill entire width or just around text. */
+ if (!full_redraw) {
+ const char **text = &text_array[0];
+ while (*text) {
+ rect.xmax = min_ii(rect.xmax,
+ rect.xmin + BLF_width(fontid, *text, BLF_DRAW_STR_DUMMY_MAX) +
+ 1.2f * U.widget_unit);
+ text++;
+ num_lines++;
+ }
+ }
+ /* Just count the line number. */
+ else {
+ const char **text = &text_array[0];
+ while (*text) {
+ text++;
+ num_lines++;
+ }
+ }
+
+ rect.ymin = rect.ymax - header_height * num_lines;
+
+ /* setup scissor */
+ GPU_scissor_get_i(scissor);
+ GPU_scissor(rect.xmin, rect.ymin, BLI_rcti_size_x(&rect) + 1, BLI_rcti_size_y(&rect) + 1);
+
+ GPU_blend(true);
+ GPU_blend_set_func_separate(
+ GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
+ GPUVertFormat *format = immVertexFormat();
+ uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immUniformColor4fv(fill_color);
+ immRecti(pos, rect.xmin, rect.ymin, rect.xmax + 1, rect.ymax + 1);
+ immUnbindProgram();
+ GPU_blend(false);
+
+ /* text */
+ UI_FontThemeColor(fontid, TH_TEXT_HI);
+ BLF_clipping(fontid, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
+ BLF_enable(fontid, BLF_CLIPPING);
+ int offset = num_lines - 1;
+ {
+ const char **text = &text_array[0];
+ while (*text) {
+ BLF_position(fontid,
+ rect.xmin + 0.6f * U.widget_unit,
+ rect.ymin + 0.3f * U.widget_unit + offset * header_height,
+ 0.0f);
+ BLF_draw(fontid, *text, BLF_DRAW_STR_DUMMY_MAX);
+ text++;
+ offset--;
+ }
+ }
+
+ BLF_disable(fontid, BLF_CLIPPING);
+
+ /* restore scissor as it was before */
+ GPU_scissor(scissor[0], scissor[1], scissor[2], scissor[3]);
+}
+
+void ED_region_info_draw(ARegion *ar,
+ const char *text,
+ float fill_color[4],
+ const bool full_redraw)
+{
+ ED_region_info_draw_multiline(ar, (const char * [2]){text, NULL}, fill_color, full_redraw);
+}
+
+#define MAX_METADATA_STR 1024
+
+static const char *meta_data_list[] = {
+ "File",
+ "Strip",
+ "Date",
+ "RenderTime",
+ "Note",
+ "Marker",
+ "Time",
+ "Frame",
+ "Camera",
+ "Scene",
};
BLI_INLINE bool metadata_is_valid(ImBuf *ibuf, char *r_str, short index, int offset)
{
- return (IMB_metadata_get_field(ibuf->metadata, meta_data_list[index], r_str + offset, MAX_METADATA_STR - offset) && r_str[0]);
+ return (IMB_metadata_get_field(
+ ibuf->metadata, meta_data_list[index], r_str + offset, MAX_METADATA_STR - offset) &&
+ r_str[0]);
}
BLI_INLINE bool metadata_is_custom_drawable(const char *field)
{
- /* Metadata field stored by Blender for multilayer EXR images. Is rather
- * useless to be viewed all the time. Can still be seen in the Metadata
- * panel. */
- if (STREQ(field, "BlenderMultiChannel")) {
- return false;
- }
- /* Is almost always has value "scanlineimage", also useless to be seen
- * all the time. */
- if (STREQ(field, "type")) {
- return false;
- }
- return !BKE_stamp_is_known_field(field);
+ /* Metadata field stored by Blender for multilayer EXR images. Is rather
+ * useless to be viewed all the time. Can still be seen in the Metadata
+ * panel. */
+ if (STREQ(field, "BlenderMultiChannel")) {
+ return false;
+ }
+ /* Is almost always has value "scanlineimage", also useless to be seen
+ * all the time. */
+ if (STREQ(field, "type")) {
+ return false;
+ }
+ return !BKE_stamp_is_known_field(field);
}
typedef struct MetadataCustomDrawContext {
- int fontid;
- int xmin, ymin;
- int vertical_offset;
- int current_y;
+ int fontid;
+ int xmin, ymin;
+ int vertical_offset;
+ int current_y;
} MetadataCustomDrawContext;
-static void metadata_custom_draw_fields(
- const char *field,
- const char *value,
- void *ctx_v)
+static void metadata_custom_draw_fields(const char *field, const char *value, void *ctx_v)
{
- if (!metadata_is_custom_drawable(field)) {
- return;
- }
- MetadataCustomDrawContext *ctx = (MetadataCustomDrawContext *)ctx_v;
- char temp_str[MAX_METADATA_STR];
- BLI_snprintf(temp_str, MAX_METADATA_STR, "%s: %s", field, value);
- BLF_position(ctx->fontid, ctx->xmin, ctx->ymin + ctx->current_y, 0.0f);
- BLF_draw(ctx->fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
- ctx->current_y += ctx->vertical_offset;
+ if (!metadata_is_custom_drawable(field)) {
+ return;
+ }
+ MetadataCustomDrawContext *ctx = (MetadataCustomDrawContext *)ctx_v;
+ char temp_str[MAX_METADATA_STR];
