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Diffstat (limited to 'source/blender/editors/sculpt_paint/curves_sculpt_slide.cc')
-rw-r--r--source/blender/editors/sculpt_paint/curves_sculpt_slide.cc485
1 files changed, 338 insertions, 147 deletions
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_slide.cc b/source/blender/editors/sculpt_paint/curves_sculpt_slide.cc
index aabe6fd93e4..1108f5c72a9 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_slide.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_slide.cc
@@ -4,6 +4,7 @@
#include "curves_sculpt_intern.hh"
+#include "BLI_float3x3.hh"
#include "BLI_float4x4.hh"
#include "BLI_vector.hh"
@@ -20,14 +21,16 @@
#include "BKE_mesh.h"
#include "BKE_mesh_runtime.h"
#include "BKE_mesh_sample.hh"
+#include "BKE_modifier.h"
+#include "BKE_object.h"
#include "BKE_paint.h"
+#include "BKE_report.h"
#include "DNA_brush_enums.h"
#include "DNA_brush_types.h"
#include "DNA_curves_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
-#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
@@ -38,13 +41,27 @@
#include "WM_api.h"
+#include "DEG_depsgraph_query.h"
+
+#include "GEO_add_curves_on_mesh.hh"
+#include "GEO_reverse_uv_sampler.hh"
+
+#include "BLT_translation.h"
+
namespace blender::ed::sculpt_paint {
+using geometry::ReverseUVSampler;
+
struct SlideCurveInfo {
/** Index of the curve to slide. */
int curve_i;
/** A weight based on the initial distance to the brush. */
float radius_falloff;
+ /**
+ * Normal of the surface where the curve was attached. This is used to rotate the curve if it is
+ * moved to a place with a different normal.
+ */
+ float3 initial_normal_cu;
};
struct SlideInfo {
@@ -55,10 +72,13 @@ struct SlideInfo {
class SlideOperation : public CurvesSculptStrokeOperation {
private:
- /** Last mouse position. */
- float2 brush_pos_last_re_;
+ float2 initial_brush_pos_re_;
/** Information about which curves to slide. This is initialized when the brush starts. */
Vector<SlideInfo> slide_info_;
+ /** Positions of all curve points at the start of sliding. */
+ Array<float3> initial_positions_cu_;
+ /** Deformed positions of all curve points at the start of sliding. */
+ Array<float3> initial_deformed_positions_cu_;
friend struct SlideOperationExecutor;
@@ -80,27 +100,33 @@ struct SlideOperationExecutor {
float brush_radius_factor_;
float brush_strength_;
- Object *object_ = nullptr;
- Curves *curves_id_ = nullptr;
- CurvesGeometry *curves_ = nullptr;
+ Object *curves_ob_orig_ = nullptr;
+ Curves *curves_id_orig_ = nullptr;
+ CurvesGeometry *curves_orig_ = nullptr;
- Object *surface_ob_ = nullptr;
- Mesh *surface_ = nullptr;
- Span<MLoopTri> surface_looptris_;
- VArraySpan<float2> surface_uv_map_;
+ Object *surface_ob_orig_ = nullptr;
+ Mesh *surface_orig_ = nullptr;
+ Span<MLoopTri> surface_looptris_orig_;
+ VArraySpan<float2> surface_uv_map_orig_;
+ Span<float3> corner_normals_orig_su_;
+
+ Object *surface_ob_eval_ = nullptr;
+ Mesh *surface_eval_ = nullptr;
+ Span<MVert> surface_verts_eval_;
+ Span<MLoop> surface_loops_eval_;
+ Span<MLoopTri> surface_looptris_eval_;
+ VArraySpan<float2> surface_uv_map_eval_;
+ BVHTreeFromMesh surface_bvh_eval_;
VArray<float> curve_factors_;
- VArray<float> point_factors_;
Vector<int64_t> selected_curve_indices_;
