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Diffstat (limited to 'source/blender/editors/screen')
-rw-r--r--source/blender/editors/screen/CMakeLists.txt3
-rw-r--r--source/blender/editors/screen/area.c11
-rw-r--r--source/blender/editors/screen/screen_context.c8
-rw-r--r--source/blender/editors/screen/screen_draw.c9
-rw-r--r--source/blender/editors/screen/screen_edit.c427
-rw-r--r--source/blender/editors/screen/screen_intern.h11
-rw-r--r--source/blender/editors/screen/screen_ops.c229
-rw-r--r--source/blender/editors/screen/workspace_edit.c426
-rw-r--r--source/blender/editors/screen/workspace_layout_edit.c198
9 files changed, 866 insertions, 456 deletions
diff --git a/source/blender/editors/screen/CMakeLists.txt b/source/blender/editors/screen/CMakeLists.txt
index 43e044b613a..02584a4611b 100644
--- a/source/blender/editors/screen/CMakeLists.txt
+++ b/source/blender/editors/screen/CMakeLists.txt
@@ -23,6 +23,7 @@ set(INC
../../blenfont
../../blenkernel
../../blenlib
+ ../../blenloader
../../blentranslation
../../bmesh
../../gpu
@@ -46,6 +47,8 @@ set(SRC
screen_edit.c
screen_ops.c
screendump.c
+ workspace_edit.c
+ workspace_layout_edit.c
screen_intern.h
)
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 3b933b0182a..9d3dde06925 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -581,9 +581,11 @@ void ED_region_do_draw(bContext *C, ARegion *ar)
UI_blocklist_free_inactive(C, &ar->uiblocks);
if (sa) {
+ const bScreen *screen = WM_window_get_active_screen(win);
+
/* disable emboss when the area is full,
* unless we need to see division between regions (quad-split for eg) */
- if (((win->screen->state == SCREENFULL) && (ar->alignment == RGN_ALIGN_NONE)) == 0) {
+ if (((screen->state == SCREENFULL) && (ar->alignment == RGN_ALIGN_NONE)) == 0) {
region_draw_emboss(ar, &ar->winrct);
}
}
@@ -1353,7 +1355,9 @@ static void region_rect_recursive(wmWindow *win, ScrArea *sa, ARegion *ar, rcti
* must be minimum '4' */
}
else {
- if (ELEM(win->screen->state, SCREENNORMAL, SCREENMAXIMIZED)) {
+ const bScreen *screen = WM_window_get_active_screen(win);
+
+ if (ELEM(screen->state, SCREENNORMAL, SCREENMAXIMIZED)) {
region_azone_add(sa, ar, alignment, false);
}
else {
@@ -1477,6 +1481,7 @@ static void ed_default_handlers(wmWindowManager *wm, ScrArea *sa, ListBase *hand
/* called in screen_refresh, or screens_init, also area size changes */
void ED_area_initialize(wmWindowManager *wm, wmWindow *win, ScrArea *sa)
{
+ const bScreen *screen = WM_window_get_active_screen(win);
ARegion *ar;
rcti rect;
@@ -1495,7 +1500,7 @@ void ED_area_initialize(wmWindowManager *wm, wmWindow *win, ScrArea *sa)
area_calc_totrct(sa, WM_window_pixels_x(win), WM_window_pixels_y(win));
/* clear all azones, add the area triange widgets */
- area_azone_initialize(win, win->screen, sa);
+ area_azone_initialize(win, screen, sa);
/* region rect sizes */
rect = sa->totrct;
diff --git a/source/blender/editors/screen/screen_context.c b/source/blender/editors/screen/screen_context.c
index 0448fba78e6..d4e9609904e 100644
--- a/source/blender/editors/screen/screen_context.c
+++ b/source/blender/editors/screen/screen_context.c
@@ -50,6 +50,7 @@
#include "BKE_layer.h"
#include "BKE_screen.h"
#include "BKE_sequencer.h"
+#include "BKE_workspace.h"
#include "RNA_access.h"
@@ -81,10 +82,13 @@ const char *screen_context_dir[] = {
int ed_screen_context(const bContext *C, const char *member, bContextDataResult *result)
{
+ wmWindow *win = CTX_wm_window(C);
bScreen *sc = CTX_wm_screen(C);
ScrArea *sa = CTX_wm_area(C);
- Scene *scene = sc->scene;
- SceneLayer *sl = CTX_data_scene_layer(C);
+ Scene *scene = WM_window_get_active_scene(win);
+ /* can't call BKE_scene_layer_context_active here, it uses G.main->wm which might be NULL on file read. */
+ WorkSpace *workspace = BKE_workspace_active_get(win->workspace_hook);
+ SceneLayer *sl = BKE_workspace_render_layer_get(workspace);
Object *obedit = scene->obedit;
Object *obact = sl->basact ? sl->basact->object : NULL;
diff --git a/source/blender/editors/screen/screen_draw.c b/source/blender/editors/screen/screen_draw.c
index 4e43a7f96e7..52c13871925 100644
--- a/source/blender/editors/screen/screen_draw.c
+++ b/source/blender/editors/screen/screen_draw.c
@@ -293,6 +293,7 @@ static void drawscredge_area(ScrArea *sa, int sizex, int sizey, unsigned int pos
*/
void ED_screen_draw(wmWindow *win)
{
+ bScreen *screen = WM_window_get_active_screen(win);
const int winsize_x = WM_window_pixels_x(win);
const int winsize_y = WM_window_pixels_y(win);
@@ -301,7 +302,7 @@ void ED_screen_draw(wmWindow *win)
ScrArea *sa2 = NULL;
ScrArea *sa3 = NULL;
- wmSubWindowSet(win, win->screen->mainwin);
+ wmSubWindowSet(win, screen->mainwin);
unsigned int pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
@@ -312,7 +313,7 @@ void ED_screen_draw(wmWindow *win)
glLineWidth((2.0f * U.pixelsize) - 1);
immUniformColor3ub(0x50, 0x50, 0x50);
- for (sa = win->screen->areabase.first; sa; sa = sa->next) {
+ for (sa = screen->areabase.first; sa; sa = sa->next) {
drawscredge_area(sa, winsize_x, winsize_y, pos);
}
}
@@ -320,7 +321,7 @@ void ED_screen_draw(wmWindow *win)
glLineWidth(1);
immUniformColor3ub(0, 0, 0);
- for (sa = win->screen->areabase.first; sa; sa = sa->next) {
+ for (sa = screen->areabase.first; sa; sa = sa->next) {
drawscredge_area(sa, winsize_x, winsize_y, pos);
/* gather area split/join info */
@@ -403,7 +404,7 @@ void ED_screen_draw(wmWindow *win)
immUnbindProgram();
- win->screen->do_draw = false;
+ screen->do_draw = false;
}
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index d59109a5baa..65b783463a9 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -51,6 +51,7 @@
#include "BKE_node.h"
#include "BKE_screen.h"
#include "BKE_scene.h"
+#include "BKE_workspace.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -264,7 +265,7 @@ bool scredge_is_horizontal(ScrEdge *se)
}
/* need win size to make sure not to include edges along screen edge */
-ScrEdge *screen_find_active_scredge(bScreen *sc,
+ScrEdge *screen_find_active_scredge(const bScreen *sc,
const int winsize_x, const int winsize_y,
const int mx, const int my)
{
@@ -455,39 +456,35 @@ ScrArea *area_split(bScreen *sc, ScrArea *sa, char dir, float fac, int merge)
return newa;
}
-/* empty screen, with 1 dummy area without spacedata */
-/* uses window size */
-bScreen *ED_screen_add(wmWindow *win, Scene *scene, const char *name)
+/**
+ * Empty screen, with 1 dummy area without spacedata. Uses window size.
+ */
+bScreen *screen_add(const char *name, const int winsize_x, const int winsize_y)
{
- const int winsize_x = WM_window_pixels_x(win);
- const int winsize_y = WM_window_pixels_y(win);
-
bScreen *sc;
ScrVert *sv1, *sv2, *sv3, *sv4;
-
+
sc = BKE_libblock_alloc(G.main, ID_SCR, name);
- sc->scene = scene;
sc->do_refresh = true;
sc->redraws_flag = TIME_ALL_3D_WIN | TIME_ALL_ANIM_WIN;
- sc->winid = win->winid;
sv1 = screen_addvert(sc, 0, 0);
sv2 = screen_addvert(sc, 0, winsize_y - 1);
sv3 = screen_addvert(sc, winsize_x - 1, winsize_y - 1);
sv4 = screen_addvert(sc, winsize_x - 1, 0);
-
+
screen_addedge(sc, sv1, sv2);
screen_addedge(sc, sv2, sv3);
screen_addedge(sc, sv3, sv4);
screen_addedge(sc, sv4, sv1);
-
+
/* dummy type, no spacedata */
screen_addarea(sc, sv1, sv2, sv3, sv4, HEADERDOWN, SPACE_EMPTY);
-
+
return sc;
}
-static void screen_copy(bScreen *to, bScreen *from)
+void screen_data_copy(bScreen *to, bScreen *from)
{
ScrVert *s1, *s2;
ScrEdge *se;
@@ -530,7 +527,16 @@ static void screen_copy(bScreen *to, bScreen *from)
/* put at zero (needed?) */
for (s1 = from->vertbase.first; s1; s1 = s1->next)
s1->newv = NULL;
+}
+/**
+ * Prepare a newly created screen for initializing it as active screen.
