diff options
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_cursor.c')
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_cursor.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c index 97c2a5bdee6..97c1a994629 100644 --- a/source/blender/editors/sculpt_paint/paint_cursor.c +++ b/source/blender/editors/sculpt_paint/paint_cursor.c @@ -597,7 +597,7 @@ static void paint_draw_tex_overlay(UnifiedPaintSettings *ups, Brush *brush, /* scale based on tablet pressure */ if (primary && ups->stroke_active && BKE_brush_use_size_pressure(vc->scene, brush)) { glTranslatef(0.5f, 0.5f, 0); - glScalef(1.0f / ups->pressure_value, 1.0f / ups->pressure_value, 1); + glScalef(1.0f / ups->size_pressure_value, 1.0f / ups->size_pressure_value, 1); glTranslatef(-0.5f, -0.5f, 0); } @@ -725,7 +725,7 @@ static void paint_draw_cursor_overlay(UnifiedPaintSettings *ups, Brush *brush, glPushMatrix(); glLoadIdentity(); glTranslatef(center[0], center[1], 0); - glScalef(ups->pressure_value, ups->pressure_value, 1); + glScalef(ups->size_pressure_value, ups->size_pressure_value, 1); glTranslatef(-center[0], -center[1], 0); } @@ -815,7 +815,7 @@ static void paint_cursor_on_hit(UnifiedPaintSettings *ups, Brush *brush, ViewCon /* scale 3D brush radius by pressure */ if (ups->stroke_active && BKE_brush_use_size_pressure(vc->scene, brush)) - unprojected_radius *= ups->pressure_value; + unprojected_radius *= ups->size_pressure_value; /* set cached value in either Brush or UnifiedPaintSettings */ BKE_brush_unprojected_radius_set(vc->scene, brush, unprojected_radius); @@ -910,7 +910,7 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused)) /* draw an inner brush */ if (ups->stroke_active && BKE_brush_use_size_pressure(scene, brush)) { /* inner at full alpha */ - glutil_draw_lined_arc(0.0, M_PI * 2.0, final_radius * ups->pressure_value, 40); + glutil_draw_lined_arc(0.0, M_PI * 2.0, final_radius * ups->size_pressure_value, 40); /* outer at half alpha */ glColor4f(outline_col[0], outline_col[1], outline_col[2], outline_alpha * 0.5f); } |