Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/editors/screen/screen_edit.c')
-rw-r--r--source/blender/editors/screen/screen_edit.c2010
1 files changed, 2010 insertions, 0 deletions
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
new file mode 100644
index 00000000000..98c5eecfe4b
--- /dev/null
+++ b/source/blender/editors/screen/screen_edit.c
@@ -0,0 +1,2010 @@
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2008 Blender Foundation.
+ * All rights reserved.
+ *
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_arithb.h"
+
+#include "BKE_global.h"
+#include "BKE_library.h"
+#include "BKE_main.h"
+#include "BKE_screen.h"
+#include "BKE_utildefines.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_area.h"
+#include "ED_screen.h"
+#include "ED_screen_types.h"
+
+#include "wm_subwindow.h"
+
+#include "screen_intern.h" /* own module include */
+
+/* ******************* gesture manager ******************* */
+void ed_gesture_draw_rect(wmWindow *win, wmGesture *gt)
+{
+ wmGestureRect *rect= (wmGestureRect *)gt;
+ sdrawbox(rect->x1, rect->y1, rect->x2, rect->y2);
+}
+
+void ed_gesture_update(wmWindow *win)
+{
+ wmGesture *gt= (wmGesture *)win->gesture.first;
+
+ while(gt) {
+ if(gt->type==GESTURE_RECT)
+ ed_gesture_draw_rect(win, gt);
+ gt= gt->next;
+ }
+}
+
+/* ******************* screen vert, edge, area managing *********************** */
+
+static ScrVert *screen_addvert(bScreen *sc, short x, short y)
+{
+ ScrVert *sv= MEM_callocN(sizeof(ScrVert), "addscrvert");
+ sv->vec.x= x;
+ sv->vec.y= y;
+
+ BLI_addtail(&sc->vertbase, sv);
+ return sv;
+}
+
+static void sortscrvert(ScrVert **v1, ScrVert **v2)
+{
+ ScrVert *tmp;
+
+ if (*v1 > *v2) {
+ tmp= *v1;
+ *v1= *v2;
+ *v2= tmp;
+ }
+}
+
+static ScrEdge *screen_addedge(bScreen *sc, ScrVert *v1, ScrVert *v2)
+{
+ ScrEdge *se= MEM_callocN(sizeof(ScrEdge), "addscredge");
+
+ sortscrvert(&v1, &v2);
+ se->v1= v1;
+ se->v2= v2;
+
+ BLI_addtail(&sc->edgebase, se);
+ return se;
+}
+
+
+static ScrEdge *screen_findedge(bScreen *sc, ScrVert *v1, ScrVert *v2)
+{
+ ScrEdge *se;
+
+ sortscrvert(&v1, &v2);
+ for (se= sc->edgebase.first; se; se= se->next)
+ if(se->v1==v1 && se->v2==v2)
+ return se;
+
+ return NULL;
+}
+
+static ScrArea *screen_test_edge_area(bScreen* scr, ScrArea *sa, ScrEdge *se)
+{
+ /* test if edge is in area, if not,
+ then find an area that has it */
+
+ ScrEdge *se1=0, *se2=0, *se3=0, *se4=0;
+
+ if(sa) {
+ se1= screen_findedge(scr, sa->v1, sa->v2);
+ se2= screen_findedge(scr, sa->v2, sa->v3);
+ se3= screen_findedge(scr, sa->v3, sa->v4);
+ se4= screen_findedge(scr, sa->v4, sa->v1);
+ }
+ if(se1!=se && se2!=se && se3!=se && se4!=se) {
+
+ sa= scr->areabase.first;
+ while(sa) {
+ /* a bit optimise? */
+ if(se->v1==sa->v1 || se->v1==sa->v2 || se->v1==sa->v3 || se->v1==sa->v4) {
+ se1= screen_findedge(scr, sa->v1, sa->v2);
+ se2= screen_findedge(scr, sa->v2, sa->v3);
+ se3= screen_findedge(scr, sa->v3, sa->v4);
+ se4= screen_findedge(scr, sa->v4, sa->v1);
+ if(se1==se || se2==se || se3==se || se4==se) return sa;
+ }
+ sa= sa->next;
+ }
+ }
+
+ return sa; /* is null when not find */
+}
+
+static ScrArea *screen_areahascursor(bScreen *scr, int x, int y)
+{
+ ScrArea *sa= NULL;
+ sa= scr->areabase.first;
+ while(sa) {
+ if(BLI_in_rcti(&sa->totrct, x, y)) break;
+ sa= sa->next;
+ }
+
+ return sa;
+}
+
+static AZone *is_in_area_actionzone(ScrArea *sa, int x, int y)
+{
+ AZone *az= NULL;
+ int i= 0;
+
+ for(az= sa->actionzones.first, i= 0; az; az= az->next, i++) {
+ if(az && az->type == AZONE_TRI) {
+ if(IsPointInTri2DInts(az->x1, az->y1, az->x2, az->y2, x, y)) break;
+ }
+ if(az->type == AZONE_QUAD) {
+ if(az->x1 < x && x < az->x2 && az->y1 < y && y < az->y2) break;
+ }
+ }
+
+ return az;
+}
+
+static void removedouble_scrverts(bScreen *sc)
+{
+ ScrVert *v1, *verg;
+ ScrEdge *se;
+ ScrArea *sa;
+
+ verg= sc->vertbase.first;
+ while(verg) {
+ if(verg->newv==NULL) { /* !!! */
+ v1= verg->next;
+ while(v1) {
+ if(v1->newv==NULL) { /* !?! */
+ if(v1->vec.x==verg->vec.x && v1->vec.y==verg->vec.y) {
+ /* printf("doublevert\n"); */
+ v1->newv= verg;
+ }
+ }
+ v1= v1->next;
+ }
+ }
+ verg= verg->next;
+ }
+
+ /* replace pointers in edges and faces */
+ se= sc->edgebase.first;
+ while(se) {
+ if(se->v1->newv) se->v1= se->v1->newv;
+ if(se->v2->newv) se->v2= se->v2->newv;
+ /* edges changed: so.... */
+ sortscrvert(&(se->v1), &(se->v2));
+ se= se->next;
+ }
+ sa= sc->areabase.first;
+ while(sa) {
+ if(sa->v1->newv) sa->v1= sa->v1->newv;
+ if(sa->v2->newv) sa->v2= sa->v2->newv;
+ if(sa->v3->newv) sa->v3= sa->v3->newv;
+ if(sa->v4->newv) sa->v4= sa->v4->newv;
+ sa= sa->next;
+ }
+
+ /* remove */
+ verg= sc->vertbase.first;
+ while(verg) {
+ v1= verg->next;
+ if(verg->newv) {
+ BLI_remlink(&sc->vertbase, verg);
+ MEM_freeN(verg);
+ }
+ verg= v1;
+ }
+
+}
+
+static void removenotused_scrverts(bScreen *sc)
+{
+ ScrVert *sv, *svn;
+ ScrEdge *se;
+
+ /* we assume edges are ok */
+
+ se= sc->edgebase.first;
+ while(se) {
+ se->v1->flag= 1;
+ se->v2->flag= 1;
+ se= se->next;
+ }
+
+ sv= sc->vertbase.first;
+ while(sv) {
+ svn= sv->next;
+ if(sv->flag==0) {
+ BLI_remlink(&sc->vertbase, sv);
+ MEM_freeN(sv);
+ }
+ else sv->flag= 0;
+ sv= svn;
+ }
+}
+
+static void removedouble_scredges(bScreen *sc)
+{
+ ScrEdge *verg, *se, *sn;
+
+ /* compare */
+ verg= sc->edgebase.first;
+ while(verg) {
+ se= verg->next;
+ while(se) {
+ sn= se->next;
+ if(verg->v1==se->v1 && verg->v2==se->v2) {
+ BLI_remlink(&sc->edgebase, se);
+ MEM_freeN(se);
+ }
+ se= sn;
+ }
+ verg= verg->next;
+ }
+}
+
+static void removenotused_scredges(bScreen *sc)
+{
+ ScrEdge *se, *sen;
+ ScrArea *sa;
+ int a=0;
+
+ /* sets flags when edge is used in area */
+ sa= sc->areabase.first;
+ while(sa) {
+ se= screen_findedge(sc, sa->v1, sa->v2);
+ if(se==0) printf("error: area %d edge 1 doesn't exist\n", a);
+ else se->flag= 1;
+ se= screen_findedge(sc, sa->v2, sa->v3);
+ if(se==0) printf("error: area %d edge 2 doesn't exist\n", a);
+ else se->flag= 1;
+ se= screen_findedge(sc, sa->v3, sa->v4);
+ if(se==0) printf("error: area %d edge 3 doesn't exist\n", a);
