diff options
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_image_proj.c')
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_image_proj.c | 64 |
1 files changed, 40 insertions, 24 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c index 27bffd2376e..ae5b825e4ae 100644 --- a/source/blender/editors/sculpt_paint/paint_image_proj.c +++ b/source/blender/editors/sculpt_paint/paint_image_proj.c @@ -65,7 +65,6 @@ #include "BKE_colorband.h" #include "BKE_context.h" #include "BKE_colortools.h" -#include "BKE_depsgraph.h" #include "BKE_DerivedMesh.h" #include "BKE_idprop.h" #include "BKE_brush.h" @@ -81,6 +80,8 @@ #include "BKE_scene.h" #include "BKE_texture.h" +#include "DEG_depsgraph.h" + #include "UI_interface.h" #include "ED_mesh.h" @@ -226,6 +227,7 @@ typedef struct ProjPaintState { View3D *v3d; RegionView3D *rv3d; ARegion *ar; + const Depsgraph *depsgraph; Scene *scene; int source; /* PROJ_SRC_**** */ @@ -3132,7 +3134,7 @@ static void proj_paint_state_viewport_init( ED_view3d_ob_project_mat_get_from_obmat(ps->rv3d, ps->obmat, ps->projectMat); - ps->is_ortho = ED_view3d_clip_range_get(ps->v3d, ps->rv3d, &ps->clipsta, &ps->clipend, true); + ps->is_ortho = ED_view3d_clip_range_get(ps->depsgraph, ps->v3d, ps->rv3d, &ps->clipsta, &ps->clipend, true); } else { /* re-projection */ @@ -3421,12 +3423,15 @@ static void project_paint_bleed_add_face_user( #endif /* Return true if DM can be painted on, false otherwise */ -static bool proj_paint_state_dm_init(ProjPaintState *ps) +static bool proj_paint_state_dm_init(const bContext *C, ProjPaintState *ps) { + EvaluationContext eval_ctx; + CTX_data_eval_ctx(C, &eval_ctx); + /* Workaround for subsurf selection, try the display mesh first */ if (ps->source == PROJ_SRC_IMAGE_CAM) { /* using render mesh, assume only camera was rendered from */ - ps->dm = mesh_create_derived_render(ps->scene, ps->ob, ps->scene->customdata_mask | CD_MASK_MTFACE); + ps->dm = mesh_create_derived_render(&eval_ctx, ps->scene, ps->ob, ps->scene->customdata_mask | CD_MASK_MTFACE); ps->dm_release = true; } else if (ps->ob->derivedFinal && @@ -3438,7 +3443,7 @@ static bool proj_paint_state_dm_init(ProjPaintState *ps) } else { ps->dm = mesh_get_derived_final( - ps->scene, ps->ob, + &eval_ctx, ps->scene, ps->ob, ps->scene->customdata_mask | CD_MASK_MTFACE | (ps->do_face_sel ? CD_ORIGINDEX : 0)); ps->dm_release = true; } @@ -3488,7 +3493,7 @@ static void proj_paint_layer_clone_init( /* use clone mtface? */ if (ps->do_layer_clone) { - const int layer_num = CustomData_get_clone_layer(&((Mesh *)ps->ob->data)->pdata, CD_MTEXPOLY); + const int layer_num = CustomData_get_clone_layer(&((Mesh *)ps->ob->data)->ldata, CD_MLOOPUV); ps->dm_mloopuv_clone = MEM_mallocN(ps->dm_totpoly * sizeof(MLoopUV *), "proj_paint_mtfaces"); @@ -3818,7 +3823,7 @@ static void project_paint_prepare_all_faces( /* run once per stroke before projection painting */ static void project_paint_begin( - ProjPaintState *ps, + const bContext *C, ProjPaintState *ps, const bool is_multi_view, const char symmetry_flag) { ProjPaintLayerClone layer_clone; @@ -3841,7 +3846,7 @@ static void project_paint_begin( /* paint onto the derived mesh */ if (ps->is_shared_user == false) { - if (!proj_paint_state_dm_init(ps)) { + if (!proj_paint_state_dm_init(C, ps)) { return; } } @@ -3851,7 +3856,7 @@ static void project_paint_begin( if (ps->do_layer_stencil || ps->do_stencil_brush) { //int layer_num = CustomData_get_stencil_layer(&ps->dm->loopData, CD_MLOOPUV); - int layer_num = CustomData_get_stencil_layer(&((Mesh *)ps->ob->data)->pdata, CD_MTEXPOLY); + int layer_num = CustomData_get_stencil_layer(&((Mesh *)ps->ob->data)->ldata, CD_MLOOPUV); if (layer_num != -1) ps->dm_mloopuv_stencil = CustomData_get_layer_n(&ps->dm->loopData, CD_MLOOPUV, layer_num); @@ -3939,7 +3944,7 @@ static void project_paint_end(ProjPaintState *ps) ProjPaintImage *projIma; for (a = 0, projIma = ps->projImages; a < ps->image_tot; a++, projIma++) { BKE_image_release_ibuf(projIma->ima, projIma->ibuf, NULL); - DAG_id_tag_update(&projIma->ima->id, 0); + DEG_id_tag_update(&projIma->ima->id, 0); } } @@ -5024,7 +5029,9 @@ void paint_proj_stroke( /* clone gets special treatment here to avoid going through image initialization */ if (ps_handle->is_clone_cursor_pick) { + EvaluationContext eval_ctx; Scene *scene = ps_handle->scene; + struct Depsgraph *graph = CTX_data_depsgraph(C); View3D *v3d = CTX_wm_view3d(C); ARegion *ar = CTX_wm_region(C); float *cursor = ED_view3d_cursor3d_get(scene, v3d); @@ -5032,8 +5039,11 @@ void paint_proj_stroke( view3d_operator_needs_opengl(C); - if (!ED_view3d_autodist(scene, ar, v3d, mval_i, cursor, false, NULL)) + CTX_data_eval_ctx(C, &eval_ctx); + + if (!ED_view3d_autodist(&eval_ctx, graph, ar, v3d, mval_i, cursor, false, NULL)) { return; + } ED_region_tag_redraw(ar); @@ -5089,6 +5099,7 @@ static void project_state_init(bContext *C, Object *ob, ProjPaintState *ps, int ps->rv3d = CTX_wm_region_view3d(C); ps->ar = CTX_wm_region(C); + ps->depsgraph = CTX_data_depsgraph(C); ps->scene = scene; ps->ob = ob; /* allow override of active object */ @@ -5211,7 +5222,7 @@ void *paint_proj_new_stroke(bContext *C, Object *ob, const float mouse[2], int m project_state_init(C, ob, ps, mode); - if (ps->ob == NULL || !(ps->ob->lay & ps->v3d->lay)) { + if (ps->ob == NULL) { ps_handle->ps_views_tot = i + 1; goto fail; } @@ -5235,7 +5246,7 @@ void *paint_proj_new_stroke(bContext *C, Object *ob, const float mouse[2], int m PROJ_PAINT_STATE_SHARED_MEMCPY(ps, ps_handle->ps_views[0]); } - project_paint_begin(ps, is_multi_view, symmetry_flag_views[i]); + project_paint_begin(C, ps, is_multi_view, symmetry_flag_views[i]); paint_proj_begin_clone(ps, mouse); @@ -5313,11 +5324,12 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op) { Image *image = BLI_findlink(&CTX_data_main(C)->image, RNA_enum_get(op->ptr, "image")); Scene *scene = CTX_data_scene(C); + ViewLayer *view_layer = CTX_data_view_layer(C); ProjPaintState ps = {NULL}; int orig_brush_size; IDProperty *idgroup; IDProperty *view_data = NULL; - Object *ob = OBACT; + Object *ob = OBACT(view_layer); bool uvs, mat, tex; if (ob == NULL || ob->type != OB_MESH) { @@ -5388,7 +5400,7 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op) ED_image_undo_restore, ED_image_undo_free, NULL); /* allocate and initialize spatial data structures */ - project_paint_begin(&ps, false, 0); + project_paint_begin(C, &ps, false, 0); if (ps.dm == NULL) { BKE_brush_size_set(scene, ps.brush, orig_brush_size); @@ -5446,12 +5458,16 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op) char filename[FILE_MAX]; Scene *scene = CTX_data_scene(C); + ViewLayer *view_layer = CTX_data_view_layer(C); + EvaluationContext eval_ctx; ToolSettings *settings = scene->toolsettings; int w = settings->imapaint.screen_grab_size[0]; int h = settings->imapaint.screen_grab_size[1]; int maxsize; char err_out[256] = "unknown"; + CTX_data_eval_ctx(C, &eval_ctx); + RNA_string_get(op->ptr, "filepath", filename); maxsize = GPU_max_texture_size(); @@ -5460,7 +5476,7 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op) if (h > maxsize) h = maxsize; ibuf = ED_view3d_draw_offscreen_imbuf( - scene, CTX_wm_view3d(C), CTX_wm_region(C), + &eval_ctx, scene, view_layer, CTX_wm_view3d(C), CTX_wm_region(C), w, h, IB_rect, V3D_OFSDRAW_NONE, R_ALPHAPREMUL, 0, NULL, NULL, NULL, err_out); if (!ibuf) { @@ -5494,7 +5510,7 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op) array = (float *)IDP_Array(view_data); memcpy(array, rv3d->winmat, sizeof(rv3d->winmat)); array += sizeof(rv3d->winmat) / sizeof(float); memcpy(array, rv3d->viewmat, sizeof(rv3d->viewmat)); array += sizeof(rv3d->viewmat) / sizeof(float); - is_ortho = ED_view3d_clip_range_get(v3d, rv3d, &array[0], &array[1], true); + is_ortho = ED_view3d_clip_range_get(CTX_data_depsgraph(C), v3d, rv3d, &array[0], &array[1], true); /* using float for a bool is dodgy but since its an extra member in the array... * easier then adding a single bool prop */ array[2] = is_ortho ? 1.0f : 0.0f; @@ -5594,7 +5610,7 @@ bool BKE_paint_proj_mesh_data_check(Scene *scene, Object *ob, bool *uvs, bool *m } me = BKE_mesh_from_object(ob); - layernum = CustomData_number_of_layers(&me->pdata, CD_MTEXPOLY); + layernum = CustomData_number_of_layers(&me->ldata, CD_MLOOPUV); if (layernum == 0) { hasuvs = false; @@ -5743,7 +5759,7 @@ static bool proj_paint_add_slot(bContext *C, wmOperator *op) BKE_texpaint_slot_refresh_cache(scene, ma); BKE_image_signal(ima, NULL, IMA_SIGNAL_USER_NEW_IMAGE); WM_event_add_notifier(C, NC_IMAGE | NA_ADDED, ima); - DAG_id_tag_update(&ma->id, 0); + DEG_id_tag_update(&ma->id, 0); ED_area_tag_redraw(CTX_wm_area(C)); BKE_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL); @@ -5859,7 +5875,7 @@ static int texture_paint_delete_texture_paint_slot_exec(bContext *C, wmOperator ma->mtex[slot->index] = NULL; BKE_texpaint_slot_refresh_cache(scene, ma); - DAG_id_tag_update(&ma->id, 0); + DEG_id_tag_update(&ma->id, 0); WM_event_add_notifier(C, NC_MATERIAL, ma); /* we need a notifier for data change since we change the displayed modifier uvs */ WM_event_add_notifier(C, NC_GEOM | ND_DATA, ob->data); @@ -5917,7 +5933,7 @@ static int add_simple_uvs_exec(bContext *C, wmOperator *UNUSED(op)) BKE_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL); - DAG_id_tag_update(ob->data, 0); + DEG_id_tag_update(ob->data, 0); WM_event_add_notifier(C, NC_GEOM | ND_DATA, ob->data); WM_event_add_notifier(C, NC_SCENE | ND_TOOLSETTINGS, scene); return OPERATOR_FINISHED; @@ -5925,11 +5941,11 @@ static int add_simple_uvs_exec(bContext *C, wmOperator *UNUSED(op)) static int add_simple_uvs_poll(bContext *C) { + const WorkSpace *workspace = CTX_wm_workspace(C); Object *ob = CTX_data_active_object(C); - - if (!ob || ob->type != OB_MESH || ob->mode != OB_MODE_TEXTURE_PAINT) + if (!ob || (ob->type != OB_MESH) || (workspace->object_mode != OB_MODE_TEXTURE_PAINT)) { return false; - + } return true; } |