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Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_vertex.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c508
1 files changed, 408 insertions, 100 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 941e885c143..4ce304a62c4 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -43,6 +43,7 @@
#include "BLI_blenlib.h"
#include "BLI_math.h"
+#include "BLI_memarena.h"
#include "BLI_utildefines.h"
#include "BLI_ghash.h"
@@ -85,15 +86,45 @@
#include "paint_intern.h"
-/* polling - retrieve whether cursor should be set or operator should be done */
+/* check if we can do partial updayes and have them draw realtime
+ * (without rebuilding the 'derivedFinal') */
+static int vertex_paint_use_fast_update_check(Object *ob)
+{
+ DerivedMesh *dm = ob->derivedFinal;
+
+ if (dm) {
+ Mesh *me = get_mesh(ob);
+ if (me && me->mcol) {
+ return (me->mcol == CustomData_get_layer(&dm->faceData, CD_MCOL));
+ }
+ }
+
+ return FALSE;
+}
+
+/* if the polygons from the mesh and the 'derivedFinal' match
+ * we can assume that no modifiers are applied and that its worth adding tesselated faces
+ * so 'vertex_paint_use_fast_update_check()' returns TRUE */
+static int vertex_paint_use_tessface_check(Object *ob)
+{
+ DerivedMesh *dm = ob->derivedFinal;
+
+ if (dm) {
+ Mesh *me = get_mesh(ob);
+ return (me->mpoly == CustomData_get_layer(&dm->faceData, CD_MPOLY));
+ }
+
+ return FALSE;
+}
+/* polling - retrieve whether cursor should be set or operator should be done */
/* Returns true if vertex paint mode is active */
int vertex_paint_mode_poll(bContext *C)
{
Object *ob = CTX_data_active_object(C);
- return ob && ob->mode == OB_MODE_VERTEX_PAINT && ((Mesh *)ob->data)->totface;
+ return ob && ob->mode == OB_MODE_VERTEX_PAINT && ((Mesh *)ob->data)->totpoly;
}
int vertex_paint_poll(bContext *C)
@@ -114,7 +145,7 @@ int weight_paint_mode_poll(bContext *C)
{
Object *ob = CTX_data_active_object(C);
- return ob && ob->mode == OB_MODE_WEIGHT_PAINT && ((Mesh *)ob->data)->totface;
+ return ob && ob->mode == OB_MODE_WEIGHT_PAINT && ((Mesh *)ob->data)->totpoly;
}
int weight_paint_poll(bContext *C)
@@ -150,7 +181,7 @@ static VPaint *new_vpaint(int wpaint)
static int *get_indexarray(Mesh *me)
{
- return MEM_mallocN(sizeof(int)*(me->totface+1), "vertexpaint");
+ return MEM_mallocN(sizeof(int)*(me->totpoly+1), "vertexpaint");
}
@@ -188,7 +219,7 @@ unsigned int vpaint_get_current_col(VPaint *vp)
return rgba_to_mcol(brush->rgb[0], brush->rgb[1], brush->rgb[2], 1.0f);
}
-static void do_shared_vertexcol(Mesh *me)
+static void do_shared_vertex_tesscol(Mesh *me)
{
/* if no mcol: do not do */
/* if tface: only the involved faces, otherwise all */
@@ -254,25 +285,109 @@ static void do_shared_vertexcol(Mesh *me)
MEM_freeN(scolmain);
}
+void do_shared_vertexcol(Mesh *me, int do_tessface)
+{
+ MLoop *ml = me->mloop;
+ MLoopCol *lcol = me->mloopcol;
+ MTexPoly *mtp = me->mtpoly;
+ MPoly *mp = me->mpoly;
+ float (*scol)[5];
+ int i, has_shared = 0;
+
+ /* if no mloopcol: do not do */