+ */
+void screen_new_activate_prepare(const wmWindow *win, bScreen *screen_new)
+{
+ screen_new->winid = win->winid;
+ screen_new->do_refresh = true;
+ screen_new->do_draw = true;
}
@@ -841,24 +847,12 @@ static void screen_test_scale(bScreen *sc, int winsize_x, int winsize_y)
/* ****************** EXPORTED API TO OTHER MODULES *************************** */
-bScreen *ED_screen_duplicate(wmWindow *win, bScreen *sc)
-{
- bScreen *newsc;
-
- if (sc->state != SCREENNORMAL) return NULL; /* XXX handle this case! */
-
- /* make new empty screen: */
- newsc = ED_screen_add(win, sc->scene, sc->id.name + 2);
- /* copy all data */
- screen_copy(newsc, sc);
-
- return newsc;
-}
-
/* screen sets cursor based on swinid */
static void region_cursor_set(wmWindow *win, int swinid, int swin_changed)
{
- for (ScrArea *sa = win->screen->areabase.first; sa; sa = sa->next) {
+ bScreen *screen = WM_window_get_active_screen(win);
+
+ for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) {
for (ARegion *ar = sa->regionbase.first; ar; ar = ar->next) {
if (ar->swinid == swinid) {
if (swin_changed || (ar->type && ar->type->event_cursor)) {
@@ -876,19 +870,20 @@ static void region_cursor_set(wmWindow *win, int swinid, int swin_changed)
void ED_screen_do_listen(bContext *C, wmNotifier *note)
{
wmWindow *win = CTX_wm_window(C);
-
+ bScreen *screen = CTX_wm_screen(C);
+
/* generic notes */
switch (note->category) {
case NC_WM:
if (note->data == ND_FILEREAD)
- win->screen->do_draw = true;
+ screen->do_draw = true;
break;
case NC_WINDOW:
- win->screen->do_draw = true;
+ screen->do_draw = true;
break;
case NC_SCREEN:
if (note->action == NA_EDITED)
- win->screen->do_draw = win->screen->do_refresh = true;
+ screen->do_draw = screen->do_refresh = true;
break;
case NC_SCENE:
if (note->data == ND_MODE)
@@ -912,7 +907,9 @@ static void screen_refresh_headersizes(void)
/* make this screen usable */
/* for file read and first use, for scaling window, area moves */
void ED_screen_refresh(wmWindowManager *wm, wmWindow *win)
-{
+{
+ bScreen *screen = WM_window_get_active_screen(win);
+
/* exception for bg mode, we only need the screen context */
if (!G.background) {
const int winsize_x = WM_window_pixels_x(win);
@@ -928,32 +925,34 @@ void ED_screen_refresh(wmWindowManager *wm, wmWindow *win)
/* header size depends on DPI, let's verify */
screen_refresh_headersizes();
- screen_test_scale(win->screen, winsize_x, winsize_y);
+ screen_test_scale(screen, winsize_x, winsize_y);
- if (win->screen->mainwin == 0) {
- win->screen->mainwin = wm_subwindow_open(win, &winrct, false);
+ if (screen->mainwin == 0) {
+ screen->mainwin = wm_subwindow_open(win, &winrct, false);
}
else {
- wm_subwindow_position(win, win->screen->mainwin, &winrct, false);
+ wm_subwindow_position(win, screen->mainwin, &winrct, false);
}
- for (sa = win->screen->areabase.first; sa; sa = sa->next) {
+ for (sa = screen->areabase.first; sa; sa = sa->next) {
/* set spacetype and region callbacks, calls init() */
/* sets subwindows for regions, adds handlers */
ED_area_initialize(wm, win, sa);
}
/* wake up animtimer */
- if (win->screen->animtimer)
- WM_event_timer_sleep(wm, win, win->screen->animtimer, false);
+ if (screen->animtimer)
+ WM_event_timer_sleep(wm, win, screen->animtimer, false);
}
if (G.debug & G_DEBUG_EVENTS) {
printf("%s: set screen\n", __func__);
}
- win->screen->do_refresh = false;
+ screen->do_refresh = false;
+ /* prevent multiwin errors */
+ screen->winid = win->winid;
- win->screen->context = ed_screen_context;
+ screen->context = ed_screen_context;
}
/* file read, set all screens, ... */
@@ -962,10 +961,10 @@ void ED_screens_initialize(wmWindowManager *wm)
wmWindow *win;
for (win = wm->windows.first; win; win = win->next) {
-
- if (win->screen == NULL)
- win->screen = G.main->screen.first;
-
+ if (WM_window_get_active_workspace(win) == NULL) {
+ WM_window_set_active_workspace(win, G.main->workspaces.first);
+ }
+
ED_screen_refresh(wm, win);
}
}
@@ -1053,7 +1052,7 @@ void ED_screen_exit(bContext *C, wmWindow *window, bScreen *screen)
/* mark it available for use for other windows */
screen->winid = 0;
- if (prevwin->screen->temp == 0) {
+ if (!WM_window_is_temp_screen(prevwin)) {
/* use previous window if possible */
CTX_wm_window_set(C, prevwin);
}
@@ -1069,13 +1068,14 @@ void ED_screen_exit(bContext *C, wmWindow *window, bScreen *screen)
/* case when on area-edge or in azones, or outside window */
static void screen_cursor_set(wmWindow *win, wmEvent *event)
{
+ const bScreen *screen = WM_window_get_active_screen(win);
const int winsize_x = WM_window_pixels_x(win);
const int winsize_y = WM_window_pixels_y(win);
AZone *az = NULL;
ScrArea *sa;
- for (sa = win->screen->areabase.first; sa; sa = sa->next)
+ for (sa = screen->areabase.first; sa; sa = sa->next)
if ((az = is_in_area_actionzone(sa, &event->x)))
break;
@@ -1090,7 +1090,7 @@ static void screen_cursor_set(wmWindow *win, wmEvent *event)
}
}
else {
- ScrEdge *actedge = screen_find_active_scredge(win->screen, winsize_x, winsize_y, event->x, event->y);
+ ScrEdge *actedge = screen_find_active_scredge(screen, winsize_x, winsize_y, event->x, event->y);
if (actedge) {
if (scredge_is_horizontal(actedge))
@@ -1109,9 +1109,9 @@ static void screen_cursor_set(wmWindow *win, wmEvent *event)
void ED_screen_set_subwinactive(bContext *C, wmEvent *event)
{
wmWindow *win = CTX_wm_window(C);
-
- if (win->screen) {
- bScreen *scr = win->screen;
+ bScreen *scr = WM_window_get_active_screen(win);
+
+ if (scr) {
ScrArea *sa;
ARegion *ar;
int oldswin = scr->subwinactive;
@@ -1164,7 +1164,7 @@ void ED_screen_set_subwinactive(bContext *C, wmEvent *event)
/* this used to be a notifier, but needs to be done immediate
* because it can undo setting the right button as active due
* to delayed notifier handling */
- UI_screen_free_active_but(C, win->screen);
+ UI_screen_free_active_but(C, scr);
}
else
region_cursor_set(win, scr->subwinactive, false);
@@ -1192,177 +1192,120 @@ int ED_screen_area_active(const bContext *C)
return 0;
}
+
+/* -------------------------------------------------------------------- */
+/* Screen changing */
+
+static bScreen *screen_fullscreen_find_associated_normal_screen(const Main *bmain, bScreen *screen)
+{
+ for (bScreen *screen_iter = bmain->screen.first; screen_iter; screen_iter = screen_iter->id.next) {
+ ScrArea *sa = screen_iter->areabase.first;
+ if (sa->full == screen) {
+ return screen_iter;
+ }
+ }
+
+ return screen;
+}
+
/**
- * operator call, WM + Window + screen already existed before
- *
- * \warning Do NOT call in area/region queues!
- * \returns success.
+ * \return the screen to activate.
+ * \warning The returned screen may not always equal \a screen_new!
