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Diffstat (limited to 'source/blender/editors/sculpt_paint/paint_vertex.c')
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c366
1 files changed, 293 insertions, 73 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 7144ae3e31a..370e8c793c9 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -43,6 +43,7 @@
#include "BLI_blenlib.h"
#include "BLI_math.h"
+#include "BLI_memarena.h"
#include "BLI_utildefines.h"
#include "BLI_ghash.h"
@@ -197,7 +198,7 @@ unsigned int vpaint_get_current_col(VPaint *vp)
return rgba_to_mcol(brush->rgb[0], brush->rgb[1], brush->rgb[2], 1.0f);
}
-static void do_shared_vertexcol(Mesh *me)
+static void do_shared_vertex_tesscol(Mesh *me)
{
/* if no mcol: do not do */
/* if tface: only the involved faces, otherwise all */
@@ -263,19 +264,83 @@ static void do_shared_vertexcol(Mesh *me)
MEM_freeN(scolmain);
}
+void do_shared_vertexcol(Mesh *me)
+{
+ MLoop *ml = me->mloop;
+ MLoopCol *lcol = me->mloopcol;
+ MTexPoly *mtp = me->mtpoly;
+ MPoly *mp = me->mpoly;
+ float (*scol)[5];
+ int i, has_shared = 0;
+
+ /* if no mloopcol: do not do */
+ /* if mtexpoly: only the involved faces, otherwise all */
+
+ if(me->mloopcol==0 || me->totvert==0 || me->totpoly==0) return;
+
+ scol = MEM_callocN(sizeof(float)*me->totvert*5, "scol");
+
+ for (i=0; i<me->totloop; i++, ml++, lcol++) {
+ if (i >= mp->loopstart + mp->totloop) {
+ mp++;
+ if (mtp) mtp++;
+ }
+
+ if (!(mtp && (mtp->mode & TF_SHAREDCOL)) && (me->editflag & ME_EDIT_PAINT_MASK)!=0)
+ continue;
+
+ scol[ml->v][0] += lcol->r;
+ scol[ml->v][1] += lcol->g;
+ scol[ml->v][2] += lcol->b;
+ scol[ml->v][3] += lcol->a;
+ scol[ml->v][4] += 1.0;
+ has_shared = 1;
+ }
+
+ if (has_shared) {
+ for (i=0; i<me->totvert; i++) {
+ if (!scol[i][4]) continue;
+
+ scol[i][0] /= scol[i][4];
+ scol[i][1] /= scol[i][4];
+ scol[i][2] /= scol[i][4];
+ scol[i][3] /= scol[i][4];
+ }
+
+ ml = me->mloop;
+ lcol = me->mloopcol;
+ for (i=0; i<me->totloop; i++, ml++, lcol++) {
+ if (!scol[ml->v][4]) continue;
+
+ lcol->r = scol[ml->v][0];
+ lcol->g = scol[ml->v][1];
+ lcol->b = scol[ml->v][2];
+ lcol->a = scol[ml->v][3];
+ }
+ }
+
+ MEM_freeN(scol);
+
+ if (has_shared) {
+ do_shared_vertex_tesscol(me);
+ }
+}
+
static void make_vertexcol(Object *ob) /* single ob */
{
Mesh *me;
if(!ob || ob->id.lib) return;
me= get_mesh(ob);
if(me==NULL) return;
- if(me->edit_mesh) return;
+ if(me->edit_btmesh) return;
/* copies from shadedisplist to mcol */
- if(!me->mcol) {
- CustomData_add_layer(&me->fdata, CD_MCOL, CD_CALLOC, NULL, me->totface);
- mesh_update_customdata_pointers(me);
- }
+ if(!me->mcol)
+ CustomData_add_layer(&me->fdata, CD_MCOL, CD_DEFAULT, NULL, me->totface);
+ if (!me->mloopcol)
+ CustomData_add_layer(&me->ldata, CD_MLOOPCOL, CD_DEFAULT, NULL, me->totloop);
+
+ mesh_update_customdata_pointers(me);
//if(shade)
// shadeMeshMCol(scene, ob, me);
@@ -323,7 +388,7 @@ static int wpaint_mirror_vgroup_ensure(Object *ob)
return -1;
}
-static void copy_vpaint_prev(VPaint *vp, unsigned int *mcol, int tot)
