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Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_utils.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c27
1 files changed, 10 insertions, 17 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index e67d43d4571..60b4a2f8e0c 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -294,12 +294,8 @@ static void imapaint_tri_weights(float matrix[4][4],
}
/* compute uv coordinates of mouse in face */
-static void imapaint_pick_uv(Mesh *me_eval,
- Scene *scene,
- Object *ob_eval,
- unsigned int faceindex,
- const int xy[2],
- float uv[2])
+static void imapaint_pick_uv(
+ Mesh *me_eval, Scene *scene, Object *ob_eval, uint faceindex, const int xy[2], float uv[2])
{
int i, findex;
float p[2], w[3], absw, minabsw;
@@ -376,10 +372,7 @@ static void imapaint_pick_uv(Mesh *me_eval,
}
/* returns 0 if not found, otherwise 1 */
-static int imapaint_pick_face(ViewContext *vc,
- const int mval[2],
- unsigned int *r_index,
- unsigned int totpoly)
+static int imapaint_pick_face(ViewContext *vc, const int mval[2], uint *r_index, uint totpoly)
{
if (totpoly == 0) {
return 0;
@@ -389,7 +382,7 @@ static int imapaint_pick_face(ViewContext *vc,
ED_view3d_select_id_validate(vc);
*r_index = DRW_select_buffer_sample_point(vc->depsgraph, vc->region, vc->v3d, mval);
- if ((*r_index) == 0 || (*r_index) > (unsigned int)totpoly) {
+ if ((*r_index) == 0 || (*r_index) > (uint)totpoly) {
return 0;
}
@@ -464,8 +457,8 @@ void paint_sample_color(
Palette *palette = BKE_paint_palette(paint);
PaletteColor *color = NULL;
Brush *br = BKE_paint_brush(BKE_paint_get_active_from_context(C));
- unsigned int col;
- const unsigned char *cp;
+ uint col;
+ const uchar *cp;
CLAMP(x, 0, region->winx);
CLAMP(y, 0, region->winy);
@@ -497,8 +490,8 @@ void paint_sample_color(
ViewContext vc;
const int mval[2] = {x, y};
- unsigned int faceindex;
- unsigned int totpoly = me->totpoly;
+ uint faceindex;
+ uint totpoly = me->totpoly;
if (CustomData_has_layer(&me_eval->ldata, CD_MLOOPUV)) {
ED_view3d_viewcontext_init(C, &vc, depsgraph);
@@ -563,7 +556,7 @@ void paint_sample_color(
}
}
else {
- unsigned char rgba[4];
+ uchar rgba[4];
bilinear_interpolation_color_wrap(ibuf, rgba, NULL, u, v);
if (use_palette) {
rgb_uchar_to_float(color->rgb, rgba);
@@ -598,7 +591,7 @@ void paint_sample_color(
x + region->winrct.xmin, y + region->winrct.ymin, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &col);
glReadBuffer(GL_BACK);
}
- cp = (unsigned char *)&col;
+ cp = (uchar *)&col;
if (use_palette) {
rgb_uchar_to_float(color->rgb, cp);