+ else se->flag= 1;
+ se= screen_findedge(sc, sa->v4, sa->v1);
+ if(se==0) printf("error: area %d edge 4 doesn't exist\n", a);
+ else se->flag= 1;
+ sa= sa->next;
+ a++;
+ }
+ se= sc->edgebase.first;
+ while(se) {
+ sen= se->next;
+ if(se->flag==0) {
+ BLI_remlink(&sc->edgebase, se);
+ MEM_freeN(se);
+ }
+ else se->flag= 0;
+ se= sen;
+ }
+}
+
+static int scredge_is_horizontal(ScrEdge *se)
+{
+ return (se->v1->vec.y == se->v2->vec.y);
+}
+
+static ScrEdge *screen_find_active_scredge(bScreen *sc, int mx, int my)
+{
+ ScrEdge *se;
+
+ for (se= sc->edgebase.first; se; se= se->next) {
+ if (scredge_is_horizontal(se)) {
+ short min, max;
+ min= MIN2(se->v1->vec.x, se->v2->vec.x);
+ max= MAX2(se->v1->vec.x, se->v2->vec.x);
+
+ if (abs(my-se->v1->vec.y)<=2 && mx>=min && mx<=max)
+ return se;
+ }
+ else {
+ short min, max;
+ min= MIN2(se->v1->vec.y, se->v2->vec.y);
+ max= MAX2(se->v1->vec.y, se->v2->vec.y);
+
+ if (abs(mx-se->v1->vec.x)<=2 && my>=min && my<=max)
+ return se;
+ }
+ }
+
+ return NULL;
+}
+
+/* danger: is used while areamove! */
+static void select_connected_scredge(bScreen *sc, ScrEdge *edge)
+{
+ ScrEdge *se;
+ ScrVert *sv;
+ int oneselected;
+ char dir;
+
+ /* select connected, only in the right direction */
+ /* 'dir' is the direction of EDGE */
+
+ if(edge->v1->vec.x==edge->v2->vec.x) dir= 'v';
+ else dir= 'h';
+
+ sv= sc->vertbase.first;
+ while(sv) {
+ sv->flag = 0;
+ sv= sv->next;
+ }
+
+ edge->v1->flag= 1;
+ edge->v2->flag= 1;
+
+ oneselected= 1;
+ while(oneselected) {
+ se= sc->edgebase.first;
+ oneselected= 0;
+ while(se) {
+ if(se->v1->flag + se->v2->flag==1) {
+ if(dir=='h') if(se->v1->vec.y==se->v2->vec.y) {
+ se->v1->flag= se->v2->flag= 1;
+ oneselected= 1;
+ }
+ if(dir=='v') if(se->v1->vec.x==se->v2->vec.x) {
+ se->v1->flag= se->v2->flag= 1;
+ oneselected= 1;
+ }
+ }
+ se= se->next;
+ }
+ }
+}
+
+static ScrArea *screen_addarea(bScreen *sc, ScrVert *v1, ScrVert *v2, ScrVert *v3, ScrVert *v4, short headertype, short spacetype)
+{
+ ScrArea *sa= MEM_callocN(sizeof(ScrArea), "addscrarea");
+ sa->v1= v1;
+ sa->v2= v2;
+ sa->v3= v3;
+ sa->v4= v4;
+ sa->headertype= headertype;
+ sa->spacetype= spacetype;
+
+ BLI_addtail(&sc->areabase, sa);
+
+ return sa;
+}
+
+static void screen_delarea(bScreen *sc, ScrArea *sa)
+{
+ /* XXX need context to cancel operators ED_area_exit(C, sa); */
+ BKE_screen_area_free(sa);
+ BLI_remlink(&sc->areabase, sa);
+ MEM_freeN(sa);
+}
+
+/* Helper function to join 2 areas, it has a return value, 0=failed 1=success
+ * used by the split, join and rip operators
+ */
+int screen_join_areas(bScreen *scr, ScrArea *sa1, ScrArea *sa2);
+
+static bScreen *addscreen_area(wmWindow *win, char *name, short headertype, short spacetype)
+{
+ bScreen *sc;
+ ScrVert *sv1, *sv2, *sv3, *sv4;
+
+ sc= alloc_libblock(&G.main->screen, ID_SCR, name);
+
+ sc->scene= G.scene;
+
+ sv1= screen_addvert(sc, 0, 0);
+ sv2= screen_addvert(sc, 0, win->sizey-1);
+ sv3= screen_addvert(sc, win->sizex-1, win->sizey-1);
+ sv4= screen_addvert(sc, win->sizex-1, 0);
+
+ screen_addedge(sc, sv1, sv2);
+ screen_addedge(sc, sv2, sv3);
+ screen_addedge(sc, sv3, sv4);
+ screen_addedge(sc, sv4, sv1);
+
+ screen_addarea(sc, sv1, sv2, sv3, sv4, headertype, spacetype);
+
+ return sc;
+}
+
+static bScreen *addscreen(wmWindow *win, char *name)
+{
+ return addscreen_area(win, name, HEADERDOWN, SPACE_INFO);
+}
+
+static void screen_copy(bScreen *to, bScreen *from)
+{
+ ScrVert *s1, *s2;
+ ScrEdge *se;
+ ScrArea *sa, *saf;
+
+ /* free contents of 'to', is from blenkernel screen.c */
+ free_screen(to);
+
+ BLI_duplicatelist(&to->vertbase, &from->vertbase);
+ BLI_duplicatelist(&to->edgebase, &from->edgebase);
+ BLI_duplicatelist(&to->areabase, &from->areabase);
+ to->regionbase.first= to->regionbase.last= NULL;
+
+ s2= to->vertbase.first;
+ for(s1= from->vertbase.first; s1; s1= s1->next, s2= s2->next) {
+ s1->newv= s2;
+ }
+
+ for(se= to->edgebase.first; se; se= se->next) {
+ se->v1= se->v1->newv;
+ se->v2= se->v2->newv;
+ sortscrvert(&(se->v1), &(se->v2));
+ }
+
+ saf= from->areabase.first;
+ for(sa= to->areabase.first; sa; sa= sa->next, saf= saf->next) {
+ sa->v1= sa->v1->newv;
+ sa->v2= sa->v2->newv;
+ sa->v3= sa->v3->newv;
+ sa->v4= sa->v4->newv;
+
+ sa->spacedata.first= sa->spacedata.last= NULL;
+ sa->uiblocks.first= sa->uiblocks.last= NULL;
+ sa->panels.first= sa->panels.last= NULL;
+ sa->regionbase.first= sa->regionbase.last= NULL;
+ sa->actionzones.first= sa->actionzones.last= NULL;
+ sa->scriptlink.totscript= 0;
+
+ area_copy_data(sa, saf, 0);
+ }
+
+ /* put at zero (needed?) */
+ for(s1= from->vertbase.first; s1; s1= s1->next)
+ s1->newv= NULL;
+
+}
+
+bScreen *ED_screen_riparea(struct wmWindow *win, bScreen *sc, struct ScrArea *sa)
+{
+ bScreen *newsc=NULL;
+ ScrArea *newa;
+ ScrArea *tsa;
+
+ if(sc->full != SCREENNORMAL) return NULL; /* XXX handle this case! */
+
+ /* make new screen: */
+ newsc= addscreen_area(win, sc->id.name+2, sa->headertype, sa->spacetype);
+
+ /* new area is first (and only area) added to new win */
+ newa = (ScrArea *)newsc->areabase.first;
+ area_copy_data(newa, sa, 0);
+
+ /*remove the original area if possible*/
+ for(tsa= sc->areabase.first; tsa; tsa= tsa->next) {
+ if (screen_join_areas(sc,tsa,sa))
+ break;
+ }
+
+ removedouble_scredges(sc);
+ removenotused_scredges(sc);
+ removenotused_scrverts(sc);
+
+ return newsc;
+}
+
+bScreen *ED_screen_duplicate(wmWindow *win, bScreen *sc)
+{
+ bScreen *newsc;
+
+ if(sc->full != SCREENNORMAL) return NULL; /* XXX handle this case! */
+
+ /* make new screen: */
+ newsc= addscreen(win, sc->id.name+2);
+ /* copy all data */
+ screen_copy(newsc, sc);
+
+ return newsc;
+}
+
+/* with sa as center, sb is located at: 0=W, 1=N, 2=E, 3=S */
+/* used with split operator */
+static ScrEdge *area_findsharededge(bScreen *screen, ScrArea *sa, ScrArea *sb)
+{
+ ScrVert *sav1= sa->v1;
+ ScrVert *sav2= sa->v2;
+ ScrVert *sav3= sa->v3;
+ ScrVert *sav4= sa->v4;
+ ScrVert *sbv1= sb->v1;
+ ScrVert *sbv2= sb->v2;
+ ScrVert *sbv3= sb->v3;
+ ScrVert *sbv4= sb->v4;
