diff options
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_undo.c')
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_undo.c | 410 |
1 files changed, 0 insertions, 410 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_undo.c b/source/blender/editors/sculpt_paint/paint_undo.c deleted file mode 100644 index 27d3f6648a2..00000000000 --- a/source/blender/editors/sculpt_paint/paint_undo.c +++ /dev/null @@ -1,410 +0,0 @@ -/* - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * ***** END GPL LICENSE BLOCK ***** - */ - -/** \file blender/editors/sculpt_paint/paint_undo.c - * \ingroup edsculpt - * \brief Undo system for painting and sculpting. - */ - -#include <stdlib.h> -#include <string.h> - -#include "MEM_guardedalloc.h" - -#include "BLI_listbase.h" -#include "BLI_utildefines.h" -#include "BLI_string.h" - -#include "DNA_userdef_types.h" - -#include "BKE_blender_undo.h" -#include "BKE_context.h" -#include "BKE_global.h" - -#include "ED_paint.h" - -#include "paint_intern.h" - -typedef struct UndoElem { - struct UndoElem *next, *prev; - char name[BKE_UNDO_STR_MAX]; - uintptr_t undosize; - - ListBase elems; - - UndoRestoreCb restore; - UndoFreeCb free; - UndoCleanupCb cleanup; -} UndoElem; - -typedef struct UndoStack { - int type; - ListBase elems; - UndoElem *current; -} UndoStack; - -static UndoStack ImageUndoStack = {UNDO_PAINT_IMAGE, {NULL, NULL}, NULL}; -static UndoStack MeshUndoStack = {UNDO_PAINT_MESH, {NULL, NULL}, NULL}; - -/* Generic */ - -static void undo_restore(bContext *C, UndoStack *UNUSED(stack), UndoElem *uel) -{ - if (uel && uel->restore) - uel->restore(C, &uel->elems); -} - -static void undo_elem_free(UndoStack *UNUSED(stack), UndoElem *uel) -{ - if (uel && uel->free) { - uel->free(&uel->elems); - BLI_freelistN(&uel->elems); - } -} - -static void undo_stack_push_begin(UndoStack *stack, const char *name, UndoRestoreCb restore, UndoFreeCb free, UndoCleanupCb cleanup) -{ - UndoElem *uel; - int nr; - - /* Undo push is split up in begin and end, the reason is that as painting - * happens more tiles/nodes are added to the list, and at the very end we - * know how much memory the undo used to remove old undo elements */ - - /* remove all undos after (also when stack->current==NULL) */ - while (stack->elems.last != stack->current) { - uel = stack->elems.last; - undo_elem_free(stack, uel); - BLI_freelinkN(&stack->elems, uel); - } - - /* make new */ - stack->current = uel = MEM_callocN(sizeof(UndoElem), "undo file"); - uel->restore = restore; - uel->free = free; - uel->cleanup = cleanup; - BLI_addtail(&stack->elems, uel); - - /* name can be a dynamic string */ - BLI_strncpy(uel->name, name, sizeof(uel->name)); - - /* limit amount to the maximum amount*/ - nr = 0; - uel = stack->elems.last; - while (uel) { - nr++; - if (nr == U.undosteps) break; - uel = uel->prev; - } - if (uel) { - while (stack->elems.first != uel) { - UndoElem *first = stack->elems.first; - undo_elem_free(stack, first); - BLI_freelinkN(&stack->elems, first); - } - } -} - -static void undo_stack_push_end(UndoStack *stack) -{ - UndoElem *uel; - uintptr_t totmem, maxmem; - int totundo = 0; - - /* first limit to undo steps */ - uel = stack->elems.last; - - while (uel) { - totundo++; - if (totundo > U.undosteps) break; - uel = uel->prev; - } - - if (uel) { - UndoElem *first; - - /* in case the undo steps are zero, the current pointer will be invalid */ - if (uel == stack->current) - stack->current = NULL; - - do { - first = stack->elems.first; - undo_elem_free(stack, first); - BLI_freelinkN(&stack->elems, first); - } while (first != uel); - } - - if (U.undomemory != 0) { - /* limit to maximum memory (afterwards, we can't know in advance) */ - totmem = 0; - maxmem = ((uintptr_t)U.undomemory) * 1024 * 1024; - - uel = stack->elems.last; - while (uel) { - totmem += uel->undosize; - if (totmem > maxmem) break; - uel = uel->prev; - } - - if (uel) { - while (stack->elems.first != uel) { - UndoElem *first = stack->elems.first; - undo_elem_free(stack, first); - BLI_freelinkN(&stack->elems, first); - } - } - } -} - -static void undo_stack_cleanup(UndoStack *stack, bContext *C) -{ - UndoElem *uel = stack->elems.first; - bool stack_reset = false; - - while (uel) { - if (uel->cleanup && uel->cleanup(C, &uel->elems)) { - UndoElem *uel_tmp = uel->next; - if (stack->current == uel) { - stack->current = NULL; - stack_reset = true; - } - undo_elem_free(stack, uel); - BLI_freelinkN(&stack->elems, uel); - uel = uel_tmp; - } - else - uel = uel->next; - } - if (stack_reset) { - stack->current = stack->elems.last; - } - -} - -static int undo_stack_step(bContext *C, UndoStack *stack, int step, const char *name) -{ - UndoElem *undo; - - /* first cleanup any old undo steps that may belong to invalid data */ - undo_stack_cleanup(stack, C); - - if (step == 1) { - if (stack->current == NULL) { - /* pass */ - } - else { - if (!name || STREQ(stack->current->name, name)) { - if (G.debug & G_DEBUG_WM) { - printf("%s: undo '%s'\n", __func__, stack->current->name); - } - undo_restore(C, stack, stack->current); - stack->current = stack->current->prev; - return 1; - } - } - } - else if (step == -1) { - if ((stack->current != NULL && stack->current->next == NULL) || BLI_listbase_is_empty(&stack->elems)) { - /* pass */ - } - else { - if (!name || STREQ(stack->current->name, name)) { - undo = (stack->current && stack->current->next) ? stack->current->next : stack->elems.first; - undo_restore(C, stack, undo); - stack->current = undo; - if (G.debug & G_DEBUG_WM) { - printf("%s: redo %s\n", __func__, undo->name); - } - return 1; - } - } - } - - return 0; -} - -static void undo_stack_free(UndoStack *stack) -{ - UndoElem *uel; - - for (uel = stack->elems.first; uel; uel = uel->next) - undo_elem_free(stack, uel); - - BLI_freelistN(&stack->elems); - stack->current = NULL; -} - -/* Exported Functions */ - -void ED_undo_paint_push_begin(int type, const char *name, UndoRestoreCb restore, UndoFreeCb free, UndoCleanupCb cleanup) -{ - if (type == UNDO_PAINT_IMAGE) - undo_stack_push_begin(&ImageUndoStack, name, restore, free, cleanup); - else if (type == UNDO_PAINT_MESH) - undo_stack_push_begin(&MeshUndoStack, name, restore, free, cleanup); -} - -ListBase *undo_paint_push_get_list(int type) -{ - if (type == UNDO_PAINT_IMAGE) { - if (ImageUndoStack.current) { - return &ImageUndoStack.current->elems; - } - } - else if (type == UNDO_PAINT_MESH) { - if (MeshUndoStack.current) { - return &MeshUndoStack.current->elems; - } - } - - return NULL; -} - -void undo_paint_push_count_alloc(int type, int size) -{ - if (type == UNDO_PAINT_IMAGE) - ImageUndoStack.current->undosize += size; - else if (type == UNDO_PAINT_MESH) - MeshUndoStack.current->undosize += size; -} - -void ED_undo_paint_push_end(int type) -{ - if (type == UNDO_PAINT_IMAGE) - undo_stack_push_end(&ImageUndoStack); - else if (type == UNDO_PAINT_MESH) - undo_stack_push_end(&MeshUndoStack); -} - -int ED_undo_paint_step(bContext *C, int type, int step, const char *name) -{ - if (type == UNDO_PAINT_IMAGE) - return undo_stack_step(C, &ImageUndoStack, step, name); - else if (type == UNDO_PAINT_MESH) - return undo_stack_step(C, &MeshUndoStack, step, name); - - return 0; -} - -static void undo_step_num(bContext *C, UndoStack *stack, int step) -{ - UndoElem *uel; - int a = 0; - int curnum = BLI_findindex(&stack->elems, stack->current); - - for (uel = stack->elems.first; uel; uel = uel->next, a++) { - if (a == step) break; - } - - if (curnum > a) { - while (a++ != curnum) - undo_stack_step(C, stack, 1, NULL); - } - else if (curnum < a) { - while (a-- != curnum) - undo_stack_step(C, stack, -1, NULL); - } -} - -void ED_undo_paint_step_num(bContext *C, int type, int step) -{ - if (type == UNDO_PAINT_IMAGE) - undo_step_num(C, &ImageUndoStack, step); - else if (type == UNDO_PAINT_MESH) - undo_step_num(C, &MeshUndoStack, step); -} - -static char *undo_stack_get_name(UndoStack *stack, int nr, bool *r_active) -{ - UndoElem *uel; - - if (r_active) *r_active = false; - - uel = BLI_findlink(&stack->elems, nr); - if (uel) { - if (r_active && (uel == stack->current)) { - *r_active = true; - } - return uel->name; - } - - return NULL; -} - -const char *ED_undo_paint_get_name(bContext *C, int type, int nr, bool *r_active) -{ - - if (type == UNDO_PAINT_IMAGE) { - undo_stack_cleanup(&ImageUndoStack, C); - return undo_stack_get_name(&ImageUndoStack, nr, r_active); - } - else if (type == UNDO_PAINT_MESH) { - undo_stack_cleanup(&MeshUndoStack, C); - return undo_stack_get_name(&MeshUndoStack, nr, r_active); - } - return NULL; -} - -bool ED_undo_paint_empty(int type) -{ - UndoStack *stack; - - if (type == UNDO_PAINT_IMAGE) - stack = &ImageUndoStack; - else if (type == UNDO_PAINT_MESH) - stack = &MeshUndoStack; - else - return true; - - if (stack->current == NULL) { - return true; - } - - return false; -} - -bool ED_undo_paint_is_valid(int type, const char *name) -{ - UndoStack *stack; - - if (type == UNDO_PAINT_IMAGE) - stack = &ImageUndoStack; - else if (type == UNDO_PAINT_MESH) - stack = &MeshUndoStack; - else - return 0; - - if (stack->current == NULL) { - /* pass */ - } - else { - if (name && STREQ(stack->current->name, name)) - return 1; - else - return stack->elems.first != stack->elems.last; - } - return 0; -} - -void ED_undo_paint_free(void) -{ - undo_stack_free(&ImageUndoStack); - undo_stack_free(&MeshUndoStack); -} |