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Diffstat (limited to 'source/blender/editors/screen/screen_edit.c')
-rw-r--r--source/blender/editors/screen/screen_edit.c954
1 files changed, 479 insertions, 475 deletions
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index b2a2a371a1a..d714f82b58b 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -66,16 +66,16 @@
/* XXX actually should be not here... solve later */
#include "wm_subwindow.h"
-#include "screen_intern.h" /* own module include */
+#include "screen_intern.h" /* own module include */
/* ******************* screen vert, edge, area managing *********************** */
static ScrVert *screen_addvert(bScreen *sc, short x, short y)
{
- ScrVert *sv= MEM_callocN(sizeof(ScrVert), "addscrvert");
- sv->vec.x= x;
- sv->vec.y= y;
+ ScrVert *sv = MEM_callocN(sizeof(ScrVert), "addscrvert");
+ sv->vec.x = x;
+ sv->vec.y = y;
BLI_addtail(&sc->vertbase, sv);
return sv;
@@ -86,19 +86,19 @@ static void sortscrvert(ScrVert **v1, ScrVert **v2)
ScrVert *tmp;
if (*v1 > *v2) {
- tmp= *v1;
- *v1= *v2;
- *v2= tmp;
+ tmp = *v1;
+ *v1 = *v2;
+ *v2 = tmp;
}
}
static ScrEdge *screen_addedge(bScreen *sc, ScrVert *v1, ScrVert *v2)
{
- ScrEdge *se= MEM_callocN(sizeof(ScrEdge), "addscredge");
+ ScrEdge *se = MEM_callocN(sizeof(ScrEdge), "addscredge");
sortscrvert(&v1, &v2);
- se->v1= v1;
- se->v2= v2;
+ se->v1 = v1;
+ se->v2 = v2;
BLI_addtail(&sc->edgebase, se);
return se;
@@ -110,8 +110,8 @@ ScrEdge *screen_findedge(bScreen *sc, ScrVert *v1, ScrVert *v2)
ScrEdge *se;
sortscrvert(&v1, &v2);
- for (se= sc->edgebase.first; se; se= se->next)
- if (se->v1==v1 && se->v2==v2)
+ for (se = sc->edgebase.first; se; se = se->next)
+ if (se->v1 == v1 && se->v2 == v2)
return se;
return NULL;
@@ -123,50 +123,50 @@ void removedouble_scrverts(bScreen *sc)
ScrEdge *se;
ScrArea *sa;
- verg= sc->vertbase.first;
+ verg = sc->vertbase.first;
while (verg) {
- if (verg->newv==NULL) { /* !!! */
- v1= verg->next;
+ if (verg->newv == NULL) { /* !!! */
+ v1 = verg->next;
while (v1) {
- if (v1->newv==NULL) { /* !?! */
- if (v1->vec.x==verg->vec.x && v1->vec.y==verg->vec.y) {
+ if (v1->newv == NULL) { /* !?! */
+ if (v1->vec.x == verg->vec.x && v1->vec.y == verg->vec.y) {
/* printf("doublevert\n"); */
- v1->newv= verg;
+ v1->newv = verg;
}
}
- v1= v1->next;
+ v1 = v1->next;
}
}
- verg= verg->next;
+ verg = verg->next;
}
/* replace pointers in edges and faces */
- se= sc->edgebase.first;
+ se = sc->edgebase.first;
while (se) {
- if (se->v1->newv) se->v1= se->v1->newv;
- if (se->v2->newv) se->v2= se->v2->newv;
+ if (se->v1->newv) se->v1 = se->v1->newv;
+ if (se->v2->newv) se->v2 = se->v2->newv;
/* edges changed: so.... */
sortscrvert(&(se->v1), &(se->v2));
- se= se->next;
+ se = se->next;
}
- sa= sc->areabase.first;
+ sa = sc->areabase.first;
while (sa) {
- if (sa->v1->newv) sa->v1= sa->v1->newv;
- if (sa->v2->newv) sa->v2= sa->v2->newv;
- if (sa->v3->newv) sa->v3= sa->v3->newv;
- if (sa->v4->newv) sa->v4= sa->v4->newv;
- sa= sa->next;
+ if (sa->v1->newv) sa->v1 = sa->v1->newv;
+ if (sa->v2->newv) sa->v2 = sa->v2->newv;
+ if (sa->v3->newv) sa->v3 = sa->v3->newv;
+ if (sa->v4->newv) sa->v4 = sa->v4->newv;
+ sa = sa->next;
}
/* remove */
- verg= sc->vertbase.first;
+ verg = sc->vertbase.first;
while (verg) {
- v1= verg->next;
+ v1 = verg->next;
if (verg->newv) {
BLI_remlink(&sc->vertbase, verg);
MEM_freeN(verg);
}
- verg= v1;
+ verg = v1;
}
}
@@ -178,22 +178,22 @@ void removenotused_scrverts(bScreen *sc)
/* we assume edges are ok */
- se= sc->edgebase.first;
+ se = sc->edgebase.first;
while (se) {
- se->v1->flag= 1;
- se->v2->flag= 1;
- se= se->next;
+ se->v1->flag = 1;
+ se->v2->flag = 1;
+ se = se->next;
}
- sv= sc->vertbase.first;
+ sv = sc->vertbase.first;
while (sv) {
- svn= sv->next;
- if (sv->flag==0) {
+ svn = sv->next;
+ if (sv->flag == 0) {
BLI_remlink(&sc->vertbase, sv);
MEM_freeN(sv);
}
- else sv->flag= 0;
- sv= svn;
+ else sv->flag = 0;
+ sv = svn;
}
}
@@ -202,18 +202,18 @@ void removedouble_scredges(bScreen *sc)
ScrEdge *verg, *se, *sn;
/* compare */
- verg= sc->edgebase.first;
+ verg = sc->edgebase.first;
while (verg) {
- se= verg->next;
+ se = verg->next;
while (se) {
- sn= se->next;
- if (verg->v1==se->v1 && verg->v2==se->v2) {
+ sn = se->next;
+ if (verg->v1 == se->v1 && verg->v2 == se->v2) {
BLI_remlink(&sc->edgebase, se);
MEM_freeN(se);
}
- se= sn;
+ se = sn;
}
- verg= verg->next;
+ verg = verg->next;
}
}
@@ -221,35 +221,35 @@ void removenotused_scredges(bScreen *sc)
{
ScrEdge *se, *sen;
ScrArea *sa;
- int a=0;
+ int a = 0;
/* sets flags when edge is used in area */
- sa= sc->areabase.first;
+ sa = sc->areabase.first;
while (sa) {
- se= screen_findedge(sc, sa->v1, sa->v2);
- if (se==NULL) printf("error: area %d edge 1 doesn't exist\n", a);
- else se->flag= 1;
- se= screen_findedge(sc, sa->v2, sa->v3);
- if (se==NULL) printf("error: area %d edge 2 doesn't exist\n", a);
- else se->flag= 1;
- se= screen_findedge(sc, sa->v3, sa->v4);
- if (se==NULL) printf("error: area %d edge 3 doesn't exist\n", a);
- else se->flag= 1;
- se= screen_findedge(sc, sa->v4, sa->v1);
- if (se==NULL) printf("error: area %d edge 4 doesn't exist\n", a);
- else se->flag= 1;
- sa= sa->next;
+ se = screen_findedge(sc, sa->v1, sa->v2);
+ if (se == NULL) printf("error: area %d edge 1 doesn't exist\n", a);
+ else se->flag = 1;
+ se = screen_findedge(sc, sa->v2, sa->v3);
+ if (se == NULL) printf("error: area %d edge 2 doesn't exist\n", a);
+ else se->flag = 1;
+ se = screen_findedge(sc, sa->v3, sa->v4);
+ if (se == NULL) printf("error: area %d edge 3 doesn't exist\n", a);
+ else se->flag = 1;
+ se = screen_findedge(sc, sa->v4, sa->v1);
+ if (se == NULL) printf("error: area %d edge 4 doesn't exist\n", a);
+ else se->flag = 1;
+ sa = sa->next;
a++;
}
- se= sc->edgebase.first;
+ se = sc->edgebase.first;
while (se) {
- sen= se->next;
- if (se->flag==0) {
+ sen = se->next;
+ if (se->flag == 0) {
BLI_remlink(&sc->edgebase, se);
MEM_freeN(se);
}
- else se->flag= 0;
- se= sen;
+ else se->flag = 0;
+ se = sen;
}
}
@@ -262,21 +262,21 @@ ScrEdge *screen_find_active_scredge(bScreen *sc, int mx, int my)
{
ScrEdge *se;
- for (se= sc->edgebase.first; se; se= se->next) {
+ for (se = sc->edgebase.first; se; se = se->next) {
if (scredge_is_horizontal(se)) {
short min, max;
- min= MIN2(se->v1->vec.x, se->v2->vec.x);
- max= MAX2(se->v1->vec.x, se->v2->vec.x);
+ min = MIN2(se->v1->vec.x, se->v2->vec.x);
+ max = MAX2(se->v1->vec.x, se->v2->vec.x);
- if (abs(my-se->v1->vec.y)<=2 && mx>=min && mx<=max)
+ if (abs(my - se->v1->vec.y) <= 2 && mx >= min && mx <= max)
return se;
}
else {
short min, max;
- min= MIN2(se->v1->vec.y, se->v2->vec.y);
- max= MAX2(se->v1->vec.y, se->v2->vec.y);
+ min = MIN2(se->v1->vec.y, se->v2->vec.y);
+ max = MAX2(se->v1->vec.y, se->v2->vec.y);
- if (abs(mx-se->v1->vec.x)<=2 && my>=min && my<=max)
+ if (abs(mx - se->v1->vec.x) <= 2 && my >= min && my <= max)
return se;
}
}
@@ -289,13 +289,13 @@ ScrEdge *screen_find_active_scredge(bScreen *sc, int mx, int my)
/* adds no space data */
static ScrArea *screen_addarea(bScreen *sc, ScrVert *v1, ScrVert *v2, ScrVert *v3, ScrVert *v4, short headertype, short spacetype)
{
- ScrArea *sa= MEM_callocN(sizeof(ScrArea), "addscrarea");
- sa->v1= v1;
- sa->v2= v2;
- sa->v3= v3;
- sa->v4= v4;
- sa->headertype= headertype;
- sa->spacetype= sa->butspacetype= spacetype;
+ ScrArea *sa = MEM_callocN(sizeof(ScrArea), "addscrarea");
+ sa->v1 = v1;
+ sa->v2 = v2;
+ sa->v3 = v3;
+ sa->v4 = v4;
+ sa->headertype = headertype;
+ sa->spacetype = sa->butspacetype = spacetype;
BLI_addtail(&sc->areabase, sa);
@@ -320,31 +320,31 @@ static short testsplitpoint(ScrArea *sa, char dir, float fac)
short x, y;
// area big enough?