+static void copy_vpaint_prev(VPaint *vp, unsigned int *lcol, int tot)
{
if(vp->vpaint_prev) {
MEM_freeN(vp->vpaint_prev);
@@ -331,10 +396,10 @@ static void copy_vpaint_prev(VPaint *vp, unsigned int *mcol, int tot)
}
vp->tot= tot;
- if(mcol==NULL || tot==0) return;
+ if(lcol==NULL || tot==0) return;
- vp->vpaint_prev= MEM_mallocN(4*sizeof(int)*tot, "vpaint_prev");
- memcpy(vp->vpaint_prev, mcol, 4*sizeof(int)*tot);
+ vp->vpaint_prev= MEM_mallocN(sizeof(int)*tot, "vpaint_prev");
+ memcpy(vp->vpaint_prev, lcol, sizeof(int)*tot);
}
@@ -357,9 +422,11 @@ static void copy_wpaint_prev (VPaint *wp, MDeformVert *dverts, int dcount)
void vpaint_fill(Object *ob, unsigned int paintcol)
{
Mesh *me;
- MFace *mf;
+ MFace *mf;
+ MPoly *mp;
+ MLoopCol *lcol;
unsigned int *mcol;
- int i, selected;
+ int i, j, selected;
me= get_mesh(ob);
if(me==NULL || me->totface==0) return;
@@ -380,6 +447,18 @@ void vpaint_fill(Object *ob, unsigned int paintcol)
mcol[3] = paintcol;
}
}
+
+ mp = me->mpoly;
+ lcol = me->mloopcol;
+ for (i=0; i<me->totpoly; i++, mp++) {
+ if (!(!selected || mp->flag & ME_FACE_SEL))
+ continue;
+
+ lcol = me->mloopcol + mp->loopstart;
+ for (j=0; j<mp->totloop; j++, lcol++) {
+ *(int*)lcol = paintcol;
+ }
+ }
DAG_id_tag_update(&me->id, 0);
}
@@ -389,7 +468,7 @@ void vpaint_fill(Object *ob, unsigned int paintcol)
void wpaint_fill(VPaint *wp, Object *ob, float paintweight)
{
Mesh *me= ob->data;
- MFace *mf;
+ MPoly *mf;
MDeformWeight *dw, *uw;
int vgroup, vgroup_mirror= -1;
unsigned int index;
@@ -397,7 +476,7 @@ void wpaint_fill(VPaint *wp, Object *ob, float paintweight)
/* mutually exclusive, could be made into a */
const short paint_selmode= ME_EDIT_PAINT_SEL_MODE(me);
- if(me->totface==0 || me->dvert==NULL || !me->mface) return;
+ if(me->totpoly==0 || me->dvert==NULL || !me->mpoly) return;
vgroup= ob->actdef-1;
@@ -408,15 +487,15 @@ void wpaint_fill(VPaint *wp, Object *ob, float paintweight)
copy_wpaint_prev(wp, me->dvert, me->totvert);
- for(index=0, mf= me->mface; index < me->totface; index++, mf++) {
- unsigned int fidx= mf->v4 ? 3:2;
+ for(index=0, mf= me->mpoly; index < me->totpoly; index++, mf++) {
+ unsigned int fidx= mf->totloop - 1;
if ((paint_selmode == SCE_SELECT_FACE) && !(mf->flag & ME_FACE_SEL)) {
continue;
}
do {
- unsigned int vidx= *(&mf->v1 + fidx);
+ unsigned int vidx= me->mloop[mf->loopstart + fidx].v;
if(!me->dvert[vidx].flag) {
if((paint_selmode == SCE_SELECT_VERTEX) && !(me->mvert[vidx].flag & SELECT)) {
@@ -882,14 +961,14 @@ static int weight_sample_invoke(bContext *C, wmOperator *op, wmEvent *event)
index= view3d_sample_backbuf(&vc, event->mval[0], event->mval[1]);
- if(index && index<=me->totface) {
+ if(index && index<=me->totpoly) {
DerivedMesh *dm= mesh_get_derived_final(vc.scene, vc.obact, CD_MASK_BAREMESH);
if(dm->getVertCo==NULL) {
BKE_report(op->reports, RPT_WARNING, "The modifier used does not support deformed locations");
}
else {
- MFace *mf= ((MFace *)me->mface) + index-1;
+ MPoly *mf= ((MPoly *)me->mpoly) + index-1;