+ /* if mtexpoly: only the involved faces, otherwise all */
+
+ if(me->mloopcol==0 || me->totvert==0 || me->totpoly==0) return;
+
+ scol = MEM_callocN(sizeof(float)*me->totvert*5, "scol");
+
+ for (i=0; i<me->totloop; i++, ml++, lcol++) {
+ if (i >= mp->loopstart + mp->totloop) {
+ mp++;
+ if (mtp) mtp++;
+ }
+
+ if (!(mtp && (mtp->mode & TF_SHAREDCOL)) && (me->editflag & ME_EDIT_PAINT_MASK)!=0)
+ continue;
+
+ scol[ml->v][0] += lcol->r;
+ scol[ml->v][1] += lcol->g;
+ scol[ml->v][2] += lcol->b;
+ scol[ml->v][3] += lcol->a;
+ scol[ml->v][4] += 1.0;
+ has_shared = 1;
+ }
+
+ if (has_shared) {
+ for (i=0; i<me->totvert; i++) {
+ if (!scol[i][4]) continue;
+
+ scol[i][0] /= scol[i][4];
+ scol[i][1] /= scol[i][4];
+ scol[i][2] /= scol[i][4];
+ scol[i][3] /= scol[i][4];
+ }
+
+ ml = me->mloop;
+ lcol = me->mloopcol;
+ for (i=0; i<me->totloop; i++, ml++, lcol++) {
+ if (!scol[ml->v][4]) continue;
+
+ lcol->r = scol[ml->v][0];
+ lcol->g = scol[ml->v][1];
+ lcol->b = scol[ml->v][2];
+ lcol->a = scol[ml->v][3];
+ }
+ }
+
+ MEM_freeN(scol);
+
+ if (has_shared && do_tessface) {
+ do_shared_vertex_tesscol(me);
+ }
+}
+
static void make_vertexcol(Object *ob) /* single ob */
{
Mesh *me;
if(!ob || ob->id.lib) return;
me= get_mesh(ob);
if(me==NULL) return;
- if(me->edit_mesh) return;
+ if(me->edit_btmesh) return;
/* copies from shadedisplist to mcol */
- if(!me->mcol) {
- CustomData_add_layer(&me->fdata, CD_MCOL, CD_CALLOC, NULL, me->totface);
- mesh_update_customdata_pointers(me);
+ if (!me->mloopcol) {
+ if(!me->mcol) {
+ CustomData_add_layer(&me->fdata, CD_MCOL, CD_DEFAULT, NULL, me->totface);
+ }
+ if (!me->mloopcol) {
+ CustomData_add_layer(&me->ldata, CD_MLOOPCOL, CD_DEFAULT, NULL, me->totloop);
+ }
+ mesh_update_customdata_pointers(me, TRUE);
+ }
+
+ if (vertex_paint_use_tessface_check(ob)) {
+ /* assume if these exist, that they are up to date & valid */
+ if (!me->mcol || !me->mface) {
+ /* should always be true */
+ if (me->mcol) {
+ memset(me->mcol, 255, 4*sizeof(MCol)*me->totface);
+ }
+
+ /* create tessfaces because they will be used for drawing & fast updates*/
+ BKE_mesh_tessface_calc(me); /* does own call to update pointers */
+ }
+ }
+ else {
+ if (me->totface) {
+ /* this wont be used, theres no need to keep it */
+ BKE_mesh_tessface_clear(me);
+ }
}
//if(shade)
// shadeMeshMCol(scene, ob, me);
//else
-
- memset(me->mcol, 255, 4*sizeof(MCol)*me->totface);
DAG_id_tag_update(&me->id, 0);
@@ -314,7 +429,7 @@ static int wpaint_mirror_vgroup_ensure(Object *ob, const int vgroup_active)
return -1;
}
-static void copy_vpaint_prev(VPaint *vp, unsigned int *mcol, int tot)
+static void copy_vpaint_prev(VPaint *vp, unsigned int *lcol, int tot)
{
if(vp->vpaint_prev) {
MEM_freeN(vp->vpaint_prev);
@@ -322,10 +437,10 @@ static void copy_vpaint_prev(VPaint *vp, unsigned int *mcol, int tot)
}
vp->tot= tot;
- if(mcol==NULL || tot==0) return;
+ if(lcol==NULL || tot==0) return;
- vp->vpaint_prev= MEM_mallocN(4*sizeof(int)*tot, "vpaint_prev");
- memcpy(vp->vpaint_prev, mcol, 4*sizeof(int)*tot);
