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Diffstat (limited to 'source/blender/editors/screen/screen_context.c')
-rw-r--r--source/blender/editors/screen/screen_context.c81
1 files changed, 54 insertions, 27 deletions
diff --git a/source/blender/editors/screen/screen_context.c b/source/blender/editors/screen/screen_context.c
index fbc83b1de65..754d75fe9a5 100644
--- a/source/blender/editors/screen/screen_context.c
+++ b/source/blender/editors/screen/screen_context.c
@@ -1,4 +1,4 @@
-/**
+/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
@@ -33,9 +33,13 @@
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
+#include "BLI_utildefines.h"
+
+
#include "BKE_context.h"
-#include "BKE_utildefines.h"
+#include "BKE_object.h"
#include "BKE_action.h"
+#include "BKE_armature.h"
#include "BKE_sequencer.h"
#include "RNA_access.h"
@@ -43,11 +47,26 @@
#include "ED_object.h"
#include "ED_armature.h"
+#include "screen_intern.h"
+
+const char *screen_context_dir[] = {
+ "scene", "visible_objects", "visible_bases", "selectable_objects", "selectable_bases",
+ "selected_objects", "selected_bases",
+ "selected_editable_objects", "selected_editable_bases",
+ "visible_bones", "editable_bones", "selected_bones", "selected_editable_bones",
+ "visible_pose_bones", "selected_pose_bones", "active_bone", "active_pose_bone",
+ "active_base", "active_object", "object", "edit_object",
+ "sculpt_object", "vertex_paint_object", "weight_paint_object",
+ "texture_paint_object", "particle_edit_object",
+ "sequences", "selected_sequences", "selected_editable_sequences", /* sequencer */
+ NULL};
+
int ed_screen_context(const bContext *C, const char *member, bContextDataResult *result)
{
bScreen *sc= CTX_wm_screen(C);
Scene *scene= sc->scene;
Base *base;
+ unsigned int lay = scene->lay;
#if 0 /* Using the context breaks adding objects in the UI. Need to find out why - campbell */
Object *obact= CTX_data_active_object(C);
@@ -60,18 +79,7 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
#endif
if(CTX_data_dir(member)) {
- static const char *dir[] = {
- "scene", "visible_objects", "visible_bases", "selected_objects", "selected_bases",
- "selected_editable_objects", "selected_editable_bases",
- "visible_bones", "editable_bones", "selected_bones", "selected_editable_bones",
- "visible_pose_bones", "selected_pose_bones", "active_bone", "active_pose_bone",
- "active_base", "active_object", "object", "edit_object",
- "sculpt_object", "vertex_paint_object", "weight_paint_object",
- "texture_paint_object", "particle_edit_object",
- "sequences", "selected_sequences", "selected_editable_sequences", /* sequencer */
- NULL};
-
- CTX_data_dir_set(result, dir);
+ CTX_data_dir_set(result, screen_context_dir);
return 1;
}
else if(CTX_data_equals(member, "scene")) {
@@ -92,6 +100,22 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
return 1;
}
+ else if(CTX_data_equals(member, "selectable_objects") || CTX_data_equals(member, "selectable_bases")) {
+ int selectable_objects= CTX_data_equals(member, "selectable_objects");
+
+ for(base=scene->base.first; base; base=base->next) {
+ if(base->lay & lay) {
+ if((base->object->restrictflag & OB_RESTRICT_VIEW)==0 && (base->object->restrictflag & OB_RESTRICT_SELECT)==0) {
+ if(selectable_objects)
+ CTX_data_id_list_add(result, &base->object->id);
+ else
+ CTX_data_list_add(result, &scene->id, &RNA_ObjectBase, base);
+ }
+ }
+ }
+ CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
+ return 1;
+ }
else if(CTX_data_equals(member, "selected_objects") || CTX_data_equals(member, "selected_bases")) {
int selected_objects= CTX_data_equals(member, "selected_objects");
@@ -209,14 +233,15 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
}
}
else if(CTX_data_equals(member, "visible_pose_bones")) {
- bArmature *arm= (obact) ? obact->data : NULL;
+ Object *obpose= ED_object_pose_armature(obact);
+ bArmature *arm= (obpose) ? obpose->data : NULL;
bPoseChannel *pchan;
- if (obact && obact->pose && arm) {
- for (pchan= obact->pose->chanbase.first; pchan; pchan= pchan->next) {
+ if (obpose && obpose->pose && arm) {
+ for (pchan= obpose->pose->chanbase.first; pchan; pchan= pchan->next) {
/* ensure that PoseChannel is on visible layer and is not hidden in PoseMode */
- if ((pchan->bone) && (arm->layer & pchan->bone->layer) && !(pchan->bone->flag & BONE_HIDDEN_P)) {
- CTX_data_list_add(result, &obact->id, &RNA_PoseBone, pchan);
+ if (PBONE_VISIBLE(arm, pchan->bone)) {
+ CTX_data_list_add(result, &obpose->id, &RNA_PoseBone, pchan);
}
}
CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
@@ -224,15 +249,16 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
}
}
else if(CTX_data_equals(member, "selected_pose_bones")) {
- bArmature *arm= (obact) ? obact->data : NULL;
+ Object *obpose= ED_object_pose_armature(obact);
+ bArmature *arm= (obpose) ? obpose->data : NULL;
bPoseChannel *pchan;
- if (obact && obact->pose && arm) {
- for (pchan= obact->pose->chanbase.first; pchan; pchan= pchan->next) {
+ if (obpose && obpose->pose && arm) {
+ for (pchan= obpose->pose->chanbase.first; pchan; pchan= pchan->next) {
/* ensure that PoseChannel is on visible layer and is not hidden in PoseMode */
- if ((pchan->bone) && (arm->layer & pchan->bone->layer) && !(pchan->bone->flag & BONE_HIDDEN_P)) {
- if (pchan->bone->flag & BONE_SELECTED || pchan->bone == arm->act_bone)
- CTX_data_list_add(result, &obact->id, &RNA_PoseBone, pchan);
+ if (PBONE_VISIBLE(arm, pchan->bone)) {
+ if (pchan->bone->flag & BONE_SELECTED)
+ CTX_data_list_add(result, &obpose->id, &RNA_PoseBone, pchan);
}
}
CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
@@ -258,10 +284,11 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
}
else if(CTX_data_equals(member, "active_pose_bone")) {
bPoseChannel *pchan;
+ Object *obpose= ED_object_pose_armature(obact);
- pchan= get_active_posechannel(obact);
+ pchan= get_active_posechannel(obpose);
if (pchan) {
- CTX_data_pointer_set(result, &obact->id, &RNA_PoseBone, pchan);
+ CTX_data_pointer_set(result, &obpose->id, &RNA_PoseBone, pchan);
return 1;
}
}