IndexMask curve_selection_;
- float2 brush_pos_prev_re_;
float2 brush_pos_re_;
- float2 brush_pos_diff_re_;
CurvesSurfaceTransforms transforms_;
- BVHTreeFromMesh surface_bvh_;
+ std::atomic<bool> found_invalid_uv_mapping_{false};
SlideOperationExecutor(const bContext &C) : ctx_(C)
{
@@ -111,15 +137,27 @@ struct SlideOperationExecutor {
UNUSED_VARS(C, stroke_extension);
self_ = &self;
- object_ = CTX_data_active_object(&C);
- curves_id_ = static_cast<Curves *>(object_->data);
- curves_ = &CurvesGeometry::wrap(curves_id_->geometry);
- if (curves_id_->surface == nullptr || curves_id_->surface->type != OB_MESH) {
+ curves_ob_orig_ = CTX_data_active_object(&C);
+ curves_id_orig_ = static_cast<Curves *>(curves_ob_orig_->data);
+ curves_orig_ = &CurvesGeometry::wrap(curves_id_orig_->geometry);
+ if (curves_id_orig_->surface == nullptr || curves_id_orig_->surface->type != OB_MESH) {
+ report_missing_surface(stroke_extension.reports);
+ return;
+ }
+ if (curves_orig_->curves_num() == 0) {
+ return;
+ }
+ if (curves_id_orig_->surface_uv_map == nullptr) {
+ report_missing_uv_map_on_original_surface(stroke_extension.reports);
return;
}
- if (curves_->curves_num() == 0) {
+ if (curves_orig_->surface_uv_coords().is_empty()) {
+ BKE_report(stroke_extension.reports,
+ RPT_WARNING,
+ TIP_("Curves do not have surface attachment information"));
return;
}
+ const StringRefNull uv_map_name = curves_id_orig_->surface_uv_map;
curves_sculpt_ = ctx_.scene->toolsettings->curves_sculpt;
brush_ = BKE_paint_brush_for_read(&curves_sculpt_->paint);
@@ -127,169 +165,322 @@ struct SlideOperationExecutor {
brush_radius_factor_ = brush_radius_factor(*brush_, stroke_extension);
brush_strength_ = brush_strength_get(*ctx_.scene, *brush_, stroke_extension);
- curve_factors_ = get_curves_selection(*curves_id_);
- point_factors_ = get_point_selection(*curves_id_);
- curve_selection_ = retrieve_selected_curves(*curves_id_, selected_curve_indices_);
+ curve_factors_ = get_curves_selection(*curves_id_orig_);
+ curve_selection_ = retrieve_selected_curves(*curves_id_orig_, selected_curve_indices_);
- brush_pos_prev_re_ = self_->brush_pos_last_re_;
brush_pos_re_ = stroke_extension.mouse_position;
- brush_pos_diff_re_ = brush_pos_re_ - brush_pos_prev_re_;
- BLI_SCOPED_DEFER([&]() { self_->brush_pos_last_re_ = brush_pos_re_; });
-
- transforms_ = CurvesSurfaceTransforms(*object_, curves_id_->surface);
- surface_ob_ = curves_id_->surface;
- surface_ = static_cast<Mesh *>(surface_ob_->data);
+ transforms_ = CurvesSurfaceTransforms(*curves_ob_orig_, curves_id_orig_->surface);
- BKE_bvhtree_from_mesh_get(&surface_bvh_, surface_, BVHTREE_FROM_LOOPTRI, 2);
- BLI_SCOPED_DEFER([&]() { free_bvhtree_from_mesh(&surface_bvh_); });
-
- surface_looptris_ = {BKE_mesh_runtime_looptri_ensure(surface_),
- BKE_mesh_runtime_looptri_len(surface_)};
+ surface_ob_orig_ = curves_id_orig_->surface;
+ surface_orig_ = static_cast<Mesh *>(surface_ob_orig_->data);
+ if (surface_orig_->totpoly == 0) {
+ report_empty_original_surface(stroke_extension.reports);
+ return;
+ }
+ surface_looptris_orig_ = {BKE_mesh_runtime_looptri_ensure(surface_orig_),
+ BKE_mesh_runtime_looptri_len(surface_orig_)};
+ surface_uv_map_orig_ = surface_orig_->attributes().lookup<float2>(uv_map_name,
+ ATTR_DOMAIN_CORNER);