+ vp->vpaint_prev= MEM_mallocN(sizeof(int)*tot, "vpaint_prev");
+ memcpy(vp->vpaint_prev, lcol, sizeof(int)*tot);
}
@@ -348,30 +463,34 @@ static void copy_wpaint_prev (VPaint *wp, MDeformVert *dverts, int dcount)
void vpaint_fill(Object *ob, unsigned int paintcol)
{
Mesh *me;
- MFace *mf;
- unsigned int *mcol;
- int i, selected;
+ MPoly *mp;
+ MLoopCol *lcol;
+ int i, j, selected;
me= get_mesh(ob);
- if(me==NULL || me->totface==0) return;
+ if(me==NULL || me->totpoly==0) return;
- if(!me->mcol) make_vertexcol(ob);
- if(!me->mcol) return; /* possible we can't make mcol's */
+ if(!me->mloopcol) make_vertexcol(ob);
+ if(!me->mloopcol) return; /* possible we can't make mcol's */
selected= (me->editflag & ME_EDIT_PAINT_MASK);
- mf = me->mface;
- mcol = (unsigned int*)me->mcol;
- for (i = 0; i < me->totface; i++, mf++, mcol+=4) {
- if (!selected || mf->flag & ME_FACE_SEL) {
- mcol[0] = paintcol;
- mcol[1] = paintcol;
- mcol[2] = paintcol;
- mcol[3] = paintcol;
+ mp = me->mpoly;
+ lcol = me->mloopcol;
+ for (i=0; i<me->totpoly; i++, mp++) {
+ if (!(!selected || mp->flag & ME_FACE_SEL))
+ continue;
+
+ lcol = me->mloopcol + mp->loopstart;
+ for (j=0; j<mp->totloop; j++, lcol++) {
+ *(int*)lcol = paintcol;
}
}
+ /* remove stale me->mcol, will be added later */
+ BKE_mesh_tessface_clear(me);
+
DAG_id_tag_update(&me->id, 0);
}
@@ -380,7 +499,7 @@ void vpaint_fill(Object *ob, unsigned int paintcol)
void wpaint_fill(VPaint *wp, Object *ob, float paintweight)
{
Mesh *me= ob->data;
- MFace *mf;
+ MPoly *mf;
MDeformWeight *dw, *dw_prev;
int vgroup_active, vgroup_mirror= -1;
unsigned int index;
@@ -388,7 +507,7 @@ void wpaint_fill(VPaint *wp, Object *ob, float paintweight)
/* mutually exclusive, could be made into a */
const short paint_selmode= ME_EDIT_PAINT_SEL_MODE(me);
- if(me->totface==0 || me->dvert==NULL || !me->mface) return;
+ if(me->totpoly==0 || me->dvert==NULL || !me->mpoly) return;
vgroup_active = ob->actdef - 1;
@@ -399,15 +518,15 @@ void wpaint_fill(VPaint *wp, Object *ob, float paintweight)
copy_wpaint_prev(wp, me->dvert, me->totvert);
- for(index=0, mf= me->mface; index < me->totface; index++, mf++) {
- unsigned int fidx= mf->v4 ? 3:2;
+ for(index=0, mf= me->mpoly; index < me->totpoly; index++, mf++) {
+ unsigned int fidx= mf->totloop - 1;
if ((paint_selmode == SCE_SELECT_FACE) && !(mf->flag & ME_FACE_SEL)) {
continue;
}
do {
- unsigned int vidx= *(&mf->v1 + fidx);
+ unsigned int vidx= me->mloop[mf->loopstart + fidx].v;
if(!me->dvert[vidx].flag) {
if((paint_selmode == SCE_SELECT_VERTEX) && !(me->mvert[vidx].flag & SELECT)) {
@@ -455,7 +574,7 @@ void wpaint_fill(VPaint *wp, Object *ob, float paintweight)
}
/* XXX: should be re-implemented as a vertex/weight paint 'color correct' operator
-
+
void vpaint_dogamma(Scene *scene)
{
VPaint *vp= scene->toolsettings->vpaint;
@@ -473,12 +592,12 @@ void vpaint_dogamma(Scene *scene)
igam= 1.0/vp->gamma;
for(a=0; a<256; a++) {
-
+
fac= ((float)a)/255.0;
fac= vp->mul*pow( fac, igam);
-
+
temp= 255.9*fac;
-
+
if(temp<=0) gamtab[a]= 0;
else if(temp>=255) gamtab[a]= 255;
