diff options
Diffstat (limited to 'source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc')
-rw-r--r-- | source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc b/source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc index 8ef18ba7da7..1ee43d98e6f 100644 --- a/source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc +++ b/source/blender/editors/sculpt_paint/curves_sculpt_grow_shrink.cc @@ -342,7 +342,8 @@ struct CurvesEffectOperationExecutor { void gather_influences_projected( threading::EnumerableThreadSpecific<Influences> &influences_for_thread) { - const Span<float3> positions_cu = curves_->positions(); + const bke::crazyspace::GeometryDeformation deformation = + bke::crazyspace::get_evaluated_curves_deformation(*ctx_.depsgraph, *object_); float4x4 projection; ED_view3d_ob_project_mat_get(ctx_.rv3d, object_, projection.values); @@ -368,8 +369,8 @@ struct CurvesEffectOperationExecutor { float max_move_distance_cu = 0.0f; for (const float4x4 &brush_transform_inv : symmetry_brush_transforms_inv) { for (const int segment_i : points.drop_back(1)) { - const float3 p1_cu = brush_transform_inv * positions_cu[segment_i]; - const float3 p2_cu = brush_transform_inv * positions_cu[segment_i + 1]; + const float3 p1_cu = brush_transform_inv * deformation.positions[segment_i]; + const float3 p2_cu = brush_transform_inv * deformation.positions[segment_i + 1]; float2 p1_re, p2_re; ED_view3d_project_float_v2_m4(ctx_.region, p1_cu, p1_re, projection.values); @@ -430,7 +431,8 @@ struct CurvesEffectOperationExecutor { void gather_influences_spherical( threading::EnumerableThreadSpecific<Influences> &influences_for_thread) { - const Span<float3> positions_cu = curves_->positions(); + const bke::crazyspace::GeometryDeformation deformation = + bke::crazyspace::get_evaluated_curves_deformation(*ctx_.depsgraph, *object_); float3 brush_pos_start_wo, brush_pos_end_wo; ED_view3d_win_to_3d(ctx_.v3d, @@ -468,8 +470,8 @@ struct CurvesEffectOperationExecutor { const float3 brush_pos_end_transformed_cu = brush_transform * brush_pos_end_cu; for (const int segment_i : points.drop_back(1)) { - const float3 &p1_cu = positions_cu[segment_i]; - const float3 &p2_cu = positions_cu[segment_i + 1]; + const float3 &p1_cu = deformation.positions[segment_i]; + const float3 &p2_cu = deformation.positions[segment_i + 1]; float3 closest_on_segment_cu; float3 closest_on_brush_cu; |