- if (dir=='v' && (sa->v4->vec.x- sa->v1->vec.x <= 2*AREAMINX)) return 0;
- if (dir=='h' && (sa->v2->vec.y- sa->v1->vec.y <= 2*AREAMINY)) return 0;
+ if (dir == 'v' && (sa->v4->vec.x - sa->v1->vec.x <= 2 * AREAMINX)) return 0;
+ if (dir == 'h' && (sa->v2->vec.y - sa->v1->vec.y <= 2 * AREAMINY)) return 0;
// to be sure
CLAMP(fac, 0.0f, 1.0f);
- if (dir=='h') {
- y= sa->v1->vec.y+ fac*(sa->v2->vec.y- sa->v1->vec.y);
+ if (dir == 'h') {
+ y = sa->v1->vec.y + fac * (sa->v2->vec.y - sa->v1->vec.y);
- if (y- sa->v1->vec.y < AREAMINY)
- y= sa->v1->vec.y+ AREAMINY;
- else if (sa->v2->vec.y- y < AREAMINY)
- y= sa->v2->vec.y- AREAMINY;
- else y-= (y % AREAGRID);
+ if (y - sa->v1->vec.y < AREAMINY)
+ y = sa->v1->vec.y + AREAMINY;
+ else if (sa->v2->vec.y - y < AREAMINY)
+ y = sa->v2->vec.y - AREAMINY;
+ else y -= (y % AREAGRID);
return y;
}
else {
- x= sa->v1->vec.x+ fac*(sa->v4->vec.x- sa->v1->vec.x);
+ x = sa->v1->vec.x + fac * (sa->v4->vec.x - sa->v1->vec.x);
- if (x- sa->v1->vec.x < AREAMINX)
- x= sa->v1->vec.x+ AREAMINX;
- else if (sa->v4->vec.x- x < AREAMINX)
- x= sa->v4->vec.x- AREAMINX;
- else x-= (x % AREAGRID);
+ if (x - sa->v1->vec.x < AREAMINX)
+ x = sa->v1->vec.x + AREAMINX;
+ else if (sa->v4->vec.x - x < AREAMINX)
+ x = sa->v4->vec.x - AREAMINX;
+ else x -= (x % AREAGRID);
return x;
}
@@ -352,19 +352,19 @@ static short testsplitpoint(ScrArea *sa, char dir, float fac)
ScrArea *area_split(bScreen *sc, ScrArea *sa, char dir, float fac, int merge)
{
- ScrArea *newa=NULL;
+ ScrArea *newa = NULL;
ScrVert *sv1, *sv2;
short split;
- if (sa==NULL) return NULL;
+ if (sa == NULL) return NULL;
- split= testsplitpoint(sa, dir, fac);
- if (split==0) return NULL;
+ split = testsplitpoint(sa, dir, fac);
+ if (split == 0) return NULL;
- if (dir=='h') {
+ if (dir == 'h') {
/* new vertices */
- sv1= screen_addvert(sc, sa->v1->vec.x, split);
- sv2= screen_addvert(sc, sa->v4->vec.x, split);
+ sv1 = screen_addvert(sc, sa->v1->vec.x, split);
+ sv2 = screen_addvert(sc, sa->v4->vec.x, split);
/* new edges */
screen_addedge(sc, sa->v1, sv1);
@@ -374,18 +374,18 @@ ScrArea *area_split(bScreen *sc, ScrArea *sa, char dir, float fac, int merge)
screen_addedge(sc, sv1, sv2);
/* new areas: top */
- newa= screen_addarea(sc, sv1, sa->v2, sa->v3, sv2, sa->headertype, sa->spacetype);
+ newa = screen_addarea(sc, sv1, sa->v2, sa->v3, sv2, sa->headertype, sa->spacetype);
area_copy_data(newa, sa, 0);
/* area below */
- sa->v2= sv1;
- sa->v3= sv2;
+ sa->v2 = sv1;
+ sa->v3 = sv2;
}
else {
/* new vertices */
- sv1= screen_addvert(sc, split, sa->v1->vec.y);
- sv2= screen_addvert(sc, split, sa->v2->vec.y);
+ sv1 = screen_addvert(sc, split, sa->v1->vec.y);
+ sv2 = screen_addvert(sc, split, sa->v2->vec.y);
/* new edges */
screen_addedge(sc, sa->v1, sv1);
@@ -395,12 +395,12 @@ ScrArea *area_split(bScreen *sc, ScrArea *sa, char dir, float fac, int merge)
screen_addedge(sc, sv1, sv2);
/* new areas: left */
- newa= screen_addarea(sc, sa->v1, sa->v2, sv2, sv1, sa->headertype, sa->spacetype);
+ newa = screen_addarea(sc, sa->v1, sa->v2, sv2, sv1, sa->headertype, sa->spacetype);
area_copy_data(newa, sa, 0);
/* area right */
- sa->v1= sv1;
- sa->v2= sv2;
+ sa->v1 = sv1;
+ sa->v2 = sv2;
}
/* remove double vertices en edges */
@@ -419,16 +419,16 @@ bScreen *ED_screen_add(wmWindow *win, Scene *scene, const char *name)
bScreen *sc;
ScrVert *sv1, *sv2, *sv3, *sv4;
- sc= BKE_libblock_alloc(&G.main->screen, ID_SCR, name);
- sc->scene= scene;
- sc->do_refresh= 1;
- sc->redraws_flag= TIME_ALL_3D_WIN|TIME_ALL_ANIM_WIN;
- sc->winid= win->winid;
-
- sv1= screen_addvert(sc, 0, 0);
- sv2= screen_addvert(sc, 0, win->sizey-1);
- sv3= screen_addvert(sc, win->sizex-1, win->sizey-1);
- sv4= screen_addvert(sc, win->sizex-1, 0);
+ sc = BKE_libblock_alloc(&G.main->screen, ID_SCR, name);
+ sc->scene = scene;
+ sc->do_refresh = 1;
+ sc->redraws_flag = TIME_ALL_3D_WIN | TIME_ALL_ANIM_WIN;
+ sc->winid = win->winid;
+
+ sv1 = screen_addvert(sc, 0, 0);
+ sv2 = screen_addvert(sc, 0, win->sizey - 1);
+ sv3 = screen_addvert(sc, win->sizex - 1, win->sizey - 1);
+ sv4 = screen_addvert(sc, win->sizex - 1, 0);
screen_addedge(sc, sv1, sv2);
screen_addedge(sc, sv2, sv3);
@@ -453,37 +453,37 @@ static void screen_copy(bScreen *to, bScreen *from)
BLI_duplicatelist(&to->vertbase, &from->vertbase);
BLI_duplicatelist(&to->edgebase, &from->edgebase);
BLI_duplicatelist(&to->areabase, &from->areabase);
- to->regionbase.first= to->regionbase.last= NULL;
+ to->regionbase.first = to->regionbase.last = NULL;
- s2= to->vertbase.first;
- for (s1= from->vertbase.first; s1; s1= s1->next, s2= s2->next) {
- s1->newv= s2;
+ s2 = to->vertbase.first;
+ for (s1 = from->vertbase.first; s1; s1 = s1->next, s2 = s2->next) {
+ s1->newv = s2;
}
- for (se= to->edgebase.first; se; se= se->next) {
- se->v1= se->v1->newv;
- se->v2= se->v2->newv;
+ for (se = to->edgebase.first; se; se = se->next) {
+ se->v1 = se->v1->newv;
+ se->v2 = se->v2->newv;
sortscrvert(&(se->v1), &(se->v2));
}
- saf= from->areabase.first;
- for (sa= to->areabase.first; sa; sa= sa->next, saf= saf->next) {
- sa->v1= sa->v1->newv;
- sa->v2= sa->v2->newv;
- sa->v3= sa->v3->newv;
- sa->v4= sa->v4->newv;
-
- sa->spacedata.first= sa->spacedata.last= NULL;
- sa->regionbase.first= sa->regionbase.last= NULL;
- sa->actionzones.first= sa->actionzones.last= NULL;
- sa->handlers.first= sa->handlers.last= NULL;
+ saf = from->areabase.first;
+ for (sa = to->areabase.first; sa; sa = sa->next, saf = saf->next) {
+ sa->v1 = sa->v1->newv;
+ sa->v2 = sa->v2->newv;
+ sa->v3 = sa->v3->newv;
+ sa->v4 = sa->v4->newv;
+
+ sa->spacedata.first = sa->spacedata.last = NULL;
+ sa->regionbase.first = sa->regionbase.last = NULL;
+ sa->actionzones.first = sa->actionzones.last = NULL;
+ sa->handlers.first = sa->handlers.last = NULL;
area_copy_data(sa, saf, 0);
}
/* put at zero (needed?) */
- for (s1= from->vertbase.first; s1; s1= s1->next)
- s1->newv= NULL;
+ for (s1 = from->vertbase.first; s1; s1 = s1->next)
+ s1->newv = NULL;
}
@@ -496,27 +496,27 @@ int area_getorientation(ScrArea *sa, ScrArea *sb)
ScrVert *sav1, *sav2, *sav3, *sav4;
ScrVert *sbv1, *sbv2, *sbv3, *sbv4;
- if (sa==NULL || sb==NULL) return -1;
+ if (sa == NULL || sb == NULL) return -1;
- sav1= sa->v1;
- sav2= sa->v2;
- sav3= sa->v3;
- sav4= sa->v4;
- sbv1= sb->v1;
- sbv2= sb->v2;
- sbv3= sb->v3;
- sbv4= sb->v4;
+ sav1 = sa->v1;
+ sav2 = sa->v2;
+ sav3 = sa->v3;
+ sav4 = sa->v4;
+ sbv1 = sb->v1;
+ sbv2 = sb->v2;
+ sbv3 = sb->v3;
+ sbv4 = sb->v4;
- if (sav1==sbv4 && sav2==sbv3) { /* sa to right of sb = W */
+ if (sav1 == sbv4 && sav2 == sbv3) { /* sa to right of sb = W */
return 0;
}
- else if (sav2==sbv1 && sav3==sbv4) { /* sa to bottom of sb = N */
+ else if (sav2 == sbv1 && sav3 == sbv4) { /* sa to bottom of sb = N */
return 1;
}
- else if (sav3==sbv2 && sav4==sbv1) { /* sa to left of sb = E */
+ else if (sav3 == sbv2 && sav4 == sbv1) { /* sa to left of sb = E */
return 2;
}
- else if (sav1==sbv2 && sav4==sbv3) { /* sa on top of sb = S*/
