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Diffstat (limited to 'source/blender/editors/screen/screen_ops.c')
-rw-r--r--source/blender/editors/screen/screen_ops.c25
1 files changed, 19 insertions, 6 deletions
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 9fcee99aa56..84e4fe1313f 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -2227,17 +2227,25 @@ static int screen_animation_step(bContext *C, wmOperator *op, wmEvent *event)
wmTimer *wt= screen->animtimer;
ScreenAnimData *sad= wt->customdata;
ScrArea *sa;
+ int sync;
+
+ /* sync, don't sync, or follow scene setting */
+ if(scene->audio.flag & ANIMPLAY_FLAG_SYNC) sync= 1;
+ else if(scene->audio.flag & ANIMPLAY_FLAG_NO_SYNC) sync= 0;
+ else sync= (scene->audio.flag & AUDIO_SYNC);
- if(scene->audio.flag & AUDIO_SYNC) {
+ if(sync) {
+ /* skip frames */
int step = floor(wt->duration * FPS);
- if (sad->flag & ANIMPLAY_FLAG_REVERSE) // XXX does this option work with audio?
+ if(sad->flag & ANIMPLAY_FLAG_REVERSE) // XXX does this option work with audio?
scene->r.cfra -= step;
else
scene->r.cfra += step;
wt->duration -= ((float)step)/FPS;
}
else {
- if (sad->flag & ANIMPLAY_FLAG_REVERSE)
+ /* one frame +/- */
+ if(sad->flag & ANIMPLAY_FLAG_REVERSE)
scene->r.cfra--;
else
scene->r.cfra++;
@@ -2325,18 +2333,22 @@ static int screen_animation_play(bContext *C, wmOperator *op, wmEvent *event)
bScreen *screen= CTX_wm_screen(C);
if(screen->animtimer) {
- ED_screen_animation_timer(C, 0, 0);
+ ED_screen_animation_timer(C, 0, 0, 0);
sound_stop_all(C);
}
else {
ScrArea *sa= CTX_wm_area(C);
int mode= (RNA_boolean_get(op->ptr, "reverse")) ? -1 : 1;
+ int sync= -1;
+
+ if(RNA_property_is_set(op->ptr, "sync"))
+ sync= (RNA_boolean_get(op->ptr, "sync"));
/* timeline gets special treatment since it has it's own menu for determining redraws */
if ((sa) && (sa->spacetype == SPACE_TIME)) {
SpaceTime *stime= (SpaceTime *)sa->spacedata.first;
- ED_screen_animation_timer(C, stime->redraws, mode);
+ ED_screen_animation_timer(C, stime->redraws, sync, mode);
/* update region if TIME_REGION was set, to leftmost 3d window */
if(screen->animtimer && (stime->redraws & TIME_REGION)) {
@@ -2347,7 +2359,7 @@ static int screen_animation_play(bContext *C, wmOperator *op, wmEvent *event)
}
}
else {
- ED_screen_animation_timer(C, TIME_REGION|TIME_ALL_3D_WIN, mode);
+ ED_screen_animation_timer(C, TIME_REGION|TIME_ALL_3D_WIN, sync, mode);
if(screen->animtimer) {
wmTimer *wt= screen->animtimer;
@@ -2373,6 +2385,7 @@ static void SCREEN_OT_animation_play(wmOperatorType *ot)
ot->poll= ED_operator_screenactive;
RNA_def_boolean(ot->srna, "reverse", 0, "Play in Reverse", "Animation is played backwards");
+ RNA_def_boolean(ot->srna, "sync", 0, "Sync", "Drop frames to maintain framerate and stay in sync with audio.");
}
/* ************** border select operator (template) ***************************** */