*/
-bool ED_screen_set(bContext *C, bScreen *sc)
+bScreen *screen_change_prepare(bScreen *screen_old, bScreen *screen_new, Main *bmain, bContext *C, wmWindow *win)
{
- Main *bmain = CTX_data_main(C);
- wmWindowManager *wm = CTX_wm_manager(C);
- wmWindow *win = CTX_wm_window(C);
- bScreen *oldscreen = CTX_wm_screen(C);
-
/* validate screen, it's called with notifier reference */
- if (BLI_findindex(&bmain->screen, sc) == -1) {
- return true;
+ if (BLI_findindex(&bmain->screen, screen_new) == -1) {
+ return NULL;
}
- if (ELEM(sc->state, SCREENMAXIMIZED, SCREENFULL)) {
- /* find associated full */
- bScreen *sc1;
- for (sc1 = bmain->screen.first; sc1; sc1 = sc1->id.next) {
- ScrArea *sa = sc1->areabase.first;
- if (sa->full == sc) {
- sc = sc1;
- break;
- }
- }
+ if (ELEM(screen_new->state, SCREENMAXIMIZED, SCREENFULL)) {
+ screen_new = screen_fullscreen_find_associated_normal_screen(bmain, screen_new);
}
/* check for valid winid */
- if (sc->winid != 0 && sc->winid != win->winid) {
- return false;
+ if (!(screen_new->winid == 0 || screen_new->winid == win->winid)) {
+ return NULL;
}
-
- if (oldscreen != sc) {
- wmTimer *wt = oldscreen->animtimer;
- ScrArea *sa;
- Scene *oldscene = oldscreen->scene;
+
+ if (screen_old != screen_new) {
+ wmTimer *wt = screen_old->animtimer;
/* remove handlers referencing areas in old screen */
- for (sa = oldscreen->areabase.first; sa; sa = sa->next) {
+ for (ScrArea *sa = screen_old->areabase.first; sa; sa = sa->next) {
WM_event_remove_area_handler(&win->modalhandlers, sa);
}
/* we put timer to sleep, so screen_exit has to think there's no timer */
- oldscreen->animtimer = NULL;
+ screen_old->animtimer = NULL;
if (wt) {
- WM_event_timer_sleep(wm, win, wt, true);
+ WM_event_timer_sleep(CTX_wm_manager(C), win, wt, true);
}
-
- ED_screen_exit(C, win, oldscreen);
+ ED_screen_exit(C, win, screen_old);
/* Same scene, "transfer" playback to new screen. */
if (wt) {
- if (oldscene == sc->scene) {
- sc->animtimer = wt;
- }
- /* Else, stop playback. */
- else {
- oldscreen->animtimer = wt;
- ED_screen_animation_play(C, 0, 0);
- }
+ screen_new->animtimer = wt;
}
- win->screen = sc;
- CTX_wm_window_set(C, win); // stores C->wm.screen... hrmf
-
- /* prevent multiwin errors */
- sc->winid = win->winid;
-
- ED_screen_refresh(CTX_wm_manager(C), CTX_wm_window(C));
- WM_event_add_notifier(C, NC_WINDOW, NULL);
- WM_event_add_notifier(C, NC_SCREEN | ND_SCREENSET, sc);
-
- /* makes button hilites work */
- WM_event_add_mousemove(C);
-
- /* Needed to make sure all the derivedMeshes are
- * up-to-date before viewport starts acquiring this.
- *
- * This is needed in cases when, for example, boolean
- * modifier uses operant from invisible layer.
- * Without this trick boolean wouldn't apply correct.
- *
- * Quite the same happens when setting screen's scene,
- * so perhaps this is in fact correct thing to do.
- */
- if (oldscene != sc->scene) {
- BKE_scene_set_background(bmain, sc->scene);
- }
-
- /* Always do visible update since it's possible new screen will
- * have different layers visible in 3D view-ports.
- * This is possible because of view3d.lock_camera_and_layers option.
- */
- DAG_on_visible_update(bmain, false);
+ return screen_new;
}
- return true;
+ return NULL;
}
-static bool ed_screen_used(wmWindowManager *wm, bScreen *sc)
+void screen_changed_update(bContext *C, wmWindow *win, bScreen *sc)
{
- wmWindow *win;
+ Scene *scene = WM_window_get_active_scene(win);
+ WorkSpace *workspace = BKE_workspace_active_get(win->workspace_hook);
+ WorkSpaceLayout *layout = BKE_workspace_layout_find(workspace, sc);
- for (win = wm->windows.first; win; win = win->next) {
- if (win->screen == sc) {
- return true;
- }
+ CTX_wm_window_set(C, win); /* stores C->wm.screen... hrmf */
- if (ELEM(win->screen->state, SCREENMAXIMIZED, SCREENFULL)) {
- ScrArea *sa = win->screen->areabase.first;
- if (sa->full == sc) {
- return true;
- }
- }
- }
+ ED_screen_refresh(CTX_wm_manager(C), win);
- return false;
+ BKE_screen_view3d_scene_sync(sc, scene); /* sync new screen with scene data */
+ WM_event_add_notifier(C, NC_WINDOW, NULL);
+ WM_event_add_notifier(C, NC_SCREEN | ND_LAYOUTSET, layout);
+
+ /* makes button hilites work */
+ WM_event_add_mousemove(C);
}
-/* only call outside of area/region loops */
-bool ED_screen_delete(bContext *C, bScreen *sc)
+
+/**
+ * \brief Change the active screen.
+ *
+ * Operator call, WM + Window + screen already existed before
+ *
+ * \warning Do NOT call in area/region queues!
+ * \returns if screen changing was successful.
+ */
+bool ED_screen_change(bContext *C, bScreen *sc)
{
Main *bmain = CTX_data_main(C);
- wmWindowManager *wm = CTX_wm_manager(C);
wmWindow *win = CTX_wm_window(C);
- bScreen *newsc;
-
- /* don't allow deleting temp fullscreens for now */
- if (ELEM(sc->state, SCREENMAXIMIZED, SCREENFULL)) {
- return false;
- }
+ bScreen *screen_old = CTX_wm_screen(C);
+ bScreen *screen_new = screen_change_prepare(screen_old, sc, bmain, C, win);
- /* screen can only be in use by one window at a time, so as
- * long as we are able to find a screen that is unused, we
- * can safely assume ours is not in use anywhere an delete it */
+ if (screen_new) {
+ WorkSpace *workspace = BKE_workspace_active_get(win->workspace_hook);
+ WM_window_set_active_screen(win, workspace, sc);
+ screen_changed_update(C, win, screen_new);
- for (newsc = sc->id.prev; newsc; newsc = newsc->id.prev)
- if (!ed_screen_used(wm, newsc) && !newsc->temp)
- break;
-
- if (!newsc) {
- for (newsc = sc->id.next; newsc; newsc = newsc->id.next)
- if (!ed_screen_used(wm, newsc) && !newsc->temp)
- break;
- }
-
- if (!newsc) {
- return false;
- }
-
- ED_screen_set(C, newsc);
-
- if (win->screen != sc) {
- BKE_libblock_free(bmain, sc);
return true;
}
- else {
- return false;
- }
+
+ return false;
}
-static void ed_screen_set_3dview_camera(Scene *scene, bScreen *sc, ScrArea *sa, View3D *v3d)
+static void screen_set_3dview_camera(Scene *scene, ScrArea *sa, View3D *v3d)
{
/* fix any cameras that are used in the 3d view but not in the scene */