+ else if (sav1 == sbv2 && sav4 == sbv3) { /* sa on top of sb = S*/
return 3;
}
@@ -524,9 +524,9 @@ int area_getorientation(ScrArea *sa, ScrArea *sb)
}
/* Helper function to join 2 areas, it has a return value, 0=failed 1=success
- * used by the split, join operators
+ * used by the split, join operators
*/
-int screen_area_join(bContext *C, bScreen* scr, ScrArea *sa1, ScrArea *sa2)
+int screen_area_join(bContext *C, bScreen *scr, ScrArea *sa1, ScrArea *sa2)
{
int dir;
@@ -534,32 +534,32 @@ int screen_area_join(bContext *C, bScreen* scr, ScrArea *sa1, ScrArea *sa2)
/*printf("dir is : %i\n", dir);*/
if (dir < 0) {
- if (sa1 ) sa1->flag &= ~AREA_FLAG_DRAWJOINFROM;
- if (sa2 ) sa2->flag &= ~AREA_FLAG_DRAWJOINTO;
+ if (sa1) sa1->flag &= ~AREA_FLAG_DRAWJOINFROM;
+ if (sa2) sa2->flag &= ~AREA_FLAG_DRAWJOINTO;
return 0;
}
if (dir == 0) {
- sa1->v1= sa2->v1;
- sa1->v2= sa2->v2;
+ sa1->v1 = sa2->v1;
+ sa1->v2 = sa2->v2;
screen_addedge(scr, sa1->v2, sa1->v3);
screen_addedge(scr, sa1->v1, sa1->v4);
}
else if (dir == 1) {
- sa1->v2= sa2->v2;
- sa1->v3= sa2->v3;
+ sa1->v2 = sa2->v2;
+ sa1->v3 = sa2->v3;
screen_addedge(scr, sa1->v1, sa1->v2);
screen_addedge(scr, sa1->v3, sa1->v4);
}
else if (dir == 2) {
- sa1->v3= sa2->v3;
- sa1->v4= sa2->v4;
+ sa1->v3 = sa2->v3;
+ sa1->v4 = sa2->v4;
screen_addedge(scr, sa1->v2, sa1->v3);
screen_addedge(scr, sa1->v1, sa1->v4);
}
else if (dir == 3) {
- sa1->v1= sa2->v1;
- sa1->v4= sa2->v4;
+ sa1->v1 = sa2->v1;
+ sa1->v4 = sa2->v4;
screen_addedge(scr, sa1->v1, sa1->v2);
screen_addedge(scr, sa1->v3, sa1->v4);
}
@@ -581,34 +581,38 @@ void select_connected_scredge(bScreen *sc, ScrEdge *edge)
/* select connected, only in the right direction */
/* 'dir' is the direction of EDGE */
- if (edge->v1->vec.x==edge->v2->vec.x) dir= 'v';
- else dir= 'h';
+ if (edge->v1->vec.x == edge->v2->vec.x) dir = 'v';
+ else dir = 'h';
- sv= sc->vertbase.first;
+ sv = sc->vertbase.first;
while (sv) {
sv->flag = 0;
- sv= sv->next;
+ sv = sv->next;
}
- edge->v1->flag= 1;
- edge->v2->flag= 1;
+ edge->v1->flag = 1;
+ edge->v2->flag = 1;
- oneselected= 1;
+ oneselected = 1;
while (oneselected) {
- se= sc->edgebase.first;
- oneselected= 0;
+ se = sc->edgebase.first;
+ oneselected = 0;
while (se) {
- if (se->v1->flag + se->v2->flag==1) {
- if (dir=='h') if (se->v1->vec.y==se->v2->vec.y) {
- se->v1->flag= se->v2->flag= 1;
- oneselected= 1;
+ if (se->v1->flag + se->v2->flag == 1) {
+ if (dir == 'h') {
+ if (se->v1->vec.y == se->v2->vec.y) {
+ se->v1->flag = se->v2->flag = 1;
+ oneselected = 1;
+ }
}
- if (dir=='v') if (se->v1->vec.x==se->v2->vec.x) {
- se->v1->flag= se->v2->flag= 1;
- oneselected= 1;
+ if (dir == 'v') {
+ if (se->v1->vec.x == se->v2->vec.x) {
+ se->v1->flag = se->v2->flag = 1;
+ oneselected = 1;
}
+ }
}
- se= se->next;
+ se = se->next;
}
}
}
@@ -616,52 +620,52 @@ void select_connected_scredge(bScreen *sc, ScrEdge *edge)
/* test if screen vertices should be scaled */
static void screen_test_scale(bScreen *sc, int winsizex, int winsizey)
{
- ScrVert *sv=NULL;
+ ScrVert *sv = NULL;
ScrArea *sa;
int sizex, sizey;
float facx, facy, tempf, min[2], max[2];
/* calculate size */
- min[0]= min[1]= 10000.0f;
- max[0]= max[1]= 0.0f;
+ min[0] = min[1] = 10000.0f;
+ max[0] = max[1] = 0.0f;
- for (sv= sc->vertbase.first; sv; sv= sv->next) {
- min[0]= MIN2(min[0], sv->vec.x);
- min[1]= MIN2(min[1], sv->vec.y);
- max[0]= MAX2(max[0], sv->vec.x);
- max[1]= MAX2(max[1], sv->vec.y);
+ for (sv = sc->vertbase.first; sv; sv = sv->next) {
+ min[0] = MIN2(min[0], sv->vec.x);
+ min[1] = MIN2(min[1], sv->vec.y);
+ max[0] = MAX2(max[0], sv->vec.x);
+ max[1] = MAX2(max[1], sv->vec.y);
}
/* always make 0.0 left under */
- for (sv= sc->vertbase.first; sv; sv= sv->next) {
+ for (sv = sc->vertbase.first; sv; sv = sv->next) {
sv->vec.x -= min[0];
sv->vec.y -= min[1];
}
- sizex= max[0]-min[0];
- sizey= max[1]-min[1];
+ sizex = max[0] - min[0];
+ sizey = max[1] - min[1];
- if (sizex!= winsizex || sizey!= winsizey) {
- facx= winsizex;
- facx/= (float)sizex;
- facy= winsizey;
- facy/= (float)sizey;
+ if (sizex != winsizex || sizey != winsizey) {
+ facx = winsizex;
+ facx /= (float)sizex;
+ facy = winsizey;
+ facy /= (float)sizey;
/* make sure it fits! */
- for (sv= sc->vertbase.first; sv; sv= sv->next) {
+ for (sv = sc->vertbase.first; sv; sv = sv->next) {
/* FIXME, this re-sizing logic is no good when re-sizing the window + redrawing [#24428]
* need some way to store these as floats internally and re-apply from there. */
- tempf= ((float)sv->vec.x)*facx;
- sv->vec.x= (short)(tempf+0.5f);
- sv->vec.x+= AREAGRID-1;
- sv->vec.x-= (sv->vec.x % AREAGRID);
+ tempf = ((float)sv->vec.x) * facx;
+ sv->vec.x = (short)(tempf + 0.5f);
+ sv->vec.x += AREAGRID - 1;
+ sv->vec.x -= (sv->vec.x % AREAGRID);
CLAMP(sv->vec.x, 0, winsizex);
- tempf= ((float)sv->vec.y)*facy;
- sv->vec.y= (short)(tempf+0.5f);
- sv->vec.y+= AREAGRID-1;
- sv->vec.y-= (sv->vec.y % AREAGRID);
+ tempf = ((float)sv->vec.y) * facy;
+ sv->vec.y = (short)(tempf + 0.5f);
+ sv->vec.y += AREAGRID - 1;
+ sv->vec.y -= (sv->vec.y % AREAGRID);
CLAMP(sv->vec.y, 0, winsizey);
}
@@ -671,26 +675,26 @@ static void screen_test_scale(bScreen *sc, int winsizex, int winsizey)
/* ton: removed option now, it needs Context... */
/* make each window at least ED_area_headersize() high */
- for (sa= sc->areabase.first; sa; sa= sa->next) {
- int headery= ED_area_headersize()+1;
+ for (sa = sc->areabase.first; sa; sa = sa->next) {
+ int headery = ED_area_headersize() + 1;
- if (sa->v1->vec.y+headery > sa->v2->vec.y) {
+ if (sa->v1->vec.y + headery > sa->v2->vec.y) {
/* lower edge */
- ScrEdge *se= screen_findedge(sc, sa->v4, sa->v1);
- if (se && sa->v1!=sa->v2 ) {
+ ScrEdge *se = screen_findedge(sc, sa->v4, sa->v1);
+ if (se && sa->v1 != sa->v2) {
int yval;
select_connected_scredge(sc, se);
/* all selected vertices get the right offset */
- yval= sa->v2->vec.y-headery;
- sv= sc->vertbase.first;
+ yval = sa->v2->vec.y - headery;
+ sv = sc->vertbase.first;
while (sv) {
/* if is a collapsed area */
- if (sv!=sa->v2 && sv!=sa->v3) {
- if (sv->flag) sv->vec.y= yval;
+ if (sv != sa->v2 && sv != sa->v3) {
+ if (sv->flag) sv->vec.y = yval;
}
- sv= sv->next;
+ sv = sv->next;
}
}
}
@@ -714,17 +718,17 @@ static void draw_horizontal_join_shape(ScrArea *sa, char dir)
float width = sa->v3->vec.x - sa->v1->vec.x;
float height = sa->v3->vec.y - sa->v1->vec.y;
- if (height<width) {
- h = height/8;
- w = height/4;
+ if (height < width) {
+ h = height / 8;
+ w = height / 4;
}
else {
- h = width/8;
- w = width/4;
+ h = width / 8;
+ w = width / 4;
}
points[0].x = sa->v1->vec.x;
- points[0].y = sa->v1->vec.y + height/2;
+ points[0].y = sa->v1->vec.y + height / 2;
points[1].x = sa->v1->vec.x;
points[1].y = sa->v1->vec.y;
@@ -733,13 +737,13 @@ static void draw_horizontal_join_shape(ScrArea *sa, char dir)
points[2].y = sa->v4->vec.y;
points[3].x = sa->v4->vec.x - w;
- points[3].y = sa->v4->vec.y + height/2 - 2*h;
