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Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_image_proj.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c125
1 files changed, 61 insertions, 64 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 22de22e8e59..342d0b6e820 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -44,6 +44,8 @@
#include "BLI_threads.h"
#include "BLI_utildefines.h"
+#include "atomic_ops.h"
+
#include "BLT_translation.h"
#include "IMB_imbuf.h"
@@ -366,7 +368,7 @@ typedef struct ProjPaintState {
int bucketMin[2];
int bucketMax[2];
/** must lock threads while accessing these. */
- int context_bucket_x, context_bucket_y;
+ int context_bucket_index;
struct CurveMapping *cavity_curve;
BlurKernel *blurkernel;
@@ -1693,7 +1695,7 @@ static float project_paint_uvpixel_mask(const ProjPaintState *ps,
ca3 = ps->cavities[lt_vtri[2]];
ca_mask = w[0] * ca1 + w[1] * ca2 + w[2] * ca3;
- ca_mask = curvemapping_evaluateF(ps->cavity_curve, 0, ca_mask);
+ ca_mask = BKE_curvemapping_evaluateF(ps->cavity_curve, 0, ca_mask);
CLAMP(ca_mask, 0.0f, 1.0f);
mask *= ca_mask;
}
@@ -1769,7 +1771,7 @@ static float project_paint_uvpixel_mask(const ProjPaintState *ps,
}
else if (angle_cos < ps->normal_angle_inner__cos) {
mask *= (ps->normal_angle - acosf(angle_cos)) / ps->normal_angle_range;
- } /* otherwise no mask normal is needed, were within the limit */
+ } /* otherwise no mask normal is needed, we're within the limit */
}
/* This only works when the opacity doesn't change while painting, stylus pressure messes with
@@ -3157,7 +3159,7 @@ static void project_paint_face_init(const ProjPaintState *ps,
//#endif
}
-#if 0 /* TODO - investigate why this dosnt work sometimes! it should! */
+#if 0 /* TODO - investigate why this doesn't work sometimes! it should! */
/* no intersection for this entire row,
* after some intersection above means we can quit now */
if (has_x_isect == 0 && has_isect) {
@@ -3213,7 +3215,7 @@ static void project_paint_face_init(const ProjPaintState *ps,
* clipped by the bucket's screen aligned rectangle. */
float bucket_clip_edges[2][2];
float edge_verts_inset_clip[2][3];
- /* face edge pairs - loop throuh these:
+ /* face edge pairs - loop through these:
* ((0,1), (1,2), (2,3), (3,0)) or ((0,1), (1,2), (2,0)) for a tri */
int fidx1, fidx2;
@@ -3393,12 +3395,12 @@ static void project_paint_face_init(const ProjPaintState *ps,
}
else if (has_x_isect) {
/* assuming the face is not a bow-tie - we know
- * we cant intersect again on the X */
+ * we can't intersect again on the X */
break;
}
}
-# if 0 /* TODO - investigate why this dosnt work sometimes! it should! */
+# if 0 /* TODO - investigate why this doesn't work sometimes! it should! */
/* no intersection for this entire row,
* after some intersection above means we can quit now */
if (has_x_isect == 0 && has_isect) {
@@ -4010,7 +4012,7 @@ static void project_paint_bleed_add_face_user(const ProjPaintState *ps,
/* Return true if evaluated mesh can be painted on, false otherwise */
static bool proj_paint_state_mesh_eval_init(const bContext *C, ProjPaintState *ps)
{
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Object *ob = ps->ob;
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
@@ -4386,7 +4388,7 @@ static void project_paint_prepare_all_faces(ProjPaintState *ps,
image_index = BLI_linklist_index(image_LinkList.list, tpage);
if (image_index == -1 && BKE_image_has_ibuf(tpage, NULL)) {
- /* MemArena dosnt have an append func */
+ /* MemArena doesn't have an append func */
BLI_linklist_append(&image_LinkList, tpage);
image_index = ps->image_tot;
ps->image_tot++;
@@ -4712,11 +4714,8 @@ static bool project_bucket_iter_init(ProjPaintState *ps, const float mval_f[2])
/* mouse outside the model areas? */