+ if (surface_uv_map_orig_.is_empty()) {
+ report_missing_uv_map_on_original_surface(stroke_extension.reports);
+ return;
+ }
+ if (!CustomData_has_layer(&surface_orig_->ldata, CD_NORMAL)) {
+ BKE_mesh_calc_normals_split(surface_orig_);
+ }
+ corner_normals_orig_su_ = {
+ reinterpret_cast<const float3 *>(CustomData_get_layer(&surface_orig_->ldata, CD_NORMAL)),
+ surface_orig_->totloop};
- if (curves_id_->surface_uv_map != nullptr) {
- const bke::AttributeAccessor surface_attributes = bke::mesh_attributes(*surface_);
- surface_uv_map_ = surface_attributes.lookup<float2>(curves_id_->surface_uv_map,
- ATTR_DOMAIN_CORNER);
+ surface_ob_eval_ = DEG_get_evaluated_object(ctx_.depsgraph, surface_ob_orig_);
+ if (surface_ob_eval_ == nullptr) {
+ return;
+ }
+ surface_eval_ = BKE_object_get_evaluated_mesh(surface_ob_eval_);
+ if (surface_eval_ == nullptr) {
+ return;
+ }
+ if (surface_eval_->totpoly == 0) {
+ report_empty_evaluated_surface(stroke_extension.reports);
+ return;
+ }
+ surface_looptris_eval_ = {BKE_mesh_runtime_looptri_ensure(surface_eval_),
+ BKE_mesh_runtime_looptri_len(surface_eval_)};
+ surface_verts_eval_ = surface_eval_->verts();
+ surface_loops_eval_ = surface_eval_->loops();
+ surface_uv_map_eval_ = surface_eval_->attributes().lookup<float2>(uv_map_name,
+ ATTR_DOMAIN_CORNER);
+ if (surface_uv_map_eval_.is_empty()) {
+ report_missing_uv_map_on_evaluated_surface(stroke_extension.reports);
+ return;
}
+ BKE_bvhtree_from_mesh_get(&surface_bvh_eval_, surface_eval_, BVHTREE_FROM_LOOPTRI, 2);
+ BLI_SCOPED_DEFER([&]() { free_bvhtree_from_mesh(&surface_bvh_eval_); });
if (stroke_extension.is_first) {
- const Vector<float4x4> brush_transforms = get_symmetry_brush_transforms(
- eCurvesSymmetryType(curves_id_->symmetry));
- for (const float4x4 &brush_transform : brush_transforms) {
- this->detect_curves_to_slide(brush_transform);
- }
+ self_->initial_brush_pos_re_ = brush_pos_re_;
+ /* Remember original and deformed positions of all points. Otherwise this information is lost
+ * when sliding starts, but it's still used. */
+ const bke::crazyspace::GeometryDeformation deformation =
+ bke::crazyspace::get_evaluated_curves_deformation(*ctx_.depsgraph, *curves_ob_orig_);
+ self_->initial_positions_cu_ = curves_orig_->positions();
+ self_->initial_deformed_positions_cu_ = deformation.positions;
+
+ /* First find all curves to slide. When the mouse moves, only those curves will be moved. */
+ this->find_curves_to_slide_with_symmetry();
return;
}
- this->slide_projected();
+ this->slide_with_symmetry();
- curves_->tag_positions_changed();
- DEG_id_tag_update(&curves_id_->id, ID_RECALC_GEOMETRY);
- WM_main_add_notifier(NC_GEOM | ND_DATA, &curves_id_->id);
+ if (found_invalid_uv_mapping_) {
+ BKE_report(
+ stroke_extension.reports, RPT_WARNING, TIP_("UV map or surface attachment is invalid"));
+ }
+
+ curves_orig_->tag_positions_changed();
+ DEG_id_tag_update(&curves_id_orig_->id, ID_RECALC_GEOMETRY);
+ WM_main_add_notifier(NC_GEOM | ND_DATA, &curves_id_orig_->id);
ED_region_tag_redraw(ctx_.region);
}
- void detect_curves_to_slide(const float4x4 &brush_transform)
+ void find_curves_to_slide_with_symmetry()
{
- const float4x4 brush_transform_inv = brush_transform.inverted();
-
+ const Vector<float4x4> brush_transforms = get_symmetry_brush_transforms(