+ points[3].y = sa->v4->vec.y + height / 2 - 2 * h;
- points[4].x = sa->v4->vec.x - 2*w;
- points[4].y = sa->v4->vec.y + height/2;
+ points[4].x = sa->v4->vec.x - 2 * w;
+ points[4].y = sa->v4->vec.y + height / 2;
points[5].x = sa->v4->vec.x - w;
- points[5].y = sa->v4->vec.y + height/2 + 2*h;
+ points[5].y = sa->v4->vec.y + height / 2 + 2 * h;
points[6].x = sa->v3->vec.x - w;
points[6].y = sa->v3->vec.y;
@@ -748,15 +752,15 @@ static void draw_horizontal_join_shape(ScrArea *sa, char dir)
points[7].y = sa->v2->vec.y;
points[8].x = sa->v4->vec.x;
- points[8].y = sa->v4->vec.y + height/2 - h;
+ points[8].y = sa->v4->vec.y + height / 2 - h;
points[9].x = sa->v4->vec.x;
- points[9].y = sa->v4->vec.y + height/2 + h;
+ points[9].y = sa->v4->vec.y + height / 2 + h;
- if (dir=='l') {
+ if (dir == 'l') {
/* when direction is left, then we flip direction of arrow */
float cx = sa->v1->vec.x + width;
- for (i=0;i<10;i++) {
+ for (i = 0; i < 10; i++) {
points[i].x -= cx;
points[i].x = -points[i].x;
points[i].x += sa->v1->vec.x;
@@ -764,11 +768,11 @@ static void draw_horizontal_join_shape(ScrArea *sa, char dir)
}
glBegin(GL_POLYGON);
- for (i=0;i<5;i++)
+ for (i = 0; i < 5; i++)
glVertex2f(points[i].x, points[i].y);
glEnd();
glBegin(GL_POLYGON);
- for (i=4;i<8;i++)
+ for (i = 4; i < 8; i++)
glVertex2f(points[i].x, points[i].y);
glVertex2f(points[0].x, points[0].y);
glEnd();
@@ -786,16 +790,16 @@ static void draw_vertical_join_shape(ScrArea *sa, char dir)
float width = sa->v3->vec.x - sa->v1->vec.x;
float height = sa->v3->vec.y - sa->v1->vec.y;
- if (height<width) {
- h = height/4;
- w = height/8;
+ if (height < width) {
+ h = height / 4;
+ w = height / 8;
}
else {
- h = width/4;
- w = width/8;
+ h = width / 4;
+ w = width / 8;
}
- points[0].x = sa->v1->vec.x + width/2;
+ points[0].x = sa->v1->vec.x + width / 2;
points[0].y = sa->v3->vec.y;
points[1].x = sa->v2->vec.x;
@@ -804,13 +808,13 @@ static void draw_vertical_join_shape(ScrArea *sa, char dir)
points[2].x = sa->v1->vec.x;
points[2].y = sa->v1->vec.y + h;
- points[3].x = sa->v1->vec.x + width/2 - 2*w;
+ points[3].x = sa->v1->vec.x + width / 2 - 2 * w;
points[3].y = sa->v1->vec.y + h;
- points[4].x = sa->v1->vec.x + width/2;
- points[4].y = sa->v1->vec.y + 2*h;
+ points[4].x = sa->v1->vec.x + width / 2;
+ points[4].y = sa->v1->vec.y + 2 * h;
- points[5].x = sa->v1->vec.x + width/2 + 2*w;
+ points[5].x = sa->v1->vec.x + width / 2 + 2 * w;
points[5].y = sa->v1->vec.y + h;
points[6].x = sa->v4->vec.x;
@@ -819,16 +823,16 @@ static void draw_vertical_join_shape(ScrArea *sa, char dir)
points[7].x = sa->v3->vec.x;
points[7].y = sa->v3->vec.y;
- points[8].x = sa->v1->vec.x + width/2 - w;
+ points[8].x = sa->v1->vec.x + width / 2 - w;
points[8].y = sa->v1->vec.y;
- points[9].x = sa->v1->vec.x + width/2 + w;
+ points[9].x = sa->v1->vec.x + width / 2 + w;
points[9].y = sa->v1->vec.y;
- if (dir=='u') {
+ if (dir == 'u') {
/* when direction is up, then we flip direction of arrow */
float cy = sa->v1->vec.y + height;
- for (i=0;i<10;i++) {
+ for (i = 0; i < 10; i++) {
points[i].y -= cy;
points[i].y = -points[i].y;
points[i].y += sa->v1->vec.y;
@@ -836,11 +840,11 @@ static void draw_vertical_join_shape(ScrArea *sa, char dir)
}
glBegin(GL_POLYGON);
- for (i=0;i<5;i++)
+ for (i = 0; i < 5; i++)
glVertex2f(points[i].x, points[i].y);
glEnd();
glBegin(GL_POLYGON);
- for (i=4;i<8;i++)
+ for (i = 4; i < 8; i++)
glVertex2f(points[i].x, points[i].y);
glVertex2f(points[0].x, points[0].y);
glEnd();
@@ -852,7 +856,7 @@ static void draw_vertical_join_shape(ScrArea *sa, char dir)
/* draw join shape due to direction of joining */
static void draw_join_shape(ScrArea *sa, char dir)
{
- if (dir=='u' || dir=='d')
+ if (dir == 'u' || dir == 'd')
draw_vertical_join_shape(sa, dir);
else
draw_horizontal_join_shape(sa, dir);
@@ -883,38 +887,38 @@ static void scrarea_draw_shape_light(ScrArea *sa, char UNUSED(dir))
static void drawscredge_area_draw(int sizex, int sizey, short x1, short y1, short x2, short y2, short a)
{
/* right border area */
- if (x2<sizex-1)
- sdrawline(x2+a, y1, x2+a, y2);
+ if (x2 < sizex - 1)
+ sdrawline(x2 + a, y1, x2 + a, y2);
/* left border area */
- if (x1>0) /* otherwise it draws the emboss of window over */
- sdrawline(x1+a, y1, x1+a, y2);
+ if (x1 > 0) /* otherwise it draws the emboss of window over */
+ sdrawline(x1 + a, y1, x1 + a, y2);
/* top border area */
- if (y2<sizey-1)
- sdrawline(x1, y2+a, x2, y2+a);
+ if (y2 < sizey - 1)
+ sdrawline(x1, y2 + a, x2, y2 + a);
/* bottom border area */
- if (y1>0)
- sdrawline(x1, y1+a, x2, y1+a);
+ if (y1 > 0)
+ sdrawline(x1, y1 + a, x2, y1 + a);
}
/** screen edges drawing **/
static void drawscredge_area(ScrArea *sa, int sizex, int sizey, int center)
{
- short x1= sa->v1->vec.x;
- short y1= sa->v1->vec.y;
- short x2= sa->v3->vec.x;
- short y2= sa->v3->vec.y;
+ short x1 = sa->v1->vec.x;
+ short y1 = sa->v1->vec.y;
+ short x2 = sa->v3->vec.x;
+ short y2 = sa->v3->vec.y;
short a, rt;
- rt= 0; // CLAMPIS(G.rt, 0, 16);
+ rt = 0; // CLAMPIS(G.rt, 0, 16);
- if (center==0) {
+ if (center == 0) {
cpack(0x505050);
- for (a=-rt; a<=rt; a++)
- if (a!=0)
+ for (a = -rt; a <= rt; a++)
+ if (a != 0)
drawscredge_area_draw(sizex, sizey, x1, y1, x2, y2, a);
}
else {
@@ -929,10 +933,10 @@ bScreen *ED_screen_duplicate(wmWindow *win, bScreen *sc)
{
bScreen *newsc;
- if (sc->full != SCREENNORMAL) return NULL; /* XXX handle this case! */
+ if (sc->full != SCREENNORMAL) return NULL; /* XXX handle this case! */
/* make new empty screen: */
- newsc= ED_screen_add(win, sc->scene, sc->id.name+2);
+ newsc = ED_screen_add(win, sc->scene, sc->id.name + 2);
/* copy all data */
screen_copy(newsc, sc);
@@ -942,11 +946,11 @@ bScreen *ED_screen_duplicate(wmWindow *win, bScreen *sc)
/* screen sets cursor based on swinid */
static void region_cursor_set(wmWindow *win, int swinid)
{
- ScrArea *sa= win->screen->areabase.first;
+ ScrArea *sa = win->screen->areabase.first;
- for (;sa; sa= sa->next) {
- ARegion *ar= sa->regionbase.first;
- for (;ar; ar= ar->next) {
+ for (; sa; sa = sa->next) {
+ ARegion *ar = sa->regionbase.first;
+ for (; ar; ar = ar->next) {
if (ar->swinid == swinid) {
if (ar->type && ar->type->cursor)
ar->type->cursor(win, sa, ar);
@@ -960,25 +964,25 @@ static void region_cursor_set(wmWindow *win, int swinid)
void ED_screen_do_listen(bContext *C, wmNotifier *note)
{
- wmWindow *win= CTX_wm_window(C);
+ wmWindow *win = CTX_wm_window(C);
/* generic notes */
switch (note->category) {
case NC_WM:
- if (note->data==ND_FILEREAD)
- win->screen->do_draw= 1;
+ if (note->data == ND_FILEREAD)
+ win->screen->do_draw = 1;
break;
case NC_WINDOW:
- win->screen->do_draw= 1;
+ win->screen->do_draw = 1;
break;
case NC_SCREEN:
- if (note->data==ND_SUBWINACTIVE)
+ if (note->data == ND_SUBWINACTIVE)
uiFreeActiveButtons(C, win->screen);
- if (note->action==NA_EDITED)
- win->screen->do_draw= win->screen->do_refresh= 1;
+ if (note->action == NA_EDITED)
