diff options
Diffstat (limited to 'source/blender/editors/screen')
-rw-r--r-- | source/blender/editors/screen/screen_edit.c | 2 | ||||
-rw-r--r-- | source/blender/editors/screen/screen_ops.c | 12 |
2 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c index 5a2b53163b8..8dd4b940491 100644 --- a/source/blender/editors/screen/screen_edit.c +++ b/source/blender/editors/screen/screen_edit.c @@ -1662,7 +1662,7 @@ void ED_screen_animation_timer(bContext *C, int redraws, int sync, int enable) } /* Seek audio to ensure playback in preview range with AV sync. */ - DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_SEEK); + DEG_id_tag_update(&scene->id, ID_RECALC_FRAME_CHANGE); /* Notifier caught by top header, for button. */ WM_event_add_notifier(C, NC_SCREEN | ND_ANIMPLAY, NULL); diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c index 6581bffb6bd..152a5c87c78 100644 --- a/source/blender/editors/screen/screen_ops.c +++ b/source/blender/editors/screen/screen_ops.c @@ -2986,7 +2986,7 @@ static int frame_offset_exec(bContext *C, wmOperator *op) areas_do_frame_follow(C, false); - DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_SEEK); + DEG_id_tag_update(&scene->id, ID_RECALC_FRAME_CHANGE); WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene); @@ -3047,7 +3047,7 @@ static int frame_jump_exec(bContext *C, wmOperator *op) areas_do_frame_follow(C, true); - DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_SEEK); + DEG_id_tag_update(&scene->id, ID_RECALC_FRAME_CHANGE); WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene); } @@ -3161,7 +3161,7 @@ static int keyframe_jump_exec(bContext *C, wmOperator *op) areas_do_frame_follow(C, true); - DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_SEEK); + DEG_id_tag_update(&scene->id, ID_RECALC_FRAME_CHANGE); WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene); @@ -3225,7 +3225,7 @@ static int marker_jump_exec(bContext *C, wmOperator *op) areas_do_frame_follow(C, true); - DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_SEEK); + DEG_id_tag_update(&scene->id, ID_RECALC_FRAME_CHANGE); WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene); @@ -4626,7 +4626,7 @@ static int screen_animation_step_invoke(bContext *C, wmOperator *UNUSED(op), con if (scene_eval == NULL) { /* Happens when undo/redo system is used during playback, nothing meaningful we can do here. */ } - else if (scene_eval->id.recalc & ID_RECALC_AUDIO_SEEK) { + else if (scene_eval->id.recalc & ID_RECALC_FRAME_CHANGE) { /* Ignore seek here, the audio will be updated to the scene frame after jump during next * dependency graph update. */ } @@ -4741,7 +4741,7 @@ static int screen_animation_step_invoke(bContext *C, wmOperator *UNUSED(op), con } if (sad->flag & ANIMPLAY_FLAG_JUMPED) { - DEG_id_tag_update(&scene->id, ID_RECALC_AUDIO_SEEK); + DEG_id_tag_update(&scene->id, ID_RECALC_FRAME_CHANGE); #ifdef PROFILE_AUDIO_SYNCH old_frame = CFRA; #endif |