+ eCurvesSymmetryType(curves_id_orig_->symmetry));
const float brush_radius_re = brush_radius_base_re_ * brush_radius_factor_;
- const float brush_radius_sq_re = pow2f(brush_radius_re);
-
- const Span<float3> positions_cu = curves_->positions();
-
- float4x4 projection;
- ED_view3d_ob_project_mat_get(ctx_.rv3d, object_, projection.values);
+ const std::optional<CurvesBrush3D> brush_3d = sample_curves_surface_3d_brush(*ctx_.depsgraph,
+ *ctx_.region,
+ *ctx_.v3d,
+ transforms_,
+ surface_bvh_eval_,
+ brush_pos_re_,
+ brush_radius_re);
+ if (!brush_3d.has_value()) {
+ return;
+ }
+ const ReverseUVSampler reverse_uv_sampler_orig{surface_uv_map_orig_, surface_looptris_orig_};
+ for (const float4x4 &brush_transform : brush_transforms) {
+ self_->slide_info_.append_as();
+ SlideInfo &slide_info = self_->slide_info_.last();
+ slide_info.brush_transform = brush_transform;
+ this->find_curves_to_slide(brush_transform * brush_3d->position_cu,
+ brush_3d->radius_cu,
+ reverse_uv_sampler_orig,
+ slide_info.curves_to_slide);
+ }
+ }
- self_->slide_info_.append({brush_transform});
- Vector<SlideCurveInfo> &curves_to_slide = self_->slide_info_.last().curves_to_slide;
+ void find_curves_to_slide(const float3 &brush_pos_cu,
+ const float brush_radius_cu,
+ const ReverseUVSampler &reverse_uv_sampler_orig,
+ Vector<SlideCurveInfo> &r_curves_to_slide)
+ {
+ const Span<float2> surface_uv_coords = curves_orig_->surface_uv_coords();
+ const float brush_radius_sq_cu = pow2f(brush_radius_cu);
- /* Find curves in brush radius that should be moved. */
+ const Span<int> offsets = curves_orig_->offsets();
for (const int curve_i : curve_selection_) {
- const int first_point_i = curves_->offsets()[curve_i];
- const float3 &first_pos_cu = brush_transform_inv * positions_cu[first_point_i];
-
- float2 first_pos_re;
- ED_view3d_project_float_v2_m4(ctx_.region, first_pos_cu, first_pos_re, projection.values);
-
- const float dist_to_brush_sq_re = math::distance_squared(first_pos_re, brush_pos_re_);
- if (dist_to_brush_sq_re > brush_radius_sq_re) {
+ const int first_point_i = offsets[curve_i];
+ const float3 old_pos_cu = self_->initial_deformed_positions_cu_[first_point_i];
+ const float dist_to_brush_sq_cu = math::distance_squared(old_pos_cu, brush_pos_cu);
+ if (dist_to_brush_sq_cu > brush_radius_sq_cu) {
+ /* Root point is too far away from curve center. */
continue;
}
- const float dist_to_brush_re = std::sqrt(dist_to_brush_sq_re);
+ const float dist_to_brush_cu = std::sqrt(dist_to_brush_sq_cu);
const float radius_falloff = BKE_brush_curve_strength(
- brush_, dist_to_brush_re, brush_radius_re);
- curves_to_slide.append({curve_i, radius_falloff});
+ brush_, dist_to_brush_cu, brush_radius_cu);
+
+ const float2 uv = surface_uv_coords[curve_i];
+ ReverseUVSampler::Result result = reverse_uv_sampler_orig.sample(uv);
+ if (result.type != ReverseUVSampler::ResultType::Ok) {
+ /* The curve does not have a valid surface attachment. */
+ found_invalid_uv_mapping_.store(true);
+ continue;
+ }
+ /* Compute the normal at the initial surface position. */
+ const float3 normal_cu = math::normalize(
+ transforms_.surface_to_curves_normal *
+ geometry::compute_surface_point_normal(
+ *result.looptri, result.bary_weights, corner_normals_orig_su_));