BKE_screen_view3d_sync(v3d, scene);
if (!v3d->camera || !BKE_scene_base_find(scene, v3d->camera)) {
- v3d->camera = BKE_scene_camera_find(sc->scene);
+ v3d->camera = BKE_scene_camera_find(scene);
// XXX if (sc == curscreen) handle_view3d_lock();
if (!v3d->camera) {
ARegion *ar;
@@ -1386,90 +1329,16 @@ static void ed_screen_set_3dview_camera(Scene *scene, bScreen *sc, ScrArea *sa,
}
}
-/* only call outside of area/region loops */
-void ED_screen_set_scene(bContext *C, bScreen *screen, Scene *scene)
+void ED_screen_update_after_scene_change(const bScreen *screen, Scene *scene_new)
{
- Main *bmain = CTX_data_main(C);
- bScreen *sc;
-
- if (screen == NULL)
- return;
-
- if (ed_screen_used(CTX_wm_manager(C), screen))
- ED_object_editmode_exit(C, EM_FREEDATA | EM_DO_UNDO);
-
- for (sc = bmain->screen.first; sc; sc = sc->id.next) {
- if ((U.flag & USER_SCENEGLOBAL) || sc == screen) {
-
- if (scene != sc->scene) {
- /* all areas endlocalview */
- // XXX ScrArea *sa = sc->areabase.first;
- // while (sa) {
- // endlocalview(sa);
- // sa = sa->next;
- // }
- sc->scene = scene;
- }
-
- }
- }
-
- // copy_view3d_lock(0); /* space.c */
-
- /* are there cameras in the views that are not in the scene? */
- for (sc = bmain->screen.first; sc; sc = sc->id.next) {
- if ((U.flag & USER_SCENEGLOBAL) || sc == screen) {
- ScrArea *sa = sc->areabase.first;
- while (sa) {
- SpaceLink *sl = sa->spacedata.first;
- while (sl) {
- if (sl->spacetype == SPACE_VIEW3D) {
- View3D *v3d = (View3D *) sl;
- ed_screen_set_3dview_camera(scene, sc, sa, v3d);
-
- }
- sl = sl->next;
- }
- sa = sa->next;
+ for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) {
+ for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) {
+ if (sl->spacetype == SPACE_VIEW3D) {
+ View3D *v3d = (View3D *)sl;
+ screen_set_3dview_camera(scene_new, sa, v3d);
}
}
}
-
- CTX_data_scene_set(C, scene);
- BKE_scene_set_background(bmain, scene);
- DAG_on_visible_update(bmain, false);
-
- ED_render_engine_changed(bmain);
- ED_update_for_newframe(bmain, scene, 1);
-
- /* complete redraw */
- WM_event_add_notifier(C, NC_WINDOW, NULL);
-
-}
-
-/**
- * \note Only call outside of area/region loops
- * \return true if successful
- */
-bool ED_screen_delete_scene(bContext *C, Scene *scene)
-{
- Main *bmain = CTX_data_main(C);
- Scene *newscene;
-
- if (scene->id.prev)
- newscene = scene->id.prev;
- else if (scene->id.next)
- newscene = scene->id.next;
- else
- return false;
-
- ED_screen_set_scene(C, CTX_wm_screen(C), newscene);
-
- BKE_libblock_remap(bmain, scene, newscene, ID_REMAP_SKIP_INDIRECT_USAGE | ID_REMAP_SKIP_NEVER_NULL_USAGE);
-
- BKE_libblock_free(bmain, scene);
-
- return true;
}
ScrArea *ED_screen_full_newspace(bContext *C, ScrArea *sa, int type)
@@ -1576,6 +1445,7 @@ void ED_screen_full_restore(bContext *C, ScrArea *sa)
ScrArea *ED_screen_state_toggle(bContext *C, wmWindow *win, ScrArea *sa, const short state)
{
wmWindowManager *wm = CTX_wm_manager(C);
+ WorkSpace *workspace = WM_window_get_active_workspace(win);
bScreen *sc, *oldscreen;
ARegion *ar;
@@ -1597,11 +1467,12 @@ ScrArea *ED_screen_state_toggle(bContext *C, wmWindow *win, ScrArea *sa, const s
}
if (sa && sa->full) {
+ WorkSpaceLayout *layout_old = WM_window_get_active_layout(win);
/* restoring back to SCREENNORMAL */
ScrArea *old;
sc = sa->full; /* the old screen to restore */
- oldscreen = win->screen; /* the one disappearing */
+ oldscreen = WM_window_get_active_screen(win); /* the one disappearing */
sc->state = SCREENNORMAL;
@@ -1629,10 +1500,9 @@ ScrArea *ED_screen_state_toggle(bContext *C, wmWindow *win, ScrArea *sa, const s
sc->animtimer = oldscreen->animtimer;
oldscreen->animtimer = NULL;
- ED_screen_set(C, sc);
+ ED_screen_change(C, sc);
- BKE_screen_free(oldscreen);
- BKE_libblock_free(CTX_data_main(C), oldscreen);
+ BKE_workspace_layout_remove(CTX_data_main(C), workspace, layout_old);
/* After we've restored back to SCREENNORMAL, we have to wait with
* screen handling as it uses the area coords which aren't updated yet.
@@ -1642,14 +1512,18 @@ ScrArea *ED_screen_state_toggle(bContext *C, wmWindow *win, ScrArea *sa, const s
}
else {
/* change from SCREENNORMAL to new state */
+ WorkSpaceLayout *layout_new;
ScrArea *newa;
char newname[MAX_ID_NAME - 2];
- oldscreen = win->screen;
+ oldscreen = WM_window_get_active_screen(win);
oldscreen->state = state;
BLI_snprintf(newname, sizeof(newname), "%s-%s", oldscreen->id.name + 2, "nonnormal");
- sc = ED_screen_add(win, oldscreen->scene, newname);
+
+ layout_new = ED_workspace_layout_add(workspace, win, newname);
+
+ sc = BKE_workspace_layout_screen_get(layout_new);
sc->state = state;
sc->redraws_flag = oldscreen->redraws_flag;
sc->temp = oldscreen->temp;
@@ -1704,7 +1578,7 @@ ScrArea *ED_screen_state_toggle(bContext *C, wmWindow *win, ScrArea *sa, const s
BLI_assert(false);
}
- ED_screen_set(C, sc);
+ ED_screen_change(C, sc);
}
/* XXX bad code: setscreen() ends with first area active. fullscreen render assumes this too */
@@ -1850,7 +1724,7 @@ void ED_update_for_newframe(Main *bmain, Scene *scene, int UNUSED(mute))
scene->camera = camera;
/* are there cameras in the views that are not in the scene? */
for (sc = bmain->screen.first; sc; sc = sc->id.next) {
- BKE_screen_view3d_scene_sync(sc);
+ BKE_screen_view3d_scene_sync(sc, scene);
}
}
#endif
@@ -1879,11 +1753,10 @@ void ED_update_for_newframe(Main *bmain, Scene *scene, int UNUSED(mute))
/*
* return true if any active area requires to see in 3D
*/
-bool ED_screen_stereo3d_required(bScreen *screen)
+bool ED_screen_stereo3d_required(const bScreen *screen, const Scene *scene)
{
ScrArea *sa;
- Scene *sce = screen->scene;
- const bool is_multiview = (sce->r.scemode & R_MULTIVIEW) != 0;
+ const bool is_multiview = (scene->r.scemode & R_MULTIVIEW) != 0;
for (sa = screen->areabase.first; sa; sa = sa->next) {
switch (sa->spacetype) {
@@ -1958,3 +1831,19 @@ bool ED_screen_stereo3d_required(bScreen *screen)
return false;
}
+
+/**
+ * Find the scene displayed in \a screen.
+ * \note Assumes \a screen to be visible/active!
