diff options
Diffstat (limited to 'source/blender/editors/screen/screen_draw.c')
-rw-r--r-- | source/blender/editors/screen/screen_draw.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/screen/screen_draw.c b/source/blender/editors/screen/screen_draw.c index 6406b0d9d52..065cb3a61a2 100644 --- a/source/blender/editors/screen/screen_draw.c +++ b/source/blender/editors/screen/screen_draw.c @@ -236,7 +236,7 @@ void screen_draw_join_highlight(ScrArea *sa1, ScrArea *sa2) uint pos_id = GPU_vertformat_attr_add( immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); GPU_blend(GPU_BLEND_ALPHA); /* Highlight source (sa1) within combined area. */ @@ -302,7 +302,7 @@ void screen_draw_join_highlight(ScrArea *sa1, ScrArea *sa2) void screen_draw_split_preview(ScrArea *area, const eScreenAxis dir_axis, const float fac) { uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); /* Split-point. */ GPU_blend(GPU_BLEND_ALPHA); @@ -380,7 +380,7 @@ static void screen_preview_draw_areas(const bScreen *screen, const float ofs_h = ofs_between_areas * 0.5f; uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT); - immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR); + immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR); immUniformColor4fv(col); LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) { |