diff options
Diffstat (limited to 'source/blender/editors/screen/screen_geometry.c')
-rw-r--r-- | source/blender/editors/screen/screen_geometry.c | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/source/blender/editors/screen/screen_geometry.c b/source/blender/editors/screen/screen_geometry.c index e67c933cb8e..394a7fd7350 100644 --- a/source/blender/editors/screen/screen_geometry.c +++ b/source/blender/editors/screen/screen_geometry.c @@ -83,10 +83,6 @@ bool screen_geom_edge_is_horizontal(ScrEdge *se) return (se->v1->vec.y == se->v2->vec.y); } -/** - * \param bounds_rect: Either window or screen bounds. - * Used to exclude edges along window/screen edges. - */ ScrEdge *screen_geom_area_map_find_active_scredge(const ScrAreaMap *area_map, const rcti *bounds_rect, const int mx, @@ -124,7 +120,6 @@ ScrEdge *screen_geom_area_map_find_active_scredge(const ScrAreaMap *area_map, return NULL; } -/* need win size to make sure not to include edges along screen edge */ ScrEdge *screen_geom_find_active_scredge(const wmWindow *win, const bScreen *screen, const int mx, @@ -249,13 +244,6 @@ static bool screen_geom_vertices_scale_pass(const wmWindow *win, return needs_another_pass; } -/** - * \brief Main screen-layout calculation function. - * - * * Scale areas nicely on window size and DPI changes. - * * Ensure areas have a minimum height. - * * Correctly set global areas to their fixed height. - */ void screen_geom_vertices_scale(const wmWindow *win, bScreen *screen) { rcti window_rect, screen_rect; @@ -303,9 +291,6 @@ void screen_geom_vertices_scale(const wmWindow *win, bScreen *screen) } } -/** - * \return 0 if no split is possible, otherwise the screen-coordinate at which to split. - */ short screen_geom_find_area_split_point(const ScrArea *area, const rcti *window_rect, const eScreenAxis dir_axis, @@ -374,9 +359,6 @@ short screen_geom_find_area_split_point(const ScrArea *area, return x; } -/** - * Select all edges that are directly or indirectly connected to \a edge. - */ void screen_geom_select_connected_edge(const wmWindow *win, ScrEdge *edge) { bScreen *screen = WM_window_get_active_screen(win); |