const int vgroup= vc.obact->actdef - 1;
ToolSettings *ts= vc.scene->toolsettings;
float mval_f[2];
@@ -900,10 +979,10 @@ static int weight_sample_invoke(bContext *C, wmOperator *op, wmEvent *event)
mval_f[0]= (float)event->mval[0];
mval_f[1]= (float)event->mval[1];
- fidx= mf->v4 ? 3:2;
+ fidx= mf->totloop - 1;
do {
float co[3], sco[3], len;
- const int v_idx= (*(&mf->v1 + fidx));
+ const int v_idx= me->mloop[mf->loopstart + fidx].v;
dm->getVertCo(dm, v_idx, co);
project_float_noclip(vc.ar, co, sco);
len= len_squared_v2v2(mval_f, sco);
@@ -969,13 +1048,13 @@ static EnumPropertyItem *weight_paint_sample_enum_itemf(bContext *C, PointerRNA
if(index && index<=me->totface) {
const int totgroup= BLI_countlist(&vc.obact->defbase);
if(totgroup) {
- MFace *mf= ((MFace *)me->mface) + index-1;
- unsigned int fidx= mf->v4 ? 3:2;
+ MPoly *mf= ((MPoly *)me->mpoly) + index-1;
+ unsigned int fidx= mf->totloop - 1;
int *groups= MEM_callocN(totgroup*sizeof(int), "groups");
int found= FALSE;
do {
- MDeformVert *dvert= me->dvert + (*(&mf->v1 + fidx));
+ MDeformVert *dvert= me->dvert + me->mloop[mf->loopstart + fidx].v;
int i= dvert->totweight;
MDeformWeight *dw;
for(dw= dvert->dw; i > 0; dw++, i--) {
@@ -2011,22 +2090,22 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
if(wp->flag & VP_COLINDEX) {
for(index=0; index<totindex; index++) {
- if(indexar[index] && indexar[index]<=me->totface) {
- MFace *mface= ((MFace *)me->mface) + (indexar[index]-1);
+ if(indexar[index] && indexar[index]<=me->totpoly) {
+ MPoly *mpoly= ((MPoly *)me->mpoly) + (indexar[index]-1);
- if(mface->mat_nr!=ob->actcol-1) {
+ if(mpoly->mat_nr!=ob->actcol-1) {
indexar[index]= 0;
}
}
}
}
- if((me->editflag & ME_EDIT_PAINT_MASK) && me->mface) {
+ if((me->editflag & ME_EDIT_PAINT_MASK) && me->mpoly) {
for(index=0; index<totindex; index++) {
- if(indexar[index] && indexar[index]<=me->totface) {
- MFace *mface= ((MFace *)me->mface) + (indexar[index]-1);
+ if(indexar[index] && indexar[index]<=me->totpoly) {
+ MPoly *mpoly= ((MPoly *)me->mpoly) + (indexar[index]-1);
- if((mface->flag & ME_FACE_SEL)==0) {
+ if((mpoly->flag & ME_FACE_SEL)==0) {
indexar[index]= 0;
}
}
@@ -2042,42 +2121,38 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
paintweight= ts->vgroup_weight;
for(index=0; index<totindex; index++) {
- if(indexar[index] && indexar[index]<=me->totface) {
- MFace *mface= me->mface + (indexar[index]-1);
+ if(indexar[index] && indexar[index]<=me->totpoly) {
+ MPoly *mpoly= me->mpoly + (indexar[index]-1);
+ MLoop *ml = me->mloop + mpoly->loopstart;
+ int i;
if(use_vert_sel) {
- me->dvert[mface->v1].flag = (me->mvert[mface->v1].flag & SELECT);
- me->dvert[mface->v2].flag = (me->mvert[mface->v2].flag & SELECT);
- me->dvert[mface->v3].flag = (me->mvert[mface->v3].flag & SELECT);
- if(mface->v4) me->dvert[mface->v4].flag = (me->mvert[mface->v4].flag & SELECT);
+ for (i=0; i<mpoly->totloop; i++, ml++) {
+ me->dvert[ml->v].flag = (me->mvert[ml->v].flag & SELECT);
+ }
}
else {
- me->dvert[mface->v1].flag= 1;
- me->dvert[mface->v2].flag= 1;