+
+ if(sav1==sbv4 && sav2==sbv3) { /* sa to right of sb = W */
+ return screen_findedge(screen, sav1, sav2);
+ }
+ else if(sav2==sbv1 && sav3==sbv4) { /* sa to bottom of sb = N */
+ return screen_findedge(screen, sav2, sav3);
+ }
+ else if(sav3==sbv2 && sav4==sbv1) { /* sa to left of sb = E */
+ return screen_findedge(screen, sav3, sav4);
+ }
+ else if(sav1==sbv2 && sav4==sbv3) { /* sa on top of sb = S*/
+ return screen_findedge(screen, sav1, sav4);
+ }
+
+ return NULL;
+}
+
+/* with sa as center, sb is located at: 0=W, 1=N, 2=E, 3=S */
+/* -1 = not valid check */
+/* used with split operator */
+static int area_getorientation(bScreen *screen, ScrArea *sa, ScrArea *sb)
+{
+ ScrVert *sav1, *sav2, *sav3, *sav4;
+ ScrVert *sbv1, *sbv2, *sbv3, *sbv4;
+
+ if(sa==NULL || sb==NULL) return -1;
+
+ sav1= sa->v1;
+ sav2= sa->v2;
+ sav3= sa->v3;
+ sav4= sa->v4;
+ sbv1= sb->v1;
+ sbv2= sb->v2;
+ sbv3= sb->v3;
+ sbv4= sb->v4;
+
+ if(sav1==sbv4 && sav2==sbv3) { /* sa to right of sb = W */
+ return 0;
+ }
+ else if(sav2==sbv1 && sav3==sbv4) { /* sa to bottom of sb = N */
+ return 1;
+ }
+ else if(sav3==sbv2 && sav4==sbv1) { /* sa to left of sb = E */
+ return 2;
+ }
+ else if(sav1==sbv2 && sav4==sbv3) { /* sa on top of sb = S*/
+ return 3;
+ }
+
+ return -1;
+}
+
+/* return 0: no split possible */
+/* else return (integer) screencoordinate split point */
+static short testsplitpoint(wmWindow *win, ScrArea *sa, char dir, float fac)
+{
+ short x, y;
+
+ // area big enough?
+ if(sa->v4->vec.x- sa->v1->vec.x <= 2*AREAMINX) return 0;
+ if(sa->v2->vec.y- sa->v1->vec.y <= 2*AREAMINY) return 0;
+
+ // to be sure
+ if(fac<0.0) fac= 0.0;
+ if(fac>1.0) fac= 1.0;
+
+ if(dir=='h') {
+ y= sa->v1->vec.y+ fac*(sa->v2->vec.y- sa->v1->vec.y);
+
+ if(sa->v2->vec.y==win->sizey-1 && sa->v2->vec.y- y < HEADERY)
+ y= sa->v2->vec.y- HEADERY;
+
+ else if(sa->v1->vec.y==0 && y- sa->v1->vec.y < HEADERY)
+ y= sa->v1->vec.y+ HEADERY;
+
+ else if(y- sa->v1->vec.y < AREAMINY) y= sa->v1->vec.y+ AREAMINY;
+ else if(sa->v2->vec.y- y < AREAMINY) y= sa->v2->vec.y- AREAMINY;
+ else y-= (y % AREAGRID);
+
+ return y;
+ }
+ else {
+ x= sa->v1->vec.x+ fac*(sa->v4->vec.x- sa->v1->vec.x);
+ if(x- sa->v1->vec.x < AREAMINX) x= sa->v1->vec.x+ AREAMINX;
+ else if(sa->v4->vec.x- x < AREAMINX) x= sa->v4->vec.x- AREAMINX;
+ else x-= (x % AREAGRID);
+
+ return x;
+ }
+}
+
+static ScrArea* splitarea(wmWindow *win, bScreen *sc, ScrArea *sa, char dir, float fac)
+{
+ ScrArea *newa=NULL;
+ ScrVert *sv1, *sv2;
+ short split;
+
+ if(sa==0) return NULL;
+
+ split= testsplitpoint(win, sa, dir, fac);
+ if(split==0) return NULL;
+
+ //sc= G.curscreen;
+
+ //areawinset(sa->win);
+
+ if(dir=='h') {
+ /* new vertices */
+ sv1= screen_addvert(sc, sa->v1->vec.x, split);
+ sv2= screen_addvert(sc, sa->v4->vec.x, split);
+
+ /* new edges */
+ screen_addedge(sc, sa->v1, sv1);
+ screen_addedge(sc, sv1, sa->v2);
+ screen_addedge(sc, sa->v3, sv2);
+ screen_addedge(sc, sv2, sa->v4);
+ screen_addedge(sc, sv1, sv2);
+
+ /* new areas: top */
+ newa= screen_addarea(sc, sv1, sa->v2, sa->v3, sv2, sa->headertype, sa->spacetype);
+ area_copy_data(newa, sa, 0);
+
+ /* area below */
+ sa->v2= sv1;
+ sa->v3= sv2;
+
+ }
+ else {
+ /* new vertices */
+ sv1= screen_addvert(sc, split, sa->v1->vec.y);
+ sv2= screen_addvert(sc, split, sa->v2->vec.y);
+
+ /* new edges */
+ screen_addedge(sc, sa->v1, sv1);
+ screen_addedge(sc, sv1, sa->v4);
+ screen_addedge(sc, sa->v2, sv2);
+ screen_addedge(sc, sv2, sa->v3);
+ screen_addedge(sc, sv1, sv2);
+
+ /* new areas: left */
+ newa= screen_addarea(sc, sa->v1, sa->v2, sv2, sv1, sa->headertype, sa->spacetype);
+ area_copy_data(newa, sa, 0);
+
+ /* area right */
+ sa->v1= sv1;
+ sa->v2= sv2;
+ }
+
+ /* remove double vertices en edges */
+ removedouble_scrverts(sc);
+ removedouble_scredges(sc);
+ removenotused_scredges(sc);
+
+ return newa;
+}
+
+
+/* Helper function to join 2 areas, it has a return value, 0=failed 1=success
+ * used by the split, join and rip operators
+ */
+int screen_join_areas(bScreen* scr, ScrArea *sa1, ScrArea *sa2)
+{
+ int dir;
+
+ dir = area_getorientation(scr, sa1, sa2);
+ /*printf("dir is : %i \n", dir);*/
+
+ if (dir < 0)
+ {
+ if (sa1 ) sa1->flag &= ~AREA_FLAG_DRAWJOINFROM;
+ if (sa2 ) sa2->flag &= ~AREA_FLAG_DRAWJOINTO;
+ return 0;
+ }
+
+ if(dir == 0) {
+ sa1->v1= sa2->v1;
+ sa1->v2= sa2->v2;
+ screen_addedge(scr, sa1->v2, sa1->v3);
+ screen_addedge(scr, sa1->v1, sa1->v4);
+ }
+ else if(dir == 1) {
+ sa1->v2= sa2->v2;
+ sa1->v3= sa2->v3;
+ screen_addedge(scr, sa1->v1, sa1->v2);
+ screen_addedge(scr, sa1->v3, sa1->v4);
+ }
+ else if(dir == 2) {
+ sa1->v3= sa2->v3;
+ sa1->v4= sa2->v4;
+ screen_addedge(scr, sa1->v2, sa1->v3);
+ screen_addedge(scr, sa1->v1, sa1->v4);
+ }
+ else if(dir == 3) {
+ sa1->v1= sa2->v1;
+ sa1->v4= sa2->v4;
+ screen_addedge(scr, sa1->v1, sa1->v2);
+ screen_addedge(scr, sa1->v3, sa1->v4);
+ }
+
+ screen_delarea(scr, sa2);
+ removedouble_scrverts(scr);
+ sa1->flag &= ~AREA_FLAG_DRAWJOINFROM;
+
+ return 1;
+}
+
+/* *************************************************************** */
+
+/* test if screen vertices should be scaled */
+void screen_test_scale(bScreen *sc, int winsizex, int winsizey)
+{
+ ScrVert *sv=NULL;
+ ScrArea *sa, *san;
+ int sizex, sizey;
+ float facx, facy, tempf, min[2], max[2];
+
+ /* calculate size */
+ min[0]= min[1]= 10000.0f;
+ max[0]= max[1]= 0.0f;
+
+ for(sv= sc->vertbase.first; sv; sv= sv->next) {
+ min[0]= MIN2(min[0], sv->vec.x);
+ min[1]= MIN2(min[1], sv->vec.y);
+ max[0]= MAX2(max[0], sv->vec.x);
+ max[1]= MAX2(max[1], sv->vec.y);
+ }
+
+ /* always make 0.0 left under */
+ for(sv= sc->vertbase.first; sv; sv= sv->next) {
+ sv->vec.x -= min[0];
+ sv->vec.y -= min[1];
+ }
+
+ sizex= max[0]-min[0];
+ sizey= max[1]-min[1];
+
+ if(sizex!= winsizex || sizey!= winsizey) {
+ facx= winsizex;
+ facx/= (float)sizex;
+ facy= winsizey;
+ facy/= (float)sizey;
+
+ /* make sure it fits! */
+ for(sv= sc->vertbase.first; sv; sv= sv->next) {
+ tempf= ((float)sv->vec.x)*facx;
+ sv->vec.x= (short)(tempf+0.5);
+ sv->vec.x+= AREAGRID-1;