+
+ r_curves_to_slide.append({curve_i, radius_falloff, normal_cu});
}
}
- void slide_projected()
+ void slide_with_symmetry()
{
- MutableSpan<float3> positions_cu = curves_->positions_for_write();
-
- MutableSpan<float2> surface_uv_coords;
- if (!surface_uv_map_.is_empty()) {
- surface_uv_coords = curves_->surface_uv_coords_for_write();
+ const ReverseUVSampler reverse_uv_sampler_orig{surface_uv_map_orig_, surface_looptris_orig_};
+ for (const SlideInfo &slide_info : self_->slide_info_) {
+ this->slide(slide_info.curves_to_slide, reverse_uv_sampler_orig, slide_info.brush_transform);
}
+ }
- float4x4 projection;
- ED_view3d_ob_project_mat_get(ctx_.rv3d, object_, projection.values);
+ void slide(const Span<SlideCurveInfo> slide_curves,
+ const ReverseUVSampler &reverse_uv_sampler_orig,
+ const float4x4 &brush_transform)
+ {
+ const float4x4 brush_transform_inv = brush_transform.inverted();
- for (const SlideInfo &slide_info : self_->slide_info_) {
- const float4x4 &brush_transform = slide_info.brush_transform;
- const float4x4 brush_transform_inv = brush_transform.inverted();
- const Span<SlideCurveInfo> curves_to_slide = slide_info.curves_to_slide;
-
- threading::parallel_for(curves_to_slide.index_range(), 256, [&](const IndexRange range) {
- for (const SlideCurveInfo &curve_slide_info : curves_to_slide.slice(range)) {
- const int curve_i = curve_slide_info.curve_i;
- const IndexRange points = curves_->points_for_curve(curve_i);
- const int first_point_i = points.first();
- const float3 old_first_pos_cu = brush_transform_inv * positions_cu[first_point_i];
-
- float2 old_first_pos_re;
- ED_view3d_project_float_v2_m4(
- ctx_.region, old_first_pos_cu, old_first_pos_re, projection.values);
- const float first_point_weight = brush_strength_ * curve_slide_info.radius_falloff;
-
- /* Slide root position in region space and then project it back onto the surface. */
- const float2 new_first_pos_re = old_first_pos_re +
- first_point_weight * brush_pos_diff_re_;
-
- float3 ray_start_wo, ray_end_wo;
- ED_view3d_win_to_segment_clipped(ctx_.depsgraph,
- ctx_.region,
- ctx_.v3d,
- new_first_pos_re,
- ray_start_wo,
- ray_end_wo,
- true);
- const float3 ray_start_su = transforms_.world_to_surface * ray_start_wo;
- const float3 ray_end_su = transforms_.world_to_surface * ray_end_wo;
-
- const float3 ray_direction_su = math::normalize(ray_end_su - ray_start_su);
- BVHTreeRayHit hit;
- hit.dist = FLT_MAX;
- hit.index = -1;
- BLI_bvhtree_ray_cast(surface_bvh_.tree,
- ray_start_su,
- ray_direction_su,
- 0.0f,
- &hit,
- surface_bvh_.raycast_callback,
- &surface_bvh_);
- if (hit.index == -1) {
- continue;
- }
+ const Span<MVert> verts_orig_su = surface_orig_->verts();
+ const Span<MLoop> loops_orig = surface_orig_->loops();
- const int looptri_index = hit.index;
- const float3 attached_pos_su = hit.co;
+ MutableSpan<float3> positions_orig_cu = curves_orig_->positions_for_write();
+ MutableSpan<float2> surface_uv_coords = curves_orig_->surface_uv_coords_for_write();
- const float3 attached_pos_cu = transforms_.surface_to_curves * attached_pos_su;
- const float3 pos_offset_cu = brush_transform * (attached_pos_cu - old_first_pos_cu);
+ float4x4 projection;
+ ED_view3d_ob_project_mat_get(ctx_.rv3d, curves_ob_orig_, projection.values);