+ win->screen->do_draw = win->screen->do_refresh = 1;
break;
case NC_SCENE:
- if (note->data==ND_MODE)
+ if (note->data == ND_MODE)
region_cursor_set(win, note->swinid);
break;
}
@@ -988,21 +992,21 @@ void ED_screen_do_listen(bContext *C, wmNotifier *note)
void ED_screen_draw(wmWindow *win)
{
ScrArea *sa;
- ScrArea *sa1= NULL;
- ScrArea *sa2= NULL;
- ScrArea *sa3= NULL;
+ ScrArea *sa1 = NULL;
+ ScrArea *sa2 = NULL;
+ ScrArea *sa3 = NULL;
int dir = -1;
int dira = -1;
wmSubWindowSet(win, win->screen->mainwin);
- for (sa= win->screen->areabase.first; sa; sa= sa->next) {
+ for (sa = win->screen->areabase.first; sa; sa = sa->next) {
if (sa->flag & AREA_FLAG_DRAWJOINFROM) sa1 = sa;
if (sa->flag & AREA_FLAG_DRAWJOINTO) sa2 = sa;
- if (sa->flag & (AREA_FLAG_DRAWSPLIT_H|AREA_FLAG_DRAWSPLIT_V)) sa3 = sa;
+ if (sa->flag & (AREA_FLAG_DRAWSPLIT_H | AREA_FLAG_DRAWSPLIT_V)) sa3 = sa;
drawscredge_area(sa, win->sizex, win->sizey, 0);
}
- for (sa= win->screen->areabase.first; sa; sa= sa->next)
+ for (sa = win->screen->areabase.first; sa; sa = sa->next)
drawscredge_area(sa, win->sizex, win->sizey, 1);
/* blended join arrow */
@@ -1040,29 +1044,29 @@ void ED_screen_draw(wmWindow *win)
if (sa3->flag & AREA_FLAG_DRAWSPLIT_H) {
sdrawline(sa3->totrct.xmin, win->eventstate->y, sa3->totrct.xmax, win->eventstate->y);
glColor4ub(0, 0, 0, 100);
- sdrawline(sa3->totrct.xmin, win->eventstate->y+1, sa3->totrct.xmax, win->eventstate->y+1);
+ sdrawline(sa3->totrct.xmin, win->eventstate->y + 1, sa3->totrct.xmax, win->eventstate->y + 1);
}
else {
sdrawline(win->eventstate->x, sa3->totrct.ymin, win->eventstate->x, sa3->totrct.ymax);
glColor4ub(0, 0, 0, 100);
- sdrawline(win->eventstate->x+1, sa3->totrct.ymin, win->eventstate->x+1, sa3->totrct.ymax);
+ sdrawline(win->eventstate->x + 1, sa3->totrct.ymin, win->eventstate->x + 1, sa3->totrct.ymax);
}
glDisable(GL_BLEND);
}
- win->screen->do_draw= 0;
+ win->screen->do_draw = 0;
}
/* helper call for below, dpi changes headers */
static void screen_refresh_headersizes(void)
{
- const ListBase *lb= BKE_spacetypes_list();
+ const ListBase *lb = BKE_spacetypes_list();
SpaceType *st;
- for (st= lb->first; st; st= st->next) {
- ARegionType *art= BKE_regiontype_from_id(st, RGN_TYPE_HEADER);
- if (art) art->prefsizey= ED_area_headersize();
+ for (st = lb->first; st; st = st->next) {
+ ARegionType *art = BKE_regiontype_from_id(st, RGN_TYPE_HEADER);
+ if (art) art->prefsizey = ED_area_headersize();
}
}
@@ -1076,21 +1080,21 @@ void ED_screen_refresh(wmWindowManager *wm, wmWindow *win)
rcti winrct;
winrct.xmin = 0;
- winrct.xmax = win->sizex-1;
+ winrct.xmax = win->sizex - 1;
winrct.ymin = 0;
- winrct.ymax = win->sizey-1;
+ winrct.ymax = win->sizey - 1;
screen_test_scale(win->screen, win->sizex, win->sizey);
- if (win->screen->mainwin==0)
- win->screen->mainwin= wm_subwindow_open(win, &winrct);
+ if (win->screen->mainwin == 0)
+ win->screen->mainwin = wm_subwindow_open(win, &winrct);
else
wm_subwindow_position(win, win->screen->mainwin, &winrct);
/* header size depends on DPI, let's verify */
screen_refresh_headersizes();
- for (sa= win->screen->areabase.first; sa; sa= sa->next) {
+ for (sa = win->screen->areabase.first; sa; sa = sa->next) {
/* set spacetype and region callbacks, calls init() */
/* sets subwindows for regions, adds handlers */
ED_area_initialize(wm, win, sa);
@@ -1104,9 +1108,9 @@ void ED_screen_refresh(wmWindowManager *wm, wmWindow *win)
if (G.debug & G_DEBUG_EVENTS) {
printf("%s: set screen\n", __func__);
}
- win->screen->do_refresh= 0;
+ win->screen->do_refresh = 0;
- win->screen->context= ed_screen_context;
+ win->screen->context = ed_screen_context;
}
/* file read, set all screens, ... */
@@ -1114,10 +1118,10 @@ void ED_screens_initialize(wmWindowManager *wm)
{
wmWindow *win;
- for (win= wm->windows.first; win; win= win->next) {
+ for (win = wm->windows.first; win; win = win->next) {
- if (win->screen==NULL)
- win->screen= G.main->screen.first;
+ if (win->screen == NULL)
+ win->screen = G.main->screen.first;
ED_screen_refresh(wm, win);
}
@@ -1128,28 +1132,28 @@ void ED_screens_initialize(wmWindowManager *wm)
void ED_region_exit(bContext *C, ARegion *ar)
{
- ARegion *prevar= CTX_wm_region(C);
+ ARegion *prevar = CTX_wm_region(C);
CTX_wm_region_set(C, ar);
WM_event_remove_handlers(C, &ar->handlers);
if (ar->swinid)
wm_subwindow_close(CTX_wm_window(C), ar->swinid);
- ar->swinid= 0;
+ ar->swinid = 0;
if (ar->headerstr)
MEM_freeN(ar->headerstr);
- ar->headerstr= NULL;
+ ar->headerstr = NULL;
CTX_wm_region_set(C, prevar);
}
void ED_area_exit(bContext *C, ScrArea *sa)
{
- ScrArea *prevsa= CTX_wm_area(C);
+ ScrArea *prevsa = CTX_wm_area(C);
ARegion *ar;
if (sa->spacetype == SPACE_FILE) {
- SpaceLink *sl= sa->spacedata.first;
+ SpaceLink *sl = sa->spacedata.first;
if (sl && sl->spacetype == SPACE_FILE) {
ED_fileselect_exit(C, (SpaceFile *)sl);
}
@@ -1159,7 +1163,7 @@ void ED_area_exit(bContext *C, ScrArea *sa)
}
CTX_wm_area_set(C, sa);
- for (ar= sa->regionbase.first; ar; ar= ar->next)
+ for (ar = sa->regionbase.first; ar; ar = ar->next)
ED_region_exit(C, ar);
WM_event_remove_handlers(C, &sa->handlers);
@@ -1168,8 +1172,8 @@ void ED_area_exit(bContext *C, ScrArea *sa)
void ED_screen_exit(bContext *C, wmWindow *window, bScreen *screen)
{
- wmWindowManager *wm= CTX_wm_manager(C);
- wmWindow *prevwin= CTX_wm_window(C);
+ wmWindowManager *wm = CTX_wm_manager(C);
+ wmWindow *prevwin = CTX_wm_window(C);
ScrArea *sa;
ARegion *ar;
@@ -1177,21 +1181,21 @@ void ED_screen_exit(bContext *C, wmWindow *window, bScreen *screen)
if (screen->animtimer)
WM_event_remove_timer(wm, window, screen->animtimer);
- screen->animtimer= NULL;
+ screen->animtimer = NULL;
if (screen->mainwin)
wm_subwindow_close(window, screen->mainwin);
- screen->mainwin= 0;
- screen->subwinactive= 0;
+ screen->mainwin = 0;
+ screen->subwinactive = 0;
- for (ar= screen->regionbase.first; ar; ar= ar->next)
+ for (ar = screen->regionbase.first; ar; ar = ar->next)
ED_region_exit(C, ar);
- for (sa= screen->areabase.first; sa; sa= sa->next)
+ for (sa = screen->areabase.first; sa; sa = sa->next)
ED_area_exit(C, sa);
/* mark it available for use for other windows */
- screen->winid= 0;
+ screen->winid = 0;
if (prevwin->screen->temp == 0) {
/* use previous window if possible */
@@ -1209,17 +1213,17 @@ void ED_screen_exit(bContext *C, wmWindow *window, bScreen *screen)
/* case when on area-edge or in azones, or outside window */
static void screen_cursor_set(wmWindow *win, wmEvent *event)
{
- AZone *az= NULL;
+ AZone *az = NULL;
ScrArea *sa;
- for (sa= win->screen->areabase.first; sa; sa= sa->next)
- if ((az=is_in_area_actionzone(sa, event->x, event->y)))
+ for (sa = win->screen->areabase.first; sa; sa = sa->next)
+ if ((az = is_in_area_actionzone(sa, event->x, event->y)))
break;
if (sa) {
- if (az->type==AZONE_AREA)
+ if (az->type == AZONE_AREA)
WM_cursor_set(win, CURSOR_EDIT);
- else if (az->type==AZONE_REGION) {
+ else if (az->type == AZONE_REGION) {