+ sv->vec.x-= (sv->vec.x % AREAGRID);
+
+ CLAMP(sv->vec.x, 0, winsizex);
+
+ tempf= ((float)sv->vec.y )*facy;
+ sv->vec.y= (short)(tempf+0.5);
+ sv->vec.y+= AREAGRID-1;
+ sv->vec.y-= (sv->vec.y % AREAGRID);
+
+ CLAMP(sv->vec.y, 0, winsizey);
+ }
+ }
+
+ /* test for collapsed areas. This could happen in some blender version... */
+ for(sa= sc->areabase.first; sa; sa= san) {
+ san= sa->next;
+ if(sa->v1==sa->v2 || sa->v3==sa->v4 || sa->v2==sa->v3)
+ screen_delarea(sc, sa);
+ }
+}
+
+
+
+#define SCR_BACK 0.55
+#define SCR_ROUND 12
+
+/** join areas arrow drawing **/
+typedef struct point{
+ float x,y;
+}_point;
+
+/* draw vertical shape visualising future joining (left as well
+ * right direction of future joining) */
+static void draw_horizontal_join_shape(ScrArea *sa, char dir)
+{
+ _point points[10];
+ short i;
+ float w, h;
+ float width = sa->v3->vec.x - sa->v1->vec.x;
+ float height = sa->v3->vec.y - sa->v1->vec.y;
+
+ if(height<width) {
+ h = height/8;
+ w = height/4;
+ }
+ else {
+ h = width/8;
+ w = width/4;
+ }
+
+ points[0].x = sa->v1->vec.x;
+ points[0].y = sa->v1->vec.y + height/2;
+
+ points[1].x = sa->v1->vec.x;
+ points[1].y = sa->v1->vec.y;
+
+ points[2].x = sa->v4->vec.x - w;
+ points[2].y = sa->v4->vec.y;
+
+ points[3].x = sa->v4->vec.x - w;
+ points[3].y = sa->v4->vec.y + height/2 - 2*h;
+
+ points[4].x = sa->v4->vec.x - 2*w;
+ points[4].y = sa->v4->vec.y + height/2;
+
+ points[5].x = sa->v4->vec.x - w;
+ points[5].y = sa->v4->vec.y + height/2 + 2*h;
+
+ points[6].x = sa->v3->vec.x - w;
+ points[6].y = sa->v3->vec.y;
+
+ points[7].x = sa->v2->vec.x;
+ points[7].y = sa->v2->vec.y;
+
+ points[8].x = sa->v4->vec.x;
+ points[8].y = sa->v4->vec.y + height/2 - h;
+
+ points[9].x = sa->v4->vec.x;
+ points[9].y = sa->v4->vec.y + height/2 + h;
+
+ if(dir=='l') {
+ /* when direction is left, then we flip direction of arrow */
+ float cx = sa->v1->vec.x + width;
+ for(i=0;i<10;i++) {
+ points[i].x -= cx;
+ points[i].x = -points[i].x;
+ points[i].x += sa->v1->vec.x;
+ }
+ }
+
+ glBegin(GL_POLYGON);
+ for(i=0;i<5;i++)
+ glVertex2f(points[i].x, points[i].y);
+ glEnd();
+ glBegin(GL_POLYGON);
+ for(i=4;i<8;i++)
+ glVertex2f(points[i].x, points[i].y);
+ glVertex2f(points[0].x, points[0].y);
+ glEnd();
+
+ glRectf(points[2].x, points[2].y, points[8].x, points[8].y);
+ glRectf(points[6].x, points[6].y, points[9].x, points[9].y);
+}
+
+/* draw vertical shape visualising future joining (up/down direction) */
+static void draw_vertical_join_shape(ScrArea *sa, char dir)
+{
+ _point points[10];
+ short i;
+ float w, h;
+ float width = sa->v3->vec.x - sa->v1->vec.x;
+ float height = sa->v3->vec.y - sa->v1->vec.y;
+
+ if(height<width) {
+ h = height/4;
+ w = height/8;
+ }
+ else {
+ h = width/4;
+ w = width/8;
+ }
+
+ points[0].x = sa->v1->vec.x + width/2;
+ points[0].y = sa->v3->vec.y;
+
+ points[1].x = sa->v2->vec.x;
+ points[1].y = sa->v2->vec.y;
+
+ points[2].x = sa->v1->vec.x;
+ points[2].y = sa->v1->vec.y + h;
+
+ points[3].x = sa->v1->vec.x + width/2 - 2*w;
+ points[3].y = sa->v1->vec.y + h;
+
+ points[4].x = sa->v1->vec.x + width/2;
+ points[4].y = sa->v1->vec.y + 2*h;
+
+ points[5].x = sa->v1->vec.x + width/2 + 2*w;
+ points[5].y = sa->v1->vec.y + h;
+
+ points[6].x = sa->v4->vec.x;
+ points[6].y = sa->v4->vec.y + h;
+
+ points[7].x = sa->v3->vec.x;
+ points[7].y = sa->v3->vec.y;
+
+ points[8].x = sa->v1->vec.x + width/2 - w;
+ points[8].y = sa->v1->vec.y;
+
+ points[9].x = sa->v1->vec.x + width/2 + w;
+ points[9].y = sa->v1->vec.y;
+
+ if(dir=='u') {
+ /* when direction is up, then we flip direction of arrow */
+ float cy = sa->v1->vec.y + height;
+ for(i=0;i<10;i++) {
+ points[i].y -= cy;
+ points[i].y = -points[i].y;
+ points[i].y += sa->v1->vec.y;
+ }
+ }
+
+ glBegin(GL_POLYGON);
+ for(i=0;i<5;i++)
+ glVertex2f(points[i].x, points[i].y);
+ glEnd();
+ glBegin(GL_POLYGON);
+ for(i=4;i<8;i++)
+ glVertex2f(points[i].x, points[i].y);
+ glVertex2f(points[0].x, points[0].y);
+ glEnd();
+
+ glRectf(points[2].x, points[2].y, points[8].x, points[8].y);
+ glRectf(points[6].x, points[6].y, points[9].x, points[9].y);
+}
+
+/* draw join shape due to direction of joining */
+static void draw_join_shape(ScrArea *sa, char dir)
+{
+ if(dir=='u' || dir=='d')
+ draw_vertical_join_shape(sa, dir);
+ else
+ draw_horizontal_join_shape(sa, dir);
+}
+
+/* draw screen area darker with arrow (visualisation of future joining) */
+static void scrarea_draw_shape_dark(ScrArea *sa, char dir)
+{
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glEnable(GL_BLEND);
+ glColor4ub(0, 0, 0, 50);
+ draw_join_shape(sa, dir);
+ glDisable(GL_BLEND);
+}
+
+/* draw screen area ligher with arrow shape ("eraser" of previous dark shape) */
+static void scrarea_draw_shape_light(ScrArea *sa, char dir)
+{
+ glBlendFunc(GL_DST_COLOR, GL_SRC_ALPHA);
+ glEnable(GL_BLEND);
+ /* value 181 was hardly computed: 181~105 */
+ glColor4ub(255, 255, 255, 50);
+ /* draw_join_shape(sa, dir); */
+ glRecti(sa->v1->vec.x, sa->v1->vec.y, sa->v3->vec.x, sa->v3->vec.y);
+ glDisable(GL_BLEND);
+}
+
+/** screen edges drawing **/
+static void drawscredge_area(ScrArea *sa)
+{
+ AZone *az;
+ short x1= sa->v1->vec.x;
+ short xa1= x1+HEADERY;
+ short y1= sa->v1->vec.y;
+ short ya1= y1+HEADERY;
+ short x2= sa->v3->vec.x;
+ short xb2= x2-HEADERY;
+ short y2= sa->v3->vec.y;
+ short yb2= y2-HEADERY;
+
+ cpack(0x0);
+
+ /* right border area */
+ sdrawline(x2, y1, x2, y2);
+
+ /* left border area */
+ if(x1>0) { /* otherwise it draws the emboss of window over */
+ sdrawline(x1, y1, x1, y2);
+ }
+
+ /* top border area */
+ sdrawline(x1, y2, x2, y2);
+
+ /* bottom border area */
+ sdrawline(x1, y1, x2, y1);
+
+ /* temporary viz for 'action corner' */
+ for(az= sa->actionzones.first; az; az= az->next) {
+ if(az->type==AZONE_TRI) sdrawtrifill(az->x1, az->y1, az->x2, az->y2, .2, .2, .2);
+ //if(az->type==AZONE_TRI) sdrawtri(az->x1, az->y1, az->x2, az->y2);
+ }
+}
+
+void ED_screen_do_listen(wmWindow *win, wmNotifier *note)
+{
+
+ /* generic notes */
+ switch(note->type) {
+ case WM_NOTE_WINDOW_REDRAW:
