diff options
Diffstat (limited to 'source/blender/editors/screen/screen_ops.c')
-rw-r--r-- | source/blender/editors/screen/screen_ops.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c index 8b6e6b4ef9b..4af965621e3 100644 --- a/source/blender/editors/screen/screen_ops.c +++ b/source/blender/editors/screen/screen_ops.c @@ -2985,7 +2985,7 @@ static int frame_offset_exec(bContext *C, wmOperator *op) areas_do_frame_follow(C, false); - DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_SEEK); + DEG_id_tag_update(&scene->id, ID_RECALC_FRAME_CHANGE); WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene); @@ -3046,7 +3046,7 @@ static int frame_jump_exec(bContext *C, wmOperator *op) areas_do_frame_follow(C, true); - DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_SEEK); + DEG_id_tag_update(&scene->id, ID_RECALC_FRAME_CHANGE); WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene); } @@ -3160,7 +3160,7 @@ static int keyframe_jump_exec(bContext *C, wmOperator *op) areas_do_frame_follow(C, true); - DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_SEEK); + DEG_id_tag_update(&scene->id, ID_RECALC_FRAME_CHANGE); WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene); @@ -3224,7 +3224,7 @@ static int marker_jump_exec(bContext *C, wmOperator *op) areas_do_frame_follow(C, true); - DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_SEEK); + DEG_id_tag_update(&scene->id, ID_RECALC_FRAME_CHANGE); WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene); @@ -4625,7 +4625,7 @@ static int screen_animation_step_invoke(bContext *C, wmOperator *UNUSED(op), con if (scene_eval == NULL) { /* Happens when undo/redo system is used during playback, nothing meaningful we can do here. */ } - else if (scene_eval->id.recalc & ID_RECALC_AUDIO_SEEK) { + else if (scene_eval->id.recalc & ID_RECALC_FRAME_CHANGE) { /* Ignore seek here, the audio will be updated to the scene frame after jump during next * dependency graph update. */ } @@ -4740,7 +4740,7 @@ static int screen_animation_step_invoke(bContext *C, wmOperator *UNUSED(op), con } if (sad->flag & ANIMPLAY_FLAG_JUMPED) { - DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_SEEK); + DEG_id_tag_update(&scene->id, ID_RECALC_FRAME_CHANGE); #ifdef PROFILE_AUDIO_SYNCH old_frame = CFRA; #endif |