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Diffstat (limited to 'source/blender/editors/screen/area.c')
-rw-r--r--source/blender/editors/screen/area.c136
1 files changed, 68 insertions, 68 deletions
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index b295d3a0fed..9a70d6f23de 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -311,7 +311,7 @@ static void draw_azone_plus(float x1, float y1, float x2, float y2)
static void region_draw_azone_tab_plus(AZone *az)
{
glEnable(GL_BLEND);
-
+
/* add code to draw region hidden as 'too small' */
switch (az->edge) {
case AE_TOP_TO_BOTTOMRIGHT:
@@ -352,7 +352,7 @@ static void region_draw_azones(ScrArea *sa, ARegion *ar)
gpuPushMatrix();
gpuTranslate2f(-ar->winrct.xmin, -ar->winrct.ymin);
-
+
for (az = sa->actionzones.first; az; az = az->next) {
/* test if action zone is over this region */
rcti azrct;
@@ -452,19 +452,19 @@ void ED_region_do_draw(bContext *C, ARegion *ar)
return;
ar->do_draw |= RGN_DRAWING;
-
+
/* Set viewport, scissor, ortho and ar->drawrct. */
wmPartialViewport(&ar->drawrct, &ar->winrct, &ar->drawrct);
wmOrtho2_region_pixelspace(ar);
-
+
UI_SetTheme(sa ? sa->spacetype : 0, at->regionid);
-
+
/* optional header info instead? */
if (ar->headerstr) {
UI_ThemeClearColor(TH_HEADER);
glClear(GL_COLOR_BUFFER_BIT);
-
+
UI_FontThemeColor(BLF_default(), TH_TEXT);
BLF_draw_default(UI_UNIT_X, 0.4f * UI_UNIT_Y, 0.0f, ar->headerstr, BLF_DRAW_STR_DUMMY_MAX);
}
@@ -493,7 +493,7 @@ void ED_region_do_draw(bContext *C, ARegion *ar)
#endif
memset(&ar->drawrct, 0, sizeof(ar->drawrct));
-
+
UI_blocklist_free_inactive(C, &ar->uiblocks);
if (sa) {
@@ -602,7 +602,7 @@ void ED_region_tag_redraw_partial(ARegion *ar, const rcti *rct)
void ED_area_tag_redraw(ScrArea *sa)
{
ARegion *ar;
-
+
if (sa)
for (ar = sa->regionbase.first; ar; ar = ar->next)
ED_region_tag_redraw(ar);
@@ -620,7 +620,7 @@ void ED_area_tag_redraw_no_rebuild(ScrArea *sa)
void ED_area_tag_redraw_regiontype(ScrArea *sa, int regiontype)
{
ARegion *ar;
-
+
if (sa) {
for (ar = sa->regionbase.first; ar; ar = ar->next) {
if (ar->regiontype == regiontype) {
@@ -669,7 +669,7 @@ void ED_area_headerprint(ScrArea *sa, const char *str)
static void area_azone_initialize(wmWindow *win, const bScreen *screen, ScrArea *sa)
{
AZone *az;
-
+
/* reinitalize entirely, regions and fullscreen add azones too */
BLI_freelistN(&sa->actionzones);
@@ -794,11 +794,11 @@ static void region_azone_tab_plus(ScrArea *sa, AZone *az, ARegion *ar)
{
AZone *azt;
int tot = 0, add;
-
+
for (azt = sa->actionzones.first; azt; azt = azt->next) {
if (azt->edge == az->edge) tot++;
}
-
+
switch (az->edge) {
case AE_TOP_TO_BOTTOMRIGHT:
add = (ar->winrct.ymax == sa->totrct.ymin) ? 1 : 0;
@@ -1032,20 +1032,20 @@ static void region_rect_recursive(wmWindow *win, ScrArea *sa, ARegion *ar, rcti
rcti *remainder_prev = remainder;
int prefsizex, prefsizey;
int alignment;
-
+
if (ar == NULL)
return;
-
+
/* no returns in function, winrct gets set in the end again */
BLI_rcti_init(&ar->winrct, 0, 0, 0, 0);
-
+
/* for test; allow split of previously defined region */
if (ar->alignment & RGN_SPLIT_PREV)
if (ar->prev)
remainder = &ar->prev->winrct;
-
+
alignment = ar->alignment & ~RGN_SPLIT_PREV;
-
+
/* set here, assuming userpref switching forces to call this again */
ar->overlap = ED_region_is_overlap(sa->spacetype, ar->regiontype);
@@ -1089,7 +1089,7 @@ static void region_rect_recursive(wmWindow *win, ScrArea *sa, ARegion *ar, rcti
}
else if (alignment == RGN_ALIGN_TOP || alignment == RGN_ALIGN_BOTTOM) {