else gamtab[a]= temp;
@@ -487,11 +606,11 @@ void vpaint_dogamma(Scene *scene)
a= 4*me->totface;
cp= (unsigned char *)me->mcol;
while(a--) {
-
+
cp[1]= gamtab[ cp[1] ];
cp[2]= gamtab[ cp[2] ];
cp[3]= gamtab[ cp[3] ];
-
+
cp+= 4;
}
}
@@ -911,14 +1030,14 @@ static int weight_sample_invoke(bContext *C, wmOperator *op, wmEvent *event)
index= view3d_sample_backbuf(&vc, event->mval[0], event->mval[1]);
- if(index && index<=me->totface) {
+ if(index && index<=me->totpoly) {
DerivedMesh *dm= mesh_get_derived_final(vc.scene, vc.obact, CD_MASK_BAREMESH);
if(dm->getVertCo==NULL) {
BKE_report(op->reports, RPT_WARNING, "The modifier used does not support deformed locations");
}
else {
- MFace *mf= ((MFace *)me->mface) + index-1;
+ MPoly *mf= ((MPoly *)me->mpoly) + index-1;
const int vgroup_active= vc.obact->actdef - 1;
ToolSettings *ts= vc.scene->toolsettings;
float mval_f[2];
@@ -929,10 +1048,10 @@ static int weight_sample_invoke(bContext *C, wmOperator *op, wmEvent *event)
mval_f[0]= (float)event->mval[0];
mval_f[1]= (float)event->mval[1];
- fidx= mf->v4 ? 3:2;
+ fidx= mf->totloop - 1;
do {
float co[3], sco[3], len;
- const int v_idx= (*(&mf->v1 + fidx));
+ const int v_idx= me->mloop[mf->loopstart + fidx].v;
dm->getVertCo(dm, v_idx, co);
project_float_noclip(vc.ar, co, sco);
len= len_squared_v2v2(mval_f, sco);
@@ -995,16 +1114,16 @@ static EnumPropertyItem *weight_paint_sample_enum_itemf(bContext *C, PointerRNA
index= view3d_sample_backbuf(&vc, win->eventstate->x - vc.ar->winrct.xmin, win->eventstate->y - vc.ar->winrct.ymin);
- if(index && index<=me->totface) {
+ if(index && index<=me->totpoly) {
const int defbase_tot= BLI_countlist(&vc.obact->defbase);
if(defbase_tot) {
- MFace *mf= ((MFace *)me->mface) + index-1;
- unsigned int fidx= mf->v4 ? 3:2;
+ MPoly *mf= ((MPoly *)me->mpoly) + index-1;
+ unsigned int fidx= mf->totloop - 1;
int *groups= MEM_callocN(defbase_tot*sizeof(int), "groups");
int found= FALSE;
do {
- MDeformVert *dvert= me->dvert + (*(&mf->v1 + fidx));
+ MDeformVert *dvert= me->dvert + me->mloop[mf->loopstart + fidx].v;
int i= dvert->totweight;
MDeformWeight *dw;
for(dw= dvert->dw; i > 0; dw++, i--) {
@@ -2031,7 +2150,7 @@ static int wpaint_stroke_test_start(bContext *C, wmOperator *op, wmEvent *UNUSED
}
me= get_mesh(ob);
- if(me==NULL || me->totface==0) return OPERATOR_PASS_THROUGH;
+ if(me==NULL || me->totpoly==0) return OPERATOR_PASS_THROUGH;
/* if nothing was added yet, we make dverts and a vertex deform group */
if (!me->dvert) {
@@ -2194,7 +2313,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
if(wp->flag & VP_AREA) {
/* Ugly hack, to avoid drawing vertex index when getting the face index buffer - campbell */
me->editflag &= ~ME_EDIT_VERT_SEL;
- totindex= sample_backbuf_area(vc, indexar, me->totface, mval[0], mval[1], brush_size_pressure);
+ totindex= sample_backbuf_area(vc, indexar, me->totpoly, mval[0], mval[1], brush_size_pressure);
me->editflag |= use_vert_sel ? ME_EDIT_VERT_SEL : 0;
}
else {
@@ -2205,22 +2324,22 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