+ BLI_snprintf(temp_str, MAX_METADATA_STR, "%s: %s", field, value);
+ BLF_position(ctx->fontid, ctx->xmin, ctx->ymin + ctx->current_y, 0.0f);
+ BLF_draw(ctx->fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
+ ctx->current_y += ctx->vertical_offset;
}
static void metadata_draw_imbuf(ImBuf *ibuf, const rctf *rect, int fontid, const bool is_top)
{
- char temp_str[MAX_METADATA_STR];
- int line_width;
- int ofs_y = 0;
- short i;
- int len;
- const float height = BLF_height_max(fontid);
- const float margin = height / 8;
- const float vertical_offset = (height + margin);
-
- /* values taking margins into account */
- const float descender = BLF_descender(fontid);
- const float xmin = (rect->xmin + margin);
- const float xmax = (rect->xmax - margin);
- const float ymin = (rect->ymin + margin) - descender;
- const float ymax = (rect->ymax - margin) - descender;
-
- if (is_top) {
- for (i = 0; i < 4; i++) {
- /* first line */
- if (i == 0) {
- bool do_newline = false;
- len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[0]);
- if (metadata_is_valid(ibuf, temp_str, 0, len)) {
- BLF_position(fontid, xmin, ymax - vertical_offset, 0.0f);
- BLF_draw(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
- do_newline = true;
- }
-
- len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[1]);
- if (metadata_is_valid(ibuf, temp_str, 1, len)) {
- line_width = BLF_width(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
- BLF_position(fontid, xmax - line_width, ymax - vertical_offset, 0.0f);
- BLF_draw(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
- do_newline = true;
- }
-
- if (do_newline)
- ofs_y += vertical_offset;
- } /* Strip */
- else if (i == 1 || i == 2) {
- len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[i + 1]);
- if (metadata_is_valid(ibuf, temp_str, i + 1, len)) {
- BLF_position(fontid, xmin, ymax - vertical_offset - ofs_y, 0.0f);
- BLF_draw(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
- ofs_y += vertical_offset;
- }
- } /* Note (wrapped) */
- else if (i == 3) {
- len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[i + 1]);
- if (metadata_is_valid(ibuf, temp_str, i + 1, len)) {
- struct ResultBLF info;
- BLF_enable(fontid, BLF_WORD_WRAP);
- BLF_wordwrap(fontid, ibuf->x - (margin * 2));
- BLF_position(fontid, xmin, ymax - vertical_offset - ofs_y, 0.0f);
- BLF_draw_ex(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX, &info);
- BLF_wordwrap(fontid, 0);
- BLF_disable(fontid, BLF_WORD_WRAP);
- ofs_y += vertical_offset * info.lines;
- }
- }
- else {
- len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[i + 1]);
- if (metadata_is_valid(ibuf, temp_str, i + 1, len)) {
- line_width = BLF_width(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
- BLF_position(fontid, xmax - line_width, ymax - vertical_offset - ofs_y, 0.0f);
- BLF_draw(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
- ofs_y += vertical_offset;
- }
- }
- }
- }
- else {
- MetadataCustomDrawContext ctx;
- ctx.fontid = fontid;
- ctx.xmin = xmin;
- ctx.ymin = ymin;
- ctx.vertical_offset = vertical_offset;
- ctx.current_y = ofs_y;
- ctx.vertical_offset = vertical_offset;
- IMB_metadata_foreach(ibuf, metadata_custom_draw_fields, &ctx);
- int ofs_x = 0;
- ofs_y = ctx.current_y;
- for (i = 5; i < 10; i++) {
- len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[i]);
- if (metadata_is_valid(ibuf, temp_str, i, len)) {
- BLF_position(fontid, xmin + ofs_x, ymin + ofs_y, 0.0f);
- BLF_draw(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
-
- ofs_x += BLF_width(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX) + UI_UNIT_X;
- }
- }
- }
+ char temp_str[MAX_METADATA_STR];
+ int line_width;
+ int ofs_y = 0;
+ short i;
+ int len;
+ const float height = BLF_height_max(fontid);
+ const float margin = height / 8;
+ const float vertical_offset = (height + margin);
+
+ /* values taking margins into account */
+ const float descender = BLF_descender(fontid);
+ const float xmin = (rect->xmin + margin);
+ const float xmax = (rect->xmax - margin);
+ const float ymin = (rect->ymin + margin) - descender;
+ const float ymax = (rect->ymax - margin) - descender;
+
+ if (is_top) {
+ for (i = 0; i < 4; i++) {
+ /* first line */
+ if (i == 0) {