+ win->screen->do_draw= 1;
+ break;
+ case WM_NOTE_SCREEN_CHANGED:
+ win->screen->do_draw= win->screen->do_refresh= 1;
+ break;
+ case WM_NOTE_AREA_SPLIT:
+ printf("WM_NOTE_AREA_SPLIT\n");
+ break;
+ case WM_NOTE_AREA_DRAG:
+ printf("WM_NOTE_AREA_DRAG\n");
+ break;
+ case WM_NOTE_GESTURE_CHANGED:
+ printf("WM_NOTE_GESTURE_CHANGED\n");
+ win->screen->do_gesture= 1;
+ break;
+ }
+}
+
+
+void ED_screen_draw(wmWindow *win)
+{
+ ScrArea *sa;
+ ScrArea *sa1=NULL;
+ ScrArea *sa2=NULL;
+ int dir = -1;
+ int dira = -1;
+
+ wm_subwindow_set(win, win->screen->mainwin);
+
+ for(sa= win->screen->areabase.first; sa; sa= sa->next) {
+ if (sa->flag & AREA_FLAG_DRAWJOINFROM) sa1 = sa;
+ if (sa->flag & AREA_FLAG_DRAWJOINTO) sa2 = sa;
+ drawscredge_area(sa);
+ }
+
+ if (sa1 && sa2) {
+ dir = area_getorientation(win->screen, sa1, sa2);
+ if (dir >= 0) {
+ switch(dir) {
+ case 0: /* W */
+ dir = 'r';
+ dira = 'l';
+ break;
+ case 1: /* N */
+ dir = 'd';
+ dira = 'u';
+ break;
+ case 2: /* E */
+ dir = 'l';
+ dira = 'r';
+ break;
+ case 3: /* S */
+ dir = 'u';
+ dira = 'd';
+ break;
+ }
+ }
+ scrarea_draw_shape_dark(sa2, dir);
+ scrarea_draw_shape_light(sa1, dira);
+ }
+ if(G.f & G_DEBUG) printf("draw screen\n");
+ win->screen->do_draw= 0;
+}
+
+void ED_screen_gesture(wmWindow *win)
+{
+ if(G.f & G_DEBUG) printf("gesture draw screen\n");
+
+ if(win->gesture.first) {
+ ed_gesture_update(win);
+ }
+ win->screen->do_gesture= 0;
+}
+
+/* make this screen usable */
+/* for file read and first use, for scaling window, area moves */
+void ED_screen_refresh(wmWindowManager *wm, wmWindow *win)
+{
+ ScrArea *sa;
+ ARegion *ar;
+ rcti winrct= {0, win->sizex, 0, win->sizey};
+
+ screen_test_scale(win->screen, win->sizex, win->sizey);
+
+ if(win->screen->mainwin==0)
+ win->screen->mainwin= wm_subwindow_open(win, &winrct);
+ else
+ wm_subwindow_position(win, win->screen->mainwin, &winrct);
+
+ for(sa= win->screen->areabase.first; sa; sa= sa->next) {
+ /* set spacetype and region callbacks */
+ /* sets subwindow */
+ ED_area_initialize(wm, win, sa);
+ }
+
+ for(ar= win->screen->regionbase.first; ar; ar= ar->next) {
+ /* set subwindow */
+ ED_region_initialize(wm, win, ar);
+ }
+
+ if(G.f & G_DEBUG) printf("set screen\n");
+ win->screen->do_refresh= 0;
+
+}
+
+/* file read, set all screens, ... */
+void ED_screens_initialize(wmWindowManager *wm)
+{
+ wmWindow *win;
+
+ for(win= wm->windows.first; win; win= win->next) {
+
+ if(win->screen==NULL)
+ win->screen= G.main->screen.first;
+
+ ED_screen_refresh(wm, win);
+ }
+}
+
+void ED_region_exit(bContext *C, ARegion *ar)
+{
+ WM_operator_cancel(C, &ar->modalops, NULL);
+ WM_event_remove_handlers(&ar->handlers);
+}
+
+void ED_area_exit(bContext *C, ScrArea *sa)
+{
+ ARegion *ar;
+
+ for(ar= sa->regionbase.first; ar; ar= ar->next)
+ ED_region_exit(C, ar);
+
+ WM_operator_cancel(C, &sa->modalops, NULL);
+ WM_event_remove_handlers(&sa->handlers);
+}
+
+void ED_screen_exit(bContext *C, wmWindow *window, bScreen *screen)
+{
+ ScrArea *sa;
+ ARegion *ar;
+
+ for(ar= screen->regionbase.first; ar; ar= ar->next)
+ ED_region_exit(C, ar);
+
+ for(sa= screen->areabase.first; sa; sa= sa->next)
+ ED_area_exit(C, sa);
+
+ WM_operator_cancel(C, &window->modalops, NULL);
+ WM_event_remove_handlers(&window->handlers);
+}
+
+void placeholder()
+{
+ removenotused_scrverts(NULL);
+ removenotused_scredges(NULL);
+}
+
+/* called in wm_event_system.c. sets state var in screen */
+void ED_screen_set_subwinactive(wmWindow *win)
+{
+ if(win->screen) {
+ wmEvent *event= win->eventstate;
+ ScrArea *sa;
+
+ for(sa= win->screen->areabase.first; sa; sa= sa->next) {
+ if(event->x > sa->totrct.xmin && event->x < sa->totrct.xmax)
+ if(event->y > sa->totrct.ymin && event->y < sa->totrct.ymax)
+ break;
+ }
+ if(sa) {
+ ARegion *ar;
+ for(ar= sa->regionbase.first; ar; ar= ar->next) {
+ if(BLI_in_rcti(&ar->winrct, event->x, event->y))
+ win->screen->subwinactive= ar->swinid;
+ }
+ }
+ else
+ win->screen->subwinactive= win->screen->mainwin;
+
+ }
+}
+
+/* ****************** cursor near edge operator ********************************* */
+
+/* operator cb */
+int screen_cursor_test(bContext *C, wmOperator *op, wmEvent *event)
+{
+ if (C->screen->subwinactive==C->screen->mainwin) {
+ ScrEdge *actedge= screen_find_active_scredge(C->screen, event->x, event->y);
+
+ if (actedge && scredge_is_horizontal(actedge)) {
+ WM_set_cursor(C, CURSOR_Y_MOVE);
+ } else {
+ WM_set_cursor(C, CURSOR_X_MOVE);
+ }
+ } else {
+ ScrArea *sa= NULL;
+ AZone *az= NULL;
+ for(sa= C->screen->areabase.first; sa; sa= sa->next) {
+ az= is_in_area_actionzone(sa, event->x, event->y);
+ if(az!=NULL) break;
+ }
+ if(az!=NULL) WM_set_cursor(C, CURSOR_EDIT);
+ else WM_set_cursor(C, CURSOR_STD);
+ }
+
+ return OPERATOR_PASS_THROUGH;
+}
+
+/* ************** move area edge operator *********************************** */
+
+/* operator state vars used:
+ x, y mouse coord near edge
+ delta movement of edge
+
+ internal:
+
+ init() set default property values, find edge based on mouse coords, test
+ if the edge can be moved, select edges, calculate min and max movement
+
+ apply() apply delta on selection
+
+ exit() cleanup, send notifier
+
+ callbacks:
+
+ exec() execute without any user interaction, based on properties
+ call init(), apply(), exit()
+
+ invoke() gets called on mouse click near edge
+ call init(), add handler
+
+ modal() accept modal events while doing it
+ call apply() with delta motion
+ call exit() and remove handler
+
+ cancel() cancel moving
+
+*/
+
+typedef struct sAreaMoveData {
+ int bigger, smaller, origval;
+ char dir;
+} sAreaMoveData;
+
+/* validate selection inside screen, set variables OK */
+/* return 0: init failed */
+static int move_areas_init (bContext *C, wmOperator *op)
+{
+ ScrEdge *actedge;
+ ScrArea *sa;
+ sAreaMoveData *md;
+ int x, y;
+
+ /* required properties */
+ if(!(OP_get_int(op, "x", &x) && OP_get_int(op, "y", &y)))
+ return 0;
+
+ /* default properties */
+ OP_verify_int(op, "delta", 0, NULL);
+
+ /* setup */
+ actedge= screen_find_active_scredge(C->screen, x, y);