if(wp->flag & VP_COLINDEX) {
for(index=0; index<totindex; index++) {
- if(indexar[index] && indexar[index]<=me->totface) {
- MFace *mface= ((MFace *)me->mface) + (indexar[index]-1);
+ if(indexar[index] && indexar[index]<=me->totpoly) {
+ MPoly *mpoly= ((MPoly *)me->mpoly) + (indexar[index]-1);
- if(mface->mat_nr!=ob->actcol-1) {
+ if(mpoly->mat_nr!=ob->actcol-1) {
indexar[index]= 0;
}
}
}
}
- if((me->editflag & ME_EDIT_PAINT_MASK) && me->mface) {
+ if((me->editflag & ME_EDIT_PAINT_MASK) && me->mpoly) {
for(index=0; index<totindex; index++) {
- if(indexar[index] && indexar[index]<=me->totface) {
- MFace *mface= ((MFace *)me->mface) + (indexar[index]-1);
+ if(indexar[index] && indexar[index]<=me->totpoly) {
+ MPoly *mpoly= ((MPoly *)me->mpoly) + (indexar[index]-1);
- if((mface->flag & ME_FACE_SEL)==0) {
+ if((mpoly->flag & ME_FACE_SEL)==0) {
indexar[index]= 0;
}
}
@@ -2236,42 +2355,40 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
paintweight= ts->vgroup_weight;
for(index=0; index<totindex; index++) {
- if(indexar[index] && indexar[index]<=me->totface) {
- MFace *mface= me->mface + (indexar[index]-1);
+ if(indexar[index] && indexar[index]<=me->totpoly) {
+ MPoly *mpoly= me->mpoly + (indexar[index]-1);
+ MLoop *ml = me->mloop + mpoly->loopstart;
+ int i;
if(use_vert_sel) {
- me->dvert[mface->v1].flag = (me->mvert[mface->v1].flag & SELECT);
- me->dvert[mface->v2].flag = (me->mvert[mface->v2].flag & SELECT);
- me->dvert[mface->v3].flag = (me->mvert[mface->v3].flag & SELECT);
- if(mface->v4) me->dvert[mface->v4].flag = (me->mvert[mface->v4].flag & SELECT);
+ for (i=0; i<mpoly->totloop; i++, ml++) {
+ me->dvert[ml->v].flag = (me->mvert[ml->v].flag & SELECT);
+ }
}
else {
- me->dvert[mface->v1].flag= 1;
- me->dvert[mface->v2].flag= 1;
- me->dvert[mface->v3].flag= 1;
- if(mface->v4) me->dvert[mface->v4].flag= 1;
+ for (i=0; i<mpoly->totloop; i++, ml++) {
+ me->dvert[ml->v].flag = 1;
+ }
}
if (brush->vertexpaint_tool == PAINT_BLEND_BLUR) {
MDeformWeight *dw, *(*dw_func)(MDeformVert *, const int);
- unsigned int fidx= mface->v4 ? 3:2;
if(wp->flag & VP_ONLYVGROUP)
dw_func= (MDeformWeight *(*)(MDeformVert *, const int))defvert_find_index;
else
dw_func= defvert_verify_index;
-
- do {
- unsigned int vidx= *(&mface->v1 + fidx);
+
+ ml = me->mloop + mpoly->loopstart;
+ for (i=0; i<mpoly->totloop; i++, ml++) {
+ unsigned int vidx= ml->v;
const float fac = calc_vp_strength_dl(wp, vc, wpd->vertexcosnos+6*vidx, mval, brush_size_pressure);
if (fac > 0.0f) {
dw = dw_func(&me->dvert[vidx], wpi.vgroup_active);
paintweight += dw ? (dw->weight * fac) : 0.0f;
totw += fac;
}
-
- } while (fidx--);
-
+ }
}
}
}
@@ -2281,14 +2398,16 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
}
for(index=0; index<totindex; index++) {
-
- if(indexar[index] && indexar[index]<=me->totface) {
- MFace *mf= me->mface + (indexar[index]-1);
- unsigned int fidx= mf->v4 ? 3:2;
- do {
- unsigned int vidx= *(&mf->v1 + fidx);
- if(me->dvert[vidx].flag) {
+ if(indexar[index] && indexar[index]<=me->totpoly) {
