diff options
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_utils.c')
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_utils.c | 25 |
1 files changed, 9 insertions, 16 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c index d41af26a4d1..9c2c13f9a2d 100644 --- a/source/blender/editors/sculpt_paint/paint_utils.c +++ b/source/blender/editors/sculpt_paint/paint_utils.c @@ -48,15 +48,13 @@ #include "BLF_translation.h" -#include "BKE_scene.h" #include "BKE_brush.h" #include "BKE_context.h" #include "BKE_DerivedMesh.h" -#include "BKE_material.h" #include "BKE_image.h" +#include "BKE_material.h" #include "BKE_paint.h" #include "BKE_report.h" -#include "BKE_image.h" #include "RNA_access.h" #include "RNA_define.h" @@ -66,16 +64,12 @@ #include "IMB_colormanagement.h" #include "IMB_imbuf_types.h" +#include "IMB_imbuf.h" -#include "RE_shader_ext.h" #include "RE_render_ext.h" #include "ED_view3d.h" #include "ED_screen.h" -#include "ED_uvedit.h" - -#include "IMB_imbuf_types.h" -#include "IMB_imbuf.h" #include "BLI_sys_types.h" #include "ED_mesh.h" /* for face mask functions */ @@ -397,12 +391,12 @@ static int imapaint_pick_face(ViewContext *vc, const int mval[2], unsigned int * } -static Image *imapaint_face_image(DerivedMesh *dm, int face_index) +static Image *imapaint_face_image(Object *ob, Mesh *me, int face_index) { Image *ima; - MFace *mf = dm->getTessFaceArray(dm) + face_index; - Material *ma = dm->mat[mf->mat_nr]; - ima = ma ? ma->texpaintslot[ma->paint_active_slot].ima : NULL; + MPoly *mp = me->mpoly + face_index; + Material *ma = give_current_material(ob, mp->mat_nr + 1);; + ima = ma && ma->texpaintslot ? ma->texpaintslot[ma->paint_active_slot].ima : NULL; return ima; } @@ -456,16 +450,15 @@ void paint_sample_color(bContext *C, ARegion *ar, int x, int y, bool texpaint_pr bool use_material = (imapaint->mode == IMAGEPAINT_MODE_MATERIAL); if (ob) { + Mesh *me = (Mesh *)ob->data; DerivedMesh *dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH); ViewContext vc; const int mval[2] = {x, y}; unsigned int faceindex; - unsigned int totface = dm->getNumTessFaces(dm); + unsigned int totface = me->totface; MTFace *dm_mtface = dm->getTessFaceDataArray(dm, CD_MTFACE); - DM_update_materials(dm, ob); - if (dm_mtface) { view3d_set_viewcontext(C, &vc); @@ -475,7 +468,7 @@ void paint_sample_color(bContext *C, ARegion *ar, int x, int y, bool texpaint_pr Image *image; if (use_material) - image = imapaint_face_image(dm, faceindex); + image = imapaint_face_image(ob, me, faceindex); else image = imapaint->canvas; |