+ if(actedge==NULL) return 0;
+
+ md= MEM_callocN(sizeof(sAreaMoveData), "sAreaMoveData");
+ op->customdata= md;
+
+ md->dir= scredge_is_horizontal(actedge)?'h':'v';
+ if(md->dir=='h') md->origval= actedge->v1->vec.y;
+ else md->origval= actedge->v1->vec.x;
+
+ select_connected_scredge(C->screen, actedge);
+
+ /* now all verices with 'flag==1' are the ones that can be moved. */
+ /* we check all areas and test for free space with MINSIZE */
+ md->bigger= md->smaller= 10000;
+ for(sa= C->screen->areabase.first; sa; sa= sa->next) {
+ if(md->dir=='h') { /* if top or down edge selected, test height */
+
+ if(sa->v1->flag && sa->v4->flag) {
+ int y1= sa->v2->vec.y - sa->v1->vec.y-AREAMINY;
+ md->bigger= MIN2(md->bigger, y1);
+ }
+ else if(sa->v2->flag && sa->v3->flag) {
+ int y1= sa->v2->vec.y - sa->v1->vec.y-AREAMINY;
+ md->smaller= MIN2(md->smaller, y1);
+ }
+ }
+ else { /* if left or right edge selected, test width */
+ if(sa->v1->flag && sa->v2->flag) {
+ int x1= sa->v4->vec.x - sa->v1->vec.x-AREAMINX;
+ md->bigger= MIN2(md->bigger, x1);
+ }
+ else if(sa->v3->flag && sa->v4->flag) {
+ int x1= sa->v4->vec.x - sa->v1->vec.x-AREAMINX;
+ md->smaller= MIN2(md->smaller, x1);
+ }
+ }
+ }
+
+ return 1;
+}
+
+/* moves selected screen edge amount of delta */
+/* needs init call to work */
+static void move_areas_apply(bContext *C, wmOperator *op)
+{
+ ScrVert *v1;
+ int delta;
+ sAreaMoveData *md= op->customdata;
+
+ OP_get_int(op, "delta", &delta);
+
+ delta= CLAMPIS(delta, -md->smaller, md->bigger);
+
+ for (v1= C->screen->vertbase.first; v1; v1= v1->next) {
+ if (v1->flag) {
+ /* that way a nice AREAGRID */
+ if((md->dir=='v') && v1->vec.x>0 && v1->vec.x<C->window->sizex-1) {
+ v1->vec.x= md->origval + delta;
+ if(delta != md->bigger && delta != -md->smaller) v1->vec.x-= (v1->vec.x % AREAGRID);
+ }
+ if((md->dir=='h') && v1->vec.y>0 && v1->vec.y<C->window->sizey-1) {
+ v1->vec.y= md->origval + delta;
+
+ v1->vec.y+= AREAGRID-1;
+ v1->vec.y-= (v1->vec.y % AREAGRID);
+
+ /* prevent too small top header */
+ if(v1->vec.y > C->window->sizey-HEADERY)
+ v1->vec.y= C->window->sizey-HEADERY;
+ }
+ }
+ }
+
+ WM_event_add_notifier(C->wm, C->window, 0, WM_NOTE_SCREEN_CHANGED, 0, NULL);
+}
+
+static void move_areas_exit(bContext *C, wmOperator *op)
+{
+ if(op->customdata)
+ MEM_freeN(op->customdata);
+
+ /* this makes sure aligned edges will result in aligned grabbing */
+ removedouble_scrverts(C->screen);
+ removedouble_scredges(C->screen);
+}
+
+static int move_areas_exec(bContext *C, wmOperator *op)
+{
+ if(!move_areas_init(C, op))
+ return OPERATOR_CANCELLED;
+
+ move_areas_apply(C, op);
+ move_areas_exit(C, op);
+
+ return OPERATOR_FINISHED;
+}
+
+/* interaction callback */
+static int move_areas_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ OP_verify_int(op, "x", event->x, NULL);
+ OP_verify_int(op, "y", event->y, NULL);
+
+ if(!move_areas_init(C, op))
+ return OPERATOR_PASS_THROUGH;
+
+ /* add temp handler */
+ WM_event_add_modal_handler(&C->window->handlers, op);
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+static int move_areas_cancel(bContext *C, wmOperator *op)
+{
+ WM_event_remove_modal_handler(&C->window->handlers, op);
+
+ OP_set_int(op, "delta", 0);
+ move_areas_apply(C, op);
+ move_areas_exit(C, op);
+
+ return OPERATOR_CANCELLED;
+}
+
+/* modal callback for while moving edges */
+static int move_areas_modal(bContext *C, wmOperator *op, wmEvent *event)
+{
+ sAreaMoveData *md;
+ int delta, x, y;
+
+ md= op->customdata;
+
+ OP_get_int(op, "x", &x);
+ OP_get_int(op, "y", &y);
+
+ /* execute the events */
+ switch(event->type) {
+ case MOUSEMOVE:
+ delta= (md->dir == 'v')? event->x - x: event->y - y;
+ OP_set_int(op, "delta", delta);
+
+ move_areas_apply(C, op);
+ break;
+
+ case LEFTMOUSE:
+ if(event->val==0) {
+ move_areas_exit(C, op);
+ WM_event_remove_modal_handler(&C->window->handlers, op);
+ return OPERATOR_FINISHED;
+ }
+ break;
+
+ case ESCKEY:
+ return move_areas_cancel(C, op);
+ }
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+void ED_SCR_OT_move_areas(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Move area edges";
+ ot->idname= "ED_SCR_OT_move_areas";
+
+ ot->exec= move_areas_exec;
+ ot->invoke= move_areas_invoke;
+ ot->cancel= move_areas_cancel;
+ ot->modal= move_areas_modal;
+
+ ot->poll= ED_operator_screen_mainwinactive;
+}
+
+/****************** split area ********************/
+/* we do split on init, then we work like move_areas
+ if operation gets cancelled -> join
+ if operation gets confirmed -> yay
+*/
+
+#define SPLIT_STARTED 1
+#define SPLIT_PROGRESS 2
+#define SPLIT_DONE 3
+
+typedef struct sAreaSplitData
+{
+ int state; /* state of operation */
+ int dir; /* direction of new edge */
+ int deltax, deltay;
+ int origval; /* for move areas */
+ int min,max; /* constraints for moving new edge */
+ int pos; /* with sa as center, ne is located at: 0=W, 1=N, 2=E, 3=S */
+ ScrEdge *nedge; /* new edge */
+ ScrEdge *aedge; /* active edge */
+ ScrArea *sarea; /* start area */
+ ScrArea *narea; /* new area */
+} sAreaSplitData;
+
+static int split_area_init(bContext *C, wmOperator *op)
+{
+ AZone *az= NULL;
+ ScrArea *sa= NULL;
+ sAreaSplitData *sd= NULL;
+ int x, y;
+
+ /* required properties */
+ if(!(OP_get_int(op, "x", &x) && OP_get_int(op, "y", &y)))
+ return 0;
+
+ OP_verify_int(op, "delta", 0, NULL);
+ OP_verify_int(op, "dir", 0, NULL);
+
+ for(sa= C->screen->areabase.first; sa; sa= sa->next) {
+ az= is_in_area_actionzone(sa, x, y);
+ if(az!=NULL) break;
+ }
+
+ if(az==NULL) return 0;
+
+ sd= (sAreaSplitData*)MEM_callocN(sizeof (sAreaSplitData), "op_split_area");
+ op->customdata= sd;
+
+ sd->state= SPLIT_STARTED;
+ sd->deltax= 0;
+ sd->deltay= 0;
+
+ return 1;
+}
+
+/* the moving of the new egde */
+static void split_area_apply(bContext *C, wmOperator *op)
+{
+ sAreaSplitData *sd= (sAreaSplitData *)op->customdata;
+ int newval, delta, dir;
+
+ OP_get_int(op, "delta", &delta);
+ OP_get_int(op, "dir", &dir);
+
+ newval= sd->origval + delta;
+ newval= CLAMPIS(newval, -sd->min, sd->max);