+ MPoly *mpoly= me->mpoly + (indexar[index]-1);
+ MLoop *ml=me->mloop+mpoly->loopstart;
+ int i;
+
+ for (i=0; i<mpoly->totloop; i++, ml++) {
+ unsigned int vidx= ml->v;
+
+ if (me->dvert[vidx].flag) {
alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*vidx,
mval, brush_size_pressure, brush_alpha_pressure);
if(alpha) {
@@ -2296,7 +2415,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
}
me->dvert[vidx].flag= 0;
}
- } while (fidx--);
+ }
}
}
@@ -2436,7 +2555,7 @@ static int set_vpaint(bContext *C, wmOperator *op) /* toggle */
return OPERATOR_PASS_THROUGH;
}
- if(me && me->mcol==NULL) make_vertexcol(ob);
+ if(me && me->mloopcol==NULL) make_vertexcol(ob);
/* toggle: end vpaint */
if(ob->mode & OB_MODE_VERTEX_PAINT) {
@@ -2504,14 +2623,56 @@ For future:
*/
+typedef struct polyfacemap_e {
+ struct polyfacemap_e *next, *prev;
+ int facenr;
+} polyfacemap_e;
+
typedef struct VPaintData {
ViewContext vc;
unsigned int paintcol;
int *indexar;
float *vertexcosnos;
float vpimat[3][3];
+
+ /* modify 'me->mcol' directly, since the derived mesh is drawing from this array,
+ * otherwise we need to refresh the modifier stack */
+ int use_fast_update;
+
+ /*mpoly -> mface mapping*/
+ MemArena *polyfacemap_arena;
+ ListBase *polyfacemap;
} VPaintData;
+static void vpaint_build_poly_facemap(struct VPaintData *vd, Mesh *me)
+{
+ MFace *mf;
+ polyfacemap_e *e;
+ int *origIndex;
+ int i;
+
+ vd->polyfacemap_arena = BLI_memarena_new(1<<13, "vpaint tmp");
+ BLI_memarena_use_calloc(vd->polyfacemap_arena);
+
+ vd->polyfacemap = BLI_memarena_alloc(vd->polyfacemap_arena, sizeof(ListBase)*me->totpoly);
+
+ origIndex = CustomData_get_layer(&me->fdata, CD_POLYINDEX);
+ mf = me->mface;
+
+ if (!origIndex)
+ return;
+
+ for (i=0; i<me->totface; i++, mf++, origIndex++) {
+ if (*origIndex == ORIGINDEX_NONE)
+ continue;
+
+ e = BLI_memarena_alloc(vd->polyfacemap_arena, sizeof(polyfacemap_e));
+ e->facenr = i;
+
+ BLI_addtail(&vd->polyfacemap[*origIndex], e);
+ }
+}
+
static int vpaint_stroke_test_start(bContext *C, struct wmOperator *op, wmEvent *UNUSED(event))
{
ToolSettings *ts= CTX_data_tool_settings(C);
@@ -2524,10 +2685,13 @@ static int vpaint_stroke_test_start(bContext *C, struct wmOperator *op, wmEvent
/* context checks could be a poll() */
me= get_mesh(ob);
- if(me==NULL || me->totface==0) return OPERATOR_PASS_THROUGH;
+ if(me==NULL || me->totpoly==0)
+ return OPERATOR_PASS_THROUGH;
- if(me->mcol==NULL) make_vertexcol(ob);
- if(me->mcol==NULL) return OPERATOR_CANCELLED;
+ if(me->mloopcol==NULL)
+ make_vertexcol(ob);
+ if(me->mloopcol==NULL)
+ return OPERATOR_CANCELLED;
/* make mode data storage */
vpd= MEM_callocN(sizeof(struct VPaintData), "VPaintData");
@@ -2537,9 +2701,20 @@ static int vpaint_stroke_test_start(bContext *C, struct wmOperator *op, wmEvent
vpd->vertexcosnos= mesh_get_mapped_verts_nors(vpd->vc.scene, ob);
vpd->indexar= get_indexarray(me);
vpd->paintcol= vpaint_get_current_col(vp);
-
+
+
+ /* are we painting onto a modified mesh?,
+ * if not we can skip face map trickyness */