rcti *winrct = (ar->overlap) ? overlap_remainder : remainder;
-
+
if (rct_fits(winrct, 'v', prefsizey) < 0) {
ar->flag |= RGN_FLAG_TOO_SMALL;
}
@@ -1098,9 +1098,9 @@ static void region_rect_recursive(wmWindow *win, ScrArea *sa, ARegion *ar, rcti
if (fac < 0)
prefsizey += fac;
-
+
ar->winrct = *winrct;
-
+
if (alignment == RGN_ALIGN_TOP) {
ar->winrct.ymin = ar->winrct.ymax - prefsizey + 1;
winrct->ymax = ar->winrct.ymin - 1;
@@ -1113,18 +1113,18 @@ static void region_rect_recursive(wmWindow *win, ScrArea *sa, ARegion *ar, rcti
}
else if (ELEM(alignment, RGN_ALIGN_LEFT, RGN_ALIGN_RIGHT)) {
rcti *winrct = (ar->overlap) ? overlap_remainder : remainder;
-
+
if (rct_fits(winrct, 'h', prefsizex) < 0) {
ar->flag |= RGN_FLAG_TOO_SMALL;
}
else {
int fac = rct_fits(winrct, 'h', prefsizex);
-
+
if (fac < 0)
prefsizex += fac;
-
+
ar->winrct = *winrct;
-
+
if (alignment == RGN_ALIGN_RIGHT) {
ar->winrct.xmin = ar->winrct.xmax - prefsizex + 1;
winrct->xmax = ar->winrct.xmin - 1;
@@ -1138,7 +1138,7 @@ static void region_rect_recursive(wmWindow *win, ScrArea *sa, ARegion *ar, rcti
else if (alignment == RGN_ALIGN_VSPLIT || alignment == RGN_ALIGN_HSPLIT) {
/* percentage subdiv*/
ar->winrct = *remainder;
-
+
if (alignment == RGN_ALIGN_HSPLIT) {
if (rct_fits(remainder, 'h', prefsizex) > 4) {
ar->winrct.xmax = BLI_rcti_cent_x(remainder);
@@ -1160,18 +1160,18 @@ static void region_rect_recursive(wmWindow *win, ScrArea *sa, ARegion *ar, rcti
}
else if (alignment == RGN_ALIGN_QSPLIT) {
ar->winrct = *remainder;
-
+
/* test if there's still 4 regions left */
if (quad == 0) {
ARegion *artest = ar->next;
int count = 1;
-
+
while (artest) {
artest->alignment = RGN_ALIGN_QSPLIT;
artest = artest->next;
count++;
}
-
+
if (count != 4) {
/* let's stop adding regions */
BLI_rcti_init(remainder, 0, 0, 0, 0);
@@ -1204,16 +1204,16 @@ static void region_rect_recursive(wmWindow *win, ScrArea *sa, ARegion *ar, rcti
quad++;
}
}
-
+
/* for speedup */
ar->winx = BLI_rcti_size_x(&ar->winrct) + 1;
ar->winy = BLI_rcti_size_y(&ar->winrct) + 1;
-
+
/* if region opened normally, we store this for hide/reveal usage */
/* prevent rounding errors for UI_DPI_FAC mult and divide */
if (ar->winx > 1) ar->sizex = (ar->winx + 0.5f) / UI_DPI_FAC;
if (ar->winy > 1) ar->sizey = (ar->winy + 0.5f) / UI_DPI_FAC;
-
+
/* exception for multiple overlapping regions on same spot */
if (ar->overlap) {
region_overlap_fix(sa, ar);
@@ -1222,7 +1222,7 @@ static void region_rect_recursive(wmWindow *win, ScrArea *sa, ARegion *ar, rcti
/* set winrect for azones */
if (ar->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL)) {
ar->winrct = (ar->overlap) ? *overlap_remainder : *remainder;
-
+
switch (alignment) {
case RGN_ALIGN_TOP:
ar->winrct.ymin = ar->winrct.ymax;
@@ -1328,7 +1328,7 @@ static void ed_default_handlers(wmWindowManager *wm, ScrArea *sa, ListBase *hand
if (flag & ED_KEYMAP_MARKERS) {
/* time-markers */
wmKeyMap *keymap = WM_keymap_find(wm->defaultconf, "Markers", 0, 0);
-
+
/* use a boundbox restricted map */
ARegion *ar;
/* same local check for all areas */
@@ -1351,16 +1351,16 @@ static void ed_default_handlers(wmWindowManager *wm, ScrArea *sa, ListBase *hand
}
if (flag & ED_KEYMAP_GPENCIL) {
/* grease pencil */
- /* NOTE: This is now 2 keymaps - One for basic functionality,
- * and one that only applies when "Edit Mode" is enabled
+ /* NOTE: This is now 2 keymaps - One for basic functionality,
+ * and one that only applies when "Edit Mode" is enabled
* for strokes.