+
+ if((dir=='v') && (newval > sd->min && newval < sd->max-1)) {
+ sd->nedge->v1->vec.x= newval;
+ sd->nedge->v2->vec.x= newval;
+ }
+ if((dir=='h') && (newval > sd->min+HEADERY && newval < sd->max-HEADERY)) {
+ sd->nedge->v1->vec.y= newval;
+ sd->nedge->v2->vec.y= newval;
+ }
+}
+
+static void split_area_exit(bContext *C, wmOperator *op)
+{
+ if (op->customdata) {
+ MEM_freeN(op->customdata);
+ op->customdata = NULL;
+ }
+
+ WM_event_add_notifier(C->wm, C->window, 0, WM_NOTE_SCREEN_CHANGED, 0, NULL);
+
+ /* this makes sure aligned edges will result in aligned grabbing */
+ removedouble_scrverts(C->screen);
+ removedouble_scredges(C->screen);
+}
+
+static int split_area_init_intern(bContext *C, wmOperator *op, sAreaSplitData *sd)
+{
+ float fac= 0.0;
+ int dir;
+
+ OP_get_int(op, "dir", &dir);
+
+ if(dir=='h') {
+ OP_get_int(op, "y", &sd->origval);
+ fac= 1.0 - ((float)(sd->sarea->v3->vec.y - sd->origval)) / (float)sd->sarea->winy;
+ sd->min= sd->aedge->v1->vec.y;
+ sd->max= sd->aedge->v2->vec.y;
+ }
+ else {
+ OP_get_int(op, "x", &sd->origval);
+ fac= 1.0 - ((float)(sd->sarea->v4->vec.x - sd->origval)) / (float)sd->sarea->winx;
+ sd->min= sd->aedge->v1->vec.x;
+ sd->max= sd->aedge->v2->vec.x;
+ }
+
+ sd->narea= splitarea(C->window, C->screen, sd->sarea, dir, fac);
+
+ if(sd->narea==NULL) return 0;
+
+ sd->nedge= area_findsharededge(C->screen, sd->sarea, sd->narea);
+
+ /* select newly created edge */
+ select_connected_scredge(C->screen, sd->nedge);
+
+ WM_event_add_notifier(C->wm, C->window, 0, WM_NOTE_SCREEN_CHANGED, 0, NULL);
+
+ return 1;
+}
+
+static int split_area_exec(bContext *C, wmOperator *op)
+{
+ /* XXX: this does nothing, part of the code should be moved
+ * out of modal() */
+
+ if(!split_area_init(C, op))
+ return OPERATOR_CANCELLED;
+
+ split_area_apply(C, op);
+ split_area_exit(C, op);
+
+ return OPERATOR_FINISHED;
+}
+
+static int split_area_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ OP_verify_int(op, "x", event->x, NULL);
+ OP_verify_int(op, "y", event->y, NULL);
+
+ if(!split_area_init(C, op))
+ return OPERATOR_PASS_THROUGH;
+
+ /* add temp handler */
+ WM_event_add_modal_handler(&C->window->handlers, op);
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+static int split_area_cancel(bContext *C, wmOperator *op)
+{
+ sAreaSplitData *sd= (sAreaSplitData *)op->customdata;
+
+ WM_event_remove_modal_handler(&C->window->handlers, op);
+
+ OP_set_int(op, "delta", 0);
+ if (screen_join_areas(C->screen,sd->sarea, sd->narea)) {
+ if (C->area == sd->narea) {
+ C->area = NULL;
+ }
+ sd->narea = NULL;
+ }
+ split_area_exit(C, op);
+
+ return OPERATOR_CANCELLED;
+}
+
+static int split_area_modal(bContext *C, wmOperator *op, wmEvent *event)
+{
+ ScrArea *sa= NULL, *sold=NULL;
+ sAreaSplitData *sd= (sAreaSplitData *)op->customdata;
+ int x, y, dir;
+
+ OP_get_int(op, "x", &x);
+ OP_get_int(op, "y", &y);
+ OP_get_int(op, "dir", &dir);
+
+ /* execute the events */
+ switch(event->type) {
+ case MOUSEMOVE:
+ if(sd->state==SPLIT_STARTED) {
+ /*
+ We first want to determine direction for split.
+ Get at least one(x or y) delta of minimum 10 pixels.
+ If one dir is delta threshold, and other dir is within "grey area" -> vert/hor split.
+ If we get both over threshold -> subdiv.
+ */
+ sd->deltax= event->x - x;
+ sd->deltay= event->y - y;
+
+ if(sd->deltax>10 && sd->deltay<4) {
+ printf("split on v\n");
+ sd->state= SPLIT_PROGRESS;
+ OP_set_int(op, "dir", 'v');
+ OP_set_int(op, "delta", sd->deltax);
+ } else if(sd->deltay>10 && sd->deltax<4) {
+ printf("split on h\n");
+ sd->state= SPLIT_PROGRESS;
+ OP_set_int(op, "dir", 'h');
+ OP_set_int(op, "delta", sd->deltay);
+ }
+
+ } else if(sd->state==SPLIT_PROGRESS) {
+ sa= screen_areahascursor(C->screen, event->x, event->y);
+
+ /* area containing cursor has changed */
+ if(sa && sd->sarea!=sa && sd->narea!=sa) {
+ sold= sd->sarea;
+ if (screen_join_areas(C->screen,sd->sarea, sd->narea)) {
+ if (C->area == sd->narea) {
+ C->area = NULL;
+ }
+ sd->narea = NULL;
+ }
+
+ /* now find aedge with same orientation as sd->dir (inverted) */
+ if(dir=='v') {
+ sd->aedge= screen_findedge(C->screen, sa->v1, sa->v4);
+ if(sd->aedge==NULL) sd->aedge= screen_findedge(C->screen, sa->v2, sa->v3);
+ }
+ else {
+ sd->aedge= screen_findedge(C->screen, sa->v1, sa->v2);
+ if(sd->aedge==NULL) sd->aedge= screen_findedge(C->screen, sa->v3, sa->v4);
+ }
+
+ /* set sd and op to new init state */
+ sd->sarea= sa;
+ OP_set_int(op, "delta", 0);
+ OP_set_int(op, "x", event->x);
+ OP_set_int(op, "y", event->y);
+ split_area_init_intern(C, op, sd);
+ }
+ else {
+ /* all is cool, update delta according complicated formula */
+ if(dir=='v')
+ OP_set_int(op, "delta", event->x - y);
+ else
+ OP_set_int(op, "delta", event->x - y);
+
+ split_area_apply(C, op);
+ }
+ } else if (sd->state==SPLIT_DONE) {
+ /* shouldn't get here anymore */
+ }
+ WM_event_add_notifier(C->wm, C->window, 0, WM_NOTE_SCREEN_CHANGED, 0, NULL);
+ break;
+ case LEFTMOUSE:
+ if(event->val==0) { /* mouse up => confirm if not near/on starting edge */
+ split_area_exit(C, op);
+ WM_event_remove_modal_handler(&C->window->handlers, op);
+ return OPERATOR_FINISHED;
+ }
+ break;
+ case RIGHTMOUSE: /* cancel operation */
+ case ESCKEY:
+ return split_area_cancel(C, op);
+ }
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+void ED_SCR_OT_split_area(wmOperatorType *ot)
+{
+ ot->name = "Split area";
+ ot->idname = "ED_SCR_OT_split_area";
+
+ ot->exec= split_area_exec;
+ ot->invoke= split_area_invoke;
+ ot->modal= split_area_modal;
+
+ ot->poll= ED_operator_screenactive;
+}
+
+/* ************** join area operator ********************************************** */
+
+/* operator state vars used:
+ x, y mouse coord near edge
+ delta movement of edge
+
+ callbacks:
+
+ init() find edge based on op->veci,
+ test if the edge divides two areas,
+ store active and nonactive area,
+
+ apply()
+
+ exit() cleanup, send notifier
+
+ exec() remove active window,
+ recalc size,
+ make nonactive window active,
+ add notifier for redraw.
