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Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_vertex.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c38
1 files changed, 18 insertions, 20 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 94b00101dc2..9bbf99ff3cf 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -346,7 +346,7 @@ static void make_vertexcol(Object *ob) /* single ob */
if (me->edit_btmesh) return;
/* copies from shadedisplist to mcol */
- if (!me->mloopcol) {
+ if (!me->mloopcol && me->totloop) {
if (!me->mcol) {
CustomData_add_layer(&me->fdata, CD_MCOL, CD_DEFAULT, NULL, me->totface);
}
@@ -657,11 +657,11 @@ BLI_INLINE unsigned int mcol_sub(unsigned int col1, unsigned int col2, int fac)
cp = (unsigned char *)&col;
temp = cp1[0] - ((fac * cp2[0]) / 255);
- cp1[0] = (temp < 0) ? 0 : temp;
+ cp[0] = (temp < 0) ? 0 : temp;
temp = cp1[1] - ((fac * cp2[1]) / 255);
- cp1[1] = (temp < 0) ? 0 : temp;
+ cp[1] = (temp < 0) ? 0 : temp;
temp = cp1[2] - ((fac * cp2[2]) / 255);
- cp1[2] = (temp < 0) ? 0 : temp;
+ cp[2] = (temp < 0) ? 0 : temp;
cp[3] = 255;
return col;
@@ -851,12 +851,12 @@ static int sample_backbuf_area(ViewContext *vc, int *indexar, int totface, int x
}
/* whats _dl mean? */
-static float calc_vp_strength_dl(VPaint *vp, ViewContext *vc, const float vert_nor[3],
+static float calc_vp_strength_dl(VPaint *vp, ViewContext *vc, const float co[3],
const float mval[2], const float brush_size_pressure)
{
float vertco[2];
- if (ED_view3d_project_float_global(vc->ar, vert_nor, vertco, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) {
+ if (ED_view3d_project_float_global(vc->ar, co, vertco, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) {
float delta[2];
float dist_squared;
@@ -873,24 +873,23 @@ static float calc_vp_strength_dl(VPaint *vp, ViewContext *vc, const float vert_n
}
static float calc_vp_alpha_dl(VPaint *vp, ViewContext *vc,
- float vpimat[][3], const float *vert_nor,
+ float vpimat[3][3], const DMCoNo *v_co_no,
const float mval[2],
const float brush_size_pressure, const float brush_alpha_pressure)
{
- float strength = calc_vp_strength_dl(vp, vc, vert_nor, mval, brush_size_pressure);
+ float strength = calc_vp_strength_dl(vp, vc, v_co_no->co, mval, brush_size_pressure);
if (strength > 0.0f) {
float alpha = brush_alpha_pressure * strength;
if (vp->flag & VP_NORMALS) {
float dvec[3];
- const float *no = vert_nor + 3;
/* transpose ! */
- dvec[2] = dot_v3v3(vpimat[2], no);
+ dvec[2] = dot_v3v3(vpimat[2], v_co_no->no);
if (dvec[2] > 0.0f) {
- dvec[0] = dot_v3v3(vpimat[0], no);
- dvec[1] = dot_v3v3(vpimat[1], no);
+ dvec[0] = dot_v3v3(vpimat[0], v_co_no->no);
+ dvec[1] = dot_v3v3(vpimat[1], v_co_no->no);
alpha *= dvec[2] / len_v3(dvec);
}
@@ -2038,7 +2037,7 @@ struct WPaintData {
int *indexar;
int vgroup_active;
int vgroup_mirror;
- float *vertexcosnos;
+ DMCoNo *vertexcosnos;
float wpimat[3][3];
/* variables for auto normalize */
@@ -2286,7 +2285,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
ml = me->mloop + mpoly->loopstart;
for (i = 0; i < mpoly->totloop; i++, ml++) {
unsigned int vidx = ml->v;
- const float fac = calc_vp_strength_dl(wp, vc, wpd->vertexcosnos + 6 * vidx, mval, brush_size_pressure);
+ const float fac = calc_vp_strength_dl(wp, vc, wpd->vertexcosnos[vidx].co, mval, brush_size_pressure);
if (fac > 0.0f) {
dw = dw_func(&me->dvert[vidx], wpi.vgroup_active);
paintweight += dw ? (dw->weight * fac) : 0.0f;
@@ -2312,7 +2311,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
unsigned int vidx = ml->v;
if (me->dvert[vidx].flag) {
- alpha = calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos + 6 * vidx,
+ alpha = calc_vp_alpha_dl(wp, vc, wpd->wpimat, &wpd->vertexcosnos[vidx],
mval, brush_size_pressure, brush_alpha_pressure);
if (alpha) {
do_weight_paint_vertex(wp, ob, &wpi, vidx, alpha, paintweight);
@@ -2548,7 +2547,7 @@ typedef struct VPaintData {
ViewContext vc;
unsigned int paintcol;
int *indexar;
- float *vertexcosnos;
+ DMCoNo *vertexcosnos;
float vpimat[3][3];
/* modify 'me->mcol' directly, since the derived mesh is drawing from this array,
@@ -2647,13 +2646,12 @@ static int vpaint_stroke_test_start(bContext *C, struct wmOperator *op, const fl
return 1;
}
-static void vpaint_paint_poly(VPaint *vp, VPaintData *vpd, Object *ob,
+static void vpaint_paint_poly(VPaint *vp, VPaintData *vpd, Mesh *me,
const unsigned int index, const float mval[2],
const float brush_size_pressure, const float brush_alpha_pressure)
{
ViewContext *vc = &vpd->vc;
Brush *brush = paint_brush(&vp->paint);
- Mesh *me = BKE_mesh_from_object(ob);
MPoly *mpoly = &me->mpoly[index];
MFace *mf;
MCol *mc;
@@ -2696,7 +2694,7 @@ static void vpaint_paint_poly(VPaint *vp, VPaintData *vpd, Object *ob,
ml = me->mloop + mpoly->loopstart;
for (i = 0; i < mpoly->totloop; i++, ml++) {
alpha = calc_vp_alpha_dl(vp, vc, vpd->vpimat,
- vpd->vertexcosnos + 6 * ml->v, mval,
+ &vpd->vertexcosnos[ml->v], mval,
brush_size_pressure, brush_alpha_pressure);
if (alpha > 0.0f) {
const int alpha_i = (int)(alpha * 255.0f);
@@ -2787,7 +2785,7 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
for (index = 0; index < totindex; index++) {
if (indexar[index] && indexar[index] <= me->totpoly) {
- vpaint_paint_poly(vp, vpd, ob, indexar[index] - 1, mval, brush_size_pressure, brush_alpha_pressure);
+ vpaint_paint_poly(vp, vpd, me, indexar[index] - 1, mval, brush_size_pressure, brush_alpha_pressure);
}
}