+ if (vertex_paint_use_fast_update_check(ob)) {
+ vpaint_build_poly_facemap(vpd, me);
+ vpd->use_fast_update = TRUE;
+ }
+ else {
+ vpd->use_fast_update = FALSE;
+ }
+
/* for filtering */
- copy_vpaint_prev(vp, (unsigned int *)me->mcol, me->totface);
+ copy_vpaint_prev(vp, (unsigned int *)me->mloopcol, me->totloop);
/* some old cruft to sort out later */
mult_m4_m4m4(mat, vpd->vc.rv3d->viewmat, ob->obmat);
@@ -2549,6 +2724,7 @@ static int vpaint_stroke_test_start(bContext *C, struct wmOperator *op, wmEvent
return 1;
}
+#if 0
static void vpaint_paint_face(VPaint *vp, VPaintData *vpd, Object *ob,
const unsigned int index, const float mval[2],
const float brush_size_pressure, const float brush_alpha_pressure,
@@ -2591,6 +2767,100 @@ static void vpaint_paint_face(VPaint *vp, VPaintData *vpd, Object *ob,
}
}
}
+#endif
+
+/* BMESH version of vpaint_paint_face (commented above) */
+
+static void vpaint_paint_poly(VPaint *vp, VPaintData *vpd, Object *ob,
+ const unsigned int index, const float mval[2],
+ const float brush_size_pressure, const float brush_alpha_pressure,
+ int UNUSED(flip)
+ )
+{
+ ViewContext *vc = &vpd->vc;
+ Brush *brush = paint_brush(&vp->paint);
+ Mesh *me = get_mesh(ob);
+ MPoly *mpoly= &me->mpoly[index];
+ MFace *mf;
+ MCol *mc;
+ MLoop *ml;
+ MLoopCol *mlc;
+ polyfacemap_e *e;
+ unsigned int *lcol = ((unsigned int*)me->mloopcol) + mpoly->loopstart;
+ unsigned int *lcolorig = ((unsigned int*)vp->vpaint_prev) + mpoly->loopstart;
+ float alpha;
+ int i, j;
+
+ int brush_alpha_pressure_i = (int)(brush_alpha_pressure*255.0f);
+
+ if(brush->vertexpaint_tool == PAINT_BLEND_BLUR) {
+ unsigned int blend[4] = {0};
+ unsigned int tcol;
+ char *col;
+
+ for (j=0; j<mpoly->totloop; j += 2) {
+ col = (char *)(lcol + j);
+ blend[0] += col[0];
+ blend[1] += col[1];
+ blend[2] += col[2];
+ blend[3] += col[3];
+ }
+
+ blend[0] /= mpoly->totloop;
+ blend[1] /= mpoly->totloop;
+ blend[2] /= mpoly->totloop;
+ blend[3] /= mpoly->totloop;
+ col = (char *)&tcol;
+ col[0] = blend[0];
+ col[1] = blend[1];
+ col[2] = blend[2];
+ col[3] = blend[3];
+
+ vpd->paintcol = *((unsigned int *)col);
+ }
+
+ ml = me->mloop + mpoly->loopstart;
+ for (i=0; i<mpoly->totloop; i++, ml++) {
+ alpha= calc_vp_alpha_dl(vp, vc, vpd->vpimat,
+ vpd->vertexcosnos+6*ml->v, mval,
+ brush_size_pressure, brush_alpha_pressure);
+ if(alpha > 0.0f) {
+ const int alpha_i = (int)(alpha*255.0f);
+ lcol[i] = vpaint_blend(vp, lcol[i], lcolorig[i], vpd->paintcol, alpha_i, brush_alpha_pressure_i);
+ }
+ }
+
+ if (vpd->use_fast_update) {
+
+#ifdef CPYCOL
+# undef CPYCOL
+#endif
+#define CPYCOL(c, l) (c)->a = (l)->a, (c)->r = (l)->r, (c)->g = (l)->g, (c)->b = (l)->b
+
+ /* update vertex colors for tesselations incrementally,
+ * rather then regenerating the tesselation altogether */
+ for (e = vpd->polyfacemap[index].first; e; e = e->next) {
+ mf = me->mface + e->facenr;
+ mc = me->mcol + e->facenr*4;
+
+ ml = me->mloop + mpoly->loopstart;
+ mlc = me->mloopcol + mpoly->loopstart;
+ for (j=0; j<mpoly->totloop; j++, ml++, mlc++) {
+ if (ml->v == mf->v1)