- me->dvert[mface->v3].flag= 1;
- if(mface->v4) me->dvert[mface->v4].flag= 1;
+ for (i=0; i<mpoly->totloop; i++, ml++) {
+ me->dvert[ml->v].flag = 1;
+ }
}
if(brush->vertexpaint_tool==VP_BLUR) {
MDeformWeight *dw, *(*dw_func)(MDeformVert *, const int);
- unsigned int fidx= mface->v4 ? 3:2;
if(wp->flag & VP_ONLYVGROUP)
dw_func= (MDeformWeight *(*)(MDeformVert *, const int))defvert_find_index;
else
dw_func= defvert_verify_index;
-
- do {
- unsigned int vidx= *(&mface->v1 + fidx);
-
- dw= dw_func(me->dvert+vidx, ob->actdef-1);
- if(dw) {
- paintweight+= dw->weight;
+
+ ml = me->mloop + mpoly->loopstart;
+ for (i=0; i<mpoly->totloop; i++, ml++) {
+ dw = dw_func(me->dvert+ml->v, ob->actdef-1);
+ if (dw) {
+ paintweight += dw->weight;
totw++;
}
-
- } while (fidx--);
-
+ }
}
}
}
@@ -2086,21 +2161,21 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
paintweight/= (float)totw;
for(index=0; index<totindex; index++) {
-
- if(indexar[index] && indexar[index]<=me->totface) {
- MFace *mf= me->mface + (indexar[index]-1);
- unsigned int fidx= mf->v4 ? 3:2;
- do {
- unsigned int vidx= *(&mf->v1 + fidx);
-
- if(me->dvert[vidx].flag) {
+ if(indexar[index] && indexar[index]<=me->totpoly) {
+ MPoly *mpoly= me->mpoly + (indexar[index]-1);
+ MLoop *ml=me->mloop+mpoly->loopstart;
+ int i;
+
+ for (i=0; i<mpoly->totloop; i++, ml++) {
+ unsigned int vidx= ml->v;
+ if (me->dvert[vidx].flag) {
alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*vidx, mval, pressure);
if(alpha) {
do_weight_paint_vertex(wp, ob, &wpi, vidx, alpha, paintweight);
}
me->dvert[vidx].flag= 0;
}
- } while (fidx--);
+ }
}
}
@@ -2240,7 +2315,7 @@ static int set_vpaint(bContext *C, wmOperator *op) /* toggle */
return OPERATOR_PASS_THROUGH;
}
- if(me && me->mcol==NULL) make_vertexcol(ob);
+ if(me && me->mloopcol==NULL) make_vertexcol(ob);
/* toggle: end vpaint */
if(ob->mode & OB_MODE_VERTEX_PAINT) {
@@ -2308,14 +2383,52 @@ For future:
*/
+typedef struct polyfacemap_e {
+ struct polyfacemap_e *next, *prev;
+ int facenr;
+} polyfacemap_e;
+
typedef struct VPaintData {
ViewContext vc;
unsigned int paintcol;
int *indexar;
float *vertexcosnos;
float vpimat[3][3];
+
+ /*mpoly -> mface mapping*/
+ MemArena *arena;
+ ListBase *polyfacemap;
} VPaintData;
+static void vpaint_build_poly_facemap(struct VPaintData *vd, Mesh *me)
+{
+ MFace *mf;
+ polyfacemap_e *e;
+ int *origIndex;
+ int i;
+
+ vd->arena = BLI_memarena_new(1<<13, "vpaint tmp");
+ BLI_memarena_use_calloc(vd->arena);
+
+ vd->polyfacemap = BLI_memarena_alloc(vd->arena, sizeof(ListBase)*me->totpoly);
+
+ origIndex = CustomData_get_layer(&me->fdata, CD_POLYINDEX);
+ mf = me->mface;
+
+ if (!origIndex)
+ return;
+
+ for (i=0; i<me->totface; i++, mf++, origIndex++) {
+ if (*origIndex == ORIGINDEX_NONE)
+ continue;
+
+ e = BLI_memarena_alloc(vd->arena, sizeof(polyfacemap_e));
+ e->facenr = i;
+
+ BLI_addtail(&vd->polyfacemap[*origIndex], e);
+ }
+}
+
static int vpaint_stroke_test_start(bContext *C, struct wmOperator *op, wmEvent *UNUSED(event))
{
ToolSettings *ts= CTX_data_tool_settings(C);