+ bool do_newline = false;
+ len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[0]);
+ if (metadata_is_valid(ibuf, temp_str, 0, len)) {
+ BLF_position(fontid, xmin, ymax - vertical_offset, 0.0f);
+ BLF_draw(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
+ do_newline = true;
+ }
+
+ len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[1]);
+ if (metadata_is_valid(ibuf, temp_str, 1, len)) {
+ line_width = BLF_width(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
+ BLF_position(fontid, xmax - line_width, ymax - vertical_offset, 0.0f);
+ BLF_draw(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
+ do_newline = true;
+ }
+
+ if (do_newline)
+ ofs_y += vertical_offset;
+ } /* Strip */
+ else if (i == 1 || i == 2) {
+ len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[i + 1]);
+ if (metadata_is_valid(ibuf, temp_str, i + 1, len)) {
+ BLF_position(fontid, xmin, ymax - vertical_offset - ofs_y, 0.0f);
+ BLF_draw(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
+ ofs_y += vertical_offset;
+ }
+ } /* Note (wrapped) */
+ else if (i == 3) {
+ len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[i + 1]);
+ if (metadata_is_valid(ibuf, temp_str, i + 1, len)) {
+ struct ResultBLF info;
+ BLF_enable(fontid, BLF_WORD_WRAP);
+ BLF_wordwrap(fontid, ibuf->x - (margin * 2));
+ BLF_position(fontid, xmin, ymax - vertical_offset - ofs_y, 0.0f);
+ BLF_draw_ex(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX, &info);
+ BLF_wordwrap(fontid, 0);
+ BLF_disable(fontid, BLF_WORD_WRAP);
+ ofs_y += vertical_offset * info.lines;
+ }
+ }
+ else {
+ len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[i + 1]);
+ if (metadata_is_valid(ibuf, temp_str, i + 1, len)) {
+ line_width = BLF_width(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
+ BLF_position(fontid, xmax - line_width, ymax - vertical_offset - ofs_y, 0.0f);
+ BLF_draw(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
+ ofs_y += vertical_offset;
+ }
+ }
+ }
+ }
+ else {
+ MetadataCustomDrawContext ctx;
+ ctx.fontid = fontid;
+ ctx.xmin = xmin;
+ ctx.ymin = ymin;
+ ctx.vertical_offset = vertical_offset;
+ ctx.current_y = ofs_y;
+ ctx.vertical_offset = vertical_offset;
+ IMB_metadata_foreach(ibuf, metadata_custom_draw_fields, &ctx);
+ int ofs_x = 0;
+ ofs_y = ctx.current_y;
+ for (i = 5; i < 10; i++) {
+ len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[i]);
+ if (metadata_is_valid(ibuf, temp_str, i, len)) {
+ BLF_position(fontid, xmin + ofs_x, ymin + ofs_y, 0.0f);
+ BLF_draw(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
+
+ ofs_x += BLF_width(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX) + UI_UNIT_X;
+ }
+ }
+ }
}
typedef struct MetadataCustomCountContext {
- int count;
+ int count;
} MetadataCustomCountContext;
-static void metadata_custom_count_fields(
- const char *field,
- const char *UNUSED(value),
- void *ctx_v)
+static void metadata_custom_count_fields(const char *field, const char *UNUSED(value), void *ctx_v)
{
- if (!metadata_is_custom_drawable(field)) {
- return;
- }
- MetadataCustomCountContext *ctx = (MetadataCustomCountContext *)ctx_v;
- ctx->count++;
+ if (!metadata_is_custom_drawable(field)) {
+ return;
+ }
+ MetadataCustomCountContext *ctx = (MetadataCustomCountContext *)ctx_v;
+ ctx->count++;
}
-
static float metadata_box_height_get(ImBuf *ibuf, int fontid, const bool is_top)
{
- const float height = BLF_height_max(fontid);
- const float margin = (height / 8);
- char str[MAX_METADATA_STR] = "";
- short i, count = 0;
-
- if (is_top) {
- if (metadata_is_valid(ibuf, str, 0, 0) || metadata_is_valid(ibuf, str, 1, 0)) {
- count++;
- }
- for (i = 2; i < 5; i++) {
- if (metadata_is_valid(ibuf, str, i, 0)) {
- if (i == 4) {
- struct {
- struct ResultBLF info;
- rctf rect;
- } wrap;
-
- BLF_enable(fontid, BLF_WORD_WRAP);
- BLF_wordwrap(fontid, ibuf->x - (margin * 2));
- BLF_boundbox_ex(fontid, str, sizeof(str), &wrap.rect, &wrap.info);
- BLF_wordwrap(fontid, 0);
- BLF_disable(fontid, BLF_WORD_WRAP);
-
- count += wrap.info.lines;
- }
- else {
- count++;
- }
- }
- }
- }
- else {
- for (i = 5; i < 10; i++) {
- if (metadata_is_valid(ibuf, str, i, 0)) {
- count = 1;
- break;
- }
- }
- MetadataCustomCountContext ctx;
- ctx.count = 0;