+ CPYCOL(mc, mlc);
+ else if (ml->v == mf->v2)
+ CPYCOL(mc+1, mlc);
+ else if (ml->v == mf->v3)
+ CPYCOL(mc+2, mlc);
+ else if (mf->v4 && ml->v == mf->v4)
+ CPYCOL(mc+3, mlc);
+
+ }
+ }
+#undef CPYCOL
+ }
+
+}
static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, PointerRNA *itemptr)
{
@@ -2613,7 +2883,9 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
RNA_float_get_array(itemptr, "mouse", mval);
flip = RNA_boolean_get(itemptr, "pen_flip");
-
+
+ (void)flip; /* BMESH_TODO */
+
view3d_operator_needs_opengl(C);
/* load projection matrix */
@@ -2625,7 +2897,7 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
/* which faces are involved */
if(vp->flag & VP_AREA) {
- totindex= sample_backbuf_area(vc, indexar, me->totface, mval[0], mval[1], brush_size_pressure);
+ totindex= sample_backbuf_area(vc, indexar, me->totpoly, mval[0], mval[1], brush_size_pressure);
}
else {
indexar[0]= view3d_sample_backbuf(vc, mval[0], mval[1]);
@@ -2633,23 +2905,55 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
else totindex= 0;
}
- swap_m4m4(vc->rv3d->persmat, mat);
- for(index=0; index<totindex; index++) {
- if (indexar[index] && indexar[index]<=me->totface) {
- vpaint_paint_face(vp, vpd, ob, indexar[index]-1, mval, brush_size_pressure, brush_alpha_pressure, flip);
+ if(vp->flag & VP_COLINDEX) {
+ for(index=0; index<totindex; index++) {
+ if(indexar[index] && indexar[index]<=me->totpoly) {
+ MPoly *mpoly= ((MPoly *)me->mpoly) + (indexar[index]-1);
+
+ if(mpoly->mat_nr!=ob->actcol-1) {
+ indexar[index]= 0;
+ }
+ }
}
}
+
+ if((me->editflag & ME_EDIT_PAINT_MASK) && me->mpoly) {
+ for(index=0; index<totindex; index++) {
+ if(indexar[index] && indexar[index]<=me->totpoly) {
+ MPoly *mpoly= ((MPoly *)me->mpoly) + (indexar[index]-1);
+ if((mpoly->flag & ME_FACE_SEL)==0)
+ indexar[index]= 0;
+ }
+ }
+ }
+
swap_m4m4(vc->rv3d->persmat, mat);
- /* was disabled because it is slow, but necessary for blur */
- if (brush->vertexpaint_tool == PAINT_BLEND_BLUR)
- do_shared_vertexcol(me);
+ for(index=0; index<totindex; index++) {
+
+ if(indexar[index] && indexar[index]<=me->totpoly) {
+ vpaint_paint_poly(vp, vpd, ob, indexar[index]-1, mval, brush_size_pressure, brush_alpha_pressure, flip);
+ }
+ }
+
+ swap_m4m4(vc->rv3d->persmat, mat);
+
+ /* was disabled because it is slow, but necessary for blur */
+ if(brush->vertexpaint_tool == PAINT_BLEND_BLUR) {
+ int do_tessface = vpd->use_fast_update;
+ do_shared_vertexcol(me, do_tessface);
+ }
+
ED_region_tag_redraw(vc->ar);
-
- DAG_id_tag_update(ob->data, 0);
+
+ if (vpd->use_fast_update == FALSE) {
+ /* recalculate modifier stack to get new colors, slow,
+ * avoid this if we can! */
+ DAG_id_tag_update(ob->data, 0);
+ }
}
static void vpaint_stroke_done(bContext *C, struct PaintStroke *stroke)
@@ -2663,7 +2967,11 @@ static void vpaint_stroke_done(bContext *C, struct PaintStroke *stroke)
/* frees prev buffer */
copy_vpaint_prev(ts->vpaint, NULL, 0);
-
+
+ if (vpd->polyfacemap_arena) {
+ BLI_memarena_free(vpd->polyfacemap_arena);
+ }
+
MEM_freeN(vpd);
}