+ */
+Scene *ED_screen_scene_find(const bScreen *screen, const wmWindowManager *wm)
+{
+ for (wmWindow *win = wm->windows.first; win; win = win->next) {
+ if (WM_window_get_active_screen(win) == screen) {
+ return WM_window_get_active_scene(win);
+ }
+ }
+
+ BLI_assert(0);
+ return NULL;
+}
diff --git a/source/blender/editors/screen/screen_intern.h b/source/blender/editors/screen/screen_intern.h
index 49c0869fcfb..4eb68d01df7 100644
--- a/source/blender/editors/screen/screen_intern.h
+++ b/source/blender/editors/screen/screen_intern.h
@@ -32,6 +32,7 @@
#define __SCREEN_INTERN_H__
struct bContextDataResult;
+struct Main;
/* internal exports only */
@@ -45,6 +46,11 @@ void ED_area_data_swap(ScrArea *sa1, ScrArea *sa2);
void region_toggle_hidden(struct bContext *C, ARegion *ar, const bool do_fade);
/* screen_edit.c */
+bScreen *screen_add(const char *name, const int winsize_x, const int winsize_y);
+void screen_data_copy(bScreen *to, bScreen *from);
+void screen_new_activate_prepare(const wmWindow *win, bScreen *screen_new);
+void screen_changed_update(struct bContext *C, wmWindow *win, bScreen *sc);
+bScreen *screen_change_prepare(bScreen *screen_old, bScreen *screen_new, struct Main *bmain, struct bContext *C, wmWindow *win);
ScrEdge *screen_findedge(bScreen *sc, ScrVert *v1, ScrVert *v2);
ScrArea *area_split(bScreen *sc, ScrArea *sa, char dir, float fac, int merge);
int screen_area_join(struct bContext *C, bScreen *scr, ScrArea *sa1, ScrArea *sa2);
@@ -56,7 +62,7 @@ void removedouble_scrverts(bScreen *sc);
void removedouble_scredges(bScreen *sc);
void removenotused_scredges(bScreen *sc);
bool scredge_is_horizontal(ScrEdge *se);
-ScrEdge *screen_find_active_scredge(bScreen *sc,
+ScrEdge *screen_find_active_scredge(const bScreen *sc,
const int winsize_x, const int winsize_y,
const int mx, const int my);
@@ -74,5 +80,8 @@ void SCREEN_OT_screencast(struct wmOperatorType *ot);
/* screen_ops.c */
void region_blend_start(struct bContext *C, struct ScrArea *sa, struct ARegion *ar);
+/* workspace_layout_edit.c */
+bool workspace_layout_set_poll(const struct WorkSpaceLayout *layout);
+
#endif /* __SCREEN_INTERN_H__ */
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 69d13beee48..5cd68f5121c 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -62,6 +62,7 @@
#include "BKE_editmesh.h"
#include "BKE_sound.h"
#include "BKE_mask.h"
+#include "BKE_workspace.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -978,13 +979,17 @@ static void SCREEN_OT_area_swap(wmOperatorType *ot)
/* operator callback */
static int area_dupli_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
- wmWindow *newwin, *win;
- bScreen *newsc, *sc;
+ wmWindow *newwin, *win = CTX_wm_window(C);
+ Scene *scene;
+ WorkSpace *workspace = WM_window_get_active_workspace(win);
+ WorkSpaceLayout *layout_old = WM_window_get_active_layout(win);
+ WorkSpaceLayout *layout_new;
+ bScreen *newsc;
ScrArea *sa;
rcti rect;
win = CTX_wm_window(C);
- sc = CTX_wm_screen(C);
+ scene = CTX_data_scene(C);
sa = CTX_wm_area(C);
/* XXX hrmf! */
@@ -1010,11 +1015,15 @@ static int area_dupli_invoke(bContext *C, wmOperator *op, const wmEvent *event)
}
*newwin->stereo3d_format = *win->stereo3d_format;
-
+
+ newwin->scene = scene;
+
+ WM_window_set_active_workspace(newwin, workspace);
/* allocs new screen and adds to newly created window, using window size */
- newsc = ED_screen_add(newwin, CTX_data_scene(C), sc->id.name + 2);
- newwin->screen = newsc;
-
+ layout_new = ED_workspace_layout_add(workspace, newwin, BKE_workspace_layout_name_get(layout_old));
+ newsc = BKE_workspace_layout_screen_get(layout_new);
+ WM_window_set_active_layout(newwin, workspace, layout_new);
+
/* copy area to new screen */
ED_area_data_copy((ScrArea *)newsc->areabase.first, sa, true);
@@ -1714,7 +1723,7 @@ static int area_split_modal(bContext *C, wmOperator *op, const wmEvent *event)
}
}
- CTX_wm_window(C)->screen->do_draw = true;
+ CTX_wm_screen(C)->do_draw = true;
}
@@ -2084,12 +2093,11 @@ static void areas_do_frame_follow(bContext *C, bool middle)
bScreen *scr = CTX_wm_screen(C);
Scene *scene = CTX_data_scene(C);
wmWindowManager *wm = CTX_wm_manager(C);
- wmWindow *window;
- for (window = wm->windows.first; window; window = window->next) {
- ScrArea *sa;
- for (sa = window->screen->areabase.first; sa; sa = sa->next) {
- ARegion *ar;
- for (ar = sa->regionbase.first; ar; ar = ar->next) {
+ for (wmWindow *window = wm->windows.first; window; window = window->next) {
+ const bScreen *screen = WM_window_get_active_screen(window);
+
+ for (ScrArea *sa = screen->areabase.first; sa; sa = sa->next) {
+ for (ARegion *ar = sa->regionbase.first; ar; ar = ar->next) {
/* do follow here if editor type supports it */
if ((scr->redraws_flag & TIME_FOLLOW)) {
if ((ar->regiontype == RGN_TYPE_WINDOW &&
@@ -2385,64 +2393,16 @@ static void SCREEN_OT_marker_jump(wmOperatorType *ot)
/* ************** switch screen operator ***************************** */
-static bool screen_set_is_ok(bScreen *screen, bScreen *screen_prev)
-{
- return ((screen->winid == 0) &&
- /* in typical usage these should have a nonzero winid
- * (all temp screens should be used, or closed & freed). */
- (screen->temp == false) &&
- (screen->state == SCREENNORMAL) &&
- (screen != screen_prev) &&
- (screen->id.name[2] != '.' || !(U.uiflag & USER_HIDE_DOT)));
-}
-
/* function to be called outside UI context, or for redo */
static int screen_set_exec(bContext *C, wmOperator *op)
{
- Main *bmain = CTX_data_main(C);
- bScreen *screen = CTX_wm_screen(C);
- bScreen *screen_prev = screen;
-
- ScrArea *sa = CTX_wm_area(C);
- int tot = BLI_listbase_count(&bmain->screen);
+ WorkSpace *workspace = CTX_wm_workspace(C);
int delta = RNA_int_get(op->ptr, "delta");
-
- /* temp screens are for userpref or render display */
- if (screen->temp || (sa && sa->full && sa->full->temp)) {
- return OPERATOR_CANCELLED;
- }
-
- if (delta == 1) {
- while (tot--) {
- screen = screen->id.next;
- if (screen == NULL) screen = bmain->screen.first;
- if (screen_set_is_ok(screen, screen_prev)) {
- break;
- }
- }
- }
- else if (delta == -1) {
- while (tot--) {
- screen = screen->id.prev;
- if (screen == NULL) screen = bmain->screen.last;
- if (screen_set_is_ok(screen, screen_prev)) {
- break;
- }
- }
- }
- else {
- screen = NULL;
- }
-
- if (screen && screen_prev != screen) {
- /* return to previous state before switching screens */
- if (sa && sa->full) {
- ED_screen_full_restore(C, sa); /* may free 'screen_prev' */
- }
-
- ED_screen_set(C, screen);
+
+ if (ED_workspace_layout_cycle(workspace, delta, C)) {
return OPERATOR_FINISHED;
}
+
return OPERATOR_CANCELLED;
}
@@ -3297,7 +3257,7 @@ static int header_toggle_menus_exec(bContext *C, wmOperator *UNUSED(op))
sa->flag = sa->flag ^ HEADER_NO_PULLDOWN;
ED_area_tag_redraw(sa);
- WM_event_add_notifier(C, NC_SCREEN | NA_EDITED, NULL);
+ WM_event_add_notifier(C, NC_SCREEN | NA_EDITED, NULL);
return OPERATOR_FINISHED;
}
@@ -3594,7 +3554,9 @@ static int screen_animation_step(bContext *C, wmOperator *UNUSED(op), const wmEv
ED_update_for_newframe(bmain, scene, 1);
for (window = wm->windows.first; window; window = window->next) {
- for (sa = window->screen->areabase.first; sa; sa = sa->next) {
+ const bScreen *win_screen = WM_window_get_active_screen(window);
+
+ for (sa = win_screen->areabase.first; sa; sa = sa->next) {
ARegion *ar;
for (ar = sa->regionbase.first; ar; ar = ar->next) {
bool redraw = false;
@@ -3668,11 +3630,11 @@ static void SCREEN_OT_animation_step(wmOperatorType *ot)
/* find window that owns the animation timer */
bScreen *ED_screen_animation_playing(const wmWindowManager *wm)
{
- wmWindow *win;
+ for (wmWindow *win = wm->windows.first; win; win = win->next) {
+ bScreen *screen = WM_window_get_active_screen(win);
- for (win = wm->windows.first; win; win = win->next) {
- if (win->screen->animtimer || win->screen->scrubbing) {
- return win->screen;
+ if (screen->animtimer || screen->scrubbing) {
+ return screen;
}
}
@@ -3681,11 +3643,11 @@ bScreen *ED_screen_animation_playing(const wmWindowManager *wm)
bScreen *ED_screen_animation_no_scrub(const wmWindowManager *wm)
{
- wmWindow *win;
+ for (wmWindow *win = wm->windows.first; win; win = win->next) {
+ bScreen *screen = WM_window_get_active_screen(win);
- for (win = wm->windows.first; win; win = win->next) {
- if (win->screen->animtimer) {
- return win->screen;
+ if (screen->animtimer) {
+ return screen;
}
}
@@ -3919,11 +3881,13 @@ static void SCREEN_OT_userpref_show(struct wmOperatorType *ot)
static int screen_new_exec(bContext *C, wmOperator *UNUSED(op))
{
wmWindow *win = CTX_wm_window(C);