- IMB_metadata_foreach(ibuf, metadata_custom_count_fields, &ctx);
- count += ctx.count;
- }
-
- if (count) {
- return (height + margin) * count;
- }
-
- return 0;
+ const float height = BLF_height_max(fontid);
+ const float margin = (height / 8);
+ char str[MAX_METADATA_STR] = "";
+ short i, count = 0;
+
+ if (is_top) {
+ if (metadata_is_valid(ibuf, str, 0, 0) || metadata_is_valid(ibuf, str, 1, 0)) {
+ count++;
+ }
+ for (i = 2; i < 5; i++) {
+ if (metadata_is_valid(ibuf, str, i, 0)) {
+ if (i == 4) {
+ struct {
+ struct ResultBLF info;
+ rctf rect;
+ } wrap;
+
+ BLF_enable(fontid, BLF_WORD_WRAP);
+ BLF_wordwrap(fontid, ibuf->x - (margin * 2));
+ BLF_boundbox_ex(fontid, str, sizeof(str), &wrap.rect, &wrap.info);
+ BLF_wordwrap(fontid, 0);
+ BLF_disable(fontid, BLF_WORD_WRAP);
+
+ count += wrap.info.lines;
+ }
+ else {
+ count++;
+ }
+ }
+ }
+ }
+ else {
+ for (i = 5; i < 10; i++) {
+ if (metadata_is_valid(ibuf, str, i, 0)) {
+ count = 1;
+ break;
+ }
+ }
+ MetadataCustomCountContext ctx;
+ ctx.count = 0;
+ IMB_metadata_foreach(ibuf, metadata_custom_count_fields, &ctx);
+ count += ctx.count;
+ }
+
+ if (count) {
+ return (height + margin) * count;
+ }
+
+ return 0;
}
#undef MAX_METADATA_STR
-void ED_region_image_metadata_draw(int x, int y, ImBuf *ibuf, const rctf *frame, float zoomx, float zoomy)
+void ED_region_image_metadata_draw(
+ int x, int y, ImBuf *ibuf, const rctf *frame, float zoomx, float zoomy)
{
- float box_y;
- rctf rect;
- uiStyle *style = UI_style_get_dpi();
-
- if (!ibuf->metadata)
- return;
+ float box_y;
+ rctf rect;
+ uiStyle *style = UI_style_get_dpi();
- /* find window pixel coordinates of origin */
- GPU_matrix_push();
+ if (!ibuf->metadata)
+ return;
- /* offset and zoom using ogl */
- GPU_matrix_translate_2f(x, y);
- GPU_matrix_scale_2f(zoomx, zoomy);
+ /* find window pixel coordinates of origin */
+ GPU_matrix_push();
- BLF_size(blf_mono_font, style->widgetlabel.points * 1.5f * U.pixelsize, U.dpi);
+ /* offset and zoom using ogl */
+ GPU_matrix_translate_2f(x, y);
+ GPU_matrix_scale_2f(zoomx, zoomy);
- /* *** upper box*** */
+ BLF_size(blf_mono_font, style->widgetlabel.points * 1.5f * U.pixelsize, U.dpi);
- /* get needed box height */
- box_y = metadata_box_height_get(ibuf, blf_mono_font, true);
+ /* *** upper box*** */
- if (box_y) {
- /* set up rect */
- BLI_rctf_init(&rect, frame->xmin, frame->xmax, frame->ymax, frame->ymax + box_y);
- /* draw top box */
- GPUVertFormat *format = immVertexFormat();
- uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- immUniformThemeColor(TH_METADATA_BG);
- immRectf(pos, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
- immUnbindProgram();
+ /* get needed box height */
+ box_y = metadata_box_height_get(ibuf, blf_mono_font, true);
- BLF_clipping(blf_mono_font, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
- BLF_enable(blf_mono_font, BLF_CLIPPING);
+ if (box_y) {
+ /* set up rect */
+ BLI_rctf_init(&rect, frame->xmin, frame->xmax, frame->ymax, frame->ymax + box_y);
+ /* draw top box */
+ GPUVertFormat *format = immVertexFormat();
+ uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immUniformThemeColor(TH_METADATA_BG);
+ immRectf(pos, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
+ immUnbindProgram();
- UI_FontThemeColor(blf_mono_font, TH_METADATA_TEXT);
- metadata_draw_imbuf(ibuf, &rect, blf_mono_font, true);
+ BLF_clipping(blf_mono_font, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
+ BLF_enable(blf_mono_font, BLF_CLIPPING);
- BLF_disable(blf_mono_font, BLF_CLIPPING);
- }
+ UI_FontThemeColor(blf_mono_font, TH_METADATA_TEXT);
+ metadata_draw_imbuf(ibuf, &rect, blf_mono_font, true);
+ BLF_disable(blf_mono_font, BLF_CLIPPING);
+ }
- /* *** lower box*** */
+ /* *** lower box*** */
- box_y = metadata_box_height_get(ibuf, blf_mono_font, false);
+ box_y = metadata_box_height_get(ibuf, blf_mono_font, false);
- if (box_y) {
- /* set up box rect */
- BLI_rctf_init(&rect, frame->xmin, frame->xmax, frame->ymin - box_y, frame->ymin);
- /* draw top box */
- GPUVertFormat *format = immVertexFormat();
- uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- immUniformThemeColor(TH_METADATA_BG);
- immRectf(pos, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
- immUnbindProgram();