@@ -2323,15 +2436,19 @@ static int vpaint_stroke_test_start(bContext *C, struct wmOperator *op, wmEvent
VPaint *vp= ts->vpaint;
struct VPaintData *vpd;
Object *ob= CTX_data_active_object(C);
+ Scene *scene = CTX_data_scene(C);
Mesh *me;
float mat[4][4], imat[4][4];
/* context checks could be a poll() */
me= get_mesh(ob);
- if(me==NULL || me->totface==0) return OPERATOR_PASS_THROUGH;
+ if(me==NULL || me->totpoly==0)
+ return OPERATOR_PASS_THROUGH;
- if(me->mcol==NULL) make_vertexcol(ob);
- if(me->mcol==NULL) return OPERATOR_CANCELLED;
+ if(me->mloopcol==NULL)
+ make_vertexcol(ob);
+ if(me->mloopcol==NULL)
+ return OPERATOR_CANCELLED;
/* make mode data storage */
vpd= MEM_callocN(sizeof(struct VPaintData), "VPaintData");
@@ -2341,9 +2458,10 @@ static int vpaint_stroke_test_start(bContext *C, struct wmOperator *op, wmEvent
vpd->vertexcosnos= mesh_get_mapped_verts_nors(vpd->vc.scene, ob);
vpd->indexar= get_indexarray(me);
vpd->paintcol= vpaint_get_current_col(vp);
+ vpaint_build_poly_facemap(vpd, me);
/* for filtering */
- copy_vpaint_prev(vp, (unsigned int *)me->mcol, me->totface);
+ copy_vpaint_prev(vp, (unsigned int *)me->mloopcol, me->totloop);
/* some old cruft to sort out later */
mul_m4_m4m4(mat, ob->obmat, vpd->vc.rv3d->viewmat);
@@ -2353,7 +2471,8 @@ static int vpaint_stroke_test_start(bContext *C, struct wmOperator *op, wmEvent
return 1;
}
-static void vpaint_paint_face(VPaint *vp, VPaintData *vpd, Object *ob, const unsigned int index, const float mval[2], float pressure, int UNUSED(flip))
+#if 0
+static void vpaint_paint_face(VPaint *vp, VPaintData *vpd, Object *ob, int index, const float mval[2], float pressure, int UNUSED(flip))
{
ViewContext *vc = &vpd->vc;
Brush *brush = paint_brush(&vp->paint);
@@ -2386,6 +2505,7 @@ static void vpaint_paint_face(VPaint *vp, VPaintData *vpd, Object *ob, const uns
vpaint_blend(vp, mcol+i, mcolorig+i, vpd->paintcol, (int)(alpha*255.0f));
}
}
+#endif
static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, PointerRNA *itemptr)
{
@@ -2395,6 +2515,7 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
Brush *brush = paint_brush(&vp->paint);
ViewContext *vc= &vpd->vc;
Object *ob= vc->obact;
+ polyfacemap_e *e;
Mesh *me= ob->data;
float mat[4][4];
int *indexar= vpd->indexar;
@@ -2416,7 +2537,7 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
/* which faces are involved */
if(vp->flag & VP_AREA) {
- totindex= sample_backbuf_area(vc, indexar, me->totface, mval[0], mval[1], brush_size(brush));
+ totindex= sample_backbuf_area(vc, indexar, me->totpoly, mval[0], mval[1], brush_size(brush));
}
else {
indexar[0]= view3d_sample_backbuf(vc, mval[0], mval[1]);
@@ -2426,19 +2547,117 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
swap_m4m4(vc->rv3d->persmat, mat);
- for(index=0; index<totindex; index++) {
- if(indexar[index] && indexar[index]<=me->totface)
- vpaint_paint_face(vp, vpd, ob, indexar[index]-1, mval, pressure, flip);
+ if(vp->flag & VP_COLINDEX) {
+ for(index=0; index<totindex; index++) {