+
+ const float2 brush_pos_diff_re = brush_pos_re_ - self_->initial_brush_pos_re_;
+
+ /* The brush transformation has to be applied in curves space. */
+ const float4x4 world_to_surface_with_symmetry_mat = transforms_.curves_to_surface *
+ brush_transform *
+ transforms_.world_to_curves;
+
+ threading::parallel_for(slide_curves.index_range(), 256, [&](const IndexRange range) {
+ for (const SlideCurveInfo &slide_curve_info : slide_curves.slice(range)) {
+ const int curve_i = slide_curve_info.curve_i;
+ const IndexRange points = curves_orig_->points_for_curve(curve_i);
+ const int first_point_i = points[0];
+
+ const float3 old_first_pos_eval_cu = self_->initial_deformed_positions_cu_[first_point_i];
+ const float3 old_first_symm_pos_eval_cu = brush_transform_inv * old_first_pos_eval_cu;
+ const float3 old_first_pos_eval_su = transforms_.curves_to_surface * old_first_pos_eval_cu;
+
+ float2 old_first_symm_pos_eval_re;
+ ED_view3d_project_float_v2_m4(ctx_.region,
+ old_first_symm_pos_eval_cu,
+ old_first_symm_pos_eval_re,
+ projection.values);
+
+ const float radius_falloff = slide_curve_info.radius_falloff;
+ const float curve_weight = brush_strength_ * radius_falloff * curve_factors_[curve_i];
+ const float2 new_first_symm_pos_eval_re = old_first_symm_pos_eval_re +
+ curve_weight * brush_pos_diff_re;
+
+ /* Compute the ray that will be used to find the new position on the surface. */
+ float3 ray_start_wo, ray_end_wo;
+ ED_view3d_win_to_segment_clipped(ctx_.depsgraph,
+ ctx_.region,
+ ctx_.v3d,
+ new_first_symm_pos_eval_re,
+ ray_start_wo,
+ ray_end_wo,
+ true);
+ const float3 ray_start_su = world_to_surface_with_symmetry_mat * ray_start_wo;
+ const float3 ray_end_su = world_to_surface_with_symmetry_mat * ray_end_wo;
+ const float3 ray_direction_su = math::normalize(ray_end_su - ray_start_su);
+
+ /* Find the ray hit that is closest to the initial curve root position. */
+ int looptri_index_eval;
+ float3 hit_pos_eval_su;
+ if (!this->find_closest_ray_hit(ray_start_su,
+ ray_direction_su,
+ old_first_pos_eval_su,
+ looptri_index_eval,
+ hit_pos_eval_su)) {
+ continue;
+ }
- /* Update positions. The first point doesn't have an additional weight here, because then
- * it wouldn't be attached to the surface anymore. */
- positions_cu[first_point_i] += pos_offset_cu;
- for (const int point_i : points.drop_front(1)) {
- const float weight = point_factors_[point_i];
- positions_cu[point_i] += weight * pos_offset_cu;
- }
+ /* Compute the uv of the new surface position on the evaluated mesh. */
+ const MLoopTri &looptri_eval = surface_looptris_eval_[looptri_index_eval];
+ const float3 bary_weights_eval = bke::mesh_surface_sample::compute_bary_coord_in_triangle(
+ surface_verts_eval_, surface_loops_eval_, looptri_eval, hit_pos_eval_su);
+ const float2 uv = attribute_math::mix3(bary_weights_eval,
+ surface_uv_map_eval_[looptri_eval.tri[0]],
+ surface_uv_map_eval_[looptri_eval.tri[1]],
+ surface_uv_map_eval_[looptri_eval.tri[2]]);
+
+ /* Try to find the same uv on the original surface. */
+ const ReverseUVSampler::Result result = reverse_uv_sampler_orig.sample(uv);
+ if (result.type != ReverseUVSampler::ResultType::Ok) {
+ found_invalid_uv_mapping_.store(true);
+ continue;
+ }
+ const MLoopTri &looptri_orig = *result.looptri;