+ if (box_y) {
+ /* set up box rect */
+ BLI_rctf_init(&rect, frame->xmin, frame->xmax, frame->ymin - box_y, frame->ymin);
+ /* draw top box */
+ GPUVertFormat *format = immVertexFormat();
+ uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immUniformThemeColor(TH_METADATA_BG);
+ immRectf(pos, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
+ immUnbindProgram();
- BLF_clipping(blf_mono_font, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
- BLF_enable(blf_mono_font, BLF_CLIPPING);
+ BLF_clipping(blf_mono_font, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
+ BLF_enable(blf_mono_font, BLF_CLIPPING);
- UI_FontThemeColor(blf_mono_font, TH_METADATA_TEXT);
- metadata_draw_imbuf(ibuf, &rect, blf_mono_font, false);
+ UI_FontThemeColor(blf_mono_font, TH_METADATA_TEXT);
+ metadata_draw_imbuf(ibuf, &rect, blf_mono_font, false);
- BLF_disable(blf_mono_font, BLF_CLIPPING);
- }
+ BLF_disable(blf_mono_font, BLF_CLIPPING);
+ }
- GPU_matrix_pop();
+ GPU_matrix_pop();
}
typedef struct MetadataPanelDrawContext {
- uiLayout *layout;
+ uiLayout *layout;
} MetadataPanelDrawContext;
-static void metadata_panel_draw_field(
- const char *field,
- const char *value,
- void *ctx_v)
+static void metadata_panel_draw_field(const char *field, const char *value, void *ctx_v)
{
- MetadataPanelDrawContext *ctx = (MetadataPanelDrawContext *)ctx_v;
- uiLayout *row = uiLayoutRow(ctx->layout, false);
- uiItemL(row, field, ICON_NONE);
- uiItemL(row, value, ICON_NONE);
+ MetadataPanelDrawContext *ctx = (MetadataPanelDrawContext *)ctx_v;
+ uiLayout *row = uiLayoutRow(ctx->layout, false);
+ uiItemL(row, field, ICON_NONE);
+ uiItemL(row, value, ICON_NONE);
}
void ED_region_image_metadata_panel_draw(ImBuf *ibuf, uiLayout *layout)
{
- MetadataPanelDrawContext ctx;
- ctx.layout = layout;
- IMB_metadata_foreach(ibuf, metadata_panel_draw_field, &ctx);
+ MetadataPanelDrawContext ctx;
+ ctx.layout = layout;
+ IMB_metadata_foreach(ibuf, metadata_panel_draw_field, &ctx);
}
void ED_region_grid_draw(ARegion *ar, float zoomx, float zoomy)
{
- float gridsize, gridstep = 1.0f / 32.0f;
- float fac, blendfac;
- int x1, y1, x2, y2;
-
- /* the image is located inside (0, 0), (1, 1) as set by view2d */
- UI_view2d_view_to_region(&ar->v2d, 0.0f, 0.0f, &x1, &y1);
- UI_view2d_view_to_region(&ar->v2d, 1.0f, 1.0f, &x2, &y2);
-
- GPUVertFormat *format = immVertexFormat();
- uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
-
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- immUniformThemeColorShade(TH_BACK, 20);
- immRectf(pos, x1, y1, x2, y2);
- immUnbindProgram();
-
- /* gridsize adapted to zoom level */
- gridsize = 0.5f * (zoomx + zoomy);
- if (gridsize <= 0.0f)
- return;
-
- if (gridsize < 1.0f) {
- while (gridsize < 1.0f) {
- gridsize *= 4.0f;
- gridstep *= 4.0f;
- }
- }
- else {
- while (gridsize >= 4.0f) {
- gridsize /= 4.0f;
- gridstep /= 4.0f;
- }
- }
-
- blendfac = 0.25f * gridsize - floorf(0.25f * gridsize);
- CLAMP(blendfac, 0.0f, 1.0f);
-
- int count_fine = 1.0f / gridstep;
- int count_large = 1.0f / (4.0f * gridstep);
-
- if (count_fine > 0) {
- GPU_vertformat_clear(format);
- pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- unsigned color = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
-
- immBindBuiltinProgram(GPU_SHADER_2D_FLAT_COLOR);
- immBegin(GPU_PRIM_LINES, 4 * count_fine + 4 * count_large);
-
- float theme_color[3];
- UI_GetThemeColorShade3fv(TH_BACK, (int)(20.0f * (1.0f - blendfac)), theme_color);
- fac = 0.0f;
-
- /* the fine resolution level */
- for (int i = 0; i < count_fine; i++) {
- immAttr3fv(color, theme_color);
- immVertex2f(pos, x1, y1 * (1.0f - fac) + y2 * fac);
- immAttr3fv(color, theme_color);
- immVertex2f(pos, x2, y1 * (1.0f - fac) + y2 * fac);
- immAttr3fv(color, theme_color);
- immVertex2f(pos, x1 * (1.0f - fac) + x2 * fac, y1);
- immAttr3fv(color, theme_color);
- immVertex2f(pos, x1 * (1.0f - fac) + x2 * fac, y2);
- fac += gridstep;
- }
-
- if (count_large > 0) {
- UI_GetThemeColor3fv(TH_BACK, theme_color);
- fac = 0.0f;
-
- /* the large resolution level */
- for (int i = 0; i < count_large; i++) {
- immAttr3fv(color, theme_color);
- immVertex2f(pos, x1, y1 * (1.0f - fac) + y2 * fac);
- immAttr3fv(color, theme_color);
