diff options
Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_vertex.c')
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_vertex.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c index ca12854aa7d..85bdba683cd 100644 --- a/source/blender/editors/sculpt_paint/paint_vertex.c +++ b/source/blender/editors/sculpt_paint/paint_vertex.c @@ -1887,7 +1887,7 @@ static void do_wpaint_brush_draw_task_cb_ex( /* Test to see if the vertex coordinates are within the spherical brush region. */ if (sculpt_brush_test_sq_fn(&test, vd.co)) { /* Note: grids are 1:1 with corners (aka loops). - * For multires, take the vert whose loop cooresponds to the current grid. + * For multires, take the vert whose loop corresponds to the current grid. * Otherwise, take the current vert. */ const int v_index = has_grids ? data->me->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i]; const float grid_alpha = has_grids ? 1.0f / vd.gridsize : 1.0f; @@ -2675,7 +2675,7 @@ static void do_vpaint_brush_draw_task_cb_ex( /* Test to see if the vertex coordinates are within the spherical brush region. */ if (sculpt_brush_test_sq_fn(&test, vd.co)) { /* Note: Grids are 1:1 with corners (aka loops). - * For grid based pbvh, take the vert whose loop cooresponds to the current grid. + * For grid based pbvh, take the vert whose loop corresponds to the current grid. * Otherwise, take the current vert. */ const int v_index = has_grids ? data->me->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i]; const float grid_alpha = has_grids ? 1.0f / vd.gridsize : 1.0f; @@ -2769,7 +2769,7 @@ static void do_vpaint_brush_blur_task_cb_ex( { /* Test to see if the vertex coordinates are within the spherical brush region. */ if (sculpt_brush_test_sq_fn(&test, vd.co)) { - /* For grid based pbvh, take the vert whose loop cooresponds to the current grid. + /* For grid based pbvh, take the vert whose loop corresponds to the current grid. * Otherwise, take the current vert. */ const int v_index = has_grids ? data->me->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i]; const float grid_alpha = has_grids ? 1.0f / vd.gridsize : 1.0f; @@ -2888,7 +2888,7 @@ static void do_vpaint_brush_smear_task_cb_ex( { /* Test to see if the vertex coordinates are within the spherical brush region. */ if (sculpt_brush_test_sq_fn(&test, vd.co)) { - /* For grid based pbvh, take the vert whose loop cooresponds to the current grid. + /* For grid based pbvh, take the vert whose loop corresponds to the current grid. * Otherwise, take the current vert. */ const int v_index = has_grids ? data->me->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i]; const float grid_alpha = has_grids ? 1.0f / vd.gridsize : 1.0f; |