+ const float3 &bary_weights_orig = result.bary_weights;
+
+ /* Gather old and new surface normal. */
+ const float3 &initial_normal_cu = slide_curve_info.initial_normal_cu;
+ const float3 new_normal_cu = math::normalize(
+ transforms_.surface_to_curves_normal *
+ geometry::compute_surface_point_normal(
+ *result.looptri, result.bary_weights, corner_normals_orig_su_));
+
+ /* Gather old and new surface position. */
+ const float3 old_first_pos_orig_cu = self_->initial_positions_cu_[first_point_i];
+ const float3 new_first_pos_orig_cu =
+ transforms_.surface_to_curves *
+ attribute_math::mix3<float3>(bary_weights_orig,
+ verts_orig_su[loops_orig[looptri_orig.tri[0]].v].co,
+ verts_orig_su[loops_orig[looptri_orig.tri[1]].v].co,
+ verts_orig_su[loops_orig[looptri_orig.tri[2]].v].co);
+
+ /* Actually transform curve points. */
+ const float4x4 slide_transform = this->get_slide_transform(
+ old_first_pos_orig_cu, new_first_pos_orig_cu, initial_normal_cu, new_normal_cu);
+ for (const int point_i : points) {
+ positions_orig_cu[point_i] = slide_transform * self_->initial_positions_cu_[point_i];
+ }
+ surface_uv_coords[curve_i] = uv;
+ }
+ });
+ }
- /* Update surface attachment information if necessary. */
- if (!surface_uv_map_.is_empty()) {
- const MLoopTri &looptri = surface_looptris_[looptri_index];
- const float3 bary_coord = bke::mesh_surface_sample::compute_bary_coord_in_triangle(
- *surface_, looptri, attached_pos_su);
- const float2 &uv0 = surface_uv_map_[looptri.tri[0]];
- const float2 &uv1 = surface_uv_map_[looptri.tri[1]];
- const float2 &uv2 = surface_uv_map_[looptri.tri[2]];
- const float2 uv = attribute_math::mix3(bary_coord, uv0, uv1, uv2);
- surface_uv_coords[curve_i] = uv;
+ bool find_closest_ray_hit(const float3 &ray_start_su,
+ const float3 &ray_direction_su,
+ const float3 &point_su,
+ int &r_looptri_index,
+ float3 &r_hit_pos)
+ {
+ float best_dist_sq_su = FLT_MAX;
+ int best_looptri_index_eval;
+ float3 best_hit_pos_su;
+ BLI_bvhtree_ray_cast_all_cpp(
+ *surface_bvh_eval_.tree,
+ ray_start_su,
+ ray_direction_su,
+ 0.0f,
+ FLT_MAX,
+ [&](const int looptri_index, const BVHTreeRay &ray, BVHTreeRayHit &hit) {
+ surface_bvh_eval_.raycast_callback(&surface_bvh_eval_, looptri_index, &ray, &hit);
+ if (hit.index < 0) {
+ return;
}
- }
- });
+ const float3 &hit_pos_su = hit.co;
+ const float dist_sq_su = math::distance_squared(hit_pos_su, point_su);
+ if (dist_sq_su < best_dist_sq_su) {
+ best_dist_sq_su = dist_sq_su;
+ best_hit_pos_su = hit_pos_su;
+ best_looptri_index_eval = hit.index;
+ }
+ });
+
+ if (best_dist_sq_su == FLT_MAX) {
+ return false;
}
+ r_looptri_index = best_looptri_index_eval;
+ r_hit_pos = best_hit_pos_su;
+ return true;
+ }
+
+ float4x4 get_slide_transform(const float3 &old_root_pos,
+ const float3 &new_root_pos,
+ const float3 &old_normal,
+ const float3 &new_normal)
+ {
+ float3x3 rotation_3x3;
+ rotation_between_vecs_to_mat3(rotation_3x3.values, old_normal, new_normal);
+ float4x4 rotation_4x4;
+ copy_m4_m3(rotation_4x4.values, rotation_3x3.values);
+
+ float4x4 transform = float4x4::identity();
+ sub_v3_v3(transform.values[3], old_root_pos);
+ mul_m4_m4_pre(transform.values, rotation_4x4.values);
+ add_v3_v3(transform.values[3], new_root_pos);
+ return transform;
}
};