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Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_image_proj.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c29
1 files changed, 17 insertions, 12 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index d0f1cc99b8d..d47c96bf22c 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -64,7 +64,6 @@
#include "BKE_camera.h"
#include "BKE_context.h"
#include "BKE_colortools.h"
-#include "BKE_depsgraph.h"
#include "BKE_DerivedMesh.h"
#include "BKE_idprop.h"
#include "BKE_brush.h"
@@ -80,6 +79,8 @@
#include "BKE_scene.h"
#include "BKE_texture.h"
+#include "DEG_depsgraph.h"
+
#include "UI_interface.h"
#include "ED_mesh.h"
@@ -3487,7 +3488,7 @@ static void proj_paint_layer_clone_init(
/* use clone mtface? */
if (ps->do_layer_clone) {
- const int layer_num = CustomData_get_clone_layer(&((Mesh *)ps->ob->data)->pdata, CD_MTEXPOLY);
+ const int layer_num = CustomData_get_clone_layer(&((Mesh *)ps->ob->data)->ldata, CD_MLOOPUV);
ps->dm_mloopuv_clone = MEM_mallocN(ps->dm_totpoly * sizeof(MLoopUV *), "proj_paint_mtfaces");
@@ -3846,7 +3847,7 @@ static void project_paint_begin(
if (ps->do_layer_stencil || ps->do_stencil_brush) {
//int layer_num = CustomData_get_stencil_layer(&ps->dm->loopData, CD_MLOOPUV);
- int layer_num = CustomData_get_stencil_layer(&((Mesh *)ps->ob->data)->pdata, CD_MTEXPOLY);
+ int layer_num = CustomData_get_stencil_layer(&((Mesh *)ps->ob->data)->ldata, CD_MLOOPUV);
if (layer_num != -1)
ps->dm_mloopuv_stencil = CustomData_get_layer_n(&ps->dm->loopData, CD_MLOOPUV, layer_num);
@@ -3934,7 +3935,7 @@ static void project_paint_end(ProjPaintState *ps)
ProjPaintImage *projIma;
for (a = 0, projIma = ps->projImages; a < ps->image_tot; a++, projIma++) {
BKE_image_release_ibuf(projIma->ima, projIma->ibuf, NULL);
- DAG_id_tag_update(&projIma->ima->id, 0);
+ DEG_id_tag_update(&projIma->ima->id, 0);
}
}
@@ -5017,6 +5018,7 @@ void paint_proj_stroke(
/* clone gets special treatment here to avoid going through image initialization */
if (ps_handle->is_clone_cursor_pick) {
Scene *scene = ps_handle->scene;
+ struct Depsgraph *graph = CTX_data_depsgraph(C);
View3D *v3d = CTX_wm_view3d(C);
ARegion *ar = CTX_wm_region(C);
float *cursor = ED_view3d_cursor3d_get(scene, v3d);
@@ -5024,8 +5026,9 @@ void paint_proj_stroke(
view3d_operator_needs_opengl(C);
- if (!ED_view3d_autodist(scene, ar, v3d, mval_i, cursor, false, NULL))
+ if (!ED_view3d_autodist(graph, ar, v3d, mval_i, cursor, false, NULL)) {
return;
+ }
ED_region_tag_redraw(ar);
@@ -5203,7 +5206,7 @@ void *paint_proj_new_stroke(bContext *C, Object *ob, const float mouse[2], int m
project_state_init(C, ob, ps, mode);
- if (ps->ob == NULL || !(ps->ob->lay & ps->v3d->lay)) {
+ if (ps->ob == NULL) {
ps_handle->ps_views_tot = i + 1;
goto fail;
}
@@ -5305,11 +5308,12 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op)
{
Image *image = BLI_findlink(&CTX_data_main(C)->image, RNA_enum_get(op->ptr, "image"));
Scene *scene = CTX_data_scene(C);
+ SceneLayer *sl = CTX_data_scene_layer(C);
ProjPaintState ps = {NULL};
int orig_brush_size;
IDProperty *idgroup;
IDProperty *view_data = NULL;
- Object *ob = OBACT;
+ Object *ob = OBACT_NEW;
bool uvs, mat, tex;
if (ob == NULL || ob->type != OB_MESH) {
@@ -5438,6 +5442,7 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op)
char filename[FILE_MAX];
Scene *scene = CTX_data_scene(C);
+ SceneLayer *sl = CTX_data_scene_layer(C);
ToolSettings *settings = scene->toolsettings;
int w = settings->imapaint.screen_grab_size[0];
int h = settings->imapaint.screen_grab_size[1];
@@ -5452,7 +5457,7 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op)
if (h > maxsize) h = maxsize;
ibuf = ED_view3d_draw_offscreen_imbuf(
- scene, CTX_wm_view3d(C), CTX_wm_region(C),
+ scene, sl, CTX_wm_view3d(C), CTX_wm_region(C),
w, h, IB_rect, false, R_ALPHAPREMUL, 0, false, NULL,
NULL, NULL, err_out);
if (!ibuf) {
@@ -5586,7 +5591,7 @@ bool BKE_paint_proj_mesh_data_check(Scene *scene, Object *ob, bool *uvs, bool *m
}
me = BKE_mesh_from_object(ob);
- layernum = CustomData_number_of_layers(&me->pdata, CD_MTEXPOLY);
+ layernum = CustomData_number_of_layers(&me->ldata, CD_MLOOPUV);
if (layernum == 0) {
hasuvs = false;
@@ -5735,7 +5740,7 @@ static bool proj_paint_add_slot(bContext *C, wmOperator *op)
BKE_texpaint_slot_refresh_cache(scene, ma);
BKE_image_signal(ima, NULL, IMA_SIGNAL_USER_NEW_IMAGE);
WM_event_add_notifier(C, NC_IMAGE | NA_ADDED, ima);
- DAG_id_tag_update(&ma->id, 0);
+ DEG_id_tag_update(&ma->id, 0);
ED_area_tag_redraw(CTX_wm_area(C));
BKE_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL);
@@ -5851,7 +5856,7 @@ static int texture_paint_delete_texture_paint_slot_exec(bContext *C, wmOperator
ma->mtex[slot->index] = NULL;
BKE_texpaint_slot_refresh_cache(scene, ma);
- DAG_id_tag_update(&ma->id, 0);
+ DEG_id_tag_update(&ma->id, 0);
WM_event_add_notifier(C, NC_MATERIAL, ma);
/* we need a notifier for data change since we change the displayed modifier uvs */
WM_event_add_notifier(C, NC_GEOM | ND_DATA, ob->data);
@@ -5909,7 +5914,7 @@ static int add_simple_uvs_exec(bContext *C, wmOperator *UNUSED(op))
BKE_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL);
- DAG_id_tag_update(ob->data, 0);
+ DEG_id_tag_update(ob->data, 0);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, ob->data);
WM_event_add_notifier(C, NC_SCENE | ND_TOOLSETTINGS, scene);
return OPERATOR_FINISHED;