if (ps->bucketMin[0] == ps->bucketMax[0] || ps->bucketMin[1] == ps->bucketMax[1]) {
- return 0;
+ return false;
}
-
- ps->context_bucket_x = ps->bucketMin[0];
- ps->context_bucket_y = ps->bucketMin[1];
}
else { /* reproject: PROJ_SRC_* */
ps->bucketMin[0] = 0;
@@ -4724,11 +4723,10 @@ static bool project_bucket_iter_init(ProjPaintState *ps, const float mval_f[2])
ps->bucketMax[0] = ps->buckets_x;
ps->bucketMax[1] = ps->buckets_y;
-
- ps->context_bucket_x = 0;
- ps->context_bucket_y = 0;
}
- return 1;
+
+ ps->context_bucket_index = ps->bucketMin[0] + ps->bucketMin[1] * ps->buckets_x;
+ return true;
}
static bool project_bucket_iter_next(ProjPaintState *ps,
@@ -4738,37 +4736,28 @@ static bool project_bucket_iter_next(ProjPaintState *ps,
{
const int diameter = 2 * ps->brush_size;
- if (ps->thread_tot > 1) {
- BLI_thread_lock(LOCK_CUSTOM1);
- }
+ const int max_bucket_idx = ps->bucketMax[0] + (ps->bucketMax[1] - 1) * ps->buckets_x;
- // printf("%d %d\n", ps->context_bucket_x, ps->context_bucket_y);
-
- for (; ps->context_bucket_y < ps->bucketMax[1]; ps->context_bucket_y++) {
- for (; ps->context_bucket_x < ps->bucketMax[0]; ps->context_bucket_x++) {
+ for (int bidx = atomic_fetch_and_add_int32(&ps->context_bucket_index, 1); bidx < max_bucket_idx;
+ bidx = atomic_fetch_and_add_int32(&ps->context_bucket_index, 1)) {
+ const int bucket_y = bidx / ps->buckets_x;
+ const int bucket_x = bidx - (bucket_y * ps->buckets_x);
+ BLI_assert(bucket_y >= ps->bucketMin[1] && bucket_y < ps->bucketMax[1]);
+ if (bucket_x >= ps->bucketMin[0] && bucket_x < ps->bucketMax[0]) {
/* use bucket_bounds for project_bucket_isect_circle and project_bucket_init*/
- project_bucket_bounds(ps, ps->context_bucket_x, ps->context_bucket_y, bucket_bounds);
+ project_bucket_bounds(ps, bucket_x, bucket_y, bucket_bounds);
if ((ps->source != PROJ_SRC_VIEW) ||
project_bucket_isect_circle(mval, (float)(diameter * diameter), bucket_bounds)) {
- *bucket_index = ps->context_bucket_x + (ps->context_bucket_y * ps->buckets_x);
- ps->context_bucket_x++;
-
- if (ps->thread_tot > 1) {
- BLI_thread_unlock(LOCK_CUSTOM1);
- }
+ *bucket_index = bidx;
- return 1;
+ return true;
}
}
- ps->context_bucket_x = ps->bucketMin[0];
}
- if (ps->thread_tot > 1) {
- BLI_thread_unlock(LOCK_CUSTOM1);
- }
- return 0;
+ return false;
}
/* Each thread gets one of these, also used as an argument to pass to project_paint_op */
@@ -5103,6 +5092,22 @@ static void image_paint_partial_redraw_expand(ImagePaintPartialRedraw *cell,
cell->y2 = max_ii(cell->y2, (int)projPixel->y_px + 1);
}
+static void copy_original_alpha_channel(ProjPixel *pixel, bool is_floatbuf)
+{
+ /* Use the original alpha channel data instead of the modified one */
+ if (is_floatbuf) {
+ /* slightly more involved case since floats are in premultiplied space we need
+ * to make sure alpha is consistent, see T44627 */
+ float rgb_straight[4];
+ premul_to_straight_v4_v4(rgb_straight, pixel->pixel.f_pt);
+ rgb_straight[3] = pixel->origColor.f_pt[3];
+ straight_to_premul_v4_v4(pixel->pixel.f_pt, rgb_straight);
+ }
+ else {
+ pixel->pixel.ch_pt[3] = pixel->origColor.ch_pt[3];
+ }
+}
+
/* Run this for single and multi-threaded painting. */
static void do_projectpaint_thread(TaskPool *__restrict UNUSED(pool),
void *ph_v,
@@ -5274,17 +5279,7 @@ static void do_projectpaint_thread(TaskPool *__restrict UNUSED(pool),
}
if (lock_alpha) {
- if (is_floatbuf) {
- /* slightly more involved case since floats are in premultiplied space we need
- * to make sure alpha is consistent, see T44627 */
- float rgb_straight[4];
- premul_to_straight_v4_v4(rgb_straight, projPixel->pixel.f_pt);
- rgb_straight[3] = projPixel->origColor.f_pt[3];
- straight_to_premul_v4_v4(projPixel->pixel.f_pt, rgb_straight);
- }
- else {
- projPixel->pixel.ch_pt[3] = projPixel->origColor.ch_pt[3];
