diff options
Diffstat (limited to 'source/blender/editors/screen/screen_geometry.c')
-rw-r--r-- | source/blender/editors/screen/screen_geometry.c | 28 |
1 files changed, 16 insertions, 12 deletions
diff --git a/source/blender/editors/screen/screen_geometry.c b/source/blender/editors/screen/screen_geometry.c index ac159f4d633..51edad0332b 100644 --- a/source/blender/editors/screen/screen_geometry.c +++ b/source/blender/editors/screen/screen_geometry.c @@ -304,7 +304,7 @@ void screen_geom_vertices_scale(const wmWindow *win, bScreen *screen) */ short screen_geom_find_area_split_point(const ScrArea *area, const rcti *window_rect, - char dir, + const eScreenAxis dir_axis, float fac) { const int cur_area_width = screen_geom_area_width(area); @@ -313,17 +313,21 @@ short screen_geom_find_area_split_point(const ScrArea *area, const short area_min_y = ED_area_headersize(); /* area big enough? */ - if ((dir == 'v') && (cur_area_width <= 2 * area_min_x)) { - return 0; + if (dir_axis == SCREEN_AXIS_V) { + if (cur_area_width <= 2 * area_min_x) { + return 0; + } } - if ((dir == 'h') && (cur_area_height <= 2 * area_min_y)) { - return 0; + else if (dir_axis == SCREEN_AXIS_H) { + if (cur_area_height <= 2 * area_min_y) { + return 0; + } } /* to be sure */ CLAMP(fac, 0.0f, 1.0f); - if (dir == 'h') { + if (dir_axis == SCREEN_AXIS_H) { short y = area->v1->vec.y + round_fl_to_short(fac * cur_area_height); int area_min = area_min_y; @@ -373,13 +377,13 @@ void screen_geom_select_connected_edge(const wmWindow *win, ScrEdge *edge) { bScreen *screen = WM_window_get_active_screen(win); - /* 'dir' is the direction of EDGE */ - char dir; + /* 'dir_axis' is the direction of EDGE */ + eScreenAxis dir_axis; if (edge->v1->vec.x == edge->v2->vec.x) { - dir = 'v'; + dir_axis = SCREEN_AXIS_V; } else { - dir = 'h'; + dir_axis = SCREEN_AXIS_H; } ED_screen_verts_iter(win, screen, sv) @@ -396,13 +400,13 @@ void screen_geom_select_connected_edge(const wmWindow *win, ScrEdge *edge) oneselected = false; LISTBASE_FOREACH (ScrEdge *, se, &screen->edgebase) { if (se->v1->flag + se->v2->flag == 1) { - if (dir == 'h') { + if (dir_axis == SCREEN_AXIS_H) { if (se->v1->vec.y == se->v2->vec.y) { se->v1->flag = se->v2->flag = 1; oneselected = true; } } - if (dir == 'v') { + else if (dir_axis == SCREEN_AXIS_V) { if (se->v1->vec.x == se->v2->vec.x) { se->v1->flag = se->v2->flag = 1; oneselected = true; |