- bScreen *sc = CTX_wm_screen(C);
-
- sc = ED_screen_duplicate(win, sc);
- WM_event_add_notifier(C, NC_SCREEN | ND_SCREENBROWSE, sc);
-
+ WorkSpace *workspace = BKE_workspace_active_get(win->workspace_hook);
+ WorkSpaceLayout *layout_old = BKE_workspace_active_layout_get(win->workspace_hook);
+ WorkSpaceLayout *layout_new;
+
+ layout_new = ED_workspace_layout_duplicate(workspace, layout_old, win);
+ WM_event_add_notifier(C, NC_SCREEN | ND_LAYOUTBROWSE, layout_new);
+
return OPERATOR_FINISHED;
}
@@ -3944,9 +3908,11 @@ static void SCREEN_OT_new(wmOperatorType *ot)
static int screen_delete_exec(bContext *C, wmOperator *UNUSED(op))
{
bScreen *sc = CTX_wm_screen(C);
-
- WM_event_add_notifier(C, NC_SCREEN | ND_SCREENDELETE, sc);
-
+ WorkSpace *workspace = CTX_wm_workspace(C);
+ WorkSpaceLayout *layout = BKE_workspace_layout_find(workspace, sc);
+
+ WM_event_add_notifier(C, NC_SCREEN | ND_LAYOUTDELETE, layout);
+
return OPERATOR_FINISHED;
}
@@ -3961,95 +3927,6 @@ static void SCREEN_OT_delete(wmOperatorType *ot)
ot->exec = screen_delete_exec;
}
-/********************* new scene operator *********************/
-
-static int scene_new_exec(bContext *C, wmOperator *op)
-{
- Scene *newscene, *scene = CTX_data_scene(C);
- Main *bmain = CTX_data_main(C);
- int type = RNA_enum_get(op->ptr, "type");
-
- if (type == SCE_COPY_NEW) {
- newscene = BKE_scene_add(bmain, DATA_("Scene"));
- }
- else { /* different kinds of copying */
- newscene = BKE_scene_copy(bmain, scene, type);
-
- /* these can't be handled in blenkernel currently, so do them here */
- if (type == SCE_COPY_LINK_DATA) {
- ED_object_single_users(bmain, newscene, false, true);
- }
- else if (type == SCE_COPY_FULL) {
- ED_editors_flush_edits(C, false);
- ED_object_single_users(bmain, newscene, true, true);
- }
- }
-
- ED_screen_set_scene(C, CTX_wm_screen(C), newscene);
-
- WM_event_add_notifier(C, NC_SCENE | ND_SCENEBROWSE, newscene);
-
- return OPERATOR_FINISHED;
-}
-
-static void SCENE_OT_new(wmOperatorType *ot)
-{
- static EnumPropertyItem type_items[] = {
- {SCE_COPY_NEW, "NEW", 0, "New", "Add new scene"},
- {SCE_COPY_EMPTY, "EMPTY", 0, "Copy Settings", "Make a copy without any objects"},
- {SCE_COPY_LINK_OB, "LINK_OBJECTS", 0, "Link Objects", "Link to the objects from the current scene"},
- {SCE_COPY_LINK_DATA, "LINK_OBJECT_DATA", 0, "Link Object Data", "Copy objects linked to data from the current scene"},
- {SCE_COPY_FULL, "FULL_COPY", 0, "Full Copy", "Make a full copy of the current scene"},
- {0, NULL, 0, NULL, NULL}};
-
- /* identifiers */
- ot->name = "New Scene";
- ot->description = "Add new scene by type";
- ot->idname = "SCENE_OT_new";
-
- /* api callbacks */
- ot->exec = scene_new_exec;
- ot->invoke = WM_menu_invoke;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* properties */
- ot->prop = RNA_def_enum(ot->srna, "type", type_items, 0, "Type", "");
-}
-
-/********************* delete scene operator *********************/
-
-static int scene_delete_exec(bContext *C, wmOperator *UNUSED(op))
-{
- Scene *scene = CTX_data_scene(C);
-
- if (ED_screen_delete_scene(C, scene) == false) {
- return OPERATOR_CANCELLED;
- }
-
- if (G.debug & G_DEBUG)
- printf("scene delete %p\n", scene);
-
- WM_event_add_notifier(C, NC_SCENE | NA_REMOVED, scene);
-
- return OPERATOR_FINISHED;
-}
-
-static void SCENE_OT_delete(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Delete Scene";
- ot->description = "Delete active scene";
- ot->idname = "SCENE_OT_delete";
-
- /* api callbacks */
- ot->exec = scene_delete_exec;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-}
-
/* ***************** region alpha blending ***************** */
/* implementation note: a disappearing region needs at least 1 last draw with 100% backbuffer
@@ -4321,13 +4198,11 @@ void ED_operatortypes_screen(void)
WM_operatortype_append(SCREEN_OT_animation_step);
WM_operatortype_append(SCREEN_OT_animation_play);
WM_operatortype_append(SCREEN_OT_animation_cancel);
-
+
/* new/delete */
WM_operatortype_append(SCREEN_OT_new);
WM_operatortype_append(SCREEN_OT_delete);
- WM_operatortype_append(SCENE_OT_new);
- WM_operatortype_append(SCENE_OT_delete);
-
+
/* tools shared by more space types */
WM_operatortype_append(ED_OT_undo);
WM_operatortype_append(ED_OT_undo_push);
diff --git a/source/blender/editors/screen/workspace_edit.c b/source/blender/editors/screen/workspace_edit.c
new file mode 100644
index 00000000000..3782d583003
--- /dev/null
+++ b/source/blender/editors/screen/workspace_edit.c
@@ -0,0 +1,426 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/screen/workspace_edit.c
+ * \ingroup edscr
+ */
+
+#include <stdlib.h>
+#include <string.h>
+
+#include "BLI_utildefines.h"
+#include "BLI_fileops.h"
+#include "BLI_listbase.h"
+#include "BLI_path_util.h"
+#include "BLI_string.h"
+
+#include "BKE_appdir.h"
+#include "BKE_blendfile.h"
+#include "BKE_context.h"
+#include "BKE_idcode.h"
+#include "BKE_main.h"
+#include "BKE_library.h"
+#include "BKE_report.h"
+#include "BKE_screen.h"
+#include "BKE_workspace.h"
+
+#include "BLO_readfile.h"
+
+#include "DNA_object_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_windowmanager_types.h"
+#include "DNA_workspace_types.h"
+
+#include "ED_object.h"
+#include "ED_screen.h"
+
+#include "RNA_access.h"
+
+#include "UI_interface.h"
+#include "UI_resources.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "screen_intern.h"
+
+
+/** \name Workspace API
+ *
+ * \brief API for managing workspaces and their data.
+ * \{ */
+
+WorkSpace *ED_workspace_add(
+ Main *bmain, const char *name, SceneLayer *act_render_layer)
+{
+ WorkSpace *workspace = BKE_workspace_add(bmain, name);
+
+#ifdef USE_WORKSPACE_MODE
+ BKE_workspace_object_mode_set(workspace, OB_MODE_OBJECT);
+#endif
+
+ BKE_workspace_render_layer_set(workspace, act_render_layer);
+
+ return workspace;
+}
+
+#ifdef USE_WORKSPACE_MODE
+/**
+ * Changes the object mode (if needed) to the one set in \a workspace_new.
+ * Object mode is still stored on object level. In future it should all be workspace level instead.
+ */
+static void workspace_change_update_mode(
+ const WorkSpace *workspace_old, const WorkSpace *workspace_new,
+ bContext *C, Object *ob_act, ReportList *reports)
+{
+ ObjectMode mode_old = BKE_workspace_object_mode_get(workspace_old);
+ ObjectMode mode_new = BKE_workspace_object_mode_get(workspace_new);
+
+ if (mode_old != mode_new) {
+ ED_object_mode_compat_set(C, ob_act, mode_new, reports);
+ ED_object_toggle_modes(C, mode_new);
+ }
+}
+#endif
+
+static void workspace_change_update_render_layer(
+ WorkSpace *workspace_new, const WorkSpace *workspace_old)
+{
+ if (!BKE_workspace_render_layer_get(workspace_new)) {
+ BKE_workspace_render_layer_set(workspace_new, BKE_workspace_render_layer_get(workspace_old));
+ }
+}
+
+static void workspace_change_update(
+ WorkSpace *workspace_new, const WorkSpace *workspace_old,
+ bContext *C, wmWindowManager *wm)
+{
+ /* needs to be done before changing mode! (to ensure right context) */
+ workspace_change_update_render_layer(workspace_new, workspace_old);
+#ifdef USE_WORKSPACE_MODE
+ workspace_change_update_mode(workspace_old, workspace_new, C, CTX_data_active_object(C), &wm->reports);
+#else
+ UNUSED_VARS(C, wm);
+#endif
+}
+
+static bool workspace_change_find_new_layout_cb(const WorkSpaceLayout *layout, void *UNUSED(arg))
+{
+ /* return false to stop the iterator if we've found a layout that can be activated */
+ return workspace_layout_set_poll(layout) ? false : true;
+}
+
+static WorkSpaceLayout *workspace_change_get_new_layout(
+ WorkSpace *workspace_new, wmWindow *win)
+{
+ /* ED_workspace_duplicate may have stored a layout to activate once the workspace gets activated. */
+ WorkSpaceLayout *layout_new;
+ bScreen *screen_new;
+
+ if (win->workspace_hook->temp_workspace_store) {
+ layout_new = win->workspace_hook->temp_layout_store;
+ }
+ else {
+ layout_new = BKE_workspace_hook_layout_for_workspace_get(win->workspace_hook, workspace_new);
+ if (!layout_new) {
+ layout_new = BKE_workspace_layouts_get(workspace_new)->first;
+ }
+ }
+ screen_new = BKE_workspace_layout_screen_get(layout_new);
+
+ if (screen_new->winid) {
+ /* screen is already used, try to find a free one */
+ WorkSpaceLayout *layout_temp = BKE_workspace_layout_iter_circular(
+ workspace_new, layout_new, workspace_change_find_new_layout_cb,
+ NULL, false);
+ if (!layout_temp) {
+ /* fallback solution: duplicate layout */
+ layout_temp = ED_workspace_layout_duplicate(workspace_new, layout_new, win);
+ }
+ layout_new = layout_temp;
+ }
+
+ return layout_new;
+}
+
+/**
+ * \brief Change the active workspace.
