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Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_cursor.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_cursor.c16
1 files changed, 7 insertions, 9 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c
index e27ef705fad..430ea1cc11d 100644
--- a/source/blender/editors/sculpt_paint/paint_cursor.c
+++ b/source/blender/editors/sculpt_paint/paint_cursor.c
@@ -341,8 +341,8 @@ static int load_tex(Brush *br, ViewContext *vc, float zoom, bool col, bool prima
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
if (mtex->brush_map_mode == MTEX_MAP_MODE_VIEW) {
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
}
BKE_paint_reset_overlay_invalid(invalid);
@@ -426,7 +426,7 @@ static int load_tex_cursor(Brush *br, ViewContext *vc, float zoom)
len = sqrtf(x * x + y * y);
if (len <= 1) {
- float avg = BKE_brush_curve_strength_clamp(br, len, 1.0f); /* Falloff curve */
+ float avg = BKE_brush_curve_strength(br, len, 1.0f); /* Falloff curve */
buffer[index] = 255 - (GLubyte)(255 * avg);
@@ -464,8 +464,8 @@ static int load_tex_cursor(Brush *br, ViewContext *vc, float zoom)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
BKE_paint_reset_overlay_invalid(PAINT_INVALID_OVERLAY_CURVE);
@@ -595,7 +595,7 @@ static void paint_draw_tex_overlay(UnifiedPaintSettings *ups, Brush *brush,
if (mtex->brush_map_mode == MTEX_MAP_MODE_VIEW) {
/* brush rotation */
glTranslatef(0.5, 0.5, 0);
- glRotatef((double)RAD2DEGF(ups->brush_rotation),
+ glRotatef((double)RAD2DEGF((primary) ? ups->brush_rotation : ups->brush_rotation_sec),
0.0, 0.0, 1.0);
glTranslatef(-0.5f, -0.5f, 0);
@@ -1000,9 +1000,7 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused))
/* don't calculate rake angles while a stroke is active because the rake variables are global and
* we may get interference with the stroke itself. For line strokes, such interference is visible */
if (!ups->stroke_active) {
- if (brush->flag & BRUSH_RAKE)
- /* here, translation contains the mouse coordinates. */
- paint_calculate_rake_rotation(ups, translation);
+ paint_calculate_rake_rotation(ups, brush, translation);
}
/* draw overlay */