+ if(indexar[index] && indexar[index]<=me->totpoly) {
+ MPoly *mpoly= ((MPoly *)me->mpoly) + (indexar[index]-1);
+
+ if(mpoly->mat_nr!=ob->actcol-1) {
+ indexar[index]= 0;
+ }
+ }
+ }
}
+
+ if((me->editflag & ME_EDIT_PAINT_MASK) && me->mpoly) {
+ for(index=0; index<totindex; index++) {
+ if(indexar[index] && indexar[index]<=me->totpoly) {
+ MPoly *mpoly= ((MPoly *)me->mpoly) + (indexar[index]-1);
+ if((mpoly->flag & ME_FACE_SEL)==0)
+ indexar[index]= 0;
+ }
+ }
+ }
+
swap_m4m4(vc->rv3d->persmat, mat);
/* was disabled because it is slow, but necessary for blur */
if(brush->vertexpaint_tool == VP_BLUR)
do_shared_vertexcol(me);
- ED_region_tag_redraw(vc->ar);
+ for(index=0; index<totindex; index++) {
+
+ if(indexar[index] && indexar[index]<=me->totpoly) {
+ MPoly *mpoly= ((MPoly *)me->mpoly) + (indexar[index]-1);
+ MFace *mf;
+ MCol *mc;
+ MLoop *ml;
+ MLoopCol *mlc;
+ unsigned int *lcol = ((unsigned int*)me->mloopcol) + mpoly->loopstart;
+ unsigned int *lcolorig = ((unsigned int*)vp->vpaint_prev) + mpoly->loopstart;
+ float alpha;
+ int i, j;
+
+ if(brush->vertexpaint_tool==VP_BLUR) {
+ unsigned int blend[5] = {0};
+ char *col;
+
+ for (j=0; j<mpoly->totloop; j += 2) {
+ col = (char*)(lcol + j);
+ blend[0] += col[0];
+ blend[1] += col[1];
+ blend[2] += col[2];
+ blend[3] += col[3];
+ }
+
+ blend[0] /= mpoly->totloop;
+ blend[1] /= mpoly->totloop;
+ blend[2] /= mpoly->totloop;
+ blend[3] /= mpoly->totloop;
+ col = (char*)(blend + 4);
+ col[0] = blend[0];
+ col[1] = blend[1];
+ col[2] = blend[2];
+ col[3] = blend[3];
+
+ vpd->paintcol = *((unsigned int*)col);
+ }
+
+ ml = me->mloop + mpoly->loopstart;
+ for (i=0; i<mpoly->totloop; i++, ml++) {
+ alpha= calc_vp_alpha_dl(vp, vc, vpd->vpimat,
+ vpd->vertexcosnos+6*ml->v, mval, pressure);
+ if(alpha > 0.0f) vpaint_blend(vp, lcol+i, lcolorig+i, vpd->paintcol, (int)(alpha*255.0f));
+ }
+
+ #ifdef CPYCOL
+ #undef CPYCOL
+ #endif
+ #define CPYCOL(c, l) (c)->a = (l)->a, (c)->r = (l)->r, (c)->g = (l)->g, (c)->b = (l)->b
+
+ /*update vertex colors for tesselations incrementally,
+ rather then regenerating the tesselation altogether.*/
+ for (e=vpd->polyfacemap[(indexar[index]-1)].first; e; e=e->next) {
+ mf = me->mface + e->facenr;
+ mc = me->mcol + e->facenr*4;
+
+ ml = me->mloop + mpoly->loopstart;
+ mlc = me->mloopcol + mpoly->loopstart;
+ for (j=0; j<mpoly->totloop; j++, ml++, mlc++) {
+ if (ml->v == mf->v1)
+ CPYCOL(mc, mlc);
+ else if (ml->v == mf->v2)
+ CPYCOL(mc+1, mlc);
+ else if (ml->v == mf->v3)
+ CPYCOL(mc+2, mlc);
+ else if (mf->v4 && ml->v == mf->v4)
+ CPYCOL(mc+3, mlc);
+
+ }
+ }
+ #undef CPYCOL
+ }
+ }
+
+ swap_m4m4(vc->rv3d->persmat, mat);
+ /* was disabled because it is slow, but necessary for blur */
+ if(brush->vertexpaint_tool == VP_BLUR) {
+ do_shared_vertexcol(me);
+ }
+
+ ED_region_tag_redraw(vc->ar);
DAG_id_tag_update(ob->data, 0);
}
@@ -2453,7 +2672,8 @@ static void vpaint_stroke_done(bContext *C, struct PaintStroke *stroke)
/* frees prev buffer */
copy_vpaint_prev(ts->vpaint, NULL, 0);
-
+ BLI_memarena_free(vpd->arena);
+
MEM_freeN(vpd);
}