- immVertex2f(pos, x2, y1 * (1.0f - fac) + y2 * fac);
- immAttr3fv(color, theme_color);
- immVertex2f(pos, x1 * (1.0f - fac) + x2 * fac, y1);
- immAttr3fv(color, theme_color);
- immVertex2f(pos, x1 * (1.0f - fac) + x2 * fac, y2);
- fac += 4.0f * gridstep;
- }
- }
-
- immEnd();
- immUnbindProgram();
- }
+ float gridsize, gridstep = 1.0f / 32.0f;
+ float fac, blendfac;
+ int x1, y1, x2, y2;
+
+ /* the image is located inside (0, 0), (1, 1) as set by view2d */
+ UI_view2d_view_to_region(&ar->v2d, 0.0f, 0.0f, &x1, &y1);
+ UI_view2d_view_to_region(&ar->v2d, 1.0f, 1.0f, &x2, &y2);
+
+ GPUVertFormat *format = immVertexFormat();
+ uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immUniformThemeColorShade(TH_BACK, 20);
+ immRectf(pos, x1, y1, x2, y2);
+ immUnbindProgram();
+
+ /* gridsize adapted to zoom level */
+ gridsize = 0.5f * (zoomx + zoomy);
+ if (gridsize <= 0.0f)
+ return;
+
+ if (gridsize < 1.0f) {
+ while (gridsize < 1.0f) {
+ gridsize *= 4.0f;
+ gridstep *= 4.0f;
+ }
+ }
+ else {
+ while (gridsize >= 4.0f) {
+ gridsize /= 4.0f;
+ gridstep /= 4.0f;
+ }
+ }
+
+ blendfac = 0.25f * gridsize - floorf(0.25f * gridsize);
+ CLAMP(blendfac, 0.0f, 1.0f);
+
+ int count_fine = 1.0f / gridstep;
+ int count_large = 1.0f / (4.0f * gridstep);
+
+ if (count_fine > 0) {
+ GPU_vertformat_clear(format);
+ pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ unsigned color = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+
+ immBindBuiltinProgram(GPU_SHADER_2D_FLAT_COLOR);
+ immBegin(GPU_PRIM_LINES, 4 * count_fine + 4 * count_large);
+
+ float theme_color[3];
+ UI_GetThemeColorShade3fv(TH_BACK, (int)(20.0f * (1.0f - blendfac)), theme_color);
+ fac = 0.0f;
+
+ /* the fine resolution level */
+ for (int i = 0; i < count_fine; i++) {
+ immAttr3fv(color, theme_color);
+ immVertex2f(pos, x1, y1 * (1.0f - fac) + y2 * fac);
+ immAttr3fv(color, theme_color);
+ immVertex2f(pos, x2, y1 * (1.0f - fac) + y2 * fac);
+ immAttr3fv(color, theme_color);
+ immVertex2f(pos, x1 * (1.0f - fac) + x2 * fac, y1);
+ immAttr3fv(color, theme_color);
+ immVertex2f(pos, x1 * (1.0f - fac) + x2 * fac, y2);
+ fac += gridstep;
+ }
+
+ if (count_large > 0) {
+ UI_GetThemeColor3fv(TH_BACK, theme_color);
+ fac = 0.0f;
+
+ /* the large resolution level */
+ for (int i = 0; i < count_large; i++) {
+ immAttr3fv(color, theme_color);
+ immVertex2f(pos, x1, y1 * (1.0f - fac) + y2 * fac);
+ immAttr3fv(color, theme_color);
+ immVertex2f(pos, x2, y1 * (1.0f - fac) + y2 * fac);
+ immAttr3fv(color, theme_color);
+ immVertex2f(pos, x1 * (1.0f - fac) + x2 * fac, y1);
+ immAttr3fv(color, theme_color);
+ immVertex2f(pos, x1 * (1.0f - fac) + x2 * fac, y2);
+ fac += 4.0f * gridstep;
+ }
+ }
+
+ immEnd();
+ immUnbindProgram();
+ }
}
/* If the area has overlapping regions, it returns visible rect for Region *ar */
/* rect gets returned in local region coordinates */
void ED_region_visible_rect(ARegion *ar, rcti *rect)
{
- ARegion *arn = ar;
-
- /* allow function to be called without area */
- while (arn->prev)
- arn = arn->prev;
-
- *rect = ar->winrct;
-
- /* check if a region overlaps with the current one */
- for (; arn; arn = arn->next) {
- if (ar != arn && arn->overlap) {
- if (BLI_rcti_isect(rect, &arn->winrct, NULL)) {
- if (ELEM(arn->alignment, RGN_ALIGN_LEFT, RGN_ALIGN_RIGHT)) {
- /* Overlap left, also check 1 pixel offset (2 regions on one side). */
- if (ABS(rect->xmin - arn->winrct.xmin) < 2) {
- rect->xmin = arn->winrct.xmax;
- }
-
- /* Overlap right. */
- if (ABS(rect->xmax - arn->winrct.xmax) < 2) {
- rect->xmax = arn->winrct.xmin;
- }
- }
- else if (ELEM(arn->alignment, RGN_ALIGN_TOP, RGN_ALIGN_BOTTOM)) {
- /* Same logic as above for vertical regions. */
- if (ABS(rect->ymin - arn->winrct.ymin) < 2) {
- rect->ymin = arn->winrct.ymax;
- }
- if (ABS(rect->ymax - arn->winrct.ymax) < 2) {
- rect->ymax = arn->winrct.ymin;
- }
- }
- else if (arn->alignment == RGN_ALIGN_FLOAT) {
- /* Skip floating. */
- }
- else {
- BLI_assert(!"Region overlap with unknown alignment");
- }
- }
- }
- }
- BLI_rcti_translate(rect, -ar->winrct.xmin, -ar->winrct.ymin);
+ ARegion *arn = ar;
+
+ /* allow function to be called without area */
+ while (arn->prev)
+ arn = arn->prev;
+
+ *rect = ar->winrct;
+
+ /* check if a region overlaps with the current one */