+
+ invoke() handler gets called on Alt+RMB near edge
+ call init()
+ add handler
+
+ modal() accept modal events while doing it
+ call apply() with active window and nonactive window
+ call exit() and remove handler when LMB confirm
+
+*/
+
+typedef struct sAreaJoinData
+{
+ int dir;
+ ScrArea *sa1; /* first area to be considered */
+ ScrArea *sa2; /* second area to be considered */
+ ScrArea *scr; /* designed for removal */
+
+} sAreaJoinData;
+
+
+/* validate selection inside screen, set variables OK */
+/* return 0: init failed */
+static int join_areas_init(bContext *C, wmOperator *op)
+{
+ ScrArea *actarea = NULL;
+ sAreaJoinData* jd= NULL;
+ int x, y;
+
+ if(!(OP_get_int(op, "x", &x) && OP_get_int(op, "y", &y)))
+ return 0;
+
+ actarea = screen_areahascursor(C->screen, x, y);
+ if(actarea==NULL)
+ return 0;
+
+ jd = (sAreaJoinData*)MEM_callocN(sizeof (sAreaJoinData), "op_join_areas");
+
+ jd->sa1 = actarea;
+ jd->sa1->flag |= AREA_FLAG_DRAWJOINFROM;
+
+ op->customdata= jd;
+
+ return 1;
+}
+
+/* apply the join of the areas (space types) */
+static int join_areas_apply(bContext *C, wmOperator *op)
+{
+ sAreaJoinData *jd = (sAreaJoinData *)op->customdata;
+ if (!jd) return 0;
+
+ if(!screen_join_areas(C->screen,jd->sa1,jd->sa2)){
+ return 0;
+ }
+ if (C->area == jd->sa2) {
+ C->area = NULL;
+ }
+
+ return 1;
+}
+
+static int is_inside_area(ScrArea *ar, short x, short y)
+{
+ int is_inside = 0;
+ if ( (ar->v1->vec.x < x) && (x < ar->v3->vec.x) ) {
+ if ( (y<ar->v3->vec.y) && (ar->v1->vec.y<y) ) {
+ is_inside = 1;
+ }
+ }
+ return is_inside;
+}
+
+
+/* finish operation */
+static void join_areas_exit(bContext *C, wmOperator *op)
+{
+ if (op->customdata) {
+ MEM_freeN(op->customdata);
+ op->customdata = NULL;
+ }
+
+ /* this makes sure aligned edges will result in aligned grabbing */
+ removedouble_scredges(C->screen);
+ removenotused_scredges(C->screen);
+ removenotused_scrverts(C->screen);
+}
+
+static int join_areas_exec(bContext *C, wmOperator *op)
+{
+ if(!join_areas_init(C, op))
+ return OPERATOR_CANCELLED;
+
+ join_areas_apply(C, op);
+ join_areas_exit(C, op);
+
+ return OPERATOR_FINISHED;
+}
+
+/* interaction callback */
+static int join_areas_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ OP_verify_int(op, "x", event->x, NULL);
+ OP_verify_int(op, "y", event->y, NULL);
+
+ if(!join_areas_init(C, op))
+ return OPERATOR_PASS_THROUGH;
+
+ /* add temp handler */
+ WM_event_add_modal_handler(&C->window->handlers, op);
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+static int join_areas_cancel(bContext *C, wmOperator *op)
+{
+ sAreaJoinData *jd = (sAreaJoinData *)op->customdata;
+
+ if (jd->sa1) {
+ jd->sa1->flag &= ~AREA_FLAG_DRAWJOINFROM;
+ jd->sa1->flag &= ~AREA_FLAG_DRAWJOINTO;
+ }
+ if (jd->sa2) {
+ jd->sa2->flag &= ~AREA_FLAG_DRAWJOINFROM;
+ jd->sa2->flag &= ~AREA_FLAG_DRAWJOINTO;
+ }
+
+ WM_event_add_notifier(C->wm, C->window, 0, WM_NOTE_WINDOW_REDRAW, 0, NULL);
+ WM_event_remove_modal_handler(&C->window->handlers, op);
+ OP_set_int(op, "delta", 0);
+ join_areas_exit(C, op);
+
+ return OPERATOR_CANCELLED;
+}
+
+/* modal callback while selecting area (space) that will be removed */
+static int join_areas_modal(bContext *C, wmOperator *op, wmEvent *event)
+{
+ /* execute the events */
+ switch(event->type) {
+
+ case MOUSEMOVE:
+ {
+ sAreaJoinData *jd = (sAreaJoinData *)op->customdata;
+ ScrArea *sa = screen_areahascursor(C->screen, event->x, event->y);
+ if (sa) {
+ if (jd->sa1 != sa) {
+ jd->dir = area_getorientation(C->screen, jd->sa1, sa);
+ if (jd->dir >= 0)
+ {
+ if (jd->sa2) jd->sa2->flag &= ~AREA_FLAG_DRAWJOINTO;
+ jd->sa2 = sa;
+ jd->sa2->flag |= AREA_FLAG_DRAWJOINTO;
+ } else {
+ /* we are not bordering on the previously selected area
+ we check if area has common border with the one marked for removal
+ in this case we can swap areas.
+ */
+ jd->dir = area_getorientation(C->screen, sa, jd->sa2);
+ if (jd->dir >= 0) {
+ if (jd->sa1) jd->sa1->flag &= ~AREA_FLAG_DRAWJOINFROM;
+ if (jd->sa2) jd->sa2->flag &= ~AREA_FLAG_DRAWJOINTO;
+ jd->sa1 = jd->sa2;
+ jd->sa2 = sa;
+ if (jd->sa1) jd->sa1->flag |= AREA_FLAG_DRAWJOINFROM;
+ if (jd->sa2) jd->sa2->flag |= AREA_FLAG_DRAWJOINTO;
+ } else {
+ if (jd->sa2) jd->sa2->flag &= ~AREA_FLAG_DRAWJOINTO;
+ jd->sa2 = NULL;
+ }
+ }
+ WM_event_add_notifier(C->wm, C->window, 0, WM_NOTE_WINDOW_REDRAW, 0, NULL);
+ } else {
+ /* we are back in the area previously selected for keeping
+ * we swap the areas if possible to allow user to choose */
+ if (jd->sa2 != NULL) {
+ if (jd->sa1) jd->sa1->flag &= ~AREA_FLAG_DRAWJOINFROM;
+ if (jd->sa2) jd->sa2->flag &= ~AREA_FLAG_DRAWJOINTO;
+ jd->sa1 = jd->sa2;
+ jd->sa2 = sa;
+ if (jd->sa1) jd->sa1->flag |= AREA_FLAG_DRAWJOINFROM;
+ if (jd->sa2) jd->sa2->flag |= AREA_FLAG_DRAWJOINTO;
+ jd->dir = area_getorientation(C->screen, jd->sa1, jd->sa2);
+ if (jd->dir < 0)
+ {
+ printf("oops, didn't expect that!\n");
+ }
+ } else {
+ jd->dir = area_getorientation(C->screen, jd->sa1, sa);
+ if (jd->dir >= 0)
+ {
+ if (jd->sa2) jd->sa2->flag &= ~AREA_FLAG_DRAWJOINTO;
+ jd->sa2 = sa;
+ jd->sa2->flag |= AREA_FLAG_DRAWJOINTO;
+ }
+ }
+ WM_event_add_notifier(C->wm, C->window, 0, WM_NOTE_WINDOW_REDRAW, 0, NULL);
+ }
+ }
+
+ break;
+ }
+ case RIGHTMOUSE:
+ if(event->val==0) {
+ join_areas_apply(C, op);
+ WM_event_add_notifier(C->wm, C->window, 0, WM_NOTE_SCREEN_CHANGED, 0, NULL);
+ join_areas_exit(C, op);
+ WM_event_remove_modal_handler(&C->window->handlers, op);
+ return OPERATOR_FINISHED;
+ }
+ break;
+
+ case ESCKEY:
+ return join_areas_cancel(C, op);
+ }
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+/* Operator for joining two areas (space types) */
+void ED_SCR_OT_join_areas(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Join area";
+ ot->idname= "ED_SCR_OT_join_areas";
+
+ /* api callbacks */
+ ot->exec= join_areas_exec;
+ ot->invoke= join_areas_invoke;
+ ot->cancel= join_areas_cancel;
+ ot->modal= join_areas_modal;
+
+ ot->poll= ED_operator_screenactive;
+}
+