diff options
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_intern.h')
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_intern.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h index e1ac35c3675..8d94978f5c6 100644 --- a/source/blender/editors/sculpt_paint/paint_intern.h +++ b/source/blender/editors/sculpt_paint/paint_intern.h @@ -94,8 +94,10 @@ void paint_cursor_delete_textures(void); /* paint_vertex.c */ int weight_paint_poll(struct bContext *C); +int weight_paint_poll_ignore_tool(bContext *C); int weight_paint_mode_poll(struct bContext *C); int vertex_paint_poll(struct bContext *C); +int vertex_paint_poll_ignore_tool(struct bContext *C); int vertex_paint_mode_poll(struct bContext *C); typedef void (*VPaintTransform_Callback)(const float col[3], const void *user_data, float r_col[3]); @@ -157,10 +159,10 @@ void PAINT_OT_weight_sample_group(struct wmOperatorType *ot); /* paint_vertex_proj.c */ struct VertProjHandle; struct VertProjHandle *ED_vpaint_proj_handle_create( - struct Scene *scene, struct Object *ob, + struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, struct DMCoNo **r_vcosnos); void ED_vpaint_proj_handle_update( - struct VertProjHandle *vp_handle, + struct Depsgraph *depsgraph, struct VertProjHandle *vp_handle, /* runtime vars */ struct ARegion *ar, const float mval_fl[2]); void ED_vpaint_proj_handle_free( @@ -216,7 +218,6 @@ void PAINT_OT_texture_paint_toggle(struct wmOperatorType *ot); void PAINT_OT_project_image(struct wmOperatorType *ot); void PAINT_OT_image_from_view(struct wmOperatorType *ot); void PAINT_OT_add_texture_paint_slot(struct wmOperatorType *ot); -void PAINT_OT_delete_texture_paint_slot(struct wmOperatorType *ot); void PAINT_OT_image_paint(struct wmOperatorType *ot); void PAINT_OT_add_simple_uvs(struct wmOperatorType *ot); @@ -259,7 +260,6 @@ bool paint_convert_bb_to_rect(struct rcti *rect, * 2D screens-space bounding box into four 3D planes) */ void paint_calc_redraw_planes(float planes[4][4], const struct ARegion *ar, - struct RegionView3D *rv3d, struct Object *ob, const struct rcti *screen_rect); |