*
- * For now, it's easier to just include both,
+ * For now, it's easier to just include both,
* since you hardly want one without the other.
*/
wmKeyMap *keymap_general = WM_keymap_find(wm->defaultconf, "Grease Pencil", 0, 0);
wmKeyMap *keymap_edit = WM_keymap_find(wm->defaultconf, "Grease Pencil Stroke Edit Mode", 0, 0);
-
+
WM_event_add_keymap_handler(handlers, keymap_general);
WM_event_add_keymap_handler(handlers, keymap_edit);
}
@@ -1417,7 +1417,7 @@ void ED_area_initialize(wmWindowManager *wm, wmWindow *win, ScrArea *sa)
/* set typedefinitions */
sa->type = BKE_spacetype_from_id(sa->spacetype);
-
+
if (sa->type == NULL) {
sa->spacetype = SPACE_VIEW3D;
sa->type = BKE_spacetype_from_id(sa->spacetype);
@@ -1434,7 +1434,7 @@ void ED_area_initialize(wmWindowManager *wm, wmWindow *win, ScrArea *sa)
overlap_rect = rect;
region_rect_recursive(win, sa, sa->regionbase.first, &rect, &overlap_rect, 0);
sa->flag &= ~AREA_FLAG_REGION_SIZE_UPDATE;
-
+
/* default area handlers */
ed_default_handlers(wm, sa, &sa->handlers, sa->type->keymapflag);
/* checks spacedata, adds own handlers */
@@ -1447,7 +1447,7 @@ void ED_area_initialize(wmWindowManager *wm, wmWindow *win, ScrArea *sa)
/* region windows, default and own handlers */
for (ar = sa->regionbase.first; ar; ar = ar->next) {
region_subwindow(ar);
-
+
if (ar->visible) {
/* default region handlers */
ed_default_handlers(wm, sa, &ar->handlers, ar->type->keymapflag);
@@ -1511,10 +1511,10 @@ void ED_region_cursor_set(wmWindow *win, ScrArea *sa, ARegion *ar)
void ED_region_visibility_change_update(bContext *C, ARegion *ar)
{
ScrArea *sa = CTX_wm_area(C);
-
+
if (ar->flag & RGN_FLAG_HIDDEN)
WM_event_remove_handlers(C, &ar->handlers);
-
+
ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), sa);
ED_area_tag_redraw(sa);
}
@@ -1523,9 +1523,9 @@ void ED_region_visibility_change_update(bContext *C, ARegion *ar)
void region_toggle_hidden(bContext *C, ARegion *ar, const bool do_fade)
{
ScrArea *sa = CTX_wm_area(C);
-
+
ar->flag ^= RGN_FLAG_HIDDEN;
-
+
if (do_fade && ar->overlap) {
/* starts a timer, and in end calls the stuff below itself (region_sblend_invoke()) */
region_blend_start(C, sa, ar);
@@ -1550,7 +1550,7 @@ void ED_area_data_copy(ScrArea *sa_dst, ScrArea *sa_src, const bool do_free)
ARegion *ar;
const char spacetype = sa_dst->spacetype;
const short flag_copy = HEADER_NO_PULLDOWN;
-
+
sa_dst->spacetype = sa_src->spacetype;
sa_dst->type = sa_src->type;
@@ -1608,7 +1608,7 @@ void ED_area_swapspace(bContext *C, ScrArea *sa1, ScrArea *sa2)
/* tell WM to refresh, cursor types etc */
WM_event_add_mousemove(C);
-
+
ED_area_tag_redraw(sa1);
ED_area_tag_refresh(sa1);
ED_area_tag_redraw(sa2);
@@ -1657,7 +1657,7 @@ void ED_area_newspace(bContext *C, ScrArea *sa, int type, const bool skip_ar_exi
for (sl = sa->spacedata.first; sl; sl = sl->next)
if (sl->spacetype == type)
break;
-
+
/* old spacedata... happened during work on 2.50, remove */
if (sl && BLI_listbase_is_empty(&sl->regionbase)) {
st->free(sl);
@@ -1673,7 +1673,7 @@ void ED_area_newspace(bContext *C, ScrArea *sa, int type, const bool skip_ar_exi
slold->regionbase = sa->regionbase;
sa->regionbase = sl->regionbase;
BLI_listbase_clear(&sl->regionbase);
-
+
/* put in front of list */
BLI_remlink(&sa->spacedata, sl);
BLI_addhead(&sa->spacedata, sl);
@@ -1694,7 +1694,7 @@ void ED_area_newspace(bContext *C, ScrArea *sa, int type, const bool skip_ar_exi
Scene *scene = WM_window_get_active_scene(win);
sl = st->new(sa, scene);
BLI_addhead(&sa->spacedata, sl);
-
+
/* swap regions */
if (slold)
slold->regionbase = sa->regionbase;
