diff options
Diffstat (limited to 'source/blender/editors/screen/glutil.c')
-rw-r--r-- | source/blender/editors/screen/glutil.c | 18 |
1 files changed, 11 insertions, 7 deletions
diff --git a/source/blender/editors/screen/glutil.c b/source/blender/editors/screen/glutil.c index 5ba0e86e0c1..5b73645abde 100644 --- a/source/blender/editors/screen/glutil.c +++ b/source/blender/editors/screen/glutil.c @@ -825,7 +825,7 @@ int bglPointHack(void) void bglVertex3fv(const float vec[3]) { - switch(curmode) { + switch (curmode) { case GL_POINTS: if (pointhack) { glRasterPos3fv(vec); @@ -838,7 +838,7 @@ void bglVertex3fv(const float vec[3]) void bglVertex3f(float x, float y, float z) { - switch(curmode) { + switch (curmode) { case GL_POINTS: if (pointhack) { glRasterPos3f(x, y, z); @@ -851,7 +851,7 @@ void bglVertex3f(float x, float y, float z) void bglVertex2fv(const float vec[2]) { - switch(curmode) { + switch (curmode) { case GL_POINTS: if (pointhack) { glRasterPos2fv(vec); @@ -882,11 +882,15 @@ void bgl_get_mats(bglMats *mats) /* Very strange code here - it seems that certain bad values in the * modelview matrix can cause gluUnProject to give bad results. */ if (mats->modelview[0] < badvalue && - mats->modelview[0] > -badvalue) - mats->modelview[0]= 0; + mats->modelview[0] > -badvalue) + { + mats->modelview[0] = 0; + } if (mats->modelview[5] < badvalue && - mats->modelview[5] > -badvalue) - mats->modelview[5]= 0; + mats->modelview[5] > -badvalue) + { + mats->modelview[5] = 0; + } /* Set up viewport so that gluUnProject will give correct values */ mats->viewport[0] = 0; |