- }
+ copy_original_alpha_channel(projPixel, is_floatbuf);
}
last_partial_redraw_cell = last_projIma->partRedrawRect + projPixel->bb_cell_index;
@@ -5489,17 +5484,7 @@ static void do_projectpaint_thread(TaskPool *__restrict UNUSED(pool),
}
if (lock_alpha) {
- if (is_floatbuf) {
- /* slightly more involved case since floats are in premultiplied space we need
- * to make sure alpha is consistent, see T44627 */
- float rgb_straight[4];
- premul_to_straight_v4_v4(rgb_straight, projPixel->pixel.f_pt);
- rgb_straight[3] = projPixel->origColor.f_pt[3];
- straight_to_premul_v4_v4(projPixel->pixel.f_pt, rgb_straight);
- }
- else {
- projPixel->pixel.ch_pt[3] = projPixel->origColor.ch_pt[3];
- }
+ copy_original_alpha_channel(projPixel, is_floatbuf);
}
}
@@ -5515,11 +5500,17 @@ static void do_projectpaint_thread(TaskPool *__restrict UNUSED(pool),
for (node = smearPixels; node; node = node->next) { /* this wont run for a float image */
projPixel = node->link;
*projPixel->pixel.uint_pt = ((ProjPixelClone *)projPixel)->clonepx.uint;
+ if (lock_alpha) {
+ copy_original_alpha_channel(projPixel, false);
+ }
}
for (node = smearPixels_f; node; node = node->next) {
projPixel = node->link;
copy_v4_v4(projPixel->pixel.f_pt, ((ProjPixelClone *)projPixel)->clonepx.f);
+ if (lock_alpha) {
+ copy_original_alpha_channel(projPixel, true);
+ }
}
BLI_memarena_free(smearArena);
@@ -5529,11 +5520,17 @@ static void do_projectpaint_thread(TaskPool *__restrict UNUSED(pool),
for (node = softenPixels; node; node = node->next) { /* this wont run for a float image */
projPixel = node->link;
*projPixel->pixel.uint_pt = projPixel->newColor.uint;
+ if (lock_alpha) {
+ copy_original_alpha_channel(projPixel, false);
+ }
}
for (node = softenPixels_f; node; node = node->next) {
projPixel = node->link;
copy_v4_v4(projPixel->pixel.f_pt, projPixel->newColor.f);
+ if (lock_alpha) {
+ copy_original_alpha_channel(projPixel, true);
+ }
}
BLI_memarena_free(softenArena);
@@ -5721,7 +5718,7 @@ void paint_proj_stroke(const bContext *C,
/* clone gets special treatment here to avoid going through image initialization */
if (ps_handle->is_clone_cursor_pick) {
Scene *scene = ps_handle->scene;
- struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ struct Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
View3D *v3d = CTX_wm_view3d(C);
ARegion *ar = CTX_wm_region(C);
float *cursor = scene->cursor.location;
@@ -5733,6 +5730,7 @@ void paint_proj_stroke(const bContext *C,
return;
}
+ DEG_id_tag_update(&scene->id, ID_RECALC_COPY_ON_WRITE);
ED_region_tag_redraw(ar);
return;
@@ -5789,7 +5787,7 @@ static void project_state_init(bContext *C, Object *ob, ProjPaintState *ps, int
ps->rv3d = CTX_wm_region_view3d(C);
ps->ar = CTX_wm_region(C);
- ps->depsgraph = CTX_data_depsgraph(C);
+ ps->depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
ps->scene = scene;
/* allow override of active object */
ps->ob = ob;
@@ -6153,7 +6151,7 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op)
char filename[FILE_MAX];
Main *bmain = CTX_data_main(C);
- Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
ToolSettings *settings = scene->toolsettings;
int w = settings->imapaint.screen_grab_size[0];
@@ -6244,8 +6242,7 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op)
array += sizeof(rv3d->winmat) / sizeof(float);
memcpy(array, rv3d->viewmat, sizeof(rv3d->viewmat));
array += sizeof(rv3d->viewmat) / sizeof(float);
- is_ortho = ED_view3d_clip_range_get(
- CTX_data_depsgraph(C), v3d, rv3d, &array[0], &array[1], true);
+ is_ortho = ED_view3d_clip_range_get(depsgraph, v3d, rv3d, &array[0], &array[1], true);
/* using float for a bool is dodgy but since its an extra member in the array...
* easier then adding a single bool prop */
array[2] = is_ortho ? 1.0f : 0.0f;