if (az->edge == AE_LEFT_TO_TOPRIGHT || az->edge == AE_RIGHT_TO_TOPLEFT)
WM_cursor_set(win, CURSOR_X_MOVE);
else
@@ -1227,7 +1231,7 @@ static void screen_cursor_set(wmWindow *win, wmEvent *event)
}
}
else {
- ScrEdge *actedge= screen_find_active_scredge(win->screen, event->x, event->y);
+ ScrEdge *actedge = screen_find_active_scredge(win->screen, event->x, event->y);
if (actedge) {
if (scredge_is_horizontal(actedge))
@@ -1245,72 +1249,72 @@ static void screen_cursor_set(wmWindow *win, wmEvent *event)
/* event type is mouse move */
void ED_screen_set_subwinactive(bContext *C, wmEvent *event)
{
- wmWindow *win= CTX_wm_window(C);
+ wmWindow *win = CTX_wm_window(C);
if (win->screen) {
- bScreen *scr= win->screen;
+ bScreen *scr = win->screen;
ScrArea *sa;
ARegion *ar;
- int oldswin= scr->subwinactive;
+ int oldswin = scr->subwinactive;
- for (sa= scr->areabase.first; sa; sa= sa->next) {
+ for (sa = scr->areabase.first; sa; sa = sa->next) {
if (event->x > sa->totrct.xmin && event->x < sa->totrct.xmax)
if (event->y > sa->totrct.ymin && event->y < sa->totrct.ymax)
- if (NULL==is_in_area_actionzone(sa, event->x, event->y))
+ if (NULL == is_in_area_actionzone(sa, event->x, event->y))
break;
}
if (sa) {
- for (ar= sa->regionbase.first; ar; ar= ar->next) {
+ for (ar = sa->regionbase.first; ar; ar = ar->next) {
if (BLI_in_rcti(&ar->winrct, event->x, event->y))
- scr->subwinactive= ar->swinid;
+ scr->subwinactive = ar->swinid;
}
}
else
- scr->subwinactive= scr->mainwin;
+ scr->subwinactive = scr->mainwin;
/* check for redraw headers */
- if (oldswin!=scr->subwinactive) {
+ if (oldswin != scr->subwinactive) {
- for (sa= scr->areabase.first; sa; sa= sa->next) {
- int do_draw= 0;
+ for (sa = scr->areabase.first; sa; sa = sa->next) {
+ int do_draw = 0;
- for (ar= sa->regionbase.first; ar; ar= ar->next)
- if (ar->swinid==oldswin || ar->swinid==scr->subwinactive)
- do_draw= 1;
+ for (ar = sa->regionbase.first; ar; ar = ar->next)
+ if (ar->swinid == oldswin || ar->swinid == scr->subwinactive)
+ do_draw = 1;
if (do_draw) {
- for (ar= sa->regionbase.first; ar; ar= ar->next)
- if (ar->regiontype==RGN_TYPE_HEADER)
+ for (ar = sa->regionbase.first; ar; ar = ar->next)
+ if (ar->regiontype == RGN_TYPE_HEADER)
ED_region_tag_redraw(ar);
}
}
}
/* cursors, for time being set always on edges, otherwise aregion doesnt switch */
- if (scr->subwinactive==scr->mainwin) {
+ if (scr->subwinactive == scr->mainwin) {
screen_cursor_set(win, event);
}
- else if (oldswin!=scr->subwinactive) {
+ else if (oldswin != scr->subwinactive) {
region_cursor_set(win, scr->subwinactive);
- WM_event_add_notifier(C, NC_SCREEN|ND_SUBWINACTIVE, scr);
+ WM_event_add_notifier(C, NC_SCREEN | ND_SUBWINACTIVE, scr);
}
}
}
int ED_screen_area_active(const bContext *C)
{
- wmWindow *win= CTX_wm_window(C);
- bScreen *sc= CTX_wm_screen(C);
- ScrArea *sa= CTX_wm_area(C);
+ wmWindow *win = CTX_wm_window(C);
+ bScreen *sc = CTX_wm_screen(C);
+ ScrArea *sa = CTX_wm_area(C);
if (win && sc && sa) {
- AZone *az= is_in_area_actionzone(sa, win->eventstate->x, win->eventstate->y);
+ AZone *az = is_in_area_actionzone(sa, win->eventstate->x, win->eventstate->y);
ARegion *ar;
if (az && az->type == AZONE_REGION)
return 1;
- for (ar= sa->regionbase.first; ar; ar= ar->next)
+ for (ar = sa->regionbase.first; ar; ar = ar->next)
if (ar->swinid == sc->subwinactive)
return 1;
}
@@ -1321,35 +1325,35 @@ int ED_screen_area_active(const bContext *C)
/* Do NOT call in area/region queues! */
void ED_screen_set(bContext *C, bScreen *sc)
{
- wmWindowManager *wm= CTX_wm_manager(C);
- wmWindow *win= CTX_wm_window(C);
- bScreen *oldscreen= CTX_wm_screen(C);
+ wmWindowManager *wm = CTX_wm_manager(C);
+ wmWindow *win = CTX_wm_window(C);
+ bScreen *oldscreen = CTX_wm_screen(C);
ID *id;
/* validate screen, it's called with notifier reference */
- for (id= CTX_data_main(C)->screen.first; id; id= id->next)
+ for (id = CTX_data_main(C)->screen.first; id; id = id->next)
if (sc == (bScreen *)id)
break;
- if (id==NULL)
+ if (id == NULL)
return;
/* check for valid winid */
- if (sc->winid!=0 && sc->winid!=win->winid)
+ if (sc->winid != 0 && sc->winid != win->winid)
return;
- if (sc->full) { /* find associated full */
+ if (sc->full) { /* find associated full */
bScreen *sc1;
- for (sc1= CTX_data_main(C)->screen.first; sc1; sc1= sc1->id.next) {
- ScrArea *sa= sc1->areabase.first;
- if (sa->full==sc) {
- sc= sc1;
+ for (sc1 = CTX_data_main(C)->screen.first; sc1; sc1 = sc1->id.next) {
+ ScrArea *sa = sc1->areabase.first;
+ if (sa->full == sc) {
+ sc = sc1;
break;
}
}
}
if (oldscreen != sc) {
- wmTimer *wt= oldscreen->animtimer;
+ wmTimer *wt = oldscreen->animtimer;
ScrArea *sa;
/* remove handlers referencing areas in old screen */
@@ -1358,22 +1362,22 @@ void ED_screen_set(bContext *C, bScreen *sc)
}
/* we put timer to sleep, so screen_exit has to think there's no timer */
- oldscreen->animtimer= NULL;
+ oldscreen->animtimer = NULL;
if (wt)
WM_event_timer_sleep(wm, win, wt, 1);
ED_screen_exit(C, win, oldscreen);
- oldscreen->animtimer= wt;
+ oldscreen->animtimer = wt;
- win->screen= sc;
- CTX_wm_window_set(C, win); // stores C->wm.screen... hrmf
+ win->screen = sc;
+ CTX_wm_window_set(C, win); // stores C->wm.screen... hrmf
/* prevent multiwin errors */
- sc->winid= win->winid;
+ sc->winid = win->winid;
ED_screen_refresh(CTX_wm_manager(C), CTX_wm_window(C));
WM_event_add_notifier(C, NC_WINDOW, NULL);
- WM_event_add_notifier(C, NC_SCREEN|ND_SCREENSET, sc);
+ WM_event_add_notifier(C, NC_SCREEN | ND_SCREENSET, sc);
/* makes button hilites work */
WM_event_add_mousemove(C);
@@ -1384,7 +1388,7 @@ static int ed_screen_used(wmWindowManager *wm, bScreen *sc)
{
wmWindow *win;
- for (win=wm->windows.first; win; win=win->next)
+ for (win = wm->windows.first; win; win = win->next)
if (win->screen == sc)
return 1;
@@ -1394,11 +1398,11 @@ static int ed_screen_used(wmWindowManager *wm, bScreen *sc)
/* only call outside of area/region loops */
void ED_screen_delete(bContext *C, bScreen *sc)
{
- Main *bmain= CTX_data_main(C);
- wmWindowManager *wm= CTX_wm_manager(C);
- wmWindow *win= CTX_wm_window(C);
+ Main *bmain = CTX_data_main(C);
+ wmWindowManager *wm = CTX_wm_manager(C);
+ wmWindow *win = CTX_wm_window(C);
bScreen *newsc;
- int delete= 1;
+ int delete = 1;
/* don't allow deleting temp fullscreens for now */
if (sc->full == SCREENFULL) {
@@ -1410,12 +1414,12 @@ void ED_screen_delete(bContext *C, bScreen *sc)
* long as we are able to find a screen that is unused, we
* can safely assume ours is not in use anywhere an delete it */
- for (newsc= sc->id.prev; newsc; newsc=newsc->id.prev)
+ for (newsc = sc->id.prev; newsc; newsc = newsc->id.prev)
if (!ed_screen_used(wm, newsc))
break;
if (!newsc) {
- for (newsc= sc->id.next; newsc; newsc=newsc->id.next)
+ for (newsc = sc->id.next; newsc; newsc = newsc->id.next)
if (!ed_screen_used(wm, newsc))
break;
}
@@ -1432,26 +1436,26 @@ void ED_screen_delete(bContext *C, bScreen *sc)
