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Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_mask.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_mask.c143
1 files changed, 143 insertions, 0 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
new file mode 100644
index 00000000000..000f43b0dec
--- /dev/null
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -0,0 +1,143 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2012 by Nicholas Bishop
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s):
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ *
+ */
+
+/** \file blender/editors/sculpt_paint/paint_mask.c
+ * \ingroup edsculpt
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+
+#include "BLI_pbvh.h"
+
+#include "BKE_ccg.h"
+#include "BKE_context.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_multires.h"
+#include "BKE_paint.h"
+#include "BKE_subsurf.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_screen.h"
+
+#include "paint_intern.h"
+#include "sculpt_intern.h" /* for undo push */
+
+#include <stdlib.h>
+
+static void mask_flood_fill_set_elem(float *elem,
+ PaintMaskFloodMode mode,
+ float value)
+{
+ switch(mode) {
+ case PAINT_MASK_FLOOD_VALUE:
+ (*elem) = value;
+ break;
+ case PAINT_MASK_INVERT:
+ (*elem) = 1.0f - (*elem);
+ break;
+ }
+}
+
+static int mask_flood_fill_exec(bContext *C, wmOperator *op)
+{
+ ARegion *ar = CTX_wm_region(C);
+ Object *ob = CTX_data_active_object(C);
+ PaintMaskFloodMode mode;
+ float value;
+ DerivedMesh *dm;
+ PBVH *pbvh;
+ PBVHNode **nodes;
+ int totnode, i;
+
+ mode = RNA_enum_get(op->ptr, "mode");
+ value = RNA_float_get(op->ptr, "value");
+
+ dm = mesh_get_derived_final(CTX_data_scene(C), ob, CD_MASK_BAREMESH);
+ pbvh = dm->getPBVH(ob, dm);
+ ob->sculpt->pbvh = pbvh;
+
+ BLI_pbvh_search_gather(pbvh, NULL, NULL, &nodes, &totnode);
+
+ sculpt_undo_push_begin("Mask flood fill");
+
+ for(i = 0; i < totnode; i++) {
+ PBVHVertexIter vi;
+
+ sculpt_undo_push_node(ob, nodes[i], SCULPT_UNDO_MASK);
+
+ BLI_pbvh_vertex_iter_begin(pbvh, nodes[i], vi, PBVH_ITER_UNIQUE) {
+ mask_flood_fill_set_elem(vi.mask, mode, value);
+ } BLI_pbvh_vertex_iter_end;
+
+ BLI_pbvh_node_mark_update(nodes[i]);
+ if(BLI_pbvh_type(pbvh) == PBVH_GRIDS)
+ multires_mark_as_modified(ob, MULTIRES_COORDS_MODIFIED);
+ }
+
+ sculpt_undo_push_end();
+
+ if(nodes)
+ MEM_freeN(nodes);
+
+ ED_region_tag_redraw(ar);
+
+ return OPERATOR_FINISHED;
+}
+
+void PAINT_OT_mask_flood_fill(struct wmOperatorType *ot)
+{
+ static EnumPropertyItem mode_items[] = {
+ {PAINT_MASK_FLOOD_VALUE, "VALUE", 0, "Value", "Set mask to the level specified by the \"value\" property"},
+ {PAINT_MASK_INVERT, "INVERT", 0, "Invert", "Invert the mask"},
+ {0}};
+
+ /* identifiers */
+ ot->name = "Mask Flood Fill";
+ ot->idname = "PAINT_OT_mask_flood_fill";
+
+ /* api callbacks */
+ ot->exec = mask_flood_fill_exec;
+ ot->poll = sculpt_mode_poll;
+
+ ot->flag = OPTYPE_REGISTER;
+
+ /* rna */
+ RNA_def_enum(ot->srna, "mode", mode_items, PAINT_MASK_FLOOD_VALUE, "Mode", NULL);
+ RNA_def_float(ot->srna, "value", 0, 0, 1, "Value", "Mask level to use when mode is \"Value\"; zero means no masking and one is fully masked", 0, 1);
+}