+ for (; arn; arn = arn->next) {
+ if (ar != arn && arn->overlap) {
+ if (BLI_rcti_isect(rect, &arn->winrct, NULL)) {
+ if (ELEM(arn->alignment, RGN_ALIGN_LEFT, RGN_ALIGN_RIGHT)) {
+ /* Overlap left, also check 1 pixel offset (2 regions on one side). */
+ if (ABS(rect->xmin - arn->winrct.xmin) < 2) {
+ rect->xmin = arn->winrct.xmax;
+ }
+
+ /* Overlap right. */
+ if (ABS(rect->xmax - arn->winrct.xmax) < 2) {
+ rect->xmax = arn->winrct.xmin;
+ }
+ }
+ else if (ELEM(arn->alignment, RGN_ALIGN_TOP, RGN_ALIGN_BOTTOM)) {
+ /* Same logic as above for vertical regions. */
+ if (ABS(rect->ymin - arn->winrct.ymin) < 2) {
+ rect->ymin = arn->winrct.ymax;
+ }
+ if (ABS(rect->ymax - arn->winrct.ymax) < 2) {
+ rect->ymax = arn->winrct.ymin;
+ }
+ }
+ else if (arn->alignment == RGN_ALIGN_FLOAT) {
+ /* Skip floating. */
+ }
+ else {
+ BLI_assert(!"Region overlap with unknown alignment");
+ }
+ }
+ }
+ }
+ BLI_rcti_translate(rect, -ar->winrct.xmin, -ar->winrct.ymin);
}
/* Cache display helpers */
void ED_region_cache_draw_background(const ARegion *ar)
{
- uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- immUniformColor4ub(128, 128, 255, 64);
- immRecti(pos, 0, 0, ar->winx, 8 * UI_DPI_FAC);
- immUnbindProgram();
+ uint pos = GPU_vertformat_attr_add(
+ immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immUniformColor4ub(128, 128, 255, 64);
+ immRecti(pos, 0, 0, ar->winx, 8 * UI_DPI_FAC);
+ immUnbindProgram();
}
void ED_region_cache_draw_curfra_label(const int framenr, const float x, const float y)
{
- uiStyle *style = UI_style_get();
- int fontid = style->widget.uifont_id;
- char numstr[32];
- float font_dims[2] = {0.0f, 0.0f};
+ uiStyle *style = UI_style_get();
+ int fontid = style->widget.uifont_id;
+ char numstr[32];
+ float font_dims[2] = {0.0f, 0.0f};
- /* frame number */
- BLF_size(fontid, 11.0f * U.pixelsize, U.dpi);
- BLI_snprintf(numstr, sizeof(numstr), "%d", framenr);
+ /* frame number */
+ BLF_size(fontid, 11.0f * U.pixelsize, U.dpi);
+ BLI_snprintf(numstr, sizeof(numstr), "%d", framenr);
- BLF_width_and_height(fontid, numstr, sizeof(numstr), &font_dims[0], &font_dims[1]);
+ BLF_width_and_height(fontid, numstr, sizeof(numstr), &font_dims[0], &font_dims[1]);
- uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- immUniformThemeColor(TH_CFRAME);
- immRecti(pos, x, y, x + font_dims[0] + 6.0f, y + font_dims[1] + 4.0f);
- immUnbindProgram();
+ uint pos = GPU_vertformat_attr_add(
+ immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immUniformThemeColor(TH_CFRAME);
+ immRecti(pos, x, y, x + font_dims[0] + 6.0f, y + font_dims[1] + 4.0f);
+ immUnbindProgram();
- UI_FontThemeColor(fontid, TH_TEXT);
- BLF_position(fontid, x + 2.0f, y + 2.0f, 0.0f);
- BLF_draw(fontid, numstr, sizeof(numstr));
+ UI_FontThemeColor(fontid, TH_TEXT);
+ BLF_position(fontid, x + 2.0f, y + 2.0f, 0.0f);
+ BLF_draw(fontid, numstr, sizeof(numstr));
}
-void ED_region_cache_draw_cached_segments(const ARegion *ar, const int num_segments, const int *points, const int sfra, const int efra)
+void ED_region_cache_draw_cached_segments(
+ const ARegion *ar, const int num_segments, const int *points, const int sfra, const int efra)
{
- if (num_segments) {
- uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- immUniformColor4ub(128, 128, 255, 128);
+ if (num_segments) {
+ uint pos = GPU_vertformat_attr_add(
+ immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immUniformColor4ub(128, 128, 255, 128);
- for (int a = 0; a < num_segments; a++) {
- float x1 = (float)(points[a * 2] - sfra) / (efra - sfra + 1) * ar->winx;
- float x2 = (float)(points[a * 2 + 1] - sfra + 1) / (efra - sfra + 1) * ar->winx;
+ for (int a = 0; a < num_segments; a++) {
+ float x1 = (float)(points[a * 2] - sfra) / (efra - sfra + 1) * ar->winx;
+ float x2 = (float)(points[a * 2 + 1] - sfra + 1) / (efra - sfra + 1) * ar->winx;
- immRecti(pos, x1, 0, x2, 8 * UI_DPI_FAC);
- /* TODO(merwin): use primitive restart to draw multiple rects more efficiently */
- }
+ immRecti(pos, x1, 0, x2, 8 * UI_DPI_FAC);
+ /* TODO(merwin): use primitive restart to draw multiple rects more efficiently */
+ }
- immUnbindProgram();
- }
+ immUnbindProgram();
+ }
}
/**
* Generate subscriptions for this region.