/* only call outside of area/region loops */
void ED_screen_set_scene(bContext *C, bScreen *screen, Scene *scene)
{
- Main *bmain= CTX_data_main(C);
+ Main *bmain = CTX_data_main(C);
bScreen *sc;
if (screen == NULL)
return;
if (ed_screen_used(CTX_wm_manager(C), screen))
- ED_object_exit_editmode(C, EM_FREEDATA|EM_DO_UNDO);
+ ED_object_exit_editmode(C, EM_FREEDATA | EM_DO_UNDO);
- for (sc= CTX_data_main(C)->screen.first; sc; sc= sc->id.next) {
- if ((U.flag & USER_SCENEGLOBAL) || sc==screen) {
+ for (sc = CTX_data_main(C)->screen.first; sc; sc = sc->id.next) {
+ if ((U.flag & USER_SCENEGLOBAL) || sc == screen) {
if (scene != sc->scene) {
/* all areas endlocalview */
- // XXX ScrArea *sa= sc->areabase.first;
- // while (sa) {
- // endlocalview(sa);
- // sa= sa->next;
- // }
- sc->scene= scene;
+ // XXX ScrArea *sa= sc->areabase.first;
+ // while (sa) {
+ // endlocalview(sa);
+ // sa= sa->next;
+ // }
+ sc->scene = scene;
}
}
@@ -1460,36 +1464,36 @@ void ED_screen_set_scene(bContext *C, bScreen *screen, Scene *scene)
// copy_view3d_lock(0); /* space.c */
/* are there cameras in the views that are not in the scene? */
- for (sc= CTX_data_main(C)->screen.first; sc; sc= sc->id.next) {
- if ( (U.flag & USER_SCENEGLOBAL) || sc==screen) {
- ScrArea *sa= sc->areabase.first;
+ for (sc = CTX_data_main(C)->screen.first; sc; sc = sc->id.next) {
+ if ( (U.flag & USER_SCENEGLOBAL) || sc == screen) {
+ ScrArea *sa = sc->areabase.first;
while (sa) {
- SpaceLink *sl= sa->spacedata.first;
+ SpaceLink *sl = sa->spacedata.first;
while (sl) {
- if (sl->spacetype==SPACE_VIEW3D) {
- View3D *v3d= (View3D*) sl;
+ if (sl->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D *) sl;
BKE_screen_view3d_sync(v3d, scene);
if (!v3d->camera || !BKE_scene_base_find(scene, v3d->camera)) {
- v3d->camera= BKE_scene_camera_find(sc->scene);
+ v3d->camera = BKE_scene_camera_find(sc->scene);
// XXX if (sc==curscreen) handle_view3d_lock();
if (!v3d->camera) {
ARegion *ar;
- for (ar=v3d->regionbase.first; ar; ar= ar->next) {
+ for (ar = v3d->regionbase.first; ar; ar = ar->next) {
if (ar->regiontype == RGN_TYPE_WINDOW) {
- RegionView3D *rv3d= ar->regiondata;
+ RegionView3D *rv3d = ar->regiondata;
- if (rv3d->persp==RV3D_CAMOB)
- rv3d->persp= RV3D_PERSP;
+ if (rv3d->persp == RV3D_CAMOB)
+ rv3d->persp = RV3D_PERSP;
}
}
}
}
}
- sl= sl->next;
+ sl = sl->next;
}
- sa= sa->next;
+ sa = sa->next;
}
}
}
@@ -1508,13 +1512,13 @@ void ED_screen_set_scene(bContext *C, bScreen *screen, Scene *scene)
/* only call outside of area/region loops */
void ED_screen_delete_scene(bContext *C, Scene *scene)
{
- Main *bmain= CTX_data_main(C);
+ Main *bmain = CTX_data_main(C);
Scene *newscene;
if (scene->id.prev)
- newscene= scene->id.prev;
+ newscene = scene->id.prev;
else if (scene->id.next)
- newscene= scene->id.next;
+ newscene = scene->id.next;
else
return;
@@ -1525,12 +1529,12 @@ void ED_screen_delete_scene(bContext *C, Scene *scene)
ScrArea *ED_screen_full_newspace(bContext *C, ScrArea *sa, int type)
{
- wmWindow *win= CTX_wm_window(C);
- bScreen *screen= CTX_wm_screen(C);
- ScrArea *newsa= NULL;
+ wmWindow *win = CTX_wm_window(C);
+ bScreen *screen = CTX_wm_screen(C);
+ ScrArea *newsa = NULL;
- if (!sa || sa->full==NULL) {
- newsa= ED_screen_full_toggle(C, win, sa);
+ if (!sa || sa->full == NULL) {
+ newsa = ED_screen_full_toggle(C, win, sa);
}
if (!newsa) {
@@ -1538,7 +1542,7 @@ ScrArea *ED_screen_full_newspace(bContext *C, ScrArea *sa, int type)
/* if this has been called from the temporary info header generated in
* temp fullscreen layouts, find the correct fullscreen area to change
* to create a new space inside */
- for (newsa = screen->areabase.first; newsa; newsa=newsa->next) {
+ for (newsa = screen->areabase.first; newsa; newsa = newsa->next) {
if (!(sa->flag & AREA_TEMP_INFO))
break;
}
@@ -1555,7 +1559,7 @@ ScrArea *ED_screen_full_newspace(bContext *C, ScrArea *sa, int type)
void ED_screen_full_prevspace(bContext *C, ScrArea *sa)
{
- wmWindow *win= CTX_wm_window(C);
+ wmWindow *win = CTX_wm_window(C);
ED_area_prevspace(C, sa);
@@ -1566,7 +1570,7 @@ void ED_screen_full_prevspace(bContext *C, ScrArea *sa)
/* restore a screen / area back to default operation, after temp fullscreen modes */
void ED_screen_full_restore(bContext *C, ScrArea *sa)
{
- wmWindow *win= CTX_wm_window(C);
+ wmWindow *win = CTX_wm_window(C);
SpaceLink *sl = sa->spacedata.first;
/* if fullscreen area has a secondary space (such as a file browser or fullscreen render
@@ -1579,13 +1583,13 @@ void ED_screen_full_restore(bContext *C, ScrArea *sa)
/* Special check added for non-render image window (back from fullscreen through "Back to Previous" button) */
if (sl->spacetype == SPACE_IMAGE) {
- SpaceImage *sima= sa->spacedata.first;
+ SpaceImage *sima = sa->spacedata.first;
if (!(sima->flag & SI_PREVSPACE) && !(sima->flag & SI_FULLWINDOW))
sima_restore = 1;
}
if (sl->spacetype == SPACE_IMAGE && !sima_restore) {
- SpaceImage *sima= sa->spacedata.first;
+ SpaceImage *sima = sa->spacedata.first;
if (sima->flag & SI_PREVSPACE)
sima->flag &= ~SI_PREVSPACE;
if (sima->flag & SI_FULLWINDOW) {
@@ -1616,7 +1620,7 @@ ScrArea *ED_screen_full_toggle(bContext *C, wmWindow *win, ScrArea *sa)
/* ensure we don't have a button active anymore, can crash when
* switching screens with tooltip open because region and tooltip
* are no longer in the same screen */
- for (ar=sa->regionbase.first; ar; ar=ar->next)
+ for (ar = sa->regionbase.first; ar; ar = ar->next)
uiFreeBlocks(C, &ar->uiblocks);
/* prevent hanging header prints */
@@ -1627,30 +1631,30 @@ ScrArea *ED_screen_full_toggle(bContext *C, wmWindow *win, ScrArea *sa)
ScrArea *old;
/*short fulltype;*/ /*UNUSED*/
- sc= sa->full; /* the old screen to restore */
- oldscreen= win->screen; /* the one disappearing */
+ sc = sa->full; /* the old screen to restore */
+ oldscreen = win->screen; /* the one disappearing */
/*fulltype = sc->full;*/
- sc->full= 0;
+ sc->full = 0;
/* removed: SCREENAUTOPLAY exception here */
/* find old area */
- for (old= sc->areabase.first; old; old= old->next)
+ for (old = sc->areabase.first; old; old = old->next)
if (old->full) break;
- if (old==NULL) {
+ if (old == NULL) {
if (G.debug & G_DEBUG)
printf("%s: something wrong in areafullscreen\n", __func__);
return NULL;
}
- area_copy_data(old, sa, 1); /* 1 = swap spacelist */
+ area_copy_data(old, sa, 1); /* 1 = swap spacelist */
if (sa->flag & AREA_TEMP_INFO) sa->flag &= ~AREA_TEMP_INFO;
- old->full= NULL;
+ old->full = NULL;
/* animtimer back */
- sc->animtimer= oldscreen->animtimer;
- oldscreen->animtimer= NULL;
+ sc->animtimer = oldscreen->animtimer;
+ oldscreen->animtimer = NULL;
ED_screen_set(C, sc);
@@ -1660,43 +1664,43 @@ ScrArea *ED_screen_full_toggle(bContext *C, wmWindow *win, ScrArea *sa)
}
else {
ScrArea *newa;
- char newname[MAX_ID_NAME-2];
+ char newname[MAX_ID_NAME - 2];
- oldscreen= win->screen;
+ oldscreen = win->screen;
/* nothing wrong with having only 1 area, as far as I can see...