+ *
+ * Operator call, WM + Window + screen already existed before
+ * Pretty similar to #ED_screen_change since changing workspace also changes screen.
+ *
+ * \warning Do NOT call in area/region queues!
+ * \returns if workspace changing was successful.
+ */
+bool ED_workspace_change(
+ WorkSpace *workspace_new, bContext *C, wmWindowManager *wm, wmWindow *win)
+{
+ Main *bmain = CTX_data_main(C);
+ WorkSpace *workspace_old = WM_window_get_active_workspace(win);
+ WorkSpaceLayout *layout_new = workspace_change_get_new_layout(workspace_new, win);
+ bScreen *screen_new = BKE_workspace_layout_screen_get(layout_new);
+ bScreen *screen_old = BKE_workspace_active_screen_get(win->workspace_hook);
+
+ win->workspace_hook->temp_layout_store = NULL;
+ if (workspace_old == workspace_new) {
+ /* Could also return true, everything that needs to be done was done (nothing :P), but nothing changed */
+ return false;
+ }
+
+ screen_new = screen_change_prepare(screen_old, screen_new, bmain, C, win);
+ BLI_assert(BKE_workspace_layout_screen_get(layout_new) == screen_new);
+
+ if (screen_new) {
+ WM_window_set_active_layout(win, workspace_new, layout_new);
+ WM_window_set_active_workspace(win, workspace_new);
+
+ /* update screen *after* changing workspace - which also causes the actual screen change */
+ screen_changed_update(C, win, screen_new);
+ workspace_change_update(workspace_new, workspace_old, C, wm);
+
+ BLI_assert(BKE_workspace_render_layer_get(workspace_new) != NULL);
+ BLI_assert(CTX_wm_workspace(C) == workspace_new);
+
+ return true;
+ }
+
+ return false;
+}
+
+/**
+ * Duplicate a workspace including its layouts. Does not activate the workspace, but
+ * it stores the screen-layout to be activated (BKE_workspace_temp_layout_store)
+ */
+WorkSpace *ED_workspace_duplicate(
+ WorkSpace *workspace_old, Main *bmain, wmWindow *win)
+{
+ WorkSpaceLayout *layout_active_old = BKE_workspace_active_layout_get(win->workspace_hook);
+ ListBase *layouts_old = BKE_workspace_layouts_get(workspace_old);
+ WorkSpace *workspace_new = ED_workspace_add(
+ bmain, workspace_old->id.name + 2,
+ BKE_workspace_render_layer_get(workspace_old));
+
+#ifdef USE_WORKSPACE_MODE
+ BKE_workspace_object_mode_set(workspace_new, BKE_workspace_object_mode_get(workspace_old));
+#endif
+
+ for (WorkSpaceLayout *layout_old = layouts_old->first; layout_old; layout_old = layout_old->next) {
+ WorkSpaceLayout *layout_new = ED_workspace_layout_duplicate(workspace_new, layout_old, win);
+
+ if (layout_active_old == layout_old) {
+ win->workspace_hook->temp_layout_store = layout_new;
+ }
+ }
+
+ return workspace_new;
+}
+
+/**
+ * \return if succeeded.
+ */
+bool ED_workspace_delete(
+ WorkSpace *workspace, Main *bmain, bContext *C, wmWindowManager *wm, wmWindow *win)
+{
+ ID *workspace_id = (ID *)workspace;
+
+ if (BLI_listbase_is_single(&bmain->workspaces)) {
+ return false;
+ }
+
+ if (WM_window_get_active_workspace(win) == workspace) {
+ WorkSpace *prev = workspace_id->prev;
+ WorkSpace *next = workspace_id->next;
+
+ ED_workspace_change((prev != NULL) ? prev : next, C, wm, win);
+ }
+ BKE_libblock_free(bmain, workspace_id);
+
+ return true;
+}
+
+/**
+ * Some editor data may need to be synced with scene data (3D View camera and layers).
+ * This function ensures data is synced for editors in active layout of \a workspace.
+ */
+void ED_workspace_scene_data_sync(
+ WorkSpaceInstanceHook *hook, Scene *scene)
+{
+ bScreen *screen = BKE_workspace_active_screen_get(hook);
+ BKE_screen_view3d_scene_sync(screen, scene);
+}
+
+/** \} Workspace API */
+
+
+/** \name Workspace Operators
+ *
+ * \{ */
+
+static int workspace_new_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Main *bmain = CTX_data_main(C);
+ wmWindow *win = CTX_wm_window(C);
+ WorkSpace *workspace = ED_workspace_duplicate(WM_window_get_active_workspace(win), bmain, win);
+
+ WM_event_add_notifier(C, NC_SCREEN | ND_WORKSPACE_SET, workspace);
+
+ return OPERATOR_FINISHED;
+}
+
+static void WORKSPACE_OT_workspace_duplicate(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "New Workspace";
+ ot->description = "Add a new workspace";
+ ot->idname = "WORKSPACE_OT_workspace_duplicate";
+
+ /* api callbacks */
+ ot->exec = workspace_new_exec;
+ ot->poll = WM_operator_winactive;
+}
+
+static int workspace_delete_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Main *bmain = CTX_data_main(C);
+ wmWindowManager *wm = CTX_wm_manager(C);
+ wmWindow *win = CTX_wm_window(C);
+
+ ED_workspace_delete(WM_window_get_active_workspace(win), bmain, C, wm, win);
+
+ return OPERATOR_FINISHED;
+}
+
+static void WORKSPACE_OT_workspace_delete(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Delete Workspace";
+ ot->description = "Delete the active workspace";
+ ot->idname = "WORKSPACE_OT_workspace_delete";
+
+ /* api callbacks */
+ ot->exec = workspace_delete_exec;
+}
+
+static void workspace_config_file_path_from_folder_id(
+ const Main *bmain, int folder_id, char *r_path)
+{
+ const char *app_template = U.app_template[0] ? U.app_template : NULL;
+ const char * const cfgdir = BKE_appdir_folder_id(folder_id, app_template);
+
+ if (cfgdir) {
+ BLI_make_file_string(bmain->name, r_path, cfgdir, BLENDER_WORKSPACES_FILE);
+ }
+ else {
+ r_path[0] = '\0';
+ }
+}
+
+ATTR_NONNULL(1)
+static WorkspaceConfigFileData *workspace_config_file_read(
+ const Main *bmain, ReportList *reports)
+{
+ char workspace_config_path[FILE_MAX];
+ bool has_path = false;
+
+ workspace_config_file_path_from_folder_id(bmain, BLENDER_USER_CONFIG, workspace_config_path);
+ if (BLI_exists(workspace_config_path)) {
+ has_path = true;
+ }
+ else {
+ workspace_config_file_path_from_folder_id(bmain, BLENDER_DATAFILES, workspace_config_path);
+ if (BLI_exists(workspace_config_path)) {
+ has_path = true;
+ }
+ }
+
+ return has_path ? BKE_blendfile_workspace_config_read(workspace_config_path, reports) : NULL;
+}
+
+static void workspace_append_button(
+ uiLayout *layout, wmOperatorType *ot_append, const WorkSpace *workspace, const Main *from_main)
+{
+ const ID *id = (ID *)workspace;
+ PointerRNA opptr;
+ char lib_path[FILE_MAX_LIBEXTRA];
+
+ BLI_path_join(
+ lib_path, sizeof(lib_path), from_main->name, BKE_idcode_to_name(GS(id->name)), NULL);
+
+ BLI_assert(STREQ(ot_append->idname, "WM_OT_append"));
+ opptr = uiItemFullO_ptr(
+ layout, ot_append, workspace->id.name + 2, ICON_NONE, NULL,
+ WM_OP_EXEC_DEFAULT, UI_ITEM_O_RETURN_PROPS);
+ RNA_string_set(&opptr, "directory", lib_path);
+ RNA_string_set(&opptr, "filename", id->name + 2);
+}
+
+ATTR_NONNULL(1, 2)
+static void workspace_config_file_append_buttons(
+ uiLayout *layout, const Main *bmain, ReportList *reports)
+{
+ WorkspaceConfigFileData *workspace_config = workspace_config_file_read(bmain, reports);
+
+ if (workspace_config) {