@@ -1702,18 +1702,18 @@ void ED_area_newspace(bContext *C, ScrArea *sa, int type, const bool skip_ar_exi
BLI_listbase_clear(&sl->regionbase);
}
}
-
+
ED_area_initialize(CTX_wm_manager(C), win, sa);
-
+
/* tell WM to refresh, cursor types etc */
WM_event_add_mousemove(C);
-
+
/* send space change notifier */
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_CHANGED, sa);
-
+
ED_area_tag_refresh(sa);
}
-
+
/* also redraw when re-used */
ED_area_tag_redraw(sa);
}
@@ -1911,7 +1911,7 @@ void ED_region_panels(const bContext *C, ARegion *ar, const char *contexts[], in
if (contextnr != -1)
is_context_new = UI_view2d_tab_set(v2d, contextnr);
-
+
/* before setting the view */
if (vertical) {
/* only allow scrolling in vertical direction */
@@ -2058,7 +2058,7 @@ void ED_region_panels(const bContext *C, ARegion *ar, const char *contexts[], in
}
region_clear_color(C, ar, (ar->type->regionid == RGN_TYPE_PREVIEW) ? TH_PREVIEW_BACK : TH_BACK);
-
+
/* reset line width for drawing tabs */
glLineWidth(1.0f);
@@ -2070,7 +2070,7 @@ void ED_region_panels(const bContext *C, ARegion *ar, const char *contexts[], in
/* restore view matrix */
UI_view2d_view_restore(C);
-
+
if (use_category_tabs) {
UI_panel_category_draw_all(ar, category);
}
@@ -2124,7 +2124,7 @@ void ED_region_header_layout(const bContext *C, ARegion *ar)
header.type = ht;
header.layout = layout;
ht->draw(C, &header);
-
+
/* for view2d */
xco = uiLayoutGetWidth(layout);
if (xco > maxco)
@@ -2132,7 +2132,7 @@ void ED_region_header_layout(const bContext *C, ARegion *ar)
}
UI_block_layout_resolve(block, &xco, &yco);
-
+
/* for view2d */
if (xco > maxco)
maxco = xco;
@@ -2431,7 +2431,7 @@ static void metadata_draw_imbuf(ImBuf *ibuf, const rctf *rect, int fontid, const
if (metadata_is_valid(ibuf, temp_str, i, len)) {
BLF_position(fontid, xmin + ofs_x, ymin, 0.0f);
BLF_draw(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
-
+
ofs_x += BLF_width(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX) + UI_UNIT_X;
}
}
@@ -2571,7 +2571,7 @@ void ED_region_grid_draw(ARegion *ar, float zoomx, float zoomy)
Gwn_VertFormat *format = immVertexFormat();
unsigned int pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
-
+
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
immUniformThemeColorShade(TH_BACK, 20);
immRectf(pos, x1, y1, x2, y2);
@@ -2605,14 +2605,14 @@ void ED_region_grid_draw(ARegion *ar, float zoomx, float zoomy)
GWN_vertformat_clear(format);
pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
unsigned color = GWN_vertformat_attr_add(format, "color", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
-
+
immBindBuiltinProgram(GPU_SHADER_2D_FLAT_COLOR);
immBegin(GWN_PRIM_LINES, 4 * count_fine + 4 * count_large);
-
+
float theme_color[3];
UI_GetThemeColorShade3fv(TH_BACK, (int)(20.0f * (1.0f - blendfac)), theme_color);
fac = 0.0f;
-
+
/* the fine resolution level */
for (int i = 0; i < count_fine; i++) {
immAttrib3fv(color, theme_color);
@@ -2629,7 +2629,7 @@ void ED_region_grid_draw(ARegion *ar, float zoomx, float zoomy)
if (count_large > 0) {
UI_GetThemeColor3fv(TH_BACK, theme_color);
fac = 0.0f;
-
+
/* the large resolution level */
for (int i = 0; i < count_large; i++) {
immAttrib3fv(color, theme_color);
@@ -2654,13 +2654,13 @@ void ED_region_grid_draw(ARegion *ar, float zoomx, float zoomy)
void ED_region_visible_rect(ARegion *ar, rcti *rect)
{
ARegion *arn = ar;
-
+
/* allow function to be called without area */
while (arn->prev)
arn = arn->prev;
-
+
*rect = ar->winrct;
-
+
/* check if a region overlaps with the current one */
for (; arn; arn = arn->next) {
if (ar != arn && arn->overlap) {