* is there only 1 area? */
#if 0
- if (oldscreen->areabase.first==oldscreen->areabase.last)
+ if (oldscreen->areabase.first == oldscreen->areabase.last)
return NULL;
#endif
oldscreen->full = SCREENFULL;
- BLI_snprintf(newname, sizeof(newname), "%s-%s", oldscreen->id.name+2, "full");
- sc= ED_screen_add(win, oldscreen->scene, newname);
+ BLI_snprintf(newname, sizeof(newname), "%s-%s", oldscreen->id.name + 2, "full");
+ sc = ED_screen_add(win, oldscreen->scene, newname);
sc->full = SCREENFULL; // XXX
/* timer */
- sc->animtimer= oldscreen->animtimer;
- oldscreen->animtimer= NULL;
+ sc->animtimer = oldscreen->animtimer;
+ oldscreen->animtimer = NULL;
/* returns the top small area */
- newa= area_split(sc, (ScrArea *)sc->areabase.first, 'h', 0.99f, 1);
+ newa = area_split(sc, (ScrArea *)sc->areabase.first, 'h', 0.99f, 1);
ED_area_newspace(C, newa, SPACE_INFO);
/* use random area when we have no active one, e.g. when the
* mouse is outside of the window and we open a file browser */
if (!sa)
- sa= oldscreen->areabase.first;
+ sa = oldscreen->areabase.first;
/* copy area */
- newa= newa->prev;
- area_copy_data(newa, sa, 1); /* 1 = swap spacelist */
+ newa = newa->prev;
+ area_copy_data(newa, sa, 1); /* 1 = swap spacelist */
sa->flag |= AREA_TEMP_INFO;
- sa->full= oldscreen;
- newa->full= oldscreen;
- newa->next->full= oldscreen; // XXX
+ sa->full = oldscreen;
+ newa->full = oldscreen;
+ newa->next->full = oldscreen; // XXX
ED_screen_set(C, sc);
}
@@ -1710,26 +1714,26 @@ ScrArea *ED_screen_full_toggle(bContext *C, wmWindow *win, ScrArea *sa)
/* update frame rate info for viewport drawing */
void ED_refresh_viewport_fps(bContext *C)
{
- wmTimer *animtimer= CTX_wm_screen(C)->animtimer;
- Scene *scene= CTX_data_scene(C);
+ wmTimer *animtimer = CTX_wm_screen(C)->animtimer;
+ Scene *scene = CTX_data_scene(C);
/* is anim playback running? */
if (animtimer && (U.uiflag & USER_SHOW_FPS)) {
- ScreenFrameRateInfo *fpsi= scene->fps_info;
+ ScreenFrameRateInfo *fpsi = scene->fps_info;
/* if there isn't any info, init it first */
if (fpsi == NULL)
- fpsi= scene->fps_info= MEM_callocN(sizeof(ScreenFrameRateInfo), "refresh_viewport_fps fps_info");
+ fpsi = scene->fps_info = MEM_callocN(sizeof(ScreenFrameRateInfo), "refresh_viewport_fps fps_info");
/* update the values */
- fpsi->redrawtime= fpsi->lredrawtime;
- fpsi->lredrawtime= animtimer->ltime;
+ fpsi->redrawtime = fpsi->lredrawtime;
+ fpsi->lredrawtime = animtimer->ltime;
}
else {
/* playback stopped or shouldn't be running */
if (scene->fps_info)
MEM_freeN(scene->fps_info);
- scene->fps_info= NULL;
+ scene->fps_info = NULL;
}
}
@@ -1738,56 +1742,56 @@ void ED_refresh_viewport_fps(bContext *C)
*/
void ED_screen_animation_timer(bContext *C, int redraws, int refresh, int sync, int enable)
{
- bScreen *screen= CTX_wm_screen(C);
- wmWindowManager *wm= CTX_wm_manager(C);
- wmWindow *win= CTX_wm_window(C);
- Scene *scene= CTX_data_scene(C);
+ bScreen *screen = CTX_wm_screen(C);
+ wmWindowManager *wm = CTX_wm_manager(C);
+ wmWindow *win = CTX_wm_window(C);
+ Scene *scene = CTX_data_scene(C);
if (screen->animtimer)
WM_event_remove_timer(wm, win, screen->animtimer);
- screen->animtimer= NULL;
+ screen->animtimer = NULL;
if (enable) {
- ScreenAnimData *sad= MEM_callocN(sizeof(ScreenAnimData), "ScreenAnimData");
+ ScreenAnimData *sad = MEM_callocN(sizeof(ScreenAnimData), "ScreenAnimData");
- screen->animtimer= WM_event_add_timer(wm, win, TIMER0, (1.0/FPS));
+ screen->animtimer = WM_event_add_timer(wm, win, TIMER0, (1.0 / FPS));
- sad->ar= CTX_wm_region(C);
+ sad->ar = CTX_wm_region(C);
/* if startframe is larger than current frame, we put currentframe on startframe.
* note: first frame then is not drawn! (ton) */
if (scene->r.sfra > scene->r.cfra) {
- sad->sfra= scene->r.cfra;
- scene->r.cfra= scene->r.sfra;
+ sad->sfra = scene->r.cfra;
+ scene->r.cfra = scene->r.sfra;
}
else
sad->sfra = scene->r.cfra;
- sad->redraws= redraws;
- sad->refresh= refresh;
- sad->flag |= (enable < 0)? ANIMPLAY_FLAG_REVERSE: 0;
- sad->flag |= (sync == 0)? ANIMPLAY_FLAG_NO_SYNC: (sync == 1)? ANIMPLAY_FLAG_SYNC: 0;
+ sad->redraws = redraws;
+ sad->refresh = refresh;
+ sad->flag |= (enable < 0) ? ANIMPLAY_FLAG_REVERSE : 0;
+ sad->flag |= (sync == 0) ? ANIMPLAY_FLAG_NO_SYNC : (sync == 1) ? ANIMPLAY_FLAG_SYNC : 0;
- screen->animtimer->customdata= sad;
+ screen->animtimer->customdata = sad;
}
/* notifier catched by top header, for button */
- WM_event_add_notifier(C, NC_SCREEN|ND_ANIMPLAY, screen);
+ WM_event_add_notifier(C, NC_SCREEN | ND_ANIMPLAY, screen);
}
/* helper for screen_animation_play() - only to be used for TimeLine */
static ARegion *time_top_left_3dwindow(bScreen *screen)
{
- ARegion *aret= NULL;
+ ARegion *aret = NULL;
ScrArea *sa;
- int min= 10000;
+ int min = 10000;
- for (sa= screen->areabase.first; sa; sa= sa->next) {
- if (sa->spacetype==SPACE_VIEW3D) {
+ for (sa = screen->areabase.first; sa; sa = sa->next) {
+ if (sa->spacetype == SPACE_VIEW3D) {
ARegion *ar;
- for (ar= sa->regionbase.first; ar; ar= ar->next) {
- if (ar->regiontype==RGN_TYPE_WINDOW) {
+ for (ar = sa->regionbase.first; ar; ar = ar->next) {
+ if (ar->regiontype == RGN_TYPE_WINDOW) {
if (ar->winrct.xmin - ar->winrct.ymin < min) {
- aret= ar;
- min= ar->winrct.xmin - ar->winrct.ymin;
+ aret = ar;
+ min = ar->winrct.xmin - ar->winrct.ymin;
}
}
}
@@ -1800,14 +1804,14 @@ static ARegion *time_top_left_3dwindow(bScreen *screen)
void ED_screen_animation_timer_update(bScreen *screen, int redraws, int refresh)
{
if (screen && screen->animtimer) {
- wmTimer *wt= screen->animtimer;
- ScreenAnimData *sad= wt->customdata;
+ wmTimer *wt = screen->animtimer;
+ ScreenAnimData *sad = wt->customdata;
- sad->redraws= redraws;
- sad->refresh= refresh;
- sad->ar= NULL;
+ sad->redraws = redraws;
+ sad->refresh = refresh;
+ sad->ar = NULL;
if (redraws & TIME_REGION)
- sad->ar= time_top_left_3dwindow(screen);
+ sad->ar = time_top_left_3dwindow(screen);
}
}
@@ -1816,12 +1820,12 @@ void ED_screen_animation_timer_update(bScreen *screen, int redraws, int refresh)
void ED_update_for_newframe(Main *bmain, Scene *scene, bScreen *screen, int UNUSED(mute))
{
#ifdef DURIAN_CAMERA_SWITCH
- void *camera= BKE_scene_camera_switch_find(scene);
+ void *camera = BKE_scene_camera_switch_find(scene);
if (camera && scene->camera != camera) {
bScreen *sc;
- scene->camera= camera;
+ scene->camera = camera;
/* are there cameras in the views that are not in the scene? */
- for (sc= bmain->screen.first; sc; sc= sc->id.next) {
+ for (sc = bmain->screen.first; sc; sc = sc->id.next) {
BKE_screen_view3d_scene_sync(sc);
}
}
@@ -1855,7 +1859,7 @@ void ED_update_for_newframe(Main *bmain, Scene *scene, bScreen *screen, int UNUS
/* update animated texture nodes */
{
Tex *tex;
- for (tex= bmain->tex.first; tex; tex= tex->id.next)
+ for (tex = bmain->tex.first; tex; tex = tex->id.next)
if (tex->use_nodes && tex->nodetree) {
ntreeTexTagAnimated(tex->nodetree);
}