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Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_stroke.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_stroke.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index bc561c345b4..86008ec0308 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -147,11 +147,11 @@ static void paint_draw_smooth_cursor(bContext *C, int x, int y, void *customdata
glEnable(GL_LINE_SMOOTH);
glEnable(GL_BLEND);
- unsigned int pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT);
+ unsigned int pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
immUniformColor4ubv(paint->paint_cursor_col);
- immBegin(PRIM_LINES, 2);
+ immBegin(GWN_PRIM_LINES, 2);
immVertex2f(pos, x, y);
immVertex2f(pos, stroke->last_mouse_position[0], stroke->last_mouse_position[1]);
immEnd();
@@ -170,7 +170,7 @@ static void paint_draw_line_cursor(bContext *C, int x, int y, void *customdata)
glEnable(GL_LINE_SMOOTH);
- uint shdr_pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT);
+ uint shdr_pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_COLOR);
@@ -183,7 +183,7 @@ static void paint_draw_line_cursor(bContext *C, int x, int y, void *customdata)
immUniformArray4fv("colors", (float *)(float[][4]){{0.0f, 0.0f, 0.0f, alpha}, {1.0f, 1.0f, 1.0f, alpha}}, 2);
immUniform1f("dash_width", 6.0f);
- immBegin(PRIM_LINES, 2);
+ immBegin(GWN_PRIM_LINES, 2);
if (stroke->constrain_line) {
immVertex2f(shdr_pos, stroke->last_mouse_position[0], stroke->last_mouse_position[1]);