*/
-void ED_region_message_subscribe(
- bContext *C,
- struct WorkSpace *workspace, struct Scene *scene,
- struct bScreen *screen, struct ScrArea *sa, struct ARegion *ar,
- struct wmMsgBus *mbus)
+void ED_region_message_subscribe(bContext *C,
+ struct WorkSpace *workspace,
+ struct Scene *scene,
+ struct bScreen *screen,
+ struct ScrArea *sa,
+ struct ARegion *ar,
+ struct wmMsgBus *mbus)
{
- if (ar->gizmo_map != NULL) {
- WM_gizmomap_message_subscribe(C, ar->gizmo_map, ar, mbus);
- }
+ if (ar->gizmo_map != NULL) {
+ WM_gizmomap_message_subscribe(C, ar->gizmo_map, ar, mbus);
+ }
- if (!BLI_listbase_is_empty(&ar->uiblocks)) {
- UI_region_message_subscribe(ar, mbus);
- }
+ if (!BLI_listbase_is_empty(&ar->uiblocks)) {
+ UI_region_message_subscribe(ar, mbus);
+ }
- if (ar->type->message_subscribe != NULL) {
- ar->type->message_subscribe(C, workspace, scene, screen, sa, ar, mbus);
- }
+ if (ar->type->message_subscribe != NULL) {
+ ar->type->message_subscribe(C, workspace, scene, screen, sa, ar, mbus);
+ }
}
int ED_region_snap_size_test(const ARegion *ar)
{
- /* Use a larger value because toggling scrollbars can jump in size. */
- const int snap_match_threshold = 16;
- if (ar->type->snap_size != NULL) {
- return ((((ar->sizex - ar->type->snap_size(ar, ar->sizex, 0)) <= snap_match_threshold) << 0) |
- (((ar->sizey - ar->type->snap_size(ar, ar->sizey, 1)) <= snap_match_threshold) << 1));
- }
- return 0;
+ /* Use a larger value because toggling scrollbars can jump in size. */
+ const int snap_match_threshold = 16;
+ if (ar->type->snap_size != NULL) {
+ return ((((ar->sizex - ar->type->snap_size(ar, ar->sizex, 0)) <= snap_match_threshold) << 0) |
+ (((ar->sizey - ar->type->snap_size(ar, ar->sizey, 1)) <= snap_match_threshold) << 1));
+ }
+ return 0;
}
bool ED_region_snap_size_apply(ARegion *ar, int snap_flag)
{
- bool changed = false;
- if (ar->type->snap_size != NULL) {
- if (snap_flag & (1 << 0)) {
- short snap_size = ar->type->snap_size(ar, ar->sizex, 0);
- if (snap_size != ar->sizex) {
- ar->sizex = snap_size;
- changed = true;
- }
- }
- if (snap_flag & (1 << 1)) {
- short snap_size = ar->type->snap_size(ar, ar->sizey, 1);
- if (snap_size != ar->sizey) {
- ar->sizey = snap_size;
- changed = true;
- }
- }
- }
- return changed;
+ bool changed = false;
+ if (ar->type->snap_size != NULL) {
+ if (snap_flag & (1 << 0)) {
+ short snap_size = ar->type->snap_size(ar, ar->sizex, 0);
+ if (snap_size != ar->sizex) {
+ ar->sizex = snap_size;
+ changed = true;
+ }
+ }
+ if (snap_flag & (1 << 1)) {
+ short snap_size = ar->type->snap_size(ar, ar->sizey, 1);
+ if (snap_size != ar->sizey) {
+ ar->sizey = snap_size;
+ changed = true;
+ }
+ }
+ }
+ return changed;
}