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Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_mask.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_mask.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index 2b55eb379cc..36dac998303 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -1076,7 +1076,7 @@ static void sculpt_gesture_trim_geometry_generate(SculptGestureContext *sgcontex
const int trim_totpolys = (2 * (tot_screen_points - 2)) + (2 * tot_screen_points);
trim_operation->mesh = BKE_mesh_new_nomain(
trim_totverts, 0, 0, trim_totpolys * 3, trim_totpolys);
- trim_operation->true_mesh_co = MEM_malloc_arrayN(trim_totverts, 3 * sizeof(float), "mesh orco");
+ trim_operation->true_mesh_co = MEM_malloc_arrayN(trim_totverts, sizeof(float[3]), "mesh orco");
float depth_front = trim_operation->depth_front;
float depth_back = trim_operation->depth_back;
@@ -1130,7 +1130,7 @@ static void sculpt_gesture_trim_geometry_generate(SculptGestureContext *sgcontex
/* Get the triangulation for the front/back poly. */
const int tot_tris_face = tot_screen_points - 2;
- uint(*r_tris)[3] = MEM_malloc_arrayN(tot_tris_face, 3 * sizeof(uint), "tris");
+ uint(*r_tris)[3] = MEM_malloc_arrayN(tot_tris_face, sizeof(uint[3]), "tris");
BLI_polyfill_calc(screen_points, tot_screen_points, 0, r_tris);
/* Write the front face triangle indices. */