+ wmOperatorType *ot_append = WM_operatortype_find("WM_OT_append", true);
+
+ for (WorkSpace *workspace = workspace_config->workspaces.first; workspace; workspace = workspace->id.next) {
+ workspace_append_button(layout, ot_append, workspace, workspace_config->main);
+ }
+
+ BKE_blendfile_workspace_config_data_free(workspace_config);
+ }
+}
+
+static int workspace_add_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+{
+ const Main *bmain = CTX_data_main(C);
+
+ uiPopupMenu *pup = UI_popup_menu_begin(C, op->type->name, ICON_NONE);
+ uiLayout *layout = UI_popup_menu_layout(pup);
+
+ uiItemO(layout, "Duplicate Current", ICON_NONE, "WORKSPACE_OT_workspace_duplicate");
+ uiItemS(layout);
+ workspace_config_file_append_buttons(layout, bmain, op->reports);
+
+ UI_popup_menu_end(C, pup);
+
+ return OPERATOR_INTERFACE;
+}
+
+static void WORKSPACE_OT_workspace_add_menu(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add Workspace";
+ ot->description = "Add a new workspace by duplicating the current one or appending one "
+ "from the user configuration";
+ ot->idname = "WORKSPACE_OT_workspace_add_menu";
+
+ /* api callbacks */
+ ot->invoke = workspace_add_invoke;
+}
+
+void ED_operatortypes_workspace(void)
+{
+ WM_operatortype_append(WORKSPACE_OT_workspace_duplicate);
+ WM_operatortype_append(WORKSPACE_OT_workspace_delete);
+ WM_operatortype_append(WORKSPACE_OT_workspace_add_menu);
+}
+
+/** \} Workspace Operators */
diff --git a/source/blender/editors/screen/workspace_layout_edit.c b/source/blender/editors/screen/workspace_layout_edit.c
new file mode 100644
index 00000000000..e4dd841f833
--- /dev/null
+++ b/source/blender/editors/screen/workspace_layout_edit.c
@@ -0,0 +1,198 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/screen/workspace_layout_edit.c
+ * \ingroup edscr
+ */
+
+#include <stdlib.h>
+
+#include "BKE_context.h"
+#include "BKE_global.h"
+#include "BKE_main.h"
+#include "BKE_screen.h"
+#include "BKE_workspace.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_listbase.h"
+
+#include "DNA_screen_types.h"
+#include "DNA_workspace_types.h"
+
+#include "ED_screen.h"
+
+#include "WM_api.h"
+
+#include "screen_intern.h"
+
+
+/**
+ * Empty screen, with 1 dummy area without spacedata. Uses window size.
+ */
+WorkSpaceLayout *ED_workspace_layout_add(
+ WorkSpace *workspace,
+ wmWindow *win,
+ const char *name)
+{
+ const int winsize_x = WM_window_pixels_x(win);
+ const int winsize_y = WM_window_pixels_y(win);
+
+ bScreen *screen = screen_add(name, winsize_x, winsize_y);
+ WorkSpaceLayout *layout = BKE_workspace_layout_add(workspace, screen, name);
+
+ return layout;
+}
+
+WorkSpaceLayout *ED_workspace_layout_duplicate(
+ WorkSpace *workspace, const WorkSpaceLayout *layout_old,
+ wmWindow *win)
+{
+ bScreen *screen_old = BKE_workspace_layout_screen_get(layout_old);
+ const char *name = BKE_workspace_layout_name_get(layout_old);
+ bScreen *screen_new;
+ WorkSpaceLayout *layout_new;
+
+ if (BKE_screen_is_fullscreen_area(screen_old)) {
+ return NULL; /* XXX handle this case! */
+ }
+
+ layout_new = ED_workspace_layout_add(workspace, win, name);
+ screen_new = BKE_workspace_layout_screen_get(layout_new);
+ screen_data_copy(screen_new, screen_old);
+
+ return layout_new;
+}
+
+static bool workspace_layout_delete_doit(
+ WorkSpace *workspace, WorkSpaceLayout *layout_old, WorkSpaceLayout *layout_new,
+ bContext *C)
+{
+ Main *bmain = CTX_data_main(C);
+ wmWindow *win = CTX_wm_window(C);
+ bScreen *screen_new = BKE_workspace_layout_screen_get(layout_new);
+
+ ED_screen_change(C, screen_new);
+
+ if (BKE_workspace_active_layout_get(win->workspace_hook) != layout_old) {
+ BKE_workspace_layout_remove(bmain, workspace, layout_old);
+ return true;
+ }
+
+ return false;
+}
+
+bool workspace_layout_set_poll(const WorkSpaceLayout *layout)
+{
+ const bScreen *screen = BKE_workspace_layout_screen_get(layout);
+
+ return ((BKE_screen_is_used(screen) == false) &&
+ /* in typical usage temp screens should have a nonzero winid
+ * (all temp screens should be used, or closed & freed). */
+ (screen->temp == false) &&
+ (BKE_screen_is_fullscreen_area(screen) == false) &&
+ (screen->id.name[2] != '.' || !(U.uiflag & USER_HIDE_DOT)));
+}
+
+static WorkSpaceLayout *workspace_layout_delete_find_new(const WorkSpaceLayout *layout_old)
+{
+ for (WorkSpaceLayout *layout_new = layout_old->prev; layout_new; layout_new = layout_new->next) {
+ if (workspace_layout_set_poll(layout_new)) {
+ return layout_new;
+ }
+ }
+
+ for (WorkSpaceLayout *layout_new = layout_old->next; layout_new; layout_new = layout_new->next) {
+ if (workspace_layout_set_poll(layout_new)) {
+ return layout_new;
+ }
+ }
+
+ return NULL;
+}
+
+/**
+ * \warning Only call outside of area/region loops!
+ * \return true if succeeded.
+ */
+bool ED_workspace_layout_delete(
+ WorkSpace *workspace, WorkSpaceLayout *layout_old,
+ bContext *C)
+{
+ const bScreen *screen_old = BKE_workspace_layout_screen_get(layout_old);
+ WorkSpaceLayout *layout_new;
+
+ BLI_assert(BLI_findindex(BKE_workspace_layouts_get(workspace), layout_old) != -1);
+
+ /* don't allow deleting temp fullscreens for now */
+ if (BKE_screen_is_fullscreen_area(screen_old)) {
+ return false;
+ }
+
+ /* A layout/screen can only be in use by one window at a time, so as
+ * long as we are able to find a layout/screen that is unused, we
+ * can safely assume ours is not in use anywhere an delete it. */
+
+ layout_new = workspace_layout_delete_find_new(layout_old);
+
+ if (layout_new) {
+ return workspace_layout_delete_doit(workspace, layout_old, layout_new, C);
+ }
+
+ return false;
+}
+
+static bool workspace_layout_cycle_iter_cb(const WorkSpaceLayout *layout, void *UNUSED(arg))
+{
+ /* return false to stop iterator when we have found a layout to activate */
+ return !workspace_layout_set_poll(layout);
+}
+
+bool ED_workspace_layout_cycle(
+ WorkSpace *workspace, const short direction, bContext *C)
+{
+ wmWindow *win = CTX_wm_window(C);
+ WorkSpaceLayout *old_layout = BKE_workspace_active_layout_get(win->workspace_hook);
+ WorkSpaceLayout *new_layout;
+ const bScreen *old_screen = BKE_workspace_layout_screen_get(old_layout);
+ ScrArea *sa = CTX_wm_area(C);
+
+ if (old_screen->temp || (sa && sa->full && sa->full->temp)) {
+ return false;
+ }
+
+ BLI_assert(ELEM(direction, 1, -1));
+ new_layout = BKE_workspace_layout_iter_circular(workspace, old_layout, workspace_layout_cycle_iter_cb,
+ NULL, (direction == -1) ? true : false);
+
+ if (new_layout && (old_layout != new_layout)) {
+ bScreen *new_screen = BKE_workspace_layout_screen_get(new_layout);
+
+ if (sa && sa->full) {
+ /* return to previous state before switching screens */
+ ED_screen_full_restore(C, sa); /* may free screen of old_layout */
+ }
+
+ ED_screen_change(C, new_screen);
+